@phdthesis{Foerster2020, author = {F{\"o}rster, Anna}, title = {Searching for truth in dishonesty: The cognitive architecture of lying}, doi = {10.25972/OPUS-20973}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-209730}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2020}, abstract = {Honest actions predominate human behavior. From time to time, this general preference must yield to dishonest actions, which require an effortful process of overcoming initial honest response activation. This thesis presents three experimental series to elucidate this tug-of-war between honest and dishonest response tendencies in overtly committed instances of lies, thereby joining recent efforts to move from a sheer phenomenological perspective on dishonest responding as being more difficult than honest responding to a precise description of the underlying cognitive processes. The consideration of cognitive theories, empirical evidence, and paradigms from different research fields - dishonesty, cognitive control and sensorimotor stage models of information processing - lay the groundwork for the research questions and methodological approach of this thesis. The experiments pinpoint the underlying conflict of dishonest responding in the central, capacity-limited stage of information processing (Experiments 1 to 4), but they also demonstrate that cognitive control processes (Experiments 5 to 7) and the internalization of false alibis (Experiments 8 to 11) can reduce or even completely eliminate this conflict. The data reveals great flexibility at the cognitive basis of dishonest responding: On the one hand, dishonest responding appears to rely heavily on capacity-limited processes of response selection to overcome honest response tendencies alongside up- and downstream consequences of response activation and monitoring. On the other hand, agents have powerful tools to mitigate these effortful processes through control adaptation and false alibis. These results support and expand current theorizing of the cognitive underpinnings of dishonest responding. Furthermore, they are alerting from an applied perspective on the detection of lies, especially when considering the flexibility of even basic cognitive processes in the face of false alibis. A promising way to move forward from here would be a fine-grained discrimination of response activation, passive decay and active inhibition of honest representations in dishonest responding and the assessment of the adaptiveness of these processes.}, subject = {L{\"u}ge}, language = {en} } @phdthesis{Weiss2020, author = {Weiß, Martin}, title = {The neural principles of behavior modification using socioemotional facial feedback cues in economic decision-making}, doi = {10.25972/OPUS-20865}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-208654}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2020}, abstract = {The present dissertation aims to shed light on different mechanisms of socio-emotional feedback in social decision-making situations. The objective is to evaluate emotional facial expressions as feedback stimuli, i.e., responses of interaction partners to certain social decisions. In addition to human faces, artificial emojis are also examined due to their relevance for modern digital communication. Previous research on the influence of emotional feedback suggests that a person's behavior can be effectively reinforced by rewarding stimuli. In the context of this dissertation, the differences in the feedback processing of human photographs and emojis, but also the evaluation of socially expected versus socially unexpected feedback were examined in detail in four studies. In addition to behavioral data, we used the electroencephalogram (EEG) in all studies to investigate neural correlates of social decision-making and emotional feedback. As the central paradigm, all studies were based on a modified ultimatum game. The game is structured as follows: there is a so-called proposer who holds a specific amount of money (e.g., 10 cents) and offers the responder a certain amount (e.g., 3 cents). The responder then decides whether to accept or reject the offer. In the version of the ultimatum game presented here, different types of proposers are introduced. After the participants have accepted or rejected in the role of the responder, the different proposers react to the participant's decision with specific emotional facial expressions. Different feedback patterns are used for the individual experiments conducted in the course of this dissertation. In the first study, we investigated the influence of emotional feedback on decision-making in the modified version of the ultimatum game. We were able to show that a proposer who responds to the acceptance of an offer with a smiling face achieves more accepted offers overall than a control proposer who responds to both accepted and rejected offers with a neutral facial expression. Consequently, the smile served as a positive reinforcement. Similarly, a sad expression in response to a rejected offer also resulted in higher acceptance rates as compared to the control identity, which could be considered an expression of compassion for that proposer. On a neuronal level, we could show that there are differences between simply looking at negative emotional stimuli (i.e., sad and angry faces) and their appearance as feedback stimuli after rejected offers in the modified ultimatum game. The so-called feedback-related negativity was reduced (i.e., more positive) when negative emotions appeared as feedback from the proposers. We argued that these findings might show that the participants wanted to punish the proposers by rejecting an offer for its unfairness and therefore the negative feedback met their expectations. The altered processing of negative emotional facial expressions in the ultimatum game could therefore indicate that the punishment is interpreted as successful. This includes the expectation that the interaction partner will change his behavior in the future and eventually make fairer offers. In the second study we wanted to show that smiling and sad emojis as feedback stimuli in the modified ultimatum game can also lead to increased acceptance rates. Contrary to our assumptions, this effect could not be observed. At the neural level as well, the findings did not correspond to our assumptions and differed strongly from those of the first study. One finding, however, was that the neural P3 component showed how the use of emojis as feedback stimuli particularly characterizes certain types of proposers. This is supported by the fact that the P3 is increased for the proposer who rewards an acceptance with a smile as well as for the proposer who reacts to rejection with a sad emoji compared to the neutral control proposer. The third study examined the discrepancy between the findings of the first and second study. Accordingly, both humans and emojis representing the different proposers were presented in the ultimatum game. In addition, emojis were selected that showed a higher similarity to known emojis from common messenger services compared to the second study. We were able to replicate that the proposers in the ultimatum game, who reward an acceptance of the offer with a smile, led to an increased acceptance rate compared to the neutral control proposers. This difference is independent of whether the proposers are represented by emojis or human faces. With regard to the neural correlates, we were able to demonstrate that emojis and human faces differ strongly in their neural processing. Emojis showed stronger activation than human faces in the face-processing N170 component, the feedback-related negativity and the P3 component. We concluded that the results of the N170 and feedback-related negativity could indicate a signal for missing social information of emojis compared to faces. The increased P3 amplitude for emojis might imply that emojis appear unexpectedly as reward stimuli in a social decision task compared to human faces. The last study of this project dealt with socially unexpected feedback. In comparison to the first three studies, new proposer identities were implemented. In particular, the focus was on a proposer who reacted to the rejection of an offer unexpectedly with a smile and to the acceptance with a neutral facial expression. According to the results, participants approach this unexpected smile through increased rejection, although it is accompanied by financial loss. In addition, as reported in studies one and three, we were able to show that proposers who respond to the acceptance of an offer with a smiling face and thus meet the expectations of the participants have higher offer acceptance rates than the control proposer. At the neuronal level, especially the feedback from the socially unexpected proposer led to an increased P3 amplitude, which indicates that smiling after rejection is attributed a special subjective importance. The experiments provide new insights into the social influence through emotional feedback and the processing of relevant social cues. Due to the conceptual similarity of the studies, it was possible to differentiate between stable findings and potentially stimulus-dependent deviations, thus creating a well-founded contribution to the current research. Therefore, the novel paradigm presented here, and the knowledge gained from it could also play an important role in the future for clinical questions dealing with limited social competencies.}, subject = {Entscheidungsverhalten}, language = {en} } @phdthesis{Genheimer2020, author = {Genheimer, Hannah}, title = {The acquisition of anxiety and the impact of transcutaneous vagus nerve stimulation on extinction learning in virtual contexts}, doi = {10.25972/OPUS-20639}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-206390}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2020}, abstract = {This thesis aims for a better understanding of the mechanisms underlying anxiety as well as trauma- and stressor-related disorders and the development of new therapeutic approaches. I was first interested in the associative learning mechanisms involved in the etiology of anxiety disorders. Second, I explored the therapeutic effects of transcutaneous vagus nerve stimulation (tVNS) as a promising new method to accelerate and stabilize extinction learning in humans. For these purposes, I applied differential anxiety conditioning protocols realized by the implementation of virtual reality (VR). Here, a formerly neutral virtual context (anxiety context, CTX+) is presented whereby the participants unpredictably receive mildly aversive electric stimuli (unconditioned stimulus, US). Another virtual context (safety context, CTX-) is never associated with the US. Moreover, extinction of conditioned anxiety can be modeled by presenting the same contexts without US delivery. When unannounced USs were administered after extinction, i.e. reinstatement, the strength of the "returned" conditioned anxiety can provide information on the stability of the extinction memory. In Study 1, I disentangled the role of elemental and conjunctive context representations in the acquisition of conditioned anxiety. Sequential screenshots of two virtual offices were presented like a flip-book so that I elicited the impression of walking through the contexts. Some pictures of CTX+ were paired with an US (threat elements), but not some other screenshots of the same context (non-threat elements), nor the screenshots depicting CTX- (safety elements). Higher contingency ratings for threat compared to non-threat elements revealed elemental representation. Electro-cortical responses showed larger P100 and early posterior negativity amplitudes elicited by screenshots depicting CTX+ compared to CTX- and suggested conjunctive representation. These results support the dual context representation in anxiety acquisition in healthy individuals. Study 2 addressed the effects of tVNS on the stabilization of extinction learning by using a context conditioning paradigm. Potentiated startle responses as well as higher aversive ratings in CTX+ compared to CTX- indicate successful anxiety conditioning. Complete extinction was found in startle responses and valence ratings as no differentiation between CTX+ and CTX- suggested. TVNS did not affect extinction or reinstatement of anxiety which may be related to the inappropriate transferability of successful stimulation parameters from epilepsy patients to healthy participants during anxiety extinction. Therefore, in Study 3 I wanted to replicate the modulatory effects of tVNS on heart rate and pain perception by the previously used parameters. However, no effects of tVNS were observed on subjective pain ratings, on pain tolerance, or on heart rate. This led to the conclusion that the modification of stimulation parameters is necessary for a successful acceleration of anxiety extinction in humans. In Study 4, I prolonged the tVNS and, considering previous tVNS studies, I applied a cue conditioning paradigm in VR. Therefore, during acquisition a cue (CS+) presented in CTX+ predicted the US, but not another cue (CS-). Both cues were presented in a second context (CTX-) and never paired with the US. Afterward, participants received either tVNS or sham stimulation and underwent extinction learning. I found context-dependent cue conditioning only in valence ratings, which was indicated by lower valence for CS+ compared to CS- in CTX+, but no differential ratings in CTX-. Successful extinction was indicated by equal responses to CS+ and CS-. Interestingly, I found reinstatement of conditioned fear in a context-dependent manner, meaning startle response was potentiated for CS+ compared to CS- only in the anxiety context. Importantly, even the prolonged tVNS had no effect, neither on extinction nor on reinstatement of context-dependent cue conditioning. However, I found first evidence for accelerated physiological contextual extinction due to less differentiation between startles in CTX+ compared to CTX- in the tVNS than in the sham stimulated group. In sum, this thesis first confirms the dual representation of a context in an elemental and a conjunctive manner. Second, though anxiety conditioning and context-dependent cue conditioning paradigms worked well, the translation of tVNS accelerated extinction from rats to humans needs to be further developed, especially the stimulation parameters. Nevertheless, tVNS remains a very promising approach of memory enhancement, which can be particularly auspicious in clinical settings.