@article{AbendrothNaurothRichteretal.2022, author = {Abendroth, Johanna and Nauroth, Peter and Richter, Tobias and Gollwitzer, Mario}, title = {Non-strategic detection of identity-threatening information: Epistemic validation and identity defense may share a common cognitive basis}, series = {PLoS ONE}, volume = {17}, journal = {PLoS ONE}, number = {1}, doi = {10.1371/journal.pone.0261535}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-301019}, year = {2022}, abstract = {Readers use prior knowledge to evaluate the validity of statements and detect false information without effort and strategic control. The present study expands this research by exploring whether people also non-strategically detect information that threatens their social identity. Participants (N = 77) completed a task in which they had to respond to a "True" or "False" probe after reading true, false, identity-threatening, or non-threatening sentences. Replicating previous studies, participants reacted more slowly to a positive probe ("True") after reading false (vs. true) sentences. Notably, participants also reacted more slowly to a positive probe after reading identity-threatening (vs. non-threatening) sentences. These results provide first evidence that identity-threatening information, just as false information, is detected at a very early stage of information processing and lends support to the notion of a routine, non-strategic identity-defense mechanism.}, language = {en} } @article{AcqualagnaBotrelVidaurreetal.2016, author = {Acqualagna, Laura and Botrel, Loic and Vidaurre, Carmen and K{\"u}bler, Andrea and Blankertz, Benjamin}, title = {Large-Scale Assessment of a Fully Automatic Co-Adaptive Motor Imagery-Based Brain Computer Interface}, series = {PLoS ONE}, volume = {11}, journal = {PLoS ONE}, number = {2}, doi = {10.1371/journal.pone.0148886}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-167230}, pages = {e0148886}, year = {2016}, abstract = {In the last years Brain Computer Interface (BCI) technology has benefited from the development of sophisticated machine leaning methods that let the user operate the BCI after a few trials of calibration. One remarkable example is the recent development of co-adaptive techniques that proved to extend the use of BCIs also to people not able to achieve successful control with the standard BCI procedure. Especially for BCIs based on the modulation of the Sensorimotor Rhythm (SMR) these improvements are essential, since a not negligible percentage of users is unable to operate SMR-BCIs efficiently. In this study we evaluated for the first time a fully automatic co-adaptive BCI system on a large scale. A pool of 168 participants naive to BCIs operated the co-adaptive SMR-BCI in one single session. Different psychological interventions were performed prior the BCI session in order to investigate how motor coordination training and relaxation could influence BCI performance. A neurophysiological indicator based on the Power Spectral Density (PSD) was extracted by the recording of few minutes of resting state brain activity and tested as predictor of BCI performances. Results show that high accuracies in operating the BCI could be reached by the majority of the participants before the end of the session. BCI performances could be significantly predicted by the neurophysiological indicator, consolidating the validity of the model previously developed. Anyway, we still found about 22\% of users with performance significantly lower than the threshold of efficient BCI control at the end of the session. Being the inter-subject variability still the major problem of BCI technology, we pointed out crucial issues for those who did not achieve sufficient control. Finally, we propose valid developments to move a step forward to the applicability of the promising co-adaptive methods.}, language = {en} } @phdthesis{AdelAbdelrehimMohamedSoliman2019, author = {Adel Abdelrehim Mohamed Soliman, Hadya}, title = {Structural Equation Modeling of Factors Influencing EFL Reading comprehension: Comparative study between Egypt and Germany}, doi = {10.25972/OPUS-18695}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-186957}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2019}, abstract = {In most foreign language learning contexts, there are only rare chance for contact with native speakers of the target language. In such a situation, reading plays an important role in language acquisition as well as in gaining cultural information about the target language and its speakers. Previous research indicated that reading in foreign language is a complex process, which is influenced by various linguistic, cognitive and affective factors. The aim of the present study was to test two structural models of the relationship between reading comprehension in native language (L1), English language (L2) reading motivation, metacognitive awareness of L2 reading strategies, and reading comprehension of English as a foreign language among the two samples. Furthermore, the current study aimed to examine the differences between Egyptian and German students in their perceived usage of reading strategies during reading English texts, as well as to explore the pattern of their motivation toward reading English texts. For this purpose, 401 students were recruited from Germany (n=200) and Egypt (n=201) to participate in the current study. In order to have information about metacognitive awareness of reading strategies, a self-report questionnaire (SORS) developed by Moktari and Sheory (2002) was used. While the L2 reading motivation variable, was measured by a reading motivation survey (L2RMQ) which was based on reviewed reading motivation research. In addition, two reading tests were administrated one to measure reading comprehension for native language (German/Arabic) and the other to measure English reading comprehension. To analyze the collected data, descriptive statistics and independent t-tests were performed. In addition, further analysis using structural equation modeling was applied to test the strength of relationships between the variables under study. The results from the current research revealed that L1 reading comprehension, whether in a German or Arabic language, had the strongest relationship with L2 reading comprehension. However, the relationship between L2 intrinsic reading motivation was not proven to be significant in either the German or Egyptian models. On the other hand, the relationship between L2 extrinsic reading motivation, metacognitive awareness of reading strategies, and L2 reading comprehension was only proven significant in the German sample. The discussion of these results along with their pedagogical implications for education and practice will be illustrated in the following study.}, subject = {Leseverstehen}, language = {en} } @phdthesis{Ahrens2020, author = {Ahrens, Lea Marlen}, title = {The Role of Attentional Control and Fear Acquisition and Generalization in Social Anxiety Disorder}, doi = {10.25972/OPUS-17162}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-171622}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2020}, abstract = {Although Social Anxiety Disorder (SAD) is one of the most prevalent mental disorders, still little is known about its development and maintenance. Cognitive models assume that deviations in attentional as well as associative learning processes play a role in the etiology of SAD. Amongst others, deficits in inhibitory attentional control as well as aberrations during fear generalization, which have already been observed in other anxiety disorders, are two candidate mechanisms that might contribute to the onset and retention of SAD. However, a review of the literature shows that there is a lack of research relating to these topics. Thus, the aim of the present thesis was to examine in which way individuals with SAD differ from healthy controls regarding attentional control and generalization of acquired fear during the processing of social stimuli. Study 1 tested whether impairment in the inhibitory control of attention is a feature of SAD, and how it might be influenced by emotional expression and gaze direction of an interactional partner. For this purpose, individuals with SAD and healthy controls (HC) participated in an antisaccade task with faces displaying different emotional expressions (angry, neutral and happy) and gaze directions (direct and averted) serving as target stimuli. While the participants performed either pro- or antisaccades in response to the peripherally presented faces, their gaze behavior was recorded via eye-tracking, and ratings of valence and arousal were obtained. Results revealed that both groups showed prolonged latencies and increased error rates in trials with correct anti- compared to prosaccades. However, there were no differences between groups with regard to response latency or error rates, indicating that SAD patients did not exhibit impairment on inhibitory attentional control in comparison to HC during eye-tracking. Possible explanations for this finding could be that reduced inhibitory attentional control in SAD only occurs under certain circumstances, for example, when these individuals currently run the risk of being negatively evaluated by others and not in the mere presence of phobic stimuli, or when the cognitive load of a task is so high that it cannot be unwound by compensatory strategies, such as putting more effort into a task. As not only deviations in attentional, but also associative learning processes might be pathogenic markers of SAD, these mechanisms were further addressed in the following experiments. Study 2 is the first that attempted to investigate the generalization of conditioned fear in patients with SAD. To this end, patients with SAD and HC were conditioned to two neutral female faces serving as conditioned stimuli (CS+: reinforced; CS-: non-reinforced) and a fearful face paired with a loud scream serving as unconditioned stimulus (US). Fear generalization was tested by presenting morphs of the two faces (GS: generalization stimuli), which varied in their similarity to the original faces. During the whole experiment, self-report ratings, heart rate (HR) and skin conductance responses (SCR) were recorded. Results demonstrated that SAD patients rated all stimuli as less pleasant and more arousing, and overestimated the occurrence of the US compared to HC, indicating a general hyperarousal in individuals with SAD. In addition, ratings and SCR indicated that both groups generalized their acquired fear from the CS+ to intermediate GSs as a function of their similarity to the CS+. However, except for the HR data, which indicated that only SAD patients but not HC displayed a generalization response in this measure, most of the results did not support the hypothesis that SAD is characterized by overgeneralization. A plausible reason for this finding could be that overgeneralization is just a key characteristic of some anxiety disorders and SAD is not one of them. Still, other factors, such as comorbidities in the individuals with SAD, could also have had an influence on the results, which is why overgeneralization was further examined in study 3. The aim of study 3 was to investigate fear generalization on a neuronal level. Hence, high (HSA) and low socially anxious participants (LSA) underwent a conditioning paradigm, which was an adaption of the experimental design used study 2 for EEG. During the experiment, steady-state visually evoked potentials (ssVEPs) and ratings of valence and arousal were recorded. Analyses revealed significant generalization gradients in all ratings with highest fear responses to the CS+ and a progressive decline of these reactions with increasing similarity to the CS-. In contrast, the generalization gradient on a neuronal level showed highest amplitudes for the CS+ and a reduction in amplitude to the most proximal, but not distal GSs in the ssVEP signal, which might be interpreted as lateral inhibition in the visual cortex. The observed dissociation among explicit and implicit measures points to different functions of behavioral and sensory cortical processes during fear generalization: While the ratings might reflect an individual's consciously increased readiness to react to threat, the lateral inhibition pattern in the occipital cortex might serve to maximize the contrast among stimuli with and without affective value and thereby improve adaptive behavior. As no group differences could be observed, the finding of study 2 that overgeneralization does not seem to be a marker of SAD is further consolidated. In sum, the conducted experiments suggest that individuals with SAD are characterized by a general hyperarousal during the exposition to disorder-relevant stimuli as indicated by enhanced arousal and reduced valence ratings of the stimuli compared to HC. However, the hypotheses that reduced inhibitory attentional control and overgeneralization of conditioned fear are markers of SAD were mostly not confirmed. Further research is required to elucidate whether they only occur under certain circumstances, such as high cognitive load (e.g. handling two tasks simultaneously) or social stress (e.g. before giving a speech), or whether they are not characteristics of SAD at all. With the help of these findings, new interventions for the treatment of SAD can be developed, such as attentional bias modification or discrimination learning.}, subject = {Sozialangst}, language = {en} } @phdthesis{Akakpo2019, author = {Akakpo, Martin Gameli}, title = {The influence of learner characteristics on interactions to seek and share information in e-learning: A media psychology perspective}, doi = {10.25972/OPUS-18593}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-185934}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2019}, abstract = {Research on the deployment and use of technology to assist learning has seen a significant rise over the last decades (Aparicio et al., 2017). The focus on course quality, technology, learning outcome and learner satisfaction in e-learning has led to insufficient attention by researchers to individual characteristics of learners (Cidral et al., 2017 ; Hsu et al., 2013). The current work aims to bridge this gap by investigating characteristics identified by previous works and backed by theory as influential individual differences in e-learning. These learner characteristics have been suggested as motivational factors (Edmunds et al., 2012) in decisions by learners to interact and exchange information (Luo et al., 2017). In this work e-learning is defined as interaction dependent information seeking and sharing enabled by technology. This is primarily approached from a media psychology perspective. The role of learner characteristics namely, beliefs about the source of knowledge (Schommer, 1990), learning styles (Felder \& Silverman, 1988), need for affect (Maio \& Esses, 2001), need for cognition (Cacioppo \& Petty, 1982) and power distance (Hofstede, 1980) on interactions to seek and share information in e-learning are investigated. These investigations were shaped by theory and empirical lessons as briefly mentioned in the next paragraphs. Theoretical support for investigations is derived from the technology acceptance model(TAM) by psychologist Davis (1989) and the hyper-personal model by communication scientist Walther (1996). The TAM was used to describe the influence of learner characteristics on decisions to use e-learning systems (Stantchev et al., 2014). The hyper-personal model described why computer-mediated communication thrives in e-learning (Kaye et al., 2016) and how learners interpret messages exchanged online (Hansen et al., 2015). This theoretical framework was followed by empirical reviews which justified the use of interaction and information seeking-sharing as key components of e-learning as well as the selection of learner characteristics. The reviews provided suggestions for the measurement of variables (K{\"u}hl et al., 2014) and the investigation design (Dascalau et al., 2015). Investigations were designed and implemented through surveys and quasi experiments which were used for three preliminary studies and two main studies. Samples were selected from Germany and Ghana with same variables tested in both countries. Hypotheses were tested with interaction and information seeking-sharing as dependent variables while beliefs about the source of knowledge, learning styles, need for affect, need for cognition and power distance were independent variables. Firstly, using analyses of variance, the influence of beliefs about the source of knowledge on interaction choices of learners was supported. Secondly, the role of need for cognition on interaction choices of learners was supported by results from a logistic regression. Thirdly, results from multiple linear regressions backed the influence of need for cognition and power distance on information seeking-sharing behaviour of learners. Fourthly, the relationship between need for affect and need for cognition was supported. The findings may have implications for media psychology research, theories used in this work, research on e-learning, measurement of learner characteristics and the design of e-learning platforms. The findings suggest that, the beliefs learners have about the source of knowledge, their need for cognition and their power distance can influence decisions to interact and seek or share information. The outlook from reviews and findings in this work predicts more research on learner characteristics and a corresponding intensity in the use of e-learning by individuals. It is suggested that future studies investigate the relationship between learner autonomy and power distance. Studies on inter-cultural similarities amongst e-learners in different populations are also suggested.}, subject = {e-learning}, language = {en} } @phdthesis{AlvarezLoeblich2018, author = {Alvarez Loeblich, Paul Sebastian}, title = {Not Here, Not Now!
 - Situational Appropriateness, Negative Affect and the Experience of (Remote) Embarrassment. A Process Model.}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-161354}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2018}, abstract = {Fremdsch{\"a}men or Fremdscham, a negative emotion which arises while observing someone behave inappropriately, comes to fame after the turn of the millennium in german speaking countries. There, they name it literally „other's shame" and it becomes obvious that this emotion happens most commonly while watching TV: reality shows, talent shows and bad comedies. The word even makes it to the dictionaries starting 2009, as its use increases unstoppably in everyday language, starting to get used in more and more situations, seemingly as a synonym of embarrassing or shameful. Still, a look in the emotional research on the subject returns exactly zero results as of 2011, leaving open the question as of what this emotion might be, and what it is not. The present wort aims at explaining not only the phenomenon of Fremdsch{\"a}men, but also the Emotion behind it - Embarrassment -, at a process level.}, subject = {Sozialpsychologie}, language = {en} } @phdthesis{Anderson2011, author = {Anderson, Christina}, title = {Idiosyncratic Facial Movement in Face Perception and Recognition}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-70355}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2011}, abstract = {It has been proposed that different features of a face provide a source of information for separate perceptual and cognitive processes. Properties of a face that remain rather stable over time, so called invariant facial features, yield information about a face's identity, and changeable aspects of faces transmit information underlying social communication such as emotional expressions and speech movements. While processing of these different face properties was initially claimed to be independent, a growing body of evidence suggests that these sources of information can interact when people recognize faces with whom they are familiar. This is the case because the way a face moves can contain patterns that are characteristic for that specific person, so called idiosyncratic movements. As a face becomes familiar these idiosyncratic movements are learned and hence also provide information serving face identification. While an abundance of experiments has addressed the independence of invariant and variable facial features in face recognition, little is known about the exact nature of the impact idiosyncratic facial movements have on face recognition. Gaining knowledge about the way facial motion contributes to face recognition is, however, important for a deeper understanding of the way the brain processes and recognizes faces. In the following dissertation three experiments are reported that investigate the impact familiarity of changeable facial features has on processes of face recognition. Temporal aspects of the processing of familiar idiosyncratic facial motion were addressed in the first experiment via EEG by investigating the influence familiar facial movement exerts on event-related potentials associated to face processing and face recognition. After being familiarized with a face and its idiosyncratic movement, participants viewed familiar or unfamiliar faces with familiar or unfamiliar facial movement while their brain potentials were recorded. Results showed that familiarity of facial motion influenced later event-related potentials linked to memory processes involved in face recognition. The second experiment used fMRI to investigate the brain areas involved in processing familiar facial movement. Participants' BOLD-signal was registered while they viewed familiar and unfamiliar faces with familiar or unfamiliar idiosyncratic movement. It was found that activity of brain regions, such as the fusiform gyrus, that underlie the processing of face identity, was modulated by familiar facial movement. Together these two experiments provide valuable information about the nature of the involvement of idiosyncratic facial movement in face recognition and have important implications for cognitive and neural models of face perception and recognition. The third experiment addressed the question whether idiosyncratic facial movement could increase individuation in perceiving faces from a different ethnic group and hence reduce impaired recognition of these other-race faces compared to own-race faces, a phenomenon named the own-race bias. European participants viewed European and African faces that were each animated with an idiosyncratic smile while their attention was either directed to the form or the motion of the face. Subsequently recognition memory for these faces was tested. Results showed that the own-race bias was equally present in both attention conditions indicating that idiosyncratic facial movement was not able to reduce or diminish the own-race bias. In combination the here presented experiments provide further insight into the involvement of idiosyncratic facial motion in face recognition. It is necessary to consider the dynamic component of faces when investigating face recognition because static facial images are not able to provide the full range of information that leads to recognition of a face. In order to reflect the full process of face recognition, cognitive and neural models of face perception and recognition need to integrate dynamic facial features as a source of information which contributes to the recognition of a face.