}, subject = {Angst}, language = {en} } @phdthesis{Lenhart2020, author = {Lenhart, Jan Niklas Peter}, title = {Learning Words from Stories: How Method of Story Delivery and Questioning Styles Influence Children's Vocabulary Learning}, doi = {10.25972/OPUS-18591}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-185919}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2020}, abstract = {Sharing stories has become increasingly popular as a means to foster young children's vocabulary development and to target early vocabulary gaps between disadvantaged children and their better-equipped peers. Although, in general, the beneficial effects of story interventions have been demonstrated (Marulis \& Neuman, 2010, 2013), many factors possibly moderating those effects - including method of story delivery as well as questioning style - merit further examination (R. L. Walsh \& Hodge, 2018). The aim of the present doctoral thesis was to test predictions from different theories on methods of story delivery and questioning styles regarding their influence on children's vocabulary learning from listening to stories. Method of story delivery refers to the general way of how stories can be conveyed, with reading aloud and free-telling of stories (i.e., the narrator telling stories without reading from text) representing different approaches that are assumed to differ regarding narrator behavior and linguistic complexity. Questioning styles refer to different combinations of questions' cognitive demand level (low vs. high vs. scaffolding-like increasing from low to high) and/or placement (within the story vs. after the story) during story sessions. In the present doctoral thesis, the first two studies (Studies 1 and 2) compared reading aloud and free-telling of stories as different methods of story delivery. Study 1 consisted of two experiments utilizing a within-subjects design with 3- to 6-year-old preschool children (Nexperiment1 = 83; Nexperiment2 = 48) listening to stories once either presented read aloud or freely told. Study 2 extended the first study by examining effects on story comprehension and additionally including audiotape versions of both story-delivery methods as experimental conditions, which allowed separating narrator behavior and linguistic complexity. With the second study being conducted as a between-subjects design, 4- to 6-year-old preschool children (N = 60) heard each of the stories twice, but listened only to one type of story delivery. The results of Study 1 indicated that no differences between methods of story delivery regarding word learning and child engagement were observable when narrator behavior in terms of eye contact and gesticulation was similar. However in Study 2, when free-telling was operationalized in a more naturalistic way, marked by higher rates of eye contact and gesticulation, it resulted in better child engagement, greater vocabulary learning, and better story comprehension than reading aloud. In contrast, as indicated by both studies, differences in linguistic complexity had no short-term impact on learning and comprehension. The studies, however, could not isolate the influence of eye contact versus gesture usage and could not distinguish between different types of gestures. The second set of studies (Studies 3 and 4) contrasted the effects of different types of question demand level (low vs. high vs. scaffolding-like increasing from low to high) and placement (within the story vs. after the story) and examined potential interactions with children's cognitive skills. In one-to-one reading sessions (Study 3; N = 86) or small-group reading sessions (Study 4; N = 91) 4- to 6-year-old preschool children heard stories three times marked by different types of question demand level and placement or simply read-aloud without questions. The adult narrators encouraged the children to reflect on and answer questions (Study 1) and to give feedback on other children's comments (Study 2), but in both studies, to ensure fidelity of the experimental conditions, the adult narrators did not provide corrective feedback or elaborate on the children's answers. Results on measures of different facets of word learning indicated that asking questions resulted in better vocabulary learning than simply reading the stories aloud. However, in contrast to proposed hypotheses and across both studies, different types of question demand level and placement did not exert differential effects and they did not interact with children's general vocabulary knowledge or memory skills. Thus, both studies suggest that those two types of questions features have no impact on children's vocabulary learning, if questions are not followed up by narrator feedback and elaborations. However, whether different types of question placement and demand level produce differential learning gains through adult-child discussion following different questioning styles has still to be determined. Taken together, the four studies of the present doctoral thesis underline the central role that adults play for successful story sessions with young children not only for engaging children in the story but also for extending and for correcting their utterances. Although the presented studies extend existing knowledge about methods of story delivery and questioning styles during story sessions, further research needs to examine the impact of questioning styles on word learning through subsequent adult-child discussion and to gain a better understanding of the role of nonverbal narrator behavior during story delivery.}, subject = {Sprachf{\"o}rderung}, language = {en} } @article{WalzMuehlbergerPauli2016, author = {Walz, Nora and M{\"u}hlberger, Andreas and Pauli, Paul}, title = {A human open field test reveals thigmotaxis related to agoraphobic fear}, series = {Biological Psychiatry}, volume = {80}, journal = {Biological Psychiatry}, number = {5}, doi = {10.1016/j.biopsych.2015.12.016}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-187607}, pages = {390-397}, year = {2016}, abstract = {BACKGROUND: Thigmotaxis refers to a specific behavior of animals (i.e., to stay close to walls when exploring an open space). Such behavior can be assessed with the open field test (OFT), which is a well-established indicator of animal fear. The detection of similar open field behavior in humans may verify the translational validity of this paradigm. Enhanced thigmotaxis related to anxiety may suggest the relevance of such behavior for anxiety disorders, especially agoraphobia. METHODS: A global positioning system was used to analyze the behavior of 16 patients with agoraphobia and 18 healthy individuals with a risk for agoraphobia (i.e., high anxiety sensitivity) during a human OFT and compare it with appropriate control groups (n = 16 and n = 19). We also tracked 17 patients with agoraphobia and 17 control participants during a city walk that involved walking through an open market square. RESULTS: Our human OFT triggered thigmotaxis in participants; patients with agoraphobia and participants with high anxiety sensitivity exhibited enhanced thigmotaxis. This behavior was evident in increased movement lengths along the wall of the natural open field and fewer entries into the center of the field despite normal movement speed and length. Furthermore, participants avoided passing through the market square during the city walk, indicating again that thigmotaxis is related to agoraphobia. CONCLUSIONS: This study is the first to our knowledge to verify the translational validity of the OFT and to reveal that thigmotaxis, an evolutionarily adaptive behavior shown by most species, is related to agoraphobia, a pathologic fear of open spaces, and anxiety sensitivity, a risk factor for agoraphobia.}, language = {en} } @article{WieserReichertsJuravleetal.2016, author = {Wieser, Matthias J. and Reicherts, Philipp and Juravle, Georgiana and von Leupoldt, Andreas}, title = {Attention mechanisms during predictable and unpredictable threat - a steady-state visual evoked potential approach}, series = {NeuroImage}, volume = {139}, journal = {NeuroImage}, doi = {10.1016/j.neuroimage.2016.06.026}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-187365}, pages = {167-175}, year = {2016}, abstract = {Fear is elicited by imminent threat and leads to phasic fear responses with selective attention, whereas anxiety is characterized by a sustained state of heightened vigilance due to uncertain danger. In the present study, we investigated attention mechanisms in fear and anxiety by adapting the NPU-threat test to measure steady-state visual evoked potentials (ssVEPs). We investigated ssVEPs across no aversive events (N), predictable aversive events (P), and unpredictable aversive events (U), signaled by four-object arrays (30 s). In addition, central cues were presented during all conditions but predictably signaled imminent threat only during the P condition. Importantly, cues and context events were flickered at different frequencies (15 Hz vs. 20 Hz) in order to disentangle respective electrocortical responses. The onset of the context elicited larger electrocortical responses for U compared to P context. Conversely, P cues elicited larger electrocortical responses compared to N cues. Interestingly, during the presence of the P cue, visuocortical processing of the concurrent context was also enhanced. The results support the notion of enhanced initial hypervigilance to unpredictable compared to predictable threat contexts, while predictable cues show electrocortical enhancement of the cues themselves but additionally a boost of context processing.}, language = {en} } @article{KaethnerBaderPauli2019, author = {K{\"a}thner, Ivo and Bader, Thomas and Pauli, Paul}, title = {Heat pain modulation with virtual water during a virtual hand illusion}, series = {Scientific Reports}, volume = {9}, journal = {Scientific Reports}, doi = {10.1038/s41598-019-55407-0}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-202221}, pages = {19137}, year = {2019}, abstract = {Immersive virtual reality is a powerful method to modify the environment and thereby influence experience. The present study used a virtual hand illusion and context manipulation in immersive virtual reality to examine top-down modulation of pain. Participants received painful heat stimuli on their forearm and placed an embodied virtual hand (co-located with their real one) under a virtual water tap, which dispensed virtual water under different experimental conditions. We aimed to induce a temperature illusion by a red, blue or white light suggesting warm, cold or no virtual water. In addition, the sense of agency was manipulated by allowing participants to have high or low control over the virtual hand's movements. Most participants experienced a thermal sensation in response to the virtual water and associated the blue and red light with cool/cold or warm/hot temperatures, respectively. Importantly, the blue light condition reduced and the red light condition increased pain intensity and unpleasantness, both compared to the control condition. The control manipulation influenced the sense of agency, but did not influence pain ratings. The large effects revealed in our study suggest that context effects within an embodied setting in an immersive virtual environment should be considered within VR based pain therapy.}, language = {en} } @article{HuesteggeHerbortGoschetal.2019, author = {Huestegge, Lynn and Herbort, Oliver and Gosch, Nora and Kunde, Wilfried and Pieczykolan, Aleks}, title = {Free-choice saccades and their underlying determinants: explorations of high-level voluntary oculomotor control}, series = {Journal of Vision}, volume = {19}, journal = {Journal of Vision}, number = {3}, doi = {10.1167/19.3.14}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-201493}, pages = {14}, year = {2019}, abstract = {Models of eye-movement control distinguish between different control levels, ranging from automatic (bottom-up, stimulus-driven selection) and automatized (based on well-learned routines) to voluntary (top-down, goal-driven selection, e.g., based on instructions). However, one type of voluntary control has yet only been examined in the manual and not in the oculomotor domain, namely free-choice selection among arbitrary targets, that is, targets that are of equal interest from both a bottom-up and top-down processing perspective. Here, we ask which features of targets (identity- or location-related) are used to determine such oculomotor free-choice behavior. In two experiments, participants executed a saccade to one of four peripheral targets in three different choice conditions: unconstrained free choice, constrained free choice based on target identity (color), and constrained free choice based on target location. The analysis of choice frequencies revealed that unconstrained free-choice selection closely resembled constrained choice based on target location. The results suggest that free-choice oculomotor control is mainly guided by spatial (location-based) target characteristics. We explain these results by assuming that participants tend to avoid less parsimonious recoding of target-identity representations into spatial codes, the latter being a necessary prerequisite to configure oculomotor commands.}, language = {en} } @article{KaussnerKuraszkiewiczSchochetal.2020, author = {Kaussner, Y. and Kuraszkiewicz, A. M. and Schoch, S. and Markel, Petra and Hoffmann, S. and Baur-Streubel, R. and Kenntner-Mabiala, R. and Pauli, P.}, title = {Treating patients with driving phobia by virtual reality exposure therapy - a pilot study}, series = {PLoS ONE}, volume = {15}, journal = {PLoS ONE}, number = {1}, doi = {10.1371/journal.pone.0226937}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-201051}, pages = {e0226937}, year = {2020}, abstract = {Objectives Virtual reality exposure therapy (VRET) is a promising treatment for patients with fear of driving. The present pilot study is the first one focusing on behavioral effects of VRET on patients with fear of driving as measured by a post-treatment driving test in real traffic. Methods The therapy followed a standardized manual including psychotherapeutic and medical examination, two preparative psychotherapy sessions, five virtual reality exposure sessions, a final behavioral avoidance test (BAT) in real traffic, a closing session, and two follow-up phone assessments after six and twelve weeks. VRE was conducted in a driving simulator with a fully equipped mockup. The exposure scenarios were individually tailored to the patients' anxiety hierarchy. A total of 14 patients were treated. Parameters on the verbal, behavioral and physiological level were assessed. Results The treatment was helpful to overcome driving fear and avoidance. In the final BAT, all patients mastered driving tasks they had avoided before, 71\% showed an adequate driving behavior as assessed by the driving instructor, and 93\% could maintain their treatment success until the second follow-up phone call. Further analyses suggest that treatment reduces avoidance behavior as well as symptoms of posttraumatic stress disorder as measured by standardized questionnaires (Avoidance and Fusion Questionnaire: p < .10, PTSD Symptom Scale-Self Report: p < .05). Conclusions VRET in driving simulation is very promising to treat driving fear. Further research with randomized controlled trials is needed to verify efficacy. Moreover, simulators with lower configuration stages should be tested for a broad availability in psychotherapy.}, language = {en} } @article{PaeleckeHabermannPaeleckeMauthetal.2019, author = {Paelecke-Habermann, Yvonne and Paelecke, Marko and Mauth, Juliane and Tschisgale, Juliane and Lindenmeyer, Johannes and K{\"u}bler, Andrea}, title = {A comparison of implicit and explicit reward learning in low risk alcohol users versus people who binge drink and people with alcohol dependence}, series = {Addictive Behaviors Reports}, volume = {9}, journal = {Addictive Behaviors Reports}, doi = {10.1016/j.abrep.2019.100178}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-201406}, pages = {100178}, year = {2019}, abstract = {Chronic alcohol use leads to specific neurobiological alterations in the dopaminergic brain reward system, which probably are leading to a reward deficiency syndrome in alcohol dependence. The purpose of our study was to examine the effects of such hypothesized neurobiological alterations on the behavioral level, and more precisely on the implicit and explicit reward learning. Alcohol users were classified as dependent drinkers (using the DSM-IV criteria), binge drinkers (using criteria of the USA National Institute on Alcohol Abuse and Alcoholism) or low-risk drinkers (following recommendations of the Scientific board of trustees of the German Health Ministry). The final sample (n = 94) consisted of 36 low-risk alcohol users, 37 binge drinkers and 21 abstinent alcohol dependent patients. Participants were administered a probabilistic implicit reward learning task and an explicit reward- and punishment-based trial-and-error-learning task. Alcohol dependent patients showed a lower performance in implicit and explicit reward learning than low risk drinkers. Binge drinkers learned less than low-risk drinkers in the implicit learning task. The results support the assumption that binge drinking and alcohol dependence are related to a chronic reward deficit. Binge drinking accompanied by implicit reward learning deficits could increase the risk for the development of an alcohol dependence.