}, subject = {Gesicht}, language = {en} } @phdthesis{Andreatta2010, author = {Andreatta, Marta}, title = {Emotional reactions after event learning : a Rift between Implicit and Explicit Conditioned Valence in Humans Pain Relief Lerning}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-55715}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2010}, abstract = {Organismen vermeiden Gefahren und streben nach Belohnungen, um zu {\"u}berleben. Klassische Konditionierung ist ein einfaches Model, das erkl{\"a}rt, wie Tiere und Menschen Ereignisse in Verbindung bringen. Dieses Lernen erm{\"o}glicht Lebewesen Gefahr oder Belohnung direkt vorherzusehen. Normalerweise besteht das Konditionierungsparadigma aus der Pr{\"a}sentation eines neutralen Stimulus zusammen mit einem biologisch bedeutsamen Event (der unkonditionierte Stimulus - US). Aufgrund dieser Assoziation erwirbt der neutrale Stimulus affektive Eigenschaften und wird dann konditionierter Stimulus (CS+) genannt. Wenn der CS+ mit Schmerz w{\"a}hrend der Trainingsphase assoziiert wird, leitet er eine defensive Reaktion, wie z.B. Vermeidung ein. Wenn der CS+ mit einer Belohnung assoziiert wird, leitet er eine appetitive Reaktion, wie z.B. Ann{\"a}herungsreaktionen ein. Interessanterweise haben Tierstudien gezeigt, dass ein konditionierter Stimulus vermieden wurde, wenn er einem aversiven US in der Trainingsphase vorausgegangen war (CS+US; Vorw{\"a}rtskonditionierung). Das deutet darauf hin, dass der CS+ aversive Eigenschaften erlangt hat. Jedoch f{\"u}hrte ein konditionierter Stimulus zu einer Ann{\"a}herung, wenn er in der Trainingsphase auf einen aversiven US folgt (US CS+; R{\"u}ckw{\"a}rtskonditionierung). Das deutet darauf hin, dass der CS+ appetitive Eigenschaften erlangt hat. Kann das Event Timing sowohl aversive als auch appetitive konditionierten Reaktionen auch bei Menschen ausl{\"o}sen, die zu Kognitionen bez{\"u}glich der Assoziationen f{\"a}hig sind? Um diese Fragestellung zu beantworten, wurden vier Studien durchgef{\"u}hrt. Die Studien hatten den gleichen Ablauf, variiert wurde nur die Zeit zwischen CS+ und US (das Interstimulusintervall - ISI - ist als das Zeitintervall zwischen dem Onset des CS+ und dem Onset des US definiert). W{\"a}hrend der Akquisitionsphase (Konditionierung) wurden, zwei einfache geometrische Figuren als konditionierte Stimuli dargeboten. Eine geometrische Figur (der CS+) war immer mit einem leichten schmerzhaften elektrischen Reiz (der aversive US) assoziiert; die andere Figur (der CS-) war nie mit dem elektrischen Reiz assoziiert. In einem between-subjects Design wurde entweder eine Vorw{\"a}rtskonditionierung oder eine R{\"u}ckw{\"a}rtskonditionierung durchgef{\"u}hrt. W{\"a}hrend der Testsphase (Extinktion) wurden CS+ und CS- pr{\"a}sentiert sowie zus{\"a}tzlich eine neue neutrale geometrische Figur pr{\"a}sentiert, die als Kontrollstimulus fungierte; der US wurde in dieser Phase nie dargeboten. Vor und nach der Konditionierung wurden die Probanden sowohl bez{\"u}glich der Valenz (bzw. Unangenehmheit und Angenehmheit) als auch der Erregung (bzw. Ruhe und Aufregung) hinsichtlich der geometrischen Figuren befragt. In der ersten Studie wurde der Schreckreflex (Startle Reflex) als Maß f{\"u}r die implizite Valenz der Stimuli gemessen. Der Schreckreflex ist eine defensive Urreaktion, die aus einem Muskelzucken des Gesichts und des K{\"o}rpers besteht. Dieser Reflex ist durch pl{\"o}tzliche und intensive visuelle, taktile oder akustische Reize evoziert. Einerseits war die Amplitude des Startles bei der Anwesenheit des vorw{\"a}rts CS+ potenziert und das deutet daraufhin, dass der CS+ eine implizite negative Valenz nach der Vorw{\"a}rtskonditionierung erworben hat. Anderseits war die Amplitude des Startles bei der Anwesenheit des r{\"u}ckw{\"a}rts CS+ abgeschw{\"a}cht, was darauf hin deutet, dass der CS+ nach der R{\"u}ckw{\"a}rtskonditionierung eine implizite positive Valenz erworben hat. In der zweiten Studie wurde die oxygenierte Bloodsresponse (BOLD) mit funktioneller Magnetresonanztomographie (fMRI) erhoben, um neuronale Korrelate des Event-Timings zu erfassen. Eine st{\"a}rkere Aktivierung wurde in der Amygdala in Erwiderung auf den vorw{\"a}rts CS+ und im Striatum in Erwiderung auf den r{\"u}ckw{\"a}rts CS+ gefunden. Zum Einen entspricht dies einer Aktivierung des Defensive Motivational Systems, da die Amygdala eine wichtige Rolle beim Angstexpression und Angstakquisition hat. Deshalb wurde der vorw{\"a}rts CS+ als aversiv betrachtet. Zum Anderen entspricht dies einer Aktivierung des Appetitive Motivational System, da das Striatum eine wichtige Rolle bei Belohnung hat. Deshalb wurde der r{\"u}ckw{\"a}rts CS+ als appetitiv betrachtet. In der dritten Studie wurden Aufmerksamkeitsprozesse beim Event-Timing n{\"a}her beleuchtet, indem steady-state visuelle evozierte Potentiale (ssVEP) gemessen wurden. Sowohl der vorw{\"a}rts CS+ als auch der r{\"u}ckw{\"a}rts CS+ zog Aufmerksamkeit auf sich. Dennoch war die Amplitude der ssVEP großer w{\"a}hrend der letzen Sekunden des vorw{\"a}rts CS+, d.h. direkt vor dem aversiven US. Die Amplitude der ssVEP war aber gr{\"o}ßer w{\"a}hrend der ersten Sekunden des r{\"u}ckw{\"a}rts CS+, d.h. kurz nach dem aversiven US. Vermutlich wird die Aufmerksamkeit auf den hinsichtlich des aversiven US informativsten Teil des CS+. Alle Probanden der drei Studien haben den vorw{\"a}rts CS+ und den r{\"u}ckw{\"a}rts CS+ negativer und erregender als den Kontrollstimulus beurteilt. Daher werden die expliziten Ratings vom Event-Timing nicht beeinflusst. Bemerkenswert ist die Dissoziation zwischen den subjektiven Ratings und den physiologischen Reaktionen. Nach der Dual-Prozess Theorie werden die Verhaltensreaktionen des Menschen von zwei Systemen determiniert: einem impulsiv impliziten System, das auf assoziativen Prinzipien beruht, und einem reflektiv expliziten System, das auf der Kenntnis {\"u}ber Fakten und Werte basiert. Wichtig ist, dass die zwei Systeme auf synergetische oder antagonistische Weise agieren k{\"o}nnen. Folglich k{\"o}nnte es sein, dass das impulsive und das reflektive System nach der R{\"u}ckw{\"a}rtskonditionierung antagonistisch arbeiten. Zusammen deuten die vorliegenden Studien daraufhin, dass Event-Timing eine Bestrafung in eine Belohnung umwandeln kann, aber die Probanden erleben den Stimulus assoziiert mit einem aversiven Event als negativ. Diese Dissoziation k{\"o}nnte zum Verst{\"a}ndnis der psychiatrischen St{\"o}rungen wie z.B. Angstst{\"o}rungen oder Drogenabh{\"a}ngigkeit beitragen.}, subject = {Gef{\"u}hl}, language = {en} } @article{AndreattaMuehlbergerGlotzbachSchoonetal.2013, author = {Andreatta, Marta and M{\"u}hlberger, Andreas and Glotzbach-Schoon, Evelyn and Pauli, Paul}, title = {Pain predictability reverses valence ratings of a relief-associated stimulus}, series = {Front in Systems Neuroscience}, volume = {7}, journal = {Front in Systems Neuroscience}, number = {53}, doi = {10.3389/fnsys.2013.00053}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-129275}, year = {2013}, abstract = {Relief from pain is positively valenced and entails reward-like properties. Notably, stimuli that became associated with pain relief elicit reward-like implicit responses too, but are explicitly evaluated by humans as aversive. Since the unpredictability of pain makes pain more aversive, this study examined the hypotheses that the predictability of pain also modulates the valence of relief-associated stimuli. In two studies, we presented one conditioned stimulus \((_{FORWARD}CS+)\) before a painful unconditioned stimulus (US), another stimulus \((_{BACKWARD}CS+)\) after the painful US, and a third stimulus (CS-) was never associated with the US. In Study 1, \(_{FORWARD}CS+\) predicted half of the USs while the other half was delivered unwarned and followed by \(_{BACKWARD}CS+\). In Study 2, all USs were predicted by \(_{FORWARD}CS+\) and followed by \(_{BACKWARD}CS+\). In Study 1 both \(_{FORWARD}CS+\) and \(_{BACKWARD}CS+\) were rated as negatively valenced and high arousing after conditioning, while \(_{BACKWARD}CS+\) in Study 2 acquired positive valence and low arousal. Startle amplitude was significantly attenuated to \(_{BACKWARD}CS+\) compared to \(_{FORWARD}CS+\) in Study 2, but did not differ among CSs in Study 1. In summary, predictability of aversive events reverses the explicit valence of a relief-associated stimulus.}, language = {en} } @article{AndreattaPauli2015, author = {Andreatta, Marta and Pauli, Paul}, title = {Appetitive vs. aversive conditioning in humans}, series = {Frontiers in Behavioral Neuroscience}, volume = {9}, journal = {Frontiers in Behavioral Neuroscience}, number = {128}, doi = {10.3389/fnbeh.2015.00128}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-148614}, year = {2015}, abstract = {In classical conditioning, an initially neutral stimulus (conditioned stimulus, CS) becomes associated with a biologically salient event (unconditioned stimulus, US), which might be pain (aversive conditioning) or food (appetitive conditioning). After a few associations, the CS is able to initiate either defensive or consummatory responses, respectively. Contrary to aversive conditioning, appetitive conditioning is rarely investigated in humans, although its importance for normal and pathological behaviors (e.g., obesity, addiction) is undeniable. The present study intents to translate animal findings on appetitive conditioning to humans using food as an US. Thirty-three participants were investigated between 8 and 10 am without breakfast in order to assure that they felt hungry. During two acquisition phases, one geometrical shape (avCS+) predicted an aversive US (painful electric shock), another shape (appCS+) predicted an appetitive US (chocolate or salty pretzel according to the participants' preference), and a third shape (CS) predicted neither US. In a extinction phase, these three shapes plus a novel shape (NEW) were presented again without US delivery. Valence and arousal ratings as well as startle and skin conductance (SCR) responses were collected as learning indices. We found successful aversive and appetitive conditioning. On the one hand, the avCS+ was rated as more negative and more arousing than the CS and induced startle potentiation and enhanced SCR. On the other hand, the appCS+ was rated more positive than the CS and induced startle attenuation and larger SCR. In summary, we successfully confirmed animal findings in (hungry) humans by demonstrating appetitive learning and normal aversive learning.}, language = {en} } @article{BahnikStrack2016, author = {Bahn{\´i}k, Štěp{\´a}n and Strack, Fritz}, title = {Overlap of accessible information undermines the anchoring effect}, series = {Judgment and Decision Making}, volume = {11}, journal = {Judgment and Decision Making}, number = {1}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-169287}, pages = {92-98}, year = {2016}, abstract = {According to the Selective Accessibility Model of anchoring, the comparison question in the standard anchoring paradigm activates information that is congruent with an anchor. As a consequence, this information will be more likely to become the basis for the absolute judgment which will therefore be assimilated toward the anchor. However, if the activated information overlaps with information that is elicited by the absolute judgment itself, the preceding comparative judgment should not exert an incremental effect and should fail to result in an anchoring effect. The present studies find this result when the comparative judgment refers to a general category and the absolute judgment refers to a subset of the general category that was activated by the anchor value. For example, participants comparing the average annual temperature in New York City to a high 102 °F judged the average winter, but not summer temperature to be higher than participants making no comparison. On the other hand, participants comparing the annual temperature to a low -4 °F judged the average summer, but not winter temperature to be lower than control participants. This pattern of results was shown also in another content domain. It is consistent with the Selective Accessibility Model but difficult to reconcile with other main explanations of the anchoring effect.