}, language = {en} } @article{CitronAbugaberHerbert2016, author = {Citron, Francesca M. M. and Abugaber, David and Herbert, Cornelia}, title = {Approach and Withdrawal Tendencies during Written Word Processing: Effects of Task, Emotional Valence, and Emotional Arousal}, series = {frontiers in Psychology}, volume = {6}, journal = {frontiers in Psychology}, number = {1935}, doi = {10.3389/fpsyg.2015.01935}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-165318}, year = {2016}, abstract = {The affective dimensions of emotional valence and emotional arousal affect processing of verbal and pictorial stimuli. Traditional emotional theories assume a linear relationship between these dimensions, with valence determining the direction of a behavior (approach vs. withdrawal) and arousal its intensity or strength. In contrast, according to the valence-arousal conflict theory, both dimensions are interactively related: positive valence and low arousal (PL) are associated with an implicit tendency to approach a stimulus, whereas negative valence and high arousal (NH) are associated with withdrawal. Hence, positive, high-arousal (PH) and negative, low-arousal (NL) stimuli elicit conflicting action tendencies. By extending previous research that used several tasks and methods, the present study investigated whether and how emotional valence and arousal affect subjective approach vs. withdrawal tendencies toward emotional words during two novel tasks. In Study 1, participants had to decide whether they would approach or withdraw from concepts expressed by written words. In Studies 2 and 3 participants had to respond to each word by pressing one of two keys labeled with an arrow pointing upward or downward. Across experiments, positive and negative words, high or low in arousal, were presented. In Study 1 (explicit task), in line with the valence-arousal conflict theory, PH and NL words were responded to more slowly than PL and NH words. In addition, participants decided to approach positive words more often than negative words. In Studies 2 and 3, participants responded faster to positive than negative words, irrespective of their level of arousal. Furthermore, positive words were significantly more often associated with "up" responses than negative words, thus supporting the existence of implicit associations between stimulus valence and response coding (positive is up and negative is down). Hence, in contexts in which participants' spontaneous responses are based on implicit associations between stimulus valence and response, there is no influence of arousal. In line with the valence-arousal conflict theory, arousal seems to affect participants' approach-withdrawal tendencies only when such tendencies are made explicit by the task, and a minimal degree of processing depth is required.}, language = {en} } @article{PeperkornDiemerAlpersetal.2016, author = {Peperkorn, Henrik M. and Diemer, Julia E. and Alpers, Georg W. and M{\"u}hlberger, Andreas}, title = {Representation of Patients' Hand Modulates Fear Reactions of Patients with Spider Phobia in Virtual Reality}, series = {frontiers in Psychology}, volume = {7}, journal = {frontiers in Psychology}, number = {268}, doi = {10.3389/fpsyg.2016.00268}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-165307}, year = {2016}, abstract = {Embodiment (i.e., the involvement of a bodily representation) is thought to be relevant in emotional experiences. Virtual reality (VR) is a capable means of activating phobic fear in patients. The representation of the patient's body (e.g., the right hand) in VR enhances immersion and increases presence, but its effect on phobic fear is still unknown. We analyzed the influence of the presentation of the participant's hand in VR on presence and fear responses in 32 women with spider phobia and 32 matched controls. Participants sat in front of a table with an acrylic glass container within reaching distance. During the experiment this setup was concealed by a head-mounted display (HMD). The VR scenario presented via HMD showed the same setup, i.e., a table with an acrylic glass container. Participants were randomly assigned to one of two experimental groups. In one group, fear responses were triggered by fear-relevant visual input in VR (virtual spider in the virtual acrylic glass container), while information about a real but unseen neutral control animal (living snake in the acrylic glass container) was given. The second group received fear-relevant information of the real but unseen situation (living spider in the acrylic glass container), but visual input was kept neutral VR (virtual snake in the virtual acrylic glass container). Participants were instructed to touch the acrylic glass container with their right hand in 20 consecutive trials. Visibility of the hand was varied randomly in a within-subjects design. We found for all participants that visibility of the participant's hand increased presence independently of the fear trigger. However, in patients, the influence of the virtual hand on fear depended on the fear trigger. When fear was triggered perceptually, i.e., by a virtual spider, the virtual hand increased fear. When fear was triggered by information about a real spider, the virtual hand had no effect on fear. Our results shed light on the significance of different fear triggers (visual, conceptual) in interaction with body representations.}, language = {en} } @phdthesis{Menne2020, author = {Menne, Isabelle M.}, title = {Facing Social Robots - Emotional Reactions towards Social Robots}, edition = {1. Auflage}, publisher = {W{\"u}rzburg University Press}, address = {W{\"u}rzburg}, isbn = {978-3-95826-120-4}, doi = {10.25972/WUP-978-3-95826-121-1}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-187131}, school = {W{\"u}rzburg University Press}, pages = {XXIV, 201}, year = {2020}, abstract = {Ein Army Colonel empfindet Mitleid mit einem Roboter, der versuchsweise Landminen entsch{\"a}rft und deklariert den Test als inhuman (Garreau, 2007). Roboter bekommen milit{\"a}rische Bef{\"o}rderungen, Beerdigungen und Ehrenmedaillen (Garreau, 2007; Carpenter, 2013). Ein Schildkr{\"o}tenroboter wird entwickelt, um Kindern beizubringen, Roboter gut zu behandeln (Ackermann, 2018). Der humanoide Roboter Sophia wurde erst k{\"u}rzlich Saudi-Arabischer Staatsb{\"u}rger und es gibt bereits Debatten, ob Roboter Rechte bekommen sollen (Delcker, 2018). Diese und {\"a}hnliche Entwicklungen zeigen schon jetzt die Bedeutsamkeit von Robotern und die emotionale Wirkung die diese ausl{\"o}sen. Dennoch scheinen sich diese emotionalen Reaktionen auf einer anderen Ebene abzuspielen, gemessen an Kommentaren in Internetforen. Dort ist oftmals die Rede davon, wieso jemand {\"u}berhaupt emotional auf einen Roboter reagieren kann. Tats{\"a}chlich ist es, rein rational gesehen, schwierig zu erkl{\"a}ren, warum Menschen mit einer leblosen (‚mindless') Maschine mitf{\"u}hlen sollten. Und dennoch zeugen nicht nur oben genannte Berichte, sondern auch erste wissenschaftliche Studien (z.B. Rosenthal- von der P{\"u}tten et al., 2013) von dem emotionalen Einfluss den Roboter auf Menschen haben k{\"o}nnen. Trotz der Bedeutsamkeit der Erforschung emotionaler Reaktionen auf Roboter existieren bislang wenige wissenschaftliche Studien hierzu. Tats{\"a}chlich identifizierten Kappas, Krumhuber und K{\"u}ster (2013) die systematische Analyse und Evaluation sozialer Reaktionen auf Roboter als eine der gr{\"o}ßten Herausforderungen der affektiven Mensch-Roboter Interaktion. Nach Scherer (2001; 2005) bestehen Emotionen aus der Koordination und Synchronisation verschiedener Komponenten, die miteinander verkn{\"u}pft sind. Motorischer Ausdruck (Mimik), subjektives Erleben, Handlungstendenzen, physiologische und kognitive Komponenten geh{\"o}ren hierzu. Um eine Emotion vollst{\"a}ndig zu erfassen, m{\"u}ssten all diese Komponenten gemessen werden, jedoch wurde eine solch umfassende Analyse bisher noch nie durchgef{\"u}hrt (Scherer, 2005). Haupts{\"a}chlich werden Frageb{\"o}gen eingesetzt (vgl. Bethel \& Murphy, 2010), die allerdings meist nur das subjektive Erleben abfragen. Bakeman und Gottman (1997) geben sogar an, dass nur etwa 8\% der psychologischen Forschung auf Verhaltensdaten basiert, obwohl die Psychologie traditionell als das ‚Studium von Psyche und Verhalten' (American Psychological Association, 2018) definiert wird. Die Messung anderer Emotionskomponenten ist selten. Zudem sind Frageb{\"o}gen mit einer Reihe von Nachteilen behaftet (Austin, Deary, Gibson, McGregor, Dent, 1998; Fan et al., 2006; Wilcox, 2011). Bethel und Murphy (2010) als auch Arkin und Moshkina (2015) pl{\"a}dieren f{\"u}r einen Multi-Methodenansatz um ein umfassenderes Verst{\"a}ndnis von affektiven Prozessen in der Mensch-Roboter Interaktion zu erlangen. Das Hauptziel der vorliegenden Dissertation ist es daher, mithilfe eines Multi-Methodenansatzes verschiedene Komponenten von Emotionen (motorischer Ausdruck, subjektive Gef{\"u}hlskomponente, Handlungstendenzen) zu erfassen und so zu einem vollst{\"a}ndigeren und tiefgreifenderem Bild emotionaler Prozesse auf Roboter beizutragen. Um dieses Ziel zu erreichen, wurden drei experimentelle Studien mit insgesamt 491 Teilnehmern durchgef{\"u}hrt. Mit unterschiedlichen Ebenen der „apparent reality" (Frijda, 2007) sowie Macht / Kontrolle {\"u}ber die Situation (vgl. Scherer \& Ellgring, 2007) wurde untersucht, inwiefern sich Intensit{\"a}t und Qualit{\"a}t emotionaler Reaktionen auf Roboter {\"a}ndern und welche weiteren Faktoren (Aussehen des Roboters, emotionale Expressivit{\"a}t des Roboters, Behandlung des Roboters, Autorit{\"a}tsstatus des Roboters) Einfluss aus{\"u}ben. Experiment 1 basierte auf Videos, die verschiedene Arten von Robotern (tier{\"a}hnlich, anthropomorph, maschinenartig), die entweder emotional expressiv waren oder nicht (an / aus) in verschiedenen Situationen (freundliche Behandlung des Roboters vs. Misshandlung) zeigten. Frageb{\"o}gen {\"u}ber selbstberichtete Gef{\"u}hle und die motorisch-expressive Komponente von Emotionen: Mimik (vgl. Scherer, 2005) wurden analysiert. Das Facial Action Coding System (Ekman, Friesen, \& Hager, 2002), die umfassendste und am weitesten verbreitete Methode zur objektiven Untersuchung von Mimik, wurde hierf{\"u}r verwendet. Die Ergebnisse zeigten, dass die Probanden Gesichtsausdr{\"u}cke (Action Unit [AU] 12 und AUs, die mit positiven Emotionen assoziiert sind, sowie AU 4 und AUs, die mit negativen Emotionen assoziiert sind) sowie selbstberichtete Gef{\"u}hle in {\"U}bereinstimmung mit der Valenz der in den Videos gezeigten Behandlung zeigten. Bei emotional expressiven Robotern konnten st{\"a}rkere emotionale Reaktionen beobachtet werden als bei nicht-expressiven Robotern. Der tier{\"a}hnliche Roboter Pleo erfuhr in der Misshandlungs-Bedingung am meisten Mitleid, Empathie, negative Gef{\"u}hle und Traurigkeit, gefolgt vom anthropomorphen Roboter Reeti und am wenigsten f{\"u}r den maschinenartigen Roboter Roomba. Roomba wurde am meisten Antipathie zugeschrieben. Die Ergebnisse kn{\"u}pfen an fr{\"u}here Forschungen an (z.B. Krach et al., 2008; Menne \& Schwab, 2018; Riek et al., 2009; Rosenthal-von der P{\"u}tten et al., 2013) und zeigen das Potenzial der Mimik f{\"u}r eine nat{\"u}rliche Mensch-Roboter Interaktion. Experiment 2 und Experiment 3 {\"u}bertrugen die klassischen Experimente von Milgram (1963; 1974) zum Thema Gehorsam in den Kontext der Mensch-Roboter Interaktion. Die Gehorsamkeitsstudien von Milgram wurden als sehr geeignet erachtet, um das Ausmaß der Empathie gegen{\"u}ber einem Roboter im Verh{\"a}ltnis zum Gehorsam gegen{\"u}ber einem Roboter zu untersuchen. Experiment 2 unterschied sich von Experiment 3 in der Ebene der „apparent reality" (Frijda, 2007): in Anlehnung an Milgram (1963) wurde eine rein text-basierte Studie (Experiment 2) einer live Mensch-Roboter Interaktion (Experiment 3) gegen{\"u}bergestellt. W{\"a}hrend die abh{\"a}ngigen Variablen von Experiment 2 aus den Selbstberichten emotionaler Gef{\"u}hle sowie Einsch{\"a}tzungen des hypothetischen Verhaltens bestand, erfasste Experiment 3 subjektive Gef{\"u}hle sowie reales Verhalten (Reaktionszeit: Dauer des Z{\"o}gerns; Gehorsamkeitsrate; Anzahl der Proteste; Mimik) der Teilnehmer. Beide Experimente untersuchten den Einfluss der Faktoren „Autorit{\"a}tsstatus" (hoch / niedrig) des Roboters, der die Befehle erteilt (Nao) und die emotionale Expressivit{\"a}t (an / aus) des Roboters, der die Strafen erh{\"a}lt (Pleo). Die subjektiven Gef{\"u}hle der Teilnehmer aus Experiment 2 unterschieden sich zwischen den Gruppen nicht. Dar{\"u}ber hinaus gaben nur wenige Teilnehmer (20.2\%) an, dass sie den „Opfer"-Roboter definitiv bestrafen w{\"u}rden. Ein {\"a}hnliches Ergebnis fand auch Milgram (1963). Das reale Verhalten von Versuchsteilnehmern in Milgrams' Labor-Experiment unterschied sich jedoch von Einsch{\"a}tzungen hypothetischen Verhaltens von Teilnehmern, denen Milgram das Experiment nur beschrieben hatte. Ebenso lassen Kommentare von Teilnehmern aus Experiment 2 darauf schließen, dass das beschriebene Szenario m{\"o}glicherweise als fiktiv eingestuft wurde und Einsch{\"a}tzungen von hypothetischem Verhalten daher kein realistisches Bild realen Verhaltens gegen{\"u}ber Roboter in einer live Interaktion zeichnen k{\"o}nnen. Daher wurde ein weiteres Experiment (Experiment 3) mit einer Live Interaktion mit einem Roboter als Autorit{\"a}tsfigur (hoher Autorit{\"a}tsstatus vs. niedriger) und einem weiteren Roboter als „Opfer" (emotional expressiv vs. nicht expressiv) durchgef{\"u}hrt. Es wurden Gruppenunterschiede in Frageb{\"o}gen {\"u}ber emotionale Reaktionen gefunden. Dem emotional expressiven Roboter wurde mehr Empathie entgegengebracht und es wurde mehr Freude und weniger Antipathie berichtet als gegen{\"u}ber einem nicht-expressiven Roboter. Außerdem konnten Gesichtsausdr{\"u}cke beobachtet werden, die mit negativen Emotionen assoziiert sind w{\"a}hrend Probanden Nao's Befehl ausf{\"u}hrten und Pleo bestraften. Obwohl Probanden tendenziell l{\"a}nger z{\"o}gerten, wenn sie einen emotional expressiven Roboter bestrafen sollten und der Befehl von einem Roboter mit niedrigem Autorit{\"a}tsstatus kam, wurde dieser Unterschied nicht signifikant. Zudem waren alle bis auf einen Probanden gehorsam und bestraften Pleo, wie vom Nao Roboter befohlen. Dieses Ergebnis steht in starkem Gegensatz zu dem selbstberichteten hypothetischen Verhalten der Teilnehmer aus Experiment 2 und unterst{\"u}tzt die Annahme, dass die Einsch{\"a}tzungen von hypothetischem Verhalten in einem Mensch-Roboter-Gehorsamkeitsszenario nicht zuverl{\"a}ssig sind f{\"u}r echtes Verhalten in einer live Mensch-Roboter Interaktion. Situative Variablen, wie z.B. der Gehorsam gegen{\"u}ber Autorit{\"a}ten, sogar gegen{\"u}ber einem Roboter, scheinen st{\"a}rker zu sein als Empathie f{\"u}r einen Roboter. Dieser Befund kn{\"u}pft an andere Studien an (z.B. Bartneck \& Hu, 2008; Geiskkovitch et al., 2016; Menne, 2017; Slater et al., 2006), er{\"o}ffnet neue Erkenntnisse zum Einfluss von Robotern, zeigt aber auch auf, dass die Wahl einer Methode um Empathie f{\"u}r einen Roboter zu evozieren eine nicht triviale Angelegenheit ist (vgl. Geiskkovitch et al., 2016; vgl. Milgram, 1965). Insgesamt st{\"u}tzen die Ergebnisse die Annahme, dass die emotionalen Reaktionen auf Roboter tiefgreifend sind und sich sowohl auf der subjektiven Ebene als auch in der motorischen Komponente zeigen. Menschen reagieren emotional auf einen Roboter, der emotional expressiv ist und eher weniger wie eine Maschine aussieht. Sie empfinden Empathie und negative Gef{\"u}hle, wenn ein Roboter misshandelt wird und diese emotionalen Reaktionen spiegeln sich in der Mimik. Dar{\"u}ber hinaus unterscheiden sich die Einsch{\"a}tzungen von Menschen {\"u}ber ihr eigenes hypothetisches Verhalten von ihrem tats{\"a}chlichen Verhalten, weshalb videobasierte oder live Interaktionen zur Analyse realer Verhaltensreaktionen empfohlen wird. Die Ankunft sozialer Roboter in der Gesellschaft f{\"u}hrt zu nie dagewesenen Fragen und diese Dissertation liefert einen ersten Schritt zum Verst{\"a}ndnis dieser neuen Herausforderungen.}, subject = {Roboter}, language = {en} } @phdthesis{Hoermann2020, author = {H{\"o}rmann, Markus}, title = {Analyzing and fostering students' self-regulated learning through the use of peripheral data in online learning environments}, doi = {10.25972/OPUS-18009}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-180097}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2020}, abstract = {Learning with digital media has become a substantial part of formal and informal educational processes and is gaining more and more importance. Technological progress has brought overwhelming opportunities for learners, but challenges them at the same time. Learners have to regulate their learning process to a much greater extent than in traditional learning situations in which teachers support them through external regulation. This means that learners must plan their learning process themselves, apply appropriate learning strategies, monitor, control and evaluate it. These requirements are taken into account in various models of self-regulated learning (SRL). Although the roots of research on SRL go back to the 1980s, the measurement and adequate support of SRL in technology-enhanced learning environments is still not solved in a satisfactory way. An important obstacle are the data sources used to operationalize SRL processes. In order to support SRL in adaptive learning systems and to validate theoretical models, instruments are needed which meet the classical quality criteria and also fulfil additional requirements. Suitable data channels must be measurable "online", i.e., they must be available in real time during learning for analyses or the individual adaptation of interventions. Researchers no longer only have an interest in the final results of questionnaires or tasks, but also need to examine process data from interactions between learners and learning environments in order to advance the development of theories and interventions. In addition, data sources should not be obtrusive so that the learning process is not interrupted or disturbed. Measurements of physiological data, for example, require learners to wear measuring devices. Moreover, measurements should not be reactive. This means that other variables such as learning outcomes should not be influenced by the measurement. Different data sources that are already used to study and support SRL processes, such as protocols on thinking aloud, screen recording, eye tracking, log files, video observations or physiological sensors, meet these criteria to varying degrees. One data channel that has received little attention in research on educational psychology, but is non-obtrusive, non-reactive, objective and available online, is the detailed, timely high-resolution data on observable interactions of learners in online learning environments. This data channel is introduced in this thesis as "peripheral data". It records both the content of learning environments as context, and related actions of learners triggered by mouse and keyboard, as well as the reactions of learning environments, such as structural or content changes. Although the above criteria for the use of the data are met, it is unclear whether this data can be interpreted reliably and validly with regard to relevant variables and behavior. Therefore, the aim of this dissertation is to examine this data channel from the perspective of SRL and thus further close the existing research gap. One development project and four research projects were carried out and documented in this thesis.}, subject = {Selbstgesteuertes Lernen}, language = {en} } @article{GressmannJanczyk2016, author = {Gressmann, Marcel and Janczyk, Markus}, title = {The (Un)Clear Effects of Invalid Retro-Cues}, series = {Frontiers in Psychology}, volume = {7}, journal = {Frontiers in Psychology}, number = {244}, doi = {10.3389/fpsyg.2016.00244}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-165296}, year = {2016}, abstract = {Studies with the retro-cue paradigm have shown that validly cueing objects in visual working memory long after encoding can still benefit performance on subsequent change detection tasks. With regard to the effects of invalid cues, the literature is less clear. Some studies reported costs, others did not. We here revisit two recent studies that made interesting suggestions concerning invalid retro-cues: One study suggested that costs only occur for larger set sizes, and another study suggested that inclusion of invalid retro-cues diminishes the retro-cue benefit. New data from one experiment and a reanalysis of published data are provided to address these conclusions. The new data clearly show costs (and benefits) that were independent of set size, and the reanalysis suggests no influence of the inclusion of invalid retro-cues on the retro-cue benefit. Thus, previous interpretations may be taken with some caution at present.}, language = {en} } @article{WunschPfisterHenningetal.2016, author = {Wunsch, Kathrin and Pfister, Roland and Henning, Anne and Aschersleben, Gisa and Weigelt, Matthias}, title = {No Interrelation of Motor Planning and Executive Functions across Young Ages}, series = {Frontiers in Psychology}, volume = {7}, journal = {Frontiers in Psychology}, number = {1031}, doi = {10.3389/fpsyg.2016.01031}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-165281}, year = {2016}, abstract = {The present study examined the developmental trajectories of motor planning and executive functioning in children. To this end, we tested 217 participants with three motor tasks, measuring anticipatory planning abilities (i.e., the bar-transport-task, the sword-rotation-task and the grasp-height-task), and three cognitive tasks, measuring executive functions (i.e., the Tower-of-Hanoi-task, the Mosaic-task, and the D2-attention-endurance-task). Children were aged between 3 and 10 years and were separated into age groups by 1-year bins, resulting in a total of eight groups of children and an additional group of adults. Results suggested (1) a positive developmental trajectory for each of the sub-tests, with better task performance as children get older; (2) that the performance in the separate tasks was not correlated across participants in the different age groups; and (3) that there was no relationship between performance in the motor tasks and in the cognitive tasks used in the present study when controlling for age. These results suggest that both, motor planning and executive functions are rather heterogeneous domains of cognitive functioning with fewer interdependencies than often suggested.}, language = {en} } @article{SchneiderNiklas2017, author = {Schneider, Wolfgang and Niklas, Frank}, title = {Intelligence and verbal short-term memory/working memory: their interrelationships from childhood to young adulthood and their impact on academic achievement}, series = {Journal of Intelligence}, volume = {5}, journal = {Journal of Intelligence}, number = {2}, issn = {2079-3200}, doi = {10.3390/jintelligence5020026}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-198004}, pages = {26}, year = {2017}, abstract = {Although recent developmental studies exploring the predictive power of intelligence and working memory (WM) for educational achievement in children have provided evidence for the importance of both variables, findings concerning the relative impact of IQ and WM on achievement have been inconsistent. Whereas IQ has been identified as the major predictor variable in a few studies, results from several other developmental investigations suggest that WM may be the stronger predictor of academic achievement. In the present study, data from the Munich Longitudinal Study on the Genesis of Individual Competencies (LOGIC) were used to explore this issue further. The secondary data analysis included data from about 200 participants whose IQ and WM was first assessed at the age of six and repeatedly measured until the ages of 18 and 23. Measures of reading, spelling, and math were also repeatedly assessed for this age range. Both regression analyses based on observed variables and latent variable structural equation modeling (SEM) were carried out to explore whether the predictive power of IQ and WM would differ as a function of time point of measurement (i.e., early vs. late assessment). As a main result of various regression analyses, IQ and WM turned out to be reliable predictors of academic achievement, both in early and later developmental stages, when previous domain knowledge was not included as additional predictor. The latter variable accounted for most of the variance in more comprehensive regression models, reducing the impact of both IQ and WM considerably. Findings from SEM analyses basically confirmed this outcome, indicating IQ impacts on educational achievement in the early phase, and illustrating the strong additional impact of previous domain knowledge on achievement at later stages of development.}, language = {en} } @article{KempertGoetzBlatteretal.2016, author = {Kempert, Sebastian and G{\"o}tz, Regina and Blatter, Kristine and Tibken, Catharina and Artelt, Cordula and Schneider, Wolfgang and Stanat, Petra}, title = {Training Early Literacy Related Skills: To Which Degree Does a Musical Training Contribute to Phonological Awareness Development?}, series = {Frontiers in Psychology}, volume = {7}, journal = {Frontiers in Psychology}, number = {1803}, doi = {10.3389/fpsyg.2016.01803}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-165272}, year = {2016}, abstract = {Well-developed phonological awareness skills are a core prerequisite for early literacy development. Although effective phonological awareness training programs exist, children at risk often do not reach similar levels of phonological awareness after the intervention as children with normally developed skills. Based on theoretical considerations and first promising results the present study explores effects of an early musical training in combination with a conventional phonological training in children with weak phonological awareness skills. Using a quasi-experimental pretest-posttest control group design and measurements across a period of 2 years, we tested the effects of two interventions: a consecutive combination of a musical and a phonological training and a phonological training alone. The design made it possible to disentangle effects of the musical training alone as well the effects of its combination with the phonological training. The outcome measures of these groups were compared with the control group with multivariate analyses, controlling for a number of background variables. The sample included N = 424 German-speaking children aged 4-5 years at the beginning of the study. We found a positive relationship between musical abilities and phonological awareness. Yet, whereas the well-established phonological training produced the expected effects, adding a musical training did not contribute significantly to phonological awareness development. Training effects were partly dependent on the initial level of phonological awareness. Possible reasons for the lack of training effects in the musical part of the combination condition as well as practical implications for early literacy education are discussed.}, language = {en} } @article{LangePauli2019, author = {Lange, Bastian and Pauli, Paul}, title = {Social anxiety changes the way we move—A social approach-avoidance task in a virtual reality CAVE system}, series = {PLoS ONE}, volume = {14}, journal = {PLoS ONE}, number = {12}, doi = {10.1371/journal.pone.0226805}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-200528}, pages = {e0226805}, year = {2019}, abstract = {Investigating approach-avoidance behavior regarding affective stimuli is important in broadening the understanding of one of the most common psychiatric disorders, social anxiety disorder. Many studies in this field rely on approach-avoidance tasks, which mainly assess hand movements, or interpersonal distance measures, which return inconsistent results and lack ecological validity. Therefore, the present study introduces a virtual reality task, looking at avoidance parameters (movement time and speed, distance to social stimulus, gaze behavior) during whole-body movements. These complex movements represent the most ecologically valid form of approach and avoidance behavior. These are at the core of complex and natural social behavior. With this newly developed task, the present study examined whether high socially anxious individuals differ in avoidance behavior when bypassing another person, here virtual humans with neutral and angry facial expressions. Results showed that virtual bystanders displaying angry facial expressions were generally avoided by all participants. In addition, high socially anxious participants generally displayed enhanced avoidance behavior towards virtual people, but no specifically exaggerated avoidance behavior towards virtual people with a negative facial expression. The newly developed virtual reality task proved to be an ecological valid tool for research on complex approach-avoidance behavior in social situations. The first results revealed that whole body approach-avoidance behavior relative to passive bystanders is modulated by their emotional facial expressions and that social anxiety generally amplifies such avoidance.}, language = {en} } @article{LenhardLenhardGary2019, author = {Lenhard, Alexandra and Lenhard, Wolfgang and Gary, Sebastian}, title = {Continuous norming of psychometric tests: A simulation study of parametric and semi-parametric approaches}, series = {PLoS ONE}, volume = {14}, journal = {PLoS ONE}, number = {9}, doi = {10.1371/journal.pone.0222279}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-200480}, pages = {e0222279}, year = {2019}, abstract = {Continuous norming methods have seldom been subjected to scientific review. In this simulation study, we compared parametric with semi-parametric continuous norming methods in psychometric tests by constructing a fictitious population model within which a latent ability increases with age across seven age groups. We drew samples of different sizes (n = 50, 75, 100, 150, 250, 500 and 1,000 per age group) and simulated the results of an easy, medium, and difficult test scale based on Item Response Theory (IRT). We subjected the resulting data to different continuous norming methods and compared the data fit under the different test conditions with a representative cross-validation dataset of n = 10,000 per age group. The most significant differences were found in suboptimal (i.e., too easy or too difficult) test scales and in ability levels that were far from the population mean. We discuss the results with regard to the selection of the appropriate modeling techniques in psychometric test construction, the required sample sizes, and the requirement to report appropriate quantitative and qualitative test quality criteria for continuous norming methods in test manuals.