}, language = {en} } @phdthesis{Bakhtiari2015, author = {Bakhtiari, Giti}, title = {The Role of Fluency in Oral Approach and Avoidance}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-118666}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2015}, abstract = {Names of, for instance, children or companies are often chosen very carefully. They should sound and feel good. Therefore, many companies try to choose artificially created names that can easily be pronounced in various languages. A wide range of psychological research has demonstrated that easy processing (high processing fluency) is intrinsically experienced as positive. Due to this positive feeling, easy processing can have profound influences on preferences for names. Topolinski, Maschmann, Pecher, and Winkielman (2014) have introduced a different mechanism that influences the perception of words. Across several experiments they found that words featuring consonantal inward wanderings (inward words) were preferred over words featuring consonantal outward wanderings (outward words). They argued that this was due to the fact that approach and avoidance motivations are activated by articulating inward and outward words, because the pronunciation resembles approach and avoidance behaviors of swallowing and spitting, respectively. They suggested this close link as an underlying mechanism for the so-called in-out effect, but did not test this assumption directly. In the current work, I tested an alternative fluency account of the in-out effect. Specifically, I hypothesized that processing fluency might play a critical role instead of motivational states of approach and avoidance being necessarily activated. In Chapter 1, I introduce the general topic of my dissertation, followed by a detailed introduction of the research area of approach and avoidance motivations in Chapter 2. In Chapter 3, I narrow the topic down to orally induced approach and avoidance motivations, which is the main topic of my dissertation. In Chapter 4, I introduce the research area of ecological influences on psychological processes. This chapter builds the base for the idea that human language might serve as a source of processing fluency in the in-out effect. In the following Chapter 5, I elaborate the research area of processing fluency, for which I examined whether it plays a role in the in-out effect. After an overview of my empirical work in Chapter 6, the empirical part starts with Study 1a and Study 1b (Chapter 7) that aimed to show that two languages (Eng. \& Ger.) in which the in-out effect has originally been found might feature a source of higher processing fluency for inward over outward words. The results showed that higher frequencies of inward dynamics compared to outward dynamics were found in both languages. This can lead to higher pronunciation fluency for inward compared to outward words which might in turn lay the ground for higher preferences found for inward over outward words. In Chapter 8, the assumption that inward compared to outward dynamics might be more efficient to process was tested directly in experiments that examined objective as well as subjective processing fluency of artificially constructed non-words featuring pure inward or outward dynamics. Studies 2a-4b found an objective as well as subjective processing advantage for inward over outward words. In Chapter 9, the causal role of objective and subjective pronunciation fluency in the in-out effect was examined. In Study 5 mediational analyses on item-level and across studies were conducted using objective and subjective fluency as possible mediating variables. In Study 6 mediation analyses were conducted with data on subject- and trial-level from a within-subject design. Overall, the data of the item-based, subject-based and trial-based mediation analyses provide rather mixed results. Therefore, an experimental manipulation of fluency was implemented in the last two studies. In Chapter 10, Study 7 and Study 8 demonstrate that manipulating fluency experimentally does indeed modulate the attitudinal impact of consonantal articulation direction. Articulation ease was induced by letting participants train inward or outward kinematics before the actual evaluation phase. Additionally, the simulation training was intensified in Study 8 in order to examine whether a stronger modulation of the in-out effect could be found. Training outward words led to an attenuation and, after more extensive training, even to a reversal of the in-out effect, whereas training inward words led to an enhancement of the in-out effect. This hints at my overall hypothesis that the explicit preferences of inward and outward words are, at least partially, driven by processing fluency. Almost all studies of my dissertation, except for one analysis of the item-based mediation study, speak in favor of the hypothesis that inward words compared to outward words are objectively and subjectively easier to articulate. This possibly contributes partially to a higher preference of inward over outward words. The results are discussed in Chapter 11 with respect to processing fluency and to the role of language as an ecological factor. Finally, future research ideas are elaborated.}, subject = {Sozialpsychologie}, language = {en} } @phdthesis{Baur2016, author = {Baur, Ramona}, title = {Adult Attention-Deficit/Hyperactivity Disorder (ADHD), Emotion Processing, and Emotion Regulation in Virtual Reality}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-142064}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2016}, abstract = {Attention-Deficit/Hyperactivity Disorder (ADHD) is characterized by symptoms of inattentiveness and hyperactivity/impulsivity. Besides, increasing evidence points to ADHD patients showing emotional dysfunctions and concomitant problems in social life. However, systematic research on emotional dysfunctions in ADHD is still rare, and to date most studies lack conceptual differentiation between emotion processing and emotion regulation. The aim of this thesis was to systematically investigate emotion processing and emotion regulation in adult ADHD in a virtual reality paradigm implementing social interaction. Emotional reactions were assessed on experiential, physiological, and behavioral levels. Experiment 1 was conducted to develop a virtual penalty kicking paradigm implying social feedback and to test it in a healthy sample. This paradigm should then be applied in ADHD patients later on. Pleasant and unpleasant trials in this paradigm consisted of hits respectively misses and subsequent feedback from a virtual coach. In neutral trials, participants were teleported to different spots of the virtual stadium. Results indicated increased positive affectivity (higher valence and arousal ratings, higher zygomaticus activations, and higher expression rates of positive emotional behavior) in response to pleasant compared to neutral trials. Reactions to unpleasant trials were contradictory, indicating increased levels of both positive and negative affectivity, compared to neutral trials. Unpleasant vs. neutral trials revealed lower valence ratings, higher arousal ratings, higher zygomaticus activations, slightly lower corrugator activations, and higher expression rates of both positive and negative emotional behavior. The intensity of emotional reactions correlated with experienced presence in the virtual reality. To better understand the impact of hits or misses per se vs. hits or misses with coach feedback healthy participants' emotional reactions, only 50\% of all shots were followed by coach feedback in experiment 2. Neutral trials consisted of shots over the free soccer field which were followed by coach feedback in 50 \% of all trials. Shots and feedback evoked more extreme valence and arousal ratings, higher zygomaticus activations, lower corrugator activations, and higher skin conductance responses than shots alone across emotional conditions. Again, results speak for the induction of positive emotions in pleasant trials whereas the induction of negative emotions in unpleasant trials seems ambiguous. Technical improvements of the virtual reality were reflected in higher presence ratings than in experiment 1. Experiment 3 investigated emotional reactions of adult ADHD patients and healthy controls after emotion processing and response-focused emotion regulation. Participants successively went through an ostensible online ball-tossing game (cyber ball) inducing negative emotions, and an adapted version of the virtual penalty kicking game. Throughout cyber ball, participants were included or ostracized by two other players in different experimental blocks. Participants were instructed to explicitly show, not regulate, or hide their emotions in different experimental blocks. Results provided some evidence for deficient processing of positive emotions in ADHD. Patients reported slightly lower positive affect than controls during cyber ball, gave lower valence ratings than controls in response to pleasant penalty kicking trials, and showed lower zygomaticus activations than controls especially during penalty kicking. Patients in comparison with controls showed slightly increased processing of unpleasant events during cyber ball (higher ratings of negative affect, especially in response to ostracism), but not during penalty kicking. Patients showed lower baseline skin conductance levels than controls, and impaired skin conductance modulations. Compared to controls, patients showed slight over-expression of positive as well as negative emotional behavior. Emotion regulation analyses revealed no major difficulties of ADHD vs. controls in altering their emotional reactions through deliberate response modulation. Moreover, patients reported to habitually apply adaptive emotion regulation strategies even more frequently than controls. The analyses of genetic high-risk vs. low-risk groups for ADHD across the whole sample revealed similar results as analyses for patients vs. controls for zygomaticus modulations during emotion processing, and for modulations of emotional reactions due to emotion regulation. To sum up, the virtual penalty kicking paradigm proved to be successful for the induction of positive, but not negative emotions. The importance of presence in virtual reality for the intensity of induced emotions could be replicated. ADHD patients showed impaired processing of primarily positive emotions. Aberrations in negative emotional responding were less clear and need further investigation. Results point to adult ADHD in comparison to healthy controls suffering from baseline deficits in autonomic arousal and deficits in arousal modulation. Deficits of ADHD in the deliberate application of response-focused emotion regulation could not be found.}, subject = {Aufmerksamkeitsdefizit-Syndrom}, language = {en} } @phdthesis{Beinicke2017, author = {Beinicke, Andrea}, title = {Career Construction Across the Life Span: Career Choice and Career Development}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-117447}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2017}, abstract = {This dissertation contributes to deepen our understanding of constructs that play a key role in individuals' vocational career construction. In this regard, many previous studies have focused exclusively on a specific phase of an individual's career. Yet, modern societies require continuous investments in one's career to adapt to changing Environments throughout the life span. Consequently, this dissertation takes a broad approach to capture a wide spectrum of career construction processes. According to Super's (1990) developmental stage framework, individuals have to manage vocational developmental tasks corresponding to each of the developmental life stages in order to be career mature across the life span. As the two stages exploration and maintenance set the stage for individuals' future career pathways, they are especially important in individuals' vocational career construction. Therefore, both of them are addressed in this dissertation. By answering open research questions relevant to career choice in early career stages and to career development in later career stages, this dissertation contributes to the overarching goal of shedding more light on constructs relevant to individuals' vocational career construction processes across the life span. Beyond the results presented within each study's horizon, this dissertation aimed at offering practical guidance to career counselors, trainees, and training and development (T\&D) professionals. Career counselors and T\&D professionals are involved in guiding vocational career construction processes of individuals across the life span. Thus, on the one hand, this dissertation supports career counselors' work so that they can help deliberating individuals make optimal and effective career choices. On the other hand, this dissertation facilitates T\&D professionals' work so that they can effectively design and evaluate e-learning and classroom trainings in corporate educational settings. Identifying individuals' vocational interests combined with cognitive abilities through adequate test measures and maximizing success of learning and success of transfer through fostering evidence-based transfer support actions will help individuals adapt quickly to the changing nature of work environments in the 21st century and to continue to successfully construct careers across the life span.