}, language = {en} } @article{GromerReinkeChristneretal.2019, author = {Gromer, Daniel and Reinke, Max and Christner, Isabel and Pauli, Paul}, title = {Causal interactive links between presence and fear in virtual reality height exposure}, series = {Frontiers in Psychology}, volume = {10}, journal = {Frontiers in Psychology}, number = {141}, doi = {10.3389/fpsyg.2019.00141}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-201855}, year = {2019}, abstract = {Virtual reality plays an increasingly important role in research and therapy of pathological fear. However, the mechanisms how virtual environments elicit and modify fear responses are not yet fully understood. Presence, a psychological construct referring to the 'sense of being there' in a virtual environment, is widely assumed to crucially influence the strength of the elicited fear responses, however, causality is still under debate. The present study is the first that experimentally manipulated both variables to unravel the causal link between presence and fear responses. Height-fearful participants (N = 49) were immersed into a virtual height situation and a neutral control situation (fear manipulation) with either high versus low sensory realism (presence manipulation). Ratings of presence and verbal and physiological (skin conductance, heart rate) fear responses were recorded. Results revealed an effect of the fear manipulation on presence, i.e., higher presence ratings in the height situation compared to the neutral control situation, but no effect of the presence manipulation on fear responses. However, the presence ratings during the first exposure to the high quality neutral environment were predictive of later fear responses in the height situation. Our findings support the hypothesis that experiencing emotional responses in a virtual environment leads to a stronger feeling of being there, i.e., increase presence. In contrast, the effects of presence on fear seem to be more complex: on the one hand, increased presence due to the quality of the virtual environment did not influence fear; on the other hand, presence variability that likely stemmed from differences in user characteristics did predict later fear responses. These findings underscore the importance of user characteristics in the emergence of presence.}, language = {en} } @article{LugoQuitadamoBianchietal.2016, author = {Lugo, Zulay R. and Quitadamo, Lucia R. and Bianchi, Luigi and Pellas, Fr{\´e}deric and Veser, Sandra and Lesenfants, Damien and Real, Ruben G. L. and Herbert, Cornelia and Guger, Christoph and Kotchoubey, Boris and Mattia, Donatella and K{\"u}bler, Andrea and Laureys, Steven and Noirhomme, Quentin}, title = {Cognitive Processing in Non-Communicative Patients: What Can Event-Related Potentials Tell Us?}, series = {Frontiers in Human Neuroscience}, volume = {10}, journal = {Frontiers in Human Neuroscience}, number = {569}, doi = {10.3389/fnhum.2016.00569}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-165165}, year = {2016}, abstract = {Event-related potentials (ERP) have been proposed to improve the differential diagnosis of non-responsive patients. We investigated the potential of the P300 as a reliable marker of conscious processing in patients with locked-in syndrome (LIS). Eleven chronic LIS patients and 10 healthy subjects (HS) listened to a complex-tone auditory oddball paradigm, first in a passive condition (listen to the sounds) and then in an active condition (counting the deviant tones). Seven out of nine HS displayed a P300 waveform in the passive condition and all in the active condition. HS showed statistically significant changes in peak and area amplitude between conditions. Three out of seven LIS patients showed the P3 waveform in the passive condition and five of seven in the active condition. No changes in peak amplitude and only a significant difference at one electrode in area amplitude were observed in this group between conditions. We conclude that, in spite of keeping full consciousness and intact or nearly intact cortical functions, compared to HS, LIS patients present less reliable results when testing with ERP, specifically in the passive condition. We thus strongly recommend applying ERP paradigms in an active condition when evaluating consciousness in non-responsive patients.}, language = {en} } @article{ZhouAllisonKuebleretal.2016, author = {Zhou, Sijie and Allison, Brendan Z. and K{\"u}bler, Andrea and Cichocki, Andrzej and Wang, Xingyu and Jin, Jing}, title = {Effects of Background Music on Objective and Subjective Performance Measures in an Auditory BCI}, series = {Frontiers in Computational Neuroscience}, volume = {10}, journal = {Frontiers in Computational Neuroscience}, number = {105}, doi = {10.3389/fncom.2016.00105}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-165101}, year = {2016}, abstract = {Several studies have explored brain computer interface (BCI) systems based on auditory stimuli, which could help patients with visual impairments. Usability and user satisfaction are important considerations in any BCI. Although background music can influence emotion and performance in other task environments, and many users may wish to listen to music while using a BCI, auditory, and other BCIs are typically studied without background music. Some work has explored the possibility of using polyphonic music in auditory BCI systems. However, this approach requires users with good musical skills, and has not been explored in online experiments. Our hypothesis was that an auditory BCI with background music would be preferred by subjects over a similar BCI without background music, without any difference in BCI performance. We introduce a simple paradigm (which does not require musical skill) using percussion instrument sound stimuli and background music, and evaluated it in both offline and online experiments. The result showed that subjects preferred the auditory BCI with background music. Different performance measures did not reveal any significant performance effect when comparing background music vs. no background. Since the addition of background music does not impair BCI performance but is preferred by users, auditory (and perhaps other) BCIs should consider including it. Our study also indicates that auditory BCIs can be effective even if the auditory channel is simultaneously otherwise engaged.}, language = {en} } @article{NeuederAndreattaPauli2019, author = {Neueder, Dorothea and Andreatta, Marta and Pauli, Paul}, title = {Contextual fear conditioning and fear generalization in individuals with panic attacks}, series = {Frontiers in Behavioral Neuroscience}, volume = {13}, journal = {Frontiers in Behavioral Neuroscience}, doi = {10.3389/fnbeh.2019.00152}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-201318}, pages = {152}, year = {2019}, abstract = {Context conditioning is characterized by unpredictable threat and its generalization may constitute risk factors for panic disorder (PD). Therefore, we examined differences between individuals with panic attacks (PA; N = 21) and healthy controls (HC, N = 22) in contextual learning and context generalization using a virtual reality (VR) paradigm. Successful context conditioning was indicated in both groups by higher arousal, anxiety and contingency ratings, and increased startle responses and skin conductance levels (SCLs) in an anxiety context (CTX+) where an aversive unconditioned stimulus (US) occurred unpredictably vs. a safety context (CTX-). PA compared to HC exhibited increased differential responding to CTX+ vs. CTX- and overgeneralization of contextual anxiety on an evaluative verbal level, but not on a physiological level. We conclude that increased contextual conditioning and contextual generalization may constitute risk factors for PD or agoraphobia contributing to the characteristic avoidance of anxiety contexts and withdrawal to safety contexts and that evaluative cognitive process may play a major role.}, language = {en} } @article{ReichertsPauliMoesleretal.2019, author = {Reicherts, Philipp and Pauli, Paul and M{\"o}sler, Camilla and Wieser, Matthias J.}, title = {Placebo manipulations reverse pain potentiation by unpleasant affective stimuli}, series = {Frontiers in Psychiatry}, volume = {10}, journal = {Frontiers in Psychiatry}, number = {663}, doi = {10.3389/fpsyt.2019.00663}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-201200}, year = {2019}, abstract = {According to the motivational priming hypothesis, unpleasant stimuli activate the motivational defense system, which in turn promotes congruent affective states such as negative emotions and pain. The question arises to what degree this bottom-up impact of emotions on pain is susceptible to a manipulation of top-down-driven expectations. To this end, we investigated whether verbal instructions implying pain potentiation vs. reduction (placebo or nocebo expectations)—later on confirmed by corresponding experiences (placebo or nocebo conditioning)—might alter behavioral and neurophysiological correlates of pain modulation by unpleasant pictures. We compared two groups, which underwent three experimental phases: first, participants were either instructed that watching unpleasant affective pictures would increase pain (nocebo group) or that watching unpleasant pictures would decrease pain (placebo group) relative to neutral pictures. During the following placebo/nocebo-conditioning phase, pictures were presented together with electrical pain stimuli of different intensities, reinforcing the instructions. In the subsequent test phase, all pictures were presented again combined with identical pain stimuli. Electroencephalogram was recorded in order to analyze neurophysiological responses of pain (somatosensory evoked potential) and picture processing [visually evoked late positive potential (LPP)], in addition to pain ratings. In the test phase, ratings of pain stimuli administered while watching unpleasant relative to neutral pictures were significantly higher in the nocebo group, thus confirming the motivational priming effect for pain perception. In the placebo group, this effect was reversed such that unpleasant compared with neutral pictures led to significantly lower pain ratings. Similarly, somatosensory evoked potentials were decreased during unpleasant compared with neutral pictures, in the placebo group only. LPPs of the placebo group failed to discriminate between unpleasant and neutral pictures, while the LPPs of the nocebo group showed a clear differentiation. We conclude that the placebo manipulation already affected the processing of the emotional stimuli and, in consequence, the processing of the pain stimuli. In summary, the study revealed that the modulation of pain by emotions, albeit a reliable and well-established finding, is further tuned by reinforced expectations—known to induce placebo/nocebo effects—which should be addressed in future research and considered in clinical applications.}, language = {en} } @phdthesis{Hoffmann2020, author = {Hoffmann, Mareike}, title = {Effector System Prioritization in Multitasking}, doi = {10.25972/OPUS-20108}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-201084}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2020}, abstract = {Multitasking, defined as performing more than one task at a time, typically yields performance decrements, for instance, in processing speed and accuracy. These performance costs are often distributed asymmetrically among the involved tasks. Under suitable conditions, this can be interpreted as a marker for prioritization of one task - the one that suffers less - over the other. One source of such task prioritization is based on the use of different effector systems (e.g., oculomotor system, vocal tract, limbs) and their characteristics. The present work explores such effector system-based task prioritization by examining to which extent associated effector systems determine which task is processed with higher priority in multitasking situations. Thus, three different paradigms are used, namely the simultaneous (stimulus) onset paradigm, the psychological refractory period (PRP) paradigm, and the task switching paradigm. These paradigms invoke situations in which two (in the present studies basic spatial decision) tasks are a) initiated at exactly the same time, b) initiated with a short varying temporal distance (but still temporally overlapping), or c) in which tasks alternate randomly (without temporal overlap). The results allow for three major conclusions: 1. The assumption of effector system-based task prioritization according to an ordinal pattern (oculomotor > pedal > vocal > manual, indicating decreasing prioritization) is supported by the observed data in the simultaneous onset paradigm. This data pattern cannot be explained by a rigid "first come, first served" task scheduling principle. 2. The data from the PRP paradigm confirmed the assumption of vocal-over-manual prioritization and showed that classic PRP effects (as a marker for task order-based prioritization) can be modulated by effector system characteristics. 3. The mere cognitive representation of task sets (that must be held active to switch between them) differing in effector systems without an actual temporal overlap in task processing, however, is not sufficient to elicit the same effector system prioritization phenomena observed for overlapping tasks. In summary, the insights obtained by the present work support the assumptions of parallel central task processing and resource sharing among tasks, as opposed to exclusively serial processing of central processing stages. Moreover, they indicate that effector systems are a crucial factor in multitasking and suggest an integration of corresponding weighting parameters in existing dual-task control frameworks.}, subject = {Mehrfacht{\"a}tigkeit}, language = {en} } @article{SchneiderHuestegge2019, author = {Schneider, Norbert and Huestegge, Lynn}, title = {Interaction of oculomotor and manual behavior: evidence from simulated driving in an approach-avoidance steering task}, series = {Cognitive Research: Principles and Implications}, volume = {4}, journal = {Cognitive Research: Principles and Implications}, doi = {10.1186/s41235-019-0170-7}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-200419}, pages = {19}, year = {2019}, abstract = {Background While the coordination of oculomotor and manual behavior is essential for driving a car, surprisingly little is known about this interaction, especially in situations requiring a quick steering reaction. In the present study, we analyzed oculomotor gaze and manual steering behavior in approach and avoidance tasks. Three task blocks were implemented within a dynamic simulated driving environment requiring the driver either to steer away from/toward a visual stimulus or to switch between both tasks. Results Task blocks requiring task switches were associated with higher manual response times and increased error rates. Manual response times did not significantly differ depending on whether drivers had to steer away from vs toward a stimulus, whereas oculomotor response times and gaze pattern variability were increased when drivers had to steer away from a stimulus compared to steering toward a stimulus. Conclusion The increased manual response times and error rates in mixed tasks indicate performance costs associated with cognitive flexibility, while the increased oculomotor response times and gaze pattern variability indicate a parsimonious cross-modal action control strategy (avoiding stimulus fixation prior to steering away from it) for the avoidance scenario. Several discrepancies between these results and typical eye-hand interaction patterns in basic laboratory research suggest that the specific goals and complex perceptual affordances associated with driving a vehicle strongly shape cross-modal control of behavior.}, language = {en} } @article{PfisterFringsMoeller2019, author = {Pfister, Roland and Frings, Christian and Moeller, Birte}, title = {The Role of Congruency for Distractor-Response Binding: A Caveat}, series = {Advances in Cognitive Psychologe}, volume = {15}, journal = {Advances in Cognitive Psychologe}, number = {2}, doi = {10.5709/acp-0262-1}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-200265}, pages = {127-132}, year = {2019}, abstract = {Responding in the presence of stimuli leads to an integration of stimulus features and response features into event fles, which can later be retrieved to assist action control. This integration mechanism is not limited to target stimuli, but can also include distractors (distractor-response binding). A recurring research question is which factors determine whether or not distractors are integrated. One suggested candidate factor is target-distractor congruency: Distractor-response binding effects were reported to be stronger for congruent than for incongruent target-distractor pairs. Here, we discuss a general problem with including the factor of congruency in typical analyses used to study distractor-based binding effects. Integrating this factor leads to a confound that may explain any differences between distractor-response binding effects of congruent and incongruent distractors with a simple congruency effect. Simulation data confrmed this argument. We propose to interpret previous data cautiously and discuss potential avenues to circumvent this problem in the future.}, language = {en} } @article{WallmannSperlichHoffmannSaldittetal.2019, author = {Wallmann-Sperlich, Birgit and Hoffmann, Sophie and Salditt, Anne and Bipp, Tanja and Froboese, Ingo}, title = {Moving to an "active" biophilic designed office workplace: a pilot study about the effects on sitting time and sitting habits of office-based workers}, series = {International Journal of Environmental Research and Public Health}, volume = {16}, journal = {International Journal of Environmental Research and Public Health}, number = {9}, issn = {1660-4601}, doi = {10.3390/ijerph16091559}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-197371}, pages = {1559}, year = {2019}, abstract = {Promising initial insights show that offices designed to permit physical activity (PA) may reduce workplace sitting time. Biophilic approaches are intended to introduce natural surroundings into the workplace, and preliminary data show positive effects on stress reduction and elevated productivity within the workplace. The primary aim of this pilot study was to analyze changes in workplace sitting time and self-reported habit strength concerning uninterrupted sitting and PA during work, when relocating from a traditional office setting to "active" biophilic-designed surroundings. The secondary aim was to assess possible changes in work-associated factors such as satisfaction with the office environment, work engagement, and work performance, among office staff. In a pre-post designed field study, we collected data through an online survey on health behavior at work. Twelve participants completed the survey before (one-month pre-relocation, T1) and twice after the office relocation (three months (T2) and seven months post-relocation (T3)). Standing time per day during office hours increased from T1 to T3 by about 40 min per day (p < 0.01). Other outcomes remained unaltered. The results suggest that changing office surroundings to an active-permissive biophilic design increased standing time during working hours. Future larger-scale controlled studies are warranted to investigate the influence of office design on sitting time and work-associated factors during working hours in depth.}, language = {en} } @article{EderDignath2019, author = {Eder, Andreas B. and Dignath, David}, title = {Expected value of control and the motivational control of habitual action}, series = {Frontiers in Psychology}, volume = {10}, journal = {Frontiers in Psychology}, number = {1812}, issn = {1664-1078}, doi = {10.3389/fpsyg.2019.01812}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-195703}, year = {2019}, abstract = {A hallmark of habitual actions is that, once they are established, they become insensitive to changes in the values of action outcomes. In this article, we review empirical research that examined effects of posttraining changes in outcome values in outcome-selective Pavlovian-to-instrumental transfer (PIT) tasks. This review suggests that cue-instigated action tendencies in these tasks are not affected by weak and/or incomplete revaluation procedures (e.g., selective satiety) and substantially disrupted by a strong and complete devaluation of reinforcers. In a second part, we discuss two alternative models of a motivational control of habitual action: a default-interventionist framework and expected value of control theory. It is argued that the default-interventionist framework cannot solve the problem of an infinite regress (i.e., what controls the controller?). In contrast, expected value of control can explain control of habitual actions with local computations and feedback loops without (implicit) references to control homunculi. It is argued that insensitivity to changes in action outcomes is not an intrinsic design feature of habits but, rather, a function of the cognitive system that controls habitual action tendencies.}, language = {en} } @article{RoeslerRuboGamer2019, author = {R{\"o}sler, Lara and Rubo, Marius and Gamer, Matthias}, title = {Artificial faces predict gaze allocation in complex dynamic scenes}, series = {Frontiers in Psychology}, volume = {10}, journal = {Frontiers in Psychology}, number = {2877}, issn = {1664-1078}, doi = {10.3389/fpsyg.2019.02877}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-193024}, year = {2019}, abstract = {Both low-level physical saliency and social information, as presented by human heads or bodies, are known to drive gaze behavior in free-viewing tasks. Researchers have previously made use of a great variety of face stimuli, ranging from photographs of real humans to schematic faces, frequently without systematically differentiating between the two. In the current study, we used a Generalized Linear Mixed Model (GLMM) approach to investigate to what extent schematic artificial faces can predict gaze when they are presented alone or in competition with real human faces. Relative differences in predictive power became apparent, while GLMMs suggest substantial effects for real and artificial faces in all conditions. Artificial faces were accordingly less predictive than real human faces but still contributed significantly to gaze allocation. These results help to further our understanding of how social information guides gaze in complex naturalistic scenes.}, language = {en} } @misc{RodriguezMartinMeule2015, author = {Rodr{\´i}guez-Mart{\´i}n, Boris C. and Meule, Adrian}, title = {Food craving: new contributions on its assessment, moderators, and consequences}, series = {Frontiers in Psychology}, volume = {6}, journal = {Frontiers in Psychology}, number = {21}, issn = {1664-1078}, doi = {10.3389/fpsyg.2015.00021}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-190299}, year = {2015}, abstract = {No abstract available.}, language = {en} } @article{MatuzBirbaumerHautzingeretal., author = {Matuz, Tamara and Birbaumer, Niels and Hautzinger, Martin and K{\"u}bler, Andrea}, title = {Psychosocial adjustment to ALS: a longitudinal study}, series = {Frontiers in Psychology}, volume = {6}, journal = {Frontiers in Psychology}, number = {1197}, issn = {1664-1078}, doi = {10.3389/fpsyg.2015.01197}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-190208}, abstract = {For the current study the Lazarian stress-coping theory and the appendant model of psychosocial adjustment to chronic illness and disabilities (Pakenham, 1999) has shaped the foundation for identifying determinants of adjustment to ALS. We aimed to investigate the evolution of psychosocial adjustment to ALS and to determine its long-term predictors. A longitudinal study design with four measurement time points was therefore, used to assess patients' quality of life, depression, and stress-coping model related aspects, such as illness characteristics, social support, cognitive appraisals, and coping strategies during a period of 2 years. Regression analyses revealed that 55\% of the variance of severity of depressive symptoms and 47\% of the variance in quality of life at T2 was accounted for by all the T1 predictor variables taken together. On the level of individual contributions, protective buffering, and appraisal of own coping potential accounted for a significant percentage in the variance in severity of depressive symptoms, whereas problem management coping strategies explained variance in quality of life scores. Illness characteristics at T2 did not explain any variance of both adjustment outcomes. Overall, the pattern of the longitudinal results indicated stable depressive symptoms and quality of life indices reflecting a successful adjustment to the disease across four measurement time points during a period of about two years. Empirical evidence is provided for the predictive value of social support, cognitive appraisals, and coping strategies, but not illness parameters such as severity and duration for adaptation to ALS. The current study contributes to a better conceptualization of adjustment, allowing us to provide evidence-based support beyond medical and physical intervention for people with ALS.}, language = {en} } @article{StrackPauliWeyers, author = {Strack, Fritz and Pauli, Paul and Weyers, Peter}, title = {Editorial: Emotion and Behavior}, series = {Frontiers in Psychology}, volume = {7}, journal = {Frontiers in Psychology}, number = {313}, issn = {1664-1078}, doi = {10.3389/fpsyg.2016.00313}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-190177}, abstract = {No abstract available.}, language = {en} } @article{EderRothermundHommel, author = {Eder, Andreas B. and Rothermund, Klaus and Hommel, Bernhard}, title = {Commentary: Contrasting motivational orientation and evaluative coding accounts: on the need to differentiate the effectors of approach/avoidance responses}, series = {Frontiers in Psychology}, volume = {7}, journal = {Frontiers in Psychology}, number = {163}, issn = {1664-1078}, doi = {10.3389/fpsyg.2016.00163}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-190141}, abstract = {A commentary on "Contrasting motivational orientation and evaluative coding accounts: on the need to differentiate the effectors of approach/avoidance responses" by Kozlik, J., Neumann, R., and Lozo, L. (2015). Front. Psychol. 6:563. doi: 10.3389/fpsyg.2015.00563}, language = {en} } @phdthesis{Ghafoor2020, author = {Ghafoor, Hina}, title = {Coping with Psychosocial Stress: Examining the Roles of Emotional Intelligence and Coping Strategies in Germany and Pakistan}, doi = {10.25972/OPUS-19351}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-193519}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2020}, abstract = {Maladaptive coping mechanisms influence health-related quality of life (HRQoL) of individuals facing acute and chronic stress. Trait emotional intelligence (EI) may provide a protective shield against the debilitating effects of maladaptive coping thus contributing to maintained HRQoL. Low trait EI, on the other hand, may predispose individuals to apply maladaptive coping, consequently resulting in lower HRQoL. The current research is comprised of two studies. Study 1 was designed to investigate the protective effects of trait EI and its utility for efficient coping in dealing with the stress caused by chronic heart failure (CHF) in a cross-cultural setting (Pakistan vs Germany). N = 200 CHF patients were recruited at cardiology institutes of Multan, Pakistan and W{\"u}rzburg as well as Brandenburg, Germany. Path analysis confirmed the expected relation between low trait EI and low HRQoL and revealed that this association was mediated by maladaptive metacognitions and negative coping strategies in Pakistani but not German CHF patients. Interestingly, also the specific coping strategies were culture-specific. The Pakistani sample considered religious coping to be highly important, whereas the German sample was focused on adopting a healthy lifestyle such as doing exercise. These findings are in line with cultural characteristics suggesting that German CHF patients have an internal locus of control as compared to an external locus of control in Pakistani CHF patients. Finally, the findings from study 1 corroborate the culture-independent validity of the metacognitive model of generalized anxiety disorder. In addition to low trait EI, high interoception accuracy (IA) may predispose individuals to interpret cardiac symptoms as threatening, thus leading to anxiety. To examine this proposition, Study 2 compared individuals with high vs low IA in dealing with a psychosocial stressor (public speaking) in an experimental lab study. In addition, a novel physiological intervention named transcutaneous vagus nerve stimulation (t-VNS) and cognitive reappraisal (CR) were applied during and after the anticipation of the speech in order to facilitate coping with stress. N= 99 healthy volunteers participated in the study. Results showed interesting descriptive results that only reached trend level. They suggested a tendency of high IA individuals to perceive the situation as more threatening as indicated by increased heart rate and reduced heart rate variability in the high-frequency spectrum as well as high subjective anxiety during anticipation of and actual performance of the speech. This suggests a potential vulnerability of high IA individuals for developing anxiety disorders, specifically social anxiety disorder, in case negative self-focused attention and negative evaluation is applied to the (more prominently perceived) increased cardiac responding during anticipation of and the actual presentation of the public speech. The study did not reveal any significant protective effects of t-VNS and CR. In summary, the current research suggested that low trait EI and high IA predicted worse psychological adjustment to chronic and acute distress. Low trait EI facilitated maladaptive metacognitive processes resulting in the use of negative coping strategies in Study 1; however, increased IA regarding cardioceptions predicted high physiological arousal in study 2. Finally, the German vs. the Pakistani culture greatly affected the preference for specific coping strategies. These findings have implications for caregivers to provide culture-specific treatments on the one hand. On the other hand, they highlight high IA as a possible vulnerability to be targeted for the prevention of (social) anxiety.