}, subject = {Karriere}, language = {en} } @article{BellingerWehrmannRohdeetal.2023, author = {Bellinger, Daniel and Wehrmann, Kristin and Rohde, Anna and Schuppert, Maria and St{\"o}rk, Stefan and Flohr-Jost, Michael and Gall, Dominik and Pauli, Paul and Deckert, J{\"u}rgen and Herrmann, Martin J. and Erhardt-Lehmann, Angelika}, title = {The application of virtual reality exposure versus relaxation training in music performance anxiety: a randomized controlled study}, series = {BMC Psychiatry}, volume = {23}, journal = {BMC Psychiatry}, doi = {10.1186/s12888-023-05040-z}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-357833}, year = {2023}, abstract = {Background Performance anxiety is the most frequently reported anxiety disorder among professional musicians. Typical symptoms are - on a physical level - the consequences of an increase in sympathetic tone with cardiac stress, such as acceleration of heartbeat, increase in blood pressure, increased respiratory rate and tremor up to nausea or flush reactions. These symptoms can cause emotional distress, a reduced musical and artistical performance up to an impaired functioning. While anxiety disorders are preferably treated using cognitive-behavioral therapy with exposure, this approach is rather difficult for treating music performance anxiety since the presence of a public or professional jury is required and not easily available. The use of virtual reality (VR) could therefore display an alternative. So far, no therapy studies on music performance anxiety applying virtual reality exposure therapy have investigated the therapy outcome including cardiovascular changes as outcome parameters. Methods This mono-center, prospective, randomized and controlled clinical trial has a pre-post design with a follow-up period of 6 months. 46 professional and semi-professional musicians will be recruited and allocated randomly to an VR exposure group or a control group receiving progressive muscle relaxation training. Both groups will be treated over 4 single sessions. Music performance anxiety will be diagnosed based on a clinical interview using ICD-10 and DSM-5 criteria for specific phobia or social anxiety. A behavioral assessment test is conducted three times (pre, post, follow-up) in VR through an audition in a concert hall. Primary outcomes are the changes in music performance anxiety measured by the German B{\"u}hnenangstfragebogen and the cardiovascular reactivity reflected by heart rate variability (HRV). Secondary outcomes are changes in blood pressure, stress parameters such as cortisol in the blood and saliva, neuropeptides, and DNA-methylation. Discussion The trial investigates the effect of VR exposure in musicians with performance anxiety compared to a relaxation technique on anxiety symptoms and corresponding cardiovascular parameters. We expect a reduction of anxiety but also a consecutive improvement of HRV with cardiovascular protective effects. Trial registration This study was registered on clinicaltrials.gov. (ClinicalTrials.gov Number: NCT05735860)}, language = {en} } @article{BertiVosselGamer2017, author = {Berti, Stefan and Vossel, Gerhard and Gamer, Matthias}, title = {The orienting response in healthy aging: Novelty P3 indicates no general decline but reduced efficacy for fast stimulation rates}, series = {Frontiers in Psychology}, volume = {8}, journal = {Frontiers in Psychology}, doi = {10.3389/fpsyg.2017.01780}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-173651}, year = {2017}, abstract = {Automatic orienting to unexpected changes in the environment is a pre-requisite for adaptive behavior. One prominent mechanism of automatic attentional control is the Orienting Response (OR). Despite the fundamental significance of the OR in everyday life, only little is known about how the OR is affected by healthy aging. We tested this question in two age groups (19-38 and 55-72 years) and measured skin-conductance responses (SCRs) and event-related brain potentials (ERPs) to novels (i.e., short environmental sounds presented only once in the experiment; 10\% of the trials) compared to standard sounds (600 Hz sinusoidal tones with 200 ms duration; 90\% of the trials). Novel and standard stimuli were presented in four conditions differing in the inter-stimulus interval (ISI) with a mean ISI of either 10, 3, 1, or 0.5 s (blocked presentation). In both age groups, pronounced SCRs were elicited by novels in the 10 s ISI condition, suggesting the elicitation of stable ORs. These effects were accompanied by pronounced N1 and frontal P3 amplitudes in the ERP, suggesting that automatic novelty processing and orientation of attention are effective in both age groups. Furthermore, the SCR and ERP effects declined with decreasing ISI length. In addition, differences between the two groups were observable with the fastest presentation rates (i.e., 1 and 0.5 s ISI length). The most prominent difference was a shift of the peak of the frontal positivity from around 300 to 200 ms in the 19-38 years group while in the 55-72 years group the amplitude of the frontal P3 decreased linearly with decreasing ISI length. Taken together, this pattern of results does not suggest a general decline in processing efficacy with healthy aging. At least with very rare changes (here, the novels in the 10 s ISI condition) the OR is as effective in healthy older adults as in younger adults. With faster presentation rates, however, the efficacy of the OR decreases. This seems to result in a switch from novelty to deviant processing in younger adults, but less so in the group of older adults.}, language = {en} } @article{BiehlEhlisMuelleretal.2013, author = {Biehl, Stefanie C. and Ehlis, Ann-Christine and M{\"u}ller, Laura D. and Niklaus, Andrea and Pauli, Paul and Herrmann, Martin J.}, title = {The impact of task relevance and degree of distraction on stimulus processing}, series = {BMC Neuroscience}, journal = {BMC Neuroscience}, doi = {10.1186/1471-2202-14-107}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-97271}, year = {2013}, abstract = {Background The impact of task relevance on event-related potential amplitudes of early visual processing was previously demonstrated. Study designs, however, differ greatly, not allowing simultaneous investigation of how both degree of distraction and task relevance influence processing variations. In our study, we combined different features of previous tasks. We used a modified 1-back task in which task relevant and task irrelevant stimuli were alternately presented. The task irrelevant stimuli could be from the same or from a different category as the task relevant stimuli, thereby producing high and low distracting task irrelevant stimuli. In addition, the paradigm comprised a passive viewing condition. Thus, our paradigm enabled us to compare the processing of task relevant stimuli, task irrelevant stimuli with differing degrees of distraction, and passively viewed stimuli. EEG data from twenty participants was collected and mean P100 and N170 amplitudes were analyzed. Furthermore, a potential connection of stimulus processing and symptoms of attention deficit hyperactivity disorder (ADHD) was investigated. Results Our results show a modulation of peak N170 amplitudes by task relevance. N170 amplitudes to task relevant stimuli were significantly higher than to high distracting task irrelevant or passively viewed stimuli. In addition, amplitudes to low distracting task irrelevant stimuli were significantly higher than to high distracting stimuli. N170 amplitudes to passively viewed stimuli were not significantly different from either kind of task irrelevant stimuli. Participants with more symptoms of hyperactivity and impulsivity showed decreased N170 amplitudes across all task conditions. On a behavioral level, lower N170 enhancement efficiency was significantly correlated with false alarm responses. Conclusions Our results point to a processing enhancement of task relevant stimuli. Unlike P100 amplitudes, N170 amplitudes were strongly influenced by enhancement and enhancement efficiency seemed to have direct behavioral consequences. These findings have potential implications for models of clinical disorders affecting selective attention, especially ADHD.}, language = {en} } @article{BilalicKieselPohletal.2011, author = {Bilalic, Merim and Kiesel, Andrea and Pohl, Carsten and Erb, Michael and Grodd, Wolfgang}, title = {It Takes Two-Skilled Recognition of Objects Engages Lateral Areas in Both Hemispheres}, series = {PLoS ONE}, volume = {6}, journal = {PLoS ONE}, number = {1}, doi = {10.1371/journal.pone.0016202}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-176935}, pages = {e16202}, year = {2011}, abstract = {Our object recognition abilities, a direct product of our experience with objects, are fine-tuned to perfection. Left temporal and lateral areas along the dorsal, action related stream, as well as left infero-temporal areas along the ventral, object related stream are engaged in object recognition. Here we show that expertise modulates the activity of dorsal areas in the recognition of man-made objects with clearly specified functions. Expert chess players were faster than chess novices in identifying chess objects and their functional relations. Experts' advantage was domain-specific as there were no differences between groups in a control task featuring geometrical shapes. The pattern of eye movements supported the notion that experts' extensive knowledge about domain objects and their functions enabled superior recognition even when experts were not directly fixating the objects of interest. Functional magnetic resonance imaging (fMRI) related exclusively the areas along the dorsal stream to chess specific object recognition. Besides the commonly involved left temporal and parietal lateral brain areas, we found that only in experts homologous areas on the right hemisphere were also engaged in chess specific object recognition. Based on these results, we discuss whether skilled object recognition does not only involve a more efficient version of the processes found in non-skilled recognition, but also qualitatively different cognitive processes which engage additional brain areas}, language = {en} } @article{BjorklundSchneiderCasseletal.1994, author = {Bjorklund, David F. and Schneider, Wolfgang and Cassel, William S. and Ashley, Elizabeth}, title = {Training and Extension of a Memory Strategy: Evidence for Utilization Deficiencies in the Acquisition of an Organizational Strategy in High- and Low-IQ Children}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-62234}, year = {1994}, abstract = {143 9- and 10-year-oId children were classified into high- and Jow-IQ groups and given 4 different sort/recall lists (baseline, training, near [immediate] extension, far [l-week] extension) to assess training and extension of an organizational memory strategy. All children received categorized items of moderate typicality for Phases 1, 3, and 4. For Phase 2, children were assigned to either a training or control group, with half of the children in each group receiving category typical items and the others category atypical items. Levels of recall, sorting, and clustering were greater in Phase 2 for high-IQ children, for the typical lists, and for trained children. Both the high- and low-IQ children trained with typical items continued to show high levels of recall on the near extension phase. No group of subjects maintained high levels of recall after 1 week, although levels of sorting and/or clustering on the extension trials remained high for all groups of subjects except the low-IQ control children. This latter pattern (elevated sorting/clustering with low levels of recall) is an indication of a utilization deficiency, a phase in strategy development when children use a strategy but gain little or no benefit n performance. The results provide evidence for IQ, training, and material effects in the demonstration of a utilization deficiency.}, subject = {Psychologie}, language = {en} } @article{BjorklundSchneiderHarnishfegeretal.1992, author = {Bjorklund, David F. and Schneider, Wolfgang and Harnishfeger, Katherine Kipp and Cassel, William S. and Bjorklund, Barbara R. and Bernholtz, Jean E.