}, subject = {Deutschland}, language = {en} } @phdthesis{Kass2019, author = {Kaß, Christina}, title = {Unnecessary Alarms in Driving: The Impact of Discrepancies between Human and Machine Situation Awareness on Drivers' Perception and Behaviour}, doi = {10.25972/OPUS-19252}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-192520}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2019}, abstract = {Forward Collision Alarms (FCA) intend to signal hazardous traffic situations and the need for an immediate corrective driver response. However, data of naturalistic driving studies revealed that approximately the half of all alarms activated by conventional FCA systems represented unnecessary alarms. In these situations, the alarm activation was correct according to the implemented algorithm, whereas the alarms led to no or only minimal driver responses. Psychological research can make an important contribution to understand drivers' needs when interacting with driver assistance systems. The overarching objective of this thesis was to gain a systematic understanding of psychological factors and processes that influence drivers' perceived need for assistance in potential collision situations. To elucidate under which conditions drivers perceive alarms as unnecessary, a theoretical framework of drivers' subjective alarm evaluation was developed. A further goal was to investigate the impact of unnecessary alarms on drivers' responses and acceptance. Four driving simulator studies were carried out to examine the outlined research questions. In line with the hypotheses derived from the theoretical framework, the results suggest that drivers' perceived need for assistance is determined by their retrospective subjective hazard perception. While predictions of conventional FCA systems are exclusively based on physical measurements resulting in a time to collision, human drivers additionally consider their own manoeuvre intentions and those attributed to other road users to anticipate the further course of a potentially critical situation. When drivers anticipate a dissolving outcome of a potential conflict, they perceive the situation as less hazardous than the system. Based on this discrepancy, the system would activate an alarm, while drivers' perceived need for assistance is low. To sum up, the described factors and processes cause drivers to perceive certain alarms as unnecessary. Although drivers accept unnecessary alarms less than useful alarms, unnecessary alarms do not reduce their overall system acceptance. While unnecessary alarms cause moderate driver responses in the short term, the intensity of responses decrease with multiple exposures to unnecessary alarms. However, overall, effects of unnecessary alarms on drivers' alarm responses and acceptance seem to be rather uncritical. This thesis provides insights into human factors that explain when FCAs are perceived as unnecessary. These factors might contribute to design FCA systems tailored to drivers' needs.}, subject = {Fahrerassistenzsystem}, language = {en} } @article{FoersterPfisterReussetal.2017, author = {Foerster, Anna and Pfister, Roland and Reuss, Heiko and Kunde, Wilfried}, title = {Commentary: Feeling the Conflict: The Crucial Role of Conflict Experience in Adaptation}, series = {Frontiers in Psychology}, volume = {8}, journal = {Frontiers in Psychology}, number = {1405}, issn = {1664-1078}, doi = {10.3389/fpsyg.2017.01405}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-190032}, year = {2017}, abstract = {A commentary on: Feeling the Conflict: The Crucial Role of Conflict Experience in Adaptationby Desender, K., Van Opstal, F., and Van den Bussche, E. (2014). Psychol. Sci. 25, 675-683. doi:10.1177/0956797613511468 Conflict adaptation in masked priming has recently been proposed to rely not on successful conflictresolution but rather on conflict experience (Desender et al., 2014). We re-assessed this proposal ina direct replication and also tested a potential confound due toconflict strength. The data supported this alternative view, but also failed to replicate basic conflict adaptation effects of the original studydespite considerable power.}, language = {en} } @article{MadanBayerGameretal.2018, author = {Madan, Christopher R. and Bayer, Janine and Gamer, Matthias and Lonsdorf, Tina B. and Sommer, Tobias}, title = {Visual Complexity and Affect: Ratings Reflect More Than Meets the Eye}, series = {Frontiers in Psychology}, volume = {8}, journal = {Frontiers in Psychology}, number = {2368}, issn = {1664-1078}, doi = {10.3389/fpsyg.2017.02368}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-190015}, year = {2018}, abstract = {Pictorial stimuli can vary on many dimensions, several aspects of which are captured by the term 'visual complexity.' Visual complexity can be described as, "a picture of a few objects, colors, or structures would be less complex than a very colorful picture of many objects that is composed of several components." Prior studies have reported a relationship between affect and visual complexity, where complex pictures are rated as more pleasant and arousing. However, a relationship in the opposite direction, an effect of affect on visual complexity, is also possible; emotional arousal and valence are known to influence selective attention and visual processing. In a series of experiments, we found that ratings of visual complexity correlated with affective ratings, and independently also with computational measures of visual complexity. These computational measures did not correlate with affect, suggesting that complexity ratings are separately related to distinct factors. We investigated the relationship between affect and ratings of visual complexity, finding an 'arousal-complexity bias' to be a robust phenomenon. Moreover, we found this bias could be attenuated when explicitly indicated but did not correlate with inter-individual difference measures of affective processing, and was largely unrelated to cognitive and eyetracking measures. Taken together, the arousal-complexity bias seems to be caused by a relationship between arousal and visual processing as it has been described for the greater vividness of arousing pictures. The described arousal-complexity bias is also of relevance from an experimental perspective because visual complexity is often considered a variable to control for when using pictorial stimuli.}, language = {en} } @article{TrafimowAmrheinAreshenkoffetal.2018, author = {Trafimow, David and Amrhein, Valentin and Areshenkoff, Corson N. and Barrera-Causil, Carlos J. and Beh, Eric J. and Bilgi{\c{c}}, Yusuf K. and Bono, Roser and Bradley, Michael T. and Briggs, William M. and Cepeda-Freyre, H{\´e}ctor A. and Chaigneau, Sergio E. and Ciocca, Daniel R. and Correa, Juan C. and Cousineau, Denis and de Boer, Michiel R. and Dhar, Subhra S. and Dolgov, Igor and G{\´o}mez-Benito, Juana and Grendar, Marian and Grice, James W. and Guerrero-Gimenez, Martin E. and Guti{\´e}rrez, Andr{\´e}s and Huedo-Medina, Tania B. and Jaffe, Klaus and Janyan, Armina and Karimnezhad, Ali and Korner-Nievergelt, Fr{\"a}nzi and Kosugi, Koji and Lachmair, Martin and Ledesma, Rub{\´e}n D. and Limongi, Roberto and Liuzza, Marco T. and Lombardo, Rosaria and Marks, Michael J. and Meinlschmidt, Gunther and Nalborczyk, Ladislas and Nguyen, Hung T. and Ospina, Raydonal and Perezgonzalez, Jose D. and Pfister, Roland and Rahona, Juan J. and Rodr{\´i}guez-Medina, David A. and Rom{\~a}o, Xavier and Ruiz-Fern{\´a}ndez, Susana and Suarez, Isabel and Tegethoff, Marion and Tejo, Mauricio and van de Schoot, Rens and Vankov, Ivan I. and Velasco-Forero, Santiago and Wang, Tonghui and Yamada, Yuki and Zoppino, Felipe C. M. and Marmolejo-Ramos, Fernando}, title = {Manipulating the Alpha Level Cannot Cure Significance Testing}, series = {Frontiers in Psychology}, volume = {9}, journal = {Frontiers in Psychology}, number = {699}, issn = {1664-1078}, doi = {10.3389/fpsyg.2018.00699}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-189973}, year = {2018}, abstract = {We argue that making accept/reject decisions on scientific hypotheses, including a recent call for changing the canonical alpha level from p = 0.05 to p = 0.005, is deleterious for the finding of new discoveries and the progress of science. Given that blanket and variable alpha levels both are problematic, it is sensible to dispense with significance testing altogether. There are alternatives that address study design and sample size much more directly than significance testing does; but none of the statistical tools should be taken as the new magic method giving clear-cut mechanical answers. Inference should not be based on single studies at all, but on cumulative evidence from multiple independent studies. When evaluating the strength of the evidence, we should consider, for example, auxiliary assumptions, the strength of the experimental design, and implications for applications. To boil all this down to a binary decision based on a p-value threshold of 0.05, 0.01, 0.005, or anything else, is not acceptable.}, language = {en} } @article{ZuernStrack2017, author = {Z{\"u}rn, Michael and Strack, Fritz}, title = {When More Is Better - Consumption Priming Decreases Responders' Rejections in the Ultimatum Game}, series = {Frontiers in Psychology}, volume = {8}, journal = {Frontiers in Psychology}, number = {2226}, issn = {1664-1078}, doi = {10.3389/fpsyg.2017.02226}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-189989}, year = {2017}, abstract = {During the past decades, economic theories of rational choice have been exposed to outcomes that were severe challenges to their claim of universal validity. For example, traditional theories cannot account for refusals to cooperate if cooperation would result in higher payoffs. A prominent illustration are responders' rejections of positive but unequal payoffs in the Ultimatum Game. To accommodate this anomaly in a rational framework one needs to assume both a preference for higher payoffs and a preference for equal payoffs. The current set of studies shows that the relative weight of these preference components depends on external conditions and that consumption priming may decrease responders' rejections of unequal payoffs. Specifically, we demonstrate that increasing the accessibility of consumption-related information accentuates the preference for higher payoffs. Furthermore, consumption priming increased responders' reaction times for unequal payoffs which suggests an increased conflict between both preference components. While these results may also be integrated into existing social preference models, we try to identify some basic psychological processes underlying economic decision making. Going beyond the Ultimatum Game, we propose that a distinction between comparative and deductive evaluations may provide a more general framework to account for various anomalies in behavioral economics.}, language = {en} } @article{WolffWeikampBatinic2018, author = {Wolff, Hans-Georg and Weikamp, Julia G. and Batinic, Bernad}, title = {Implicit Motives as Determinants of Networking Behaviors}, series = {Frontiers in Psychology}, volume = {9}, journal = {Frontiers in Psychology}, number = {411}, issn = {1664-1078}, doi = {10.3389/fpsyg.2018.00411}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-189954}, year = {2018}, abstract = {In today's world of work, networking behaviors are an important and viable strategy to enhance success in work and career domains. Concerning personality as an antecedent of networking behaviors, prior studies have exclusively relied on trait perspectives that focus on how people feel, think, and act. Adopting a motivational perspective on personality, we enlarge this focus and argue that beyond traits predominantly tapping social content, motives shed further light on instrumental aspects of networking - or why people network. We use McClelland's implicit motives framework of need for power (nPow), need for achievement (nAch), and need for affiliation (nAff) to examine instrumental determinants of networking. Using a facet theoretical approach to networking behaviors, we predict differential relations of these three motives with facets of (1) internal vs. external networking and (2) building, maintaining, and using contacts. We conducted an online study, in which we temporally separate measures (N = 539 employed individuals) to examine our hypotheses. Using multivariate latent regression, we show that nAch is related to networking in general. In line with theoretical differences between networking facets, we find that nAff is positively related to building contacts, whereas nPow is positively related to using internal contacts. In sum, this study shows that networking is not only driven by social factors (i.e., nAff), but instead the achievement motive is the most important driver of networking behaviors.}, language = {en} } @phdthesis{Rubo2019, author = {Rubo, Marius}, title = {Social Attention in the Laboratory, in Real Life and in Virtual Reality}, doi = {10.25972/OPUS-18845}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-188452}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2019}, abstract = {Social attention is a ubiquitous, but also enigmatic and sometimes elusive phenomenon. We direct our gaze at other human beings to see what they are doing and to guess their intentions, but we may also absorb social events en passant as they unfold in the corner of the eye. We use our gaze as a discrete communication channel, sometimes conveying pieces of information which would be difficult to explicate, but we may also find ourselves avoiding eye-contact with others in moments when self-disclosure is fear-laden. We experience our gaze as the most genuine expression of our will, but research also suggests considerable levels of predictability and automaticity in our gaze behavior. The phenomenon's complexity has hindered researchers from developing a unified framework which can conclusively accommodate all of its aspects, or from even agreeing on the most promising research methodologies. The present work follows a multi-methods approach, taking on several aspects of the phenomenon from various directions. Participants in study 1 viewed dynamic social scenes on a computer screen. Here, low-level physical saliency (i.e. color, contrast, or motion) and human heads both attracted gaze to a similar extent, providing a comparison of two vastly different classes of gaze predictors in direct juxtaposition. In study 2, participants with varying degrees of social anxiety walked in a public train station while their eye movements were tracked. With increasing levels of social anxiety, participants showed a relative avoidance of gaze at near compared to distant people. When replicating the experiment in a laboratory situation with a matched participant group, social anxiety did not modulate gaze behavior, fueling the debate around appropriate experimental designs in the field. Study 3 employed virtual reality (VR) to investigate social gaze in a complex and immersive, but still highly controlled situation. In this situation, participants exhibited a gaze behavior which may be more typical for real-life compared to laboratory situations as they avoided gaze contact with a virtual conspecific unless she gazed at them. This study provided important insights into gaze behavior in virtual social situations, helping to better estimate the possible benefits of this new research approach. Throughout all three experiments, participants showed consistent inter-individual differences in their gaze behavior. However, the present work could not resolve if these differences are linked to psychologically meaningful traits or if they instead have an epiphenomenal character.}, subject = {Aufmerksamkeit}, language = {en} } @article{PfisterSchwarzWirthetal.2017, author = {Pfister, Roland and Schwarz, Katharina A. and Wirth, Robert and Lindner, Isabel}, title = {My Command, My Act: Observation Inflation in Face-To-Face Interactions}, series = {Advances in Cognitive Psychology}, volume = {13}, journal = {Advances in Cognitive Psychology}, number = {2}, doi = {10.5709/acp-0216-8}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-170739}, pages = {166-176}, year = {2017}, abstract = {When observing another agent performing simple actions, these actions are systematically remembered as one's own after a brief period of time. Such observation inflation has been documented as a robust phenomenon in studies in which participants passively observed videotaped actions. Whether observation inflation also holds for direct, face-to-face interactions is an open question that we addressed in two experiments. In Experiment 1, participants commanded the experimenter to carry out certain actions, and they indeed reported false memories of self-performance in a later memory test. The effect size of this inflation effect was similar to passive observation as confirmed by Experiment 2. These findings suggest that observation inflation might affect action memory in a broad range of real-world interactions.}, language = {en} } @article{RoeslerEndGamer2017, author = {R{\"o}sler, Lara and End, Albert and Gamer, Matthias}, title = {Orienting towards social features in naturalistic scenes is reflexive}, series = {PLoS ONE}, volume = {12}, journal = {PLoS ONE}, number = {7}, doi = {10.1371/journal.pone.0182037}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-170586}, pages = {e0182037}, year = {2017}, abstract = {Saliency-based models of visual attention postulate that, when a scene is freely viewed, attention is predominantly allocated to those elements that stand out in terms of their physical properties. However, eye-tracking studies have shown that saliency models fail to predict gaze behavior accurately when social information is included in an image. Notably, gaze pattern analyses revealed that depictions of human beings are heavily prioritized independent of their low-level physical saliency. What remains unknown, however, is whether the prioritization of such social features is a reflexive or a voluntary process. To investigate the early stages of social attention in more detail, participants viewed photographs of naturalistic scenes with and without social features (i.e., human heads or bodies) for 200 ms while their eye movements were being recorded. We observed significantly more first eye movements to regions containing social features than would be expected from a chance level distribution of saccades. Additionally, a generalized linear mixed model analysis revealed that the social content of a region better predicted first saccade direction than its saliency suggesting that social features partially override the impact of low-level physical saliency on gaze patterns. Given the brief image presentation time that precluded visual exploration, our results provide compelling evidence for a reflexive component in social attention. Moreover, the present study emphasizes the importance of considering social influences for a more coherent understanding of human attentional selection.}, language = {en} } @article{FlechsenharGamer2017, author = {Flechsenhar, Aleya Felicia and Gamer, Matthias}, title = {Top-down influence on gaze patterns in the presence of social features}, series = {PLoS ONE}, volume = {12}, journal = {PLoS ONE}, number = {8}, doi = {10.1371/journal.pone.0183799}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-170468}, pages = {e0183799}, year = {2017}, abstract = {Visual saliency maps reflecting locations that stand out from the background in terms of their low-level physical features have proven to be very useful for empirical research on attentional exploration and reliably predict gaze behavior. In the present study we tested these predictions for socially relevant stimuli occurring in naturalistic scenes using eye tracking. We hypothesized that social features (i.e. human faces or bodies) would be processed preferentially over non-social features (i.e. objects, animals) regardless of their low-level saliency. To challenge this notion, we included three tasks that deliberately addressed non-social attributes. In agreement with our hypothesis, social information, especially heads, was preferentially attended compared to highly salient image regions across all tasks. Social information was never required to solve a task but was regarded nevertheless. More so, after completing the task requirements, viewing behavior reverted back to that of free-viewing with heavy prioritization of social features. Additionally, initial eye movements reflecting potentially automatic shifts of attention, were predominantly directed towards heads irrespective of top-down task demands. On these grounds, we suggest that social stimuli may provide exclusive access to the priority map, enabling social attention to override reflexive and controlled attentional processes. Furthermore, our results challenge the generalizability of saliency-based attention models.}, language = {en} } @article{SchubertKoernerLindauetal.2017, author = {Schubert, Lisa and K{\"o}rner, Anita and Lindau, Berit and Strack, Fritz and Topolinski, Sascha}, title = {Open-Minded Midwifes, Literate Butchers, and Greedy Hooligans - The Independent Contributions of Stereotype Valence and Consistency on Evaluative Judgments}, series = {Frontiers in Psychology}, volume = {8}, journal = {Frontiers in Psychology}, number = {1723}, doi = {10.3389/fpsyg.2017.01723}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-170222}, year = {2017}, abstract = {Do people evaluate an open-minded midwife less positively than a caring midwife? Both open-minded and caring are generally seen as positive attributes. However, consistency varies—the attribute caring is consistent with the midwife stereotype while open-minded is not. In general, both stimulus valence and consistency can influence evaluations. Six experiments investigated the respective influence of valence and consistency on evaluative judgments in the domain of stereotyping. In an impression formation paradigm, valence and consistency of stereotypic information about target persons were manipulated orthogonally and spontaneous evaluations of these target persons were measured. Valence reliably influenced evaluations. However, for strongly valenced stereotypes, no effect of consistency was observed. Parameters possibly preventing the occurrence of consistency effects were ruled out, specifically, valence of inconsistent attributes, processing priority of category information, and impression formation instructions. However, consistency had subtle effects on evaluative judgments if the information about a target person was not strongly valenced and experimental conditions were optimal. Concluding, in principle, both stereotype valence and consistency can play a role in evaluative judgments of stereotypic target persons. However, the more subtle influence of consistency does not seem to substantially influence evaluations of stereotyped target persons. Implications for fluency research and stereotype disconfirmation are discussed.}, language = {en} } @phdthesis{Goetz2019, author = {G{\"o}tz, Felix Johannes}, title = {Social Cueing of Numerical Magnitude : Observed Head Orientation Influences Number Processing}, doi = {10.25972/OPUS-18716}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-187161}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2019}, abstract = {In many parts of the modern world, numbers are used as tools to describe spatial relationships, be it heights, latitudes, or distances. However, this connection goes deeper as a myriad of studies showed that number representations are rooted in space (vertical, horizontal, and/or radial). For instance, numbers were shown to affect spatial perception and, conversely, perceptions or movements in space were shown to affect number estimations. This bidirectional link has already found didactic application in the classroom when children are taught the meaning of numbers. However, our knowledge about the cognitive (and neuropsychological) processes underlying the numerical magnitude operations is still very limited. Several authors indicated that the processing within peripersonal space (i.e. the space surrounding the body in reaching distance) and numerical magnitude operations are functionally equivalent. This assumption has several implications that the present work aims at describing. For instance, vision and visuospatial attention orienting play a prominent role for processing within peripersonal space. Indeed, both neuropsychological and behavioral studies also suggested a similar role of vision and visuospatial attention orienting for number processing. Moreover, social cognition research showed that movements, posture and gestures affect not only the representation of one's own peripersonal space, but also the visuospatial attention behavior of an observer. Against this background, the current work tests the specific implication of the functional equivalence assumption that the spatial attention response to an observed person's posture should extend to the observer's numerical magnitude operations. The empirical part of the present work tests the spatial attention response of observers to vertical head postures (with continuing eye contact to the observer) in both perceptual and numerical space. Two experimental series are presented that follow both steps from the observation of another person's vertical head orientation (within his/her peripersonal space) to the observer's attention orienting response (Experimental series A) as well as from there to the observer's magnitude operations with numbers (Experimental Series B). Results show that the observation of a movement from a neutral to a vertical head orientation (Experiment 1) as well as the observation of the vertical head orientation alone (Experiment 3) shifted the observer's spatial attention in correspondence with the direction information of the observed head (up vs. down). Movement from a vertical to a neutral end position, however, had no effect on the observer's spatial attention orienting response (Experiment 2). Furthermore, following down-tilted head posture (relative to up- or non-tilted head orientation), observers generated smaller numbers in a random number generation task (range 1- 9, Experiment 4), gave smaller estimates to numerical trivia questions (mostly multi-digit numbers, Experiment 5) and chose response keys less frequently in a free choice task that was associated with larger numerical magnitude in a intermixed numerical magnitude task. Experimental Series A served as groundwork for Experimental Series B, as it demonstrated that observing another person's head orientation indeed triggered the expected directional attention orienting response in the observer. Based on this preliminary work, the results of Experimental Series B lend support to the assumption that numerical magnitude operations are grounded in visuospatial processing of peripersonal space. Thus, the present studies brought together numerical and social cognition as well as peripersonal space research. Moreover, the Empirical Part of the present work provides the basis for elaborating on the role of processing within peripersonal space in terms of Walsh's (2003, 2013) Theory of Magnitude. In this context, a specification of the Theory of Magnitude was staked out in a processing model that stresses the pivotal role of spatial attention orienting. Implications for mental magnitude operations are discussed. Possible applications in the classroom and beyond are described.}, subject = {Soziale Wahrnehmung}, language = {en} } @phdthesis{AdelAbdelrehimMohamedSoliman2019, author = {Adel Abdelrehim Mohamed Soliman, Hadya}, title = {Structural Equation Modeling of Factors Influencing EFL Reading comprehension: Comparative study between Egypt and Germany}, doi = {10.25972/OPUS-18695}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-186957}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2019}, abstract = {In most foreign language learning contexts, there are only rare chance for contact with native speakers of the target language. In such a situation, reading plays an important role in language acquisition as well as in gaining cultural information about the target language and its speakers. Previous research indicated that reading in foreign language is a complex process, which is influenced by various linguistic, cognitive and affective factors. The aim of the present study was to test two structural models of the relationship between reading comprehension in native language (L1), English language (L2) reading motivation, metacognitive awareness of L2 reading strategies, and reading comprehension of English as a foreign language among the two samples. Furthermore, the current study aimed to examine the differences between Egyptian and German students in their perceived usage of reading strategies during reading English texts, as well as to explore the pattern of their motivation toward reading English texts. For this purpose, 401 students were recruited from Germany (n=200) and Egypt (n=201) to participate in the current study. In order to have information about metacognitive awareness of reading strategies, a self-report questionnaire (SORS) developed by Moktari and Sheory (2002) was used. While the L2 reading motivation variable, was measured by a reading motivation survey (L2RMQ) which was based on reviewed reading motivation research. In addition, two reading tests were administrated one to measure reading comprehension for native language (German/Arabic) and the other to measure English reading comprehension. To analyze the collected data, descriptive statistics and independent t-tests were performed. In addition, further analysis using structural equation modeling was applied to test the strength of relationships between the variables under study. The results from the current research revealed that L1 reading comprehension, whether in a German or Arabic language, had the strongest relationship with L2 reading comprehension. However, the relationship between L2 intrinsic reading motivation was not proven to be significant in either the German or Egyptian models. On the other hand, the relationship between L2 extrinsic reading motivation, metacognitive awareness of reading strategies, and L2 reading comprehension was only proven significant in the German sample. The discussion of these results along with their pedagogical implications for education and practice will be illustrated in the following study.}, subject = {Leseverstehen}, language = {en} } @article{GenheimerAndreattaAsanetal.2017, author = {Genheimer, Hannah and Andreatta, Marta and Asan, Esther and Pauli, Paul}, title = {Reinstatement of contextual conditioned anxiety in virtual reality and the effects of transcutaneous vagus nerve stimulation in humans}, series = {Scientific Reports}, volume = {7}, journal = {Scientific Reports}, number = {17886}, doi = {10.1038/s41598-017-18183-3}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-169892}, year = {2017}, abstract = {Since exposure therapy for anxiety disorders incorporates extinction of contextual anxiety, relapses may be due to reinstatement processes. Animal research demonstrated more stable extinction memory and less anxiety relapse due to vagus nerve stimulation (VNS). We report a valid human three-day context conditioning, extinction and return of anxiety protocol, which we used to examine effects of transcutaneous VNS (tVNS). Seventy-five healthy participants received electric stimuli (unconditioned stimuli, US) during acquisition (Day1) when guided through one virtual office (anxiety context, CTX+) but never in another (safety context, CTX-). During extinction (Day2), participants received tVNS, sham, or no stimulation and revisited both contexts without US delivery. On Day3, participants received three USs for reinstatement followed by a test phase. Successful acquisition, i.e. startle potentiation, lower valence, higher arousal, anxiety and contingency ratings in CTX+ versus CTX-, the disappearance of these effects during extinction, and successful reinstatement indicate validity of this paradigm. Interestingly, we found generalized reinstatement in startle responses and differential reinstatement in valence ratings. Altogether, our protocol serves as valid conditioning paradigm. Reinstatement effects indicate different anxiety networks underlying physiological versus verbal responses. However, tVNS did neither affect extinction nor reinstatement, which asks for validation and improvement of the stimulation protocol.}, language = {en} }