}, title = {The role of IQ, expertise, and motivation in the recall of familiar Information}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-62204}, year = {1992}, abstract = {High- and low-IQ children in the first, third, and fifth grades performed two free-recall tasks: a sort-recall task with sets of categorically related pictures, and a class-recall task, with children recalling the current members of their school class. All children were deemed to be experts concerning the composition of their school class, but, unlike experts in other domains, had no special motivation associated with their expertise. Recall and clustering on both tasks were high. The high-IQ children performed better than low-IQ children only on the sort-recall task. IQ was significantly correlated with measures of performance on the sort-recall task but not on the class-recall task. The results reflect the fact that the memory benefits associated with being an expert (here, elimination of IQ effects) are related to the greater knowledge the expert possesses and not to factors of motivation.}, subject = {Psychologie}, language = {en} } @article{BlechertMeuleBuschetal.2014, author = {Blechert, Jens and Meule, Adrian and Busch, Niko A. and Ohla, Kathrin}, title = {Food-pics: an image database for experimental research on eating and appetite}, series = {Frontiers in Psychology}, volume = {5}, journal = {Frontiers in Psychology}, issn = {1664-1078}, doi = {10.3389/fpsyg.2014.00617}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-115987}, pages = {617}, year = {2014}, abstract = {Our current environment is characterized by the omnipresence of food cues. The sight and smell of real foods, but also graphically depictions of appetizing foods, can guide our eating behavior, for example, by eliciting food craving and influencing food choice. The relevance of visual food cues on human information processing has been demonstrated by a growing body of studies employing food images across the disciplines of psychology, medicine, and neuroscience. However, currently used food image sets vary considerably across laboratories and image characteristics (contrast, brightness, etc.) and food composition (calories, macronutrients, etc.) are often unspecified. These factors might have contributed to some of the inconsistencies of this research. To remedy this, we developed food-pics, a picture database comprising 568 food images and 315 non-food images along with detailed meta-data. A total of N = 1988 individuals with large variance in age and weight from German speaking countries and North America provided normative ratings of valence, arousal, palatability, desire to eat, recognizability and visual complexity. Furthermore, data on macronutrients (g), energy density (kcal), and physical image characteristics (color composition, contrast, brightness, size, complexity) are provided. The food-pics image database is freely available under the creative commons license with the hope that the set will facilitate standardization and comparability across studies and advance experimental research on the determinants of eating behavior. Read F}, language = {en} } @article{BollBartholomaeusPeteretal.2016, author = {Boll, Sabine and Bartholomaeus, Marie and Peter, Ulrike and Lupke, Ulrike and Gamer, Matthias}, title = {Attentional mechanisms of social perception are biased in social phobia}, series = {Journal of Anxiety Disorders}, volume = {40}, journal = {Journal of Anxiety Disorders}, doi = {10.1016/j.janxdis.2016.04.004}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-189046}, pages = {83-93}, year = {2016}, abstract = {Previous studies of social phobia have reported an increased vigilance to social threat cues but also an avoidance of socially relevant stimuli such as eye gaze. The primary aim of this study was to examine attentional mechanisms relevant for perceiving social cues by means of abnormalities in scanning of facial features in patients with social phobia. In two novel experimental paradigms, patients with social phobia and healthy controls matched on age, gender and education were compared regarding their gazing behavior towards facial cues. The first experiment was an emotion classification paradigm which allowed for differentiating reflexive attentional shifts from sustained attention towards diagnostically relevant facial features. In the second experiment, attentional orienting by gaze direction was assessed in a gaze-cueing paradigm in which non-predictive gaze cues shifted attention towards or away from subsequently presented targets. We found that patients as compared to controls reflexively oriented their attention more frequently towards the eyes of emotional faces in the emotion classification paradigm. This initial hypervigilance for the eye region was observed at very early attentional stages when faces were presented for 150 ms, and persisted when facial stimuli were shown for 3 s. Moreover, a delayed attentional orienting into the direction of eye gaze was observed in individuals with social phobia suggesting a differential time course of eye gaze processing in patients and controls. Our findings suggest that basic mechanisms of early attentional exploration of social cues are biased in social phobia and might contribute to the development and maintenance of the disorder.}, language = {en} } @article{BorkowskiSchneiderPressley1989, author = {Borkowski, John G. and Schneider, Wolfgang and Pressley, Michael}, title = {The challenges of teaching good information processing to learning disabled students}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-62117}, year = {1989}, abstract = {A MODEL of good information processing is sketched, describing how metacognitive knowledge influences strategy selection and use. Three factors pose particular problems for learning disabled students as they attempt to acquire metacognitive knowledge and to use study strategies productively: neurological impairments; deficiencies in general world knowledge; and negative beliefs, attitudes, and styles that limit self-efficacy. Creating an educational atmosphere that explicitly builds conceptual (domain-specific) knowledge and teaches positive beliefs about learning potential is essential in promoting metacognitively-oriented instruction.}, subject = {Psychologie}, language = {en} } @article{BoschetScherbaumPittig2022, author = {Boschet, Juliane M. and Scherbaum, Stefan and Pittig, Andre}, title = {Costly avoidance of Pavlovian fear stimuli and the temporal dynamics of its decision process}, series = {Scientific Reports}, volume = {12}, journal = {Scientific Reports}, number = {1}, doi = {10.1038/s41598-022-09931-1}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-301041}, year = {2022}, abstract = {Conflicts between avoiding feared stimuli versus approaching them for competing rewards are essential for functional behavior and anxious psychopathology. Yet, little is known about the underlying decision process. We examined approach-avoidance decisions and their temporal dynamics when avoiding Pavlovian fear stimuli conflicted with gaining rewards. First, a formerly neutral stimulus (CS+) was repeatedly paired with an aversive stimulus (US) to establish Pavlovian fear. Another stimulus (CS-) was never paired with the US. A control group received neutral tones instead of aversive USs. Next, in each of 324 trials, participants chose between a CS-/low reward and a CS+/high reward option. For the latter, probability of CS+ presentation (Pavlovian fear information) and reward magnitude (reward information) varied. Computer mouse movements were tracked to capture the decision dynamics. Although no more USs occurred, pronounced and persistent costly avoidance of the Pavlovian fear CS+ was found. Time-continuous multiple regression of movement trajectories revealed a stronger and faster impact of Pavlovian fear compared to reward information during decision-making. The impact of fear information, but not reward information, modestly decreased across trials. These findings suggest a persistently stronger weighting of fear compared to reward information during approach-avoidance decisions, which may facilitate the development of pathological avoidance.}, language = {en} } @inproceedings{BossertMeilerLaessleetal.1989, author = {Bossert, Sabine and Meiler, Caroline and Laessle, Reinhold and Ellgring, Heiner and Pirke, Karl-Martin}, title = {Responses to visual perception of food in eating disorders}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-58762}, year = {1989}, abstract = {No abstract available}, subject = {Psychologie}, language = {en} } @phdthesis{Botrel2018, author = {Botrel, Loic}, title = {Brain-computer interfaces (BCIs) based on sensorimotor rhythms - Evaluating practical interventions to improve their performance and reduce BCI inefficiency}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-168110}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2018}, abstract = {Brain computer interfaces based on sensorimotor rhythms modulation (SMR-BCIs) allow people to emit commands to an interface by imagining right hand, left hand or feet movements. The neurophysiological activation associated with those specific mental imageries can be measured by electroencephalography and detected by machine learning algorithms. Improvements for SMR-BCI accuracy in the last 30 years seem to have reached a limit. The currrent main issue with SMR-BCIs is that between 15\% to 30\% cannot use the BCI, called the "BCI inefficiency" issue. Alternatively to hardware and software improvements, investigating the individual characteristics of the BCI users has became an interesting approach to overcome BCI inefficiency. In this dissertation, I reviewed existing literature concerning the individual sources of variation in SMR-BCI accuracy and identified generic individual characteristics. In the empirical investigation, attention and motor dexterity predictors for SMR-BCI performance were implemented into a trainings that would manipulate those predictors and lead to higher SMR-BCI accuracy. Those predictors were identified by Hammer et al. (2012) as the ability to concentrate (associated with relaxation levels) and "mean error duration" in a two-hand visuo-motor coordination task (VMC). Prior to a SMR-BCI session, a total of n=154 participants in two locations took part of 23 min sessions of either Jacobson's Progressive Muscle Relaxation session (PMR), a VMC session, or a control group (CG). No effect of PMR or VMC manipulation was found, but the manipulation checks did not consistently confirm whether PMR had an effect of relaxation levels and VMC on "mean error duration". In this first study, correlations between relaxation levels or "mean error duration" and accuracy were found but not in both locations. A second study, involving n=39 participants intensified the training in four sessions on four consecutive days or either PMR, VMC or CG. The effect or manipulation was assessed for in terms of a causal relationship by using a PRE-POST study design. The manipulation checks of this second study validated the positive effect of training on both relaxation and "mean error duration". But the manipulation did not yield a specific effect on BCI accuracy. The predictors were not found again, displaying the instability of relaxation levels and "mean error duration" in being associated with BCI performance. An effect of time on BCI accuracy was found, and a correlation between State Mindfulness Scale and accuracy were reported. Results indicated that a short training of PMR or VMC were insufficient in increasing SMR-BCI accuracy. This study contrasted with studies succeeding in increasing SMR-BCI accuracy Tan et al. (2009, 2014), by the shortness of its training and the relaxation training that did not include mindfulness. It also contrasted by its manipulation checks and its comprehensive experimental approach that attempted to replicate existing predictors or correlates for SMR-BCI accuracy. The prediction of BCI accuracy by individual characteristics is receiving increased attention, but requires replication studies and a comprehensive approach, to contribute to the growing base of evidence of predictors for SMR-BCI accuracy. While short PMR and VMC trainings could not yield an effect on BCI performance, mindfulness meditation training might be beneficial for SMR-BCI accuracy. Moreover, it could be implemented for people in the locked-in-syndrome, allowing to reach the end-users that are the most in need for improvements in BCI performance.}, subject = {Gehirn-Computer-Schnittstelle}, language = {en} } @phdthesis{Breil2023, author = {Breil, Christina}, title = {Look at me and I will feel you: eye contact and social understandig}, doi = {10.25972/OPUS-27802}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-278021}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2023}, abstract = {One of the features that defines humans as extraordinarily social beings is their striking susceptibility to the gaze of others. The research reported in this dissertation was undertaken to advance our understanding of the role of gaze cues in low-level attentional and higher-order cognitive processes. In particular, effects of gaze were examined with regard to three aspects of human cognition: (1) social attention, (2) social interaction and (3) social understanding. Chapter 1 consists of three manuscripts that investigate the boundary conditions of attention capture by direct gaze and how gaze direction is integrated with facial context information. Manuscript 1 and 2 suggest two necessary requirements for attention capture by direct gaze: a meaningful holistic facial context and sharp foveal vision, respectively. Manuscript 3 shows approach/avoidance-congruency effects between gaze direction and emotion expression on attention. Chapter 2 of this dissertation explores the role of gaze in more naturalistic social scenarios. Manuscript 4 demonstrates that gaze behavior during a conversation shapes our perception of another person. Manuscript 5 builds on these findings by showing that these perceptions define our willingness to act in a prosocial way towards our interaction partner. Finally, chapter 3 adopts a broader perspective on social cognition research with a special focus on methodological aspects. Manuscript 6 is a review highlighting the significance of methodological aspects in social cognition research and stressing the importance of sophisticated decisions on task and stimulus materials. Manuscript 7 introduces a new instrument for the assessment of social understanding in adolescents. Initial application in a young sample group indicates that an understanding of another person's mental states is a capacity that is still developing throughout adolescence. Both manuscripts of this final chapter include eye tracking data that suggest a relationship between gaze behavior and social understanding, a finding that further emphasizes the complex and multifaceted nature of social cognition. I conclude from the findings of this dissertation that research can benefit from adopting a broad view in terms of methodological as well as temporal aspects in order to capture human social cognition in its entirety.}, subject = {Blick}, language = {en} } @article{BreilBoeckler2020, author = {Breil, Christina and B{\"o}ckler, Anne}, title = {The Lens Shapes the View: on Task Dependency in ToM Research}, series = {Current Behavioral Neuroscience Reports}, volume = {7}, journal = {Current Behavioral Neuroscience Reports}, doi = {10.1007/s40473-020-00205-6}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-232646}, pages = {41-50}, year = {2020}, abstract = {Purpose of Review This article provides an overview of current findings on Theory of Mind (ToM) in human children and adults and highlights the relationship between task specifications and their outcome in socio-cognitive research. Recent Findings ToM, the capacity to reason about and infer others' mental states, develops progressively throughout childhood—the exact time course is still a matter of debate. Neuroimaging studies indicate the involvement of a widespread neuronal network during mentalizing, suggesting that ToM is a multifaceted process. Accordingly, the tasks and trainings that currently exist to investigate and enhance ToM are heterogeneous, and the outcomes largely depend on the paradigm that was used. Summary We argue for the implementation of multiple-task batteries in the assessment of socio-cognitive abilities. Decisions for a particular paradigm need to be carefully considered and justified. We want to emphasize the importance of targeted research on the relationship between task specifications and outcomes.}, language = {en} } @article{BreilHuesteggeBoeckler2022, author = {Breil, Christina and Huestegge, Lynn and B{\"o}ckler, Anne}, title = {From eye to arrow: Attention capture by direct gaze requires more than just the eyes}, series = {Attention, Perception \& Psychophysics}, volume = {84}, journal = {Attention, Perception \& Psychophysics}, number = {1}, issn = {1943-393X}, doi = {10.3758/s13414-021-02382-2}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-273206}, pages = {64-75}, year = {2022}, abstract = {Human attention is strongly attracted by direct gaze and sudden onset motion. The sudden direct-gaze effect refers to the processing advantage for targets appearing on peripheral faces that suddenly establish eye contact. Here, we investigate the necessity of social information for attention capture by (sudden onset) ostensive cues. Six experiments involving 204 participants applied (1) naturalistic faces, (2) arrows, (3) schematic eyes, (4) naturalistic eyes, or schematic facial configurations (5) without or (6) with head turn to an attention-capture paradigm. Trials started with two stimuli oriented towards the observer and two stimuli pointing into the periphery. Simultaneous to target presentation, one direct stimulus changed to averted and one averted stimulus changed to direct, yielding a 2 × 2 factorial design with direction and motion cues being absent or present. We replicated the (sudden) direct-gaze effect for photographic faces, but found no corresponding effects in Experiments 2-6. Hence, a holistic and socially meaningful facial context seems vital for attention capture by direct gaze. STATEMENT OF SIGNIFICANCE: The present study highlights the significance of context information for social attention. Our findings demonstrate that the direct-gaze effect, that is, the prioritization of direct gaze over averted gaze, critically relies on the presentation of a meaningful holistic and naturalistic facial context. This pattern of results is evidence in favor of early effects of surrounding social information on attention capture by direct gaze.}, language = {en} } @article{BreilKanskePittigetal.2021, author = {Breil, Christina and Kanske, Philipp and Pittig, Roxana and B{\"o}ckler, Anne}, title = {A revised instrument for the assessment of empathy and Theory of Mind in adolescents: Introducing the EmpaToM-Y}, series = {Behavior Research Methods}, volume = {53}, journal = {Behavior Research Methods}, doi = {10.3758/s13428-021-01589-3}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-302877}, pages = {2487-2501}, year = {2021}, abstract = {Empathy and Theory of Mind (ToM) are two core components of social understanding. The EmpaToM is a validated social video task that allows for independent manipulation and assessment of the two capacities. First applications revealed that empathy and ToM are dissociable constructs on a neuronal as well as on a behavioral level. As the EmpaToM has been designed for the assessment of social understanding in adults, it has a high degree of complexity and comprises topics that are inadequate for minors. For this reason, we designed a new version of the EmpaToM that is especially suited to measure empathy and ToM in youths. In experiment 1, we successfully validated the EmpaToM-Y on the original EmpaToM in an adult sample (N = 61), revealing a similar pattern of results across tasks and strong correlations of all constructs. As intended, the performance measure for ToM and the control condition of the EmpaToM-Y showed reduced difficulty. In experiment 2, we tested the feasibility of the EmpaToM-Y in a group of teenagers (N = 36). Results indicate a reliable empathy induction and higher demands of ToM questions for adolescents. We provide a promising task for future research targeting inter-individual variability of socio-cognitive and socio-affective capacities as well as their precursors and outcomes in healthy minors and clinical populations.}, language = {en} } @unpublished{BrychHaendel2020, author = {Brych, Mareike and H{\"a}ndel, Barbara}, title = {Disentangling top-down and bottom-up influences on blinks in the visual and auditory domain}, series = {International Journal of Psychophysiology}, journal = {International Journal of Psychophysiology}, issn = {1872-7697}, doi = {10.1016/j.ijpsycho.2020.11.002}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-246590}, year = {2020}, abstract = {Sensory input as well as cognitive factors can drive the modulation of blinking. Our aim was to dissociate sensory driven bottom-up from cognitive top-down influences on blinking behavior and compare these influences between the auditory and the visual domain. Using an oddball paradigm, we found a significant pre-stimulus decrease in blink probability for visual input compared to auditory input. Sensory input further led to an early post-stimulus blink increase in both modalities if a task demanded attention to the input. Only visual input caused a pronounced early increase without a task. In case of a target or the omission of a stimulus (as compared to standard input), an additional late increase in blink rate was found in the auditory and visual domain. This suggests that blink modulation must be based on the interpretation of the input, but does not need any sensory input at all to occur. Our results show a complex modulation of blinking based on top-down factors such as prediction and attention in addition to sensory-based influences. The magnitude of the modulation is mainly influenced by general attentional demands, while the latency of this modulation allows to dissociate general from specific top-down influences that are independent of the sensory domain.}, language = {en} } @article{BrychHaendelRiechelmannetal.2021, author = {Brych, Mareike and H{\"a}ndel, Barbara F. and Riechelmann, Eva and Pieczykolan, Aleksandra and Huestegge, Lynn}, title = {Effects of vocal demands on pupil dilation}, series = {Psychophysiology}, volume = {58}, journal = {Psychophysiology}, number = {2}, doi = {10.1111/psyp.13729}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-224425}, year = {2021}, abstract = {Pupil dilation is known to be affected by a variety of factors, including physical (e.g., light) and cognitive sources of influence (e.g., mental load due to working memory demands, stimulus/response competition etc.). In the present experiment, we tested the extent to which vocal demands (speaking) can affect pupil dilation. Based on corresponding preliminary evidence found in a reanalysis of an existing data set from our lab, we setup a new experiment that systematically investigated vocal response-related effects compared to mere jaw/lip movement and button press responses. Conditions changed on a trial-by-trial basis while participants were instructed to keep fixating a central cross on a screen throughout. In line with our prediction (and previous observation), speaking caused the pupils to dilate strongest, followed by nonvocal movements and finally a baseline condition without any vocal or muscular demands. An additional analysis of blink rates showed no difference in blink frequency between vocal and baseline conditions, but different blink dynamics. Finally, simultaneously recorded electromyographic activity showed that muscle activity may contribute to some (but not all) aspects of the observed effects on pupil size. The results are discussed in the context of other recent research indicating effects of perceived (instead of executed) vocal action on pupil dynamics.}, language = {en} } @phdthesis{Brych2022, author = {Brych, Mareike Kimberly}, title = {How movements and cognition interact: An investigation of spontaneous blinks}, doi = {10.25972/OPUS-26737}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-267376}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2022}, abstract = {During natural behavior, cognitive processes constantly coincide with body movements such as head or eye movements or blinks. However, during experimental investigations of cognitive processes, movements are often highly restricted which is rather unnatural. In order to improve our understanding of natural behavior, this thesis investigates the interaction between cognition and movements by focusing on spontaneous blinks, which naturally interact with other body movements. Spontaneous blinks are inevitably connected to vision as they shut out incoming visual information. Both sensory-based and cognitive factors, for example, stimulus occurrence and evaluation, were reported to influence blink behavior. Our first study investigated if such influences are comparable for visual and non-visual input. The chosen experimental design allowed dissociating sensory-driven and cognitive influences, which then could be compared between the visual and auditory domain. Our results show that blinks are more strongly modulated during passive observation of visual input compared to auditory input. This modulation is however enhanced for both input modalities by an increased attentional demand. In addition, the cognitively defined meaning of a stimulus changes blink latency independent of the sensory domain. Overall, our findings show that spontaneous blinks and cognitive processes are linked beyond vision. Moreover, the underlying cognitive processes that influence blinks are largely the same across different sensory input indicating that blinks are profoundly integrated into our system. When investigating natural behavior, it is important to consider that movements rarely occur in isolation, but are executed side by side. As these movements interact and have a link to cognitive processes, the complexity of our system increases. In order to take this complexity into account, the second part of the experimental research focused on movement interactions, more specifically on the interactions between blinks, pupil size and speaking. Our results reveal that speech-related motor activity increases blink rate and pupil size as well as modulates blink timing. This is in line with previous research that described a relation between different body and eye movements. Importantly, each bodily-induced change in eye movements affects visual information intake. Therefore, different movements can be tightly linked to perceptual processes through complex interactions. Altogether, the work of this thesis provides rich evidence that movements and cognitive processes are deeply intertwined. Therefore, movements should be seen as an integral part of our system. Taking the relevance of movements and their interactions into account during experimental investigations is necessary in order to reveal a more realistic and complete picture of human natural behavior.}, subject = {Kognition}, language = {en} } @article{BrychMuraliHaendel2021, author = {Brych, Mareike and Murali, Supriya and H{\"a}ndel, Barbara}, title = {The Role of Blinks, Microsaccades and their Retinal Consequences in Bistable Motion Perception}, series = {Frontiers in Psychology}, volume = {12}, journal = {Frontiers in Psychology}, issn = {1664-1078}, doi = {10.3389/fpsyg.2021.647256}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-235217}, year = {2021}, abstract = {Eye-related movements such as blinks and microsaccades are modulated during bistable perceptual tasks. However, if they play an active role during internal perceptual switches is not known. We conducted two experiments involving an ambiguous plaid stimulus, wherein participants were asked to continuously report their percept, which could consist of either unidirectional coherent or bidirectional component movement. Our main results show that blinks and microsaccades did not facilitate perceptual switches. On the contrary, a reduction in eye movements preceded the perceptual switch. Blanks, on the other hand, thought to mimic the retinal consequences of a blink, consistently led to a switch. Through the timing of the blank-introduced perceptual change, we were able to estimate the delay between the internal switch and the response. This delay further allowed us to evaluate that the reduction in blink probability co-occurred with the internal perceptual switch. Additionally, our results indicate that distinct internal processes underlie the switch to coherent vs. component percept. Blanks exclusively facilitated a switch to the coherent percept, and only the switch to coherent percept was followed by an increase in blink rate. In a second study, we largely replicated the findings and included a microsaccade analysis. Microsaccades only showed a weak relation with perceptual switches, but their direction was correlated with the perceived motion direction. Nevertheless, our data suggests an interaction between microsaccades and blinks by showing that microsaccades were differently modulated around blinks compared with blanks. This study shows that a reduction in eye movements precedes internal perceptual switches indicating that the rate of blinks can set the stage for a reinterpretation of sensory input. While a perceptual switch based on changed sensory input usually leads to an increase in blink rate, such an increase was only present after the perceptual switch to coherent motion but absent after the switch to component percept. This provides evidence of different underlying mechanism or internal consequence of the two perceptual switches and suggests that blinks can uncover differences in internal percept-related processes that are not evident from the percept itself.}, language = {en} } @article{BoecklerRennertRaettig2021, author = {B{\"o}ckler, Anne and Rennert, Annika and Raettig, Tim}, title = {Stranger, Lover, Friend?}, series = {Social Psychology}, volume = {52}, journal = {Social Psychology}, number = {3}, issn = {1864-9335}, doi = {10.1027/1864-9335/a000446}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-238721}, pages = {173-184}, year = {2021}, abstract = {Social exclusion, even from minimal game-based interactions, induces negative consequences. We investigated whether the nature of the relationship with the excluder modulates the effects of ostracism. Participants played a virtual ball-tossing game with a stranger and a friend (friend condition) or a stranger and their romantic partner (partner condition) while being fully included, fully excluded, excluded only by the stranger, or excluded only by their close other. Replicating previous findings, full exclusion impaired participants' basic-need satisfaction and relationship evaluation most severely. While the degree of exclusion mattered, the relationship to the excluder did not: Classic null hypothesis testing and Bayesian statistics showed no modulation of ostracism effects depending on whether participants were excluded by a stranger, a friend, or their partner.}, language = {en} } @phdthesis{Campbell2015, author = {Campbell, Marlen Jamie-Lee}, title = {Organizational cultures' impact on employees' corruption}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-123251}, school = {Universit{\"a}t W{\"u}rzburg}, pages = {197}, year = {2015}, abstract = {Although many researchers refer to organizational culture as the key to explain employees' organizational corruption (= corruption on behalf of the organization), literature lacks systematic empirical evidence. Through a mixed-method approach this research tries to shed some first lights on this issue with the questions: what characteristics describe an organizational culture that promotes employees' corruption? Does a certain type of organizational culture shape a positive attitude towards organizational corruption? Does organizational culture differ in its impact on different types of corruption? Does organizational culture interact with employees' sex to promote employees' corruption? And, is there a main effect of sex on corruption? A qualitative study investigates the characteristics of a corrupt organizational culture in both general and in particular for managers and employees (Study 1). 14 experts of different occupations were asked about underlying assumptions, values, and norms of a corrupt organizational culture coding the frequency and relationship of their answers. The results showed specific underlying assumptions, values, and norms that were shared by the interviewees and provide first insights into their interrelatedness. In addition, the quantitative field survey (Study 2) analyzed if a corrupt organizational culture shapes a positive attitude towards organizational corruption and if both tangible rewards and lax control mechanism mediate this impact. 131 participants answered questionnaires about their perceived competition in their industry, tangible rewards, lax control mechanism, and their attitude towards both gifting and bribery. Results showed that lax control mechanism (and for gifting also tangible rewards) mediated the positive impact of a corrupt organizational culture on organizational corruption. In addition, men and women did not differ in their attitude towards organizational corruption in a corrupt organizational culture. Finally a web-based experiment investigates if organizational culture shapes employees' corruption (Study 3). In addition this approach also covers if the impact of organizational culture on corruption depends on the type of corruption (organizational corruption vs. counterproductive), and if employees' sex influence corruption and if there is an interaction of organizational culture and sex on employees' corruption. 563 participants had to decide whether they engage in corruption. Although a corrupt organizational culture raises both types of corruption, there was neither a notable main effect of sex nor a high impact interaction effect of both on both types of corruption. Thus, aspects of a corrupt organizational culture seem to influence employees' corruption.}, subject = {Korruption}, language = {en} } @article{CaoChenHaendel2020, author = {Cao, Liyu and Chen, Xinyu and Haendel, Barbara F.}, title = {Overground Walking Decreases Alpha Activity and Entrains Eye Movements in Humans}, series = {Frontiers in Human Neuroscience}, volume = {14}, journal = {Frontiers in Human Neuroscience}, issn = {1662-5161}, doi = {10.3389/fnhum.2020.561755}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-219872}, year = {2020}, abstract = {Experiments in animal models have shown that running increases neuronal activity in early visual areas in light as well as in darkness. This suggests that visual processing is influenced by locomotion independent of visual input. Combining mobile electroencephalography, motion- and eye-tracking, we investigated the influence of overground free walking on cortical alpha activity (~10 Hz) and eye movements in healthy humans. Alpha activity has been considered a valuable marker of inhibition of sensory processing and shown to negatively correlate with neuronal firing rates. We found that walking led to a decrease in alpha activity over occipital cortex compared to standing. This decrease was present during walking in darkness as well as during light. Importantly, eye movements could not explain the change in alpha activity. Nevertheless, we found that walking and eye related movements were linked. While the blink rate increased with increasing walking speed independent of light or darkness, saccade rate was only significantly linked to walking speed in the light. Pupil size, on the other hand, was larger during darkness than during light, but only showed a modulation by walking in darkness. Analyzing the effect of walking with respect to the stride cycle, we further found that blinks and saccades preferentially occurred during the double support phase of walking. Alpha power, as shown previously, was lower during the swing phase than during the double support phase. We however could exclude the possibility that the alpha modulation was introduced by a walking movement induced change in electrode impedance. Overall, our work indicates that the human visual system is influenced by the current locomotion state of the body. This influence affects eye movement pattern as well as neuronal activity in sensory areas and might form part of an implicit strategy to optimally extract sensory information during locomotion.}, language = {en} } @article{CaoSteinbornHaendel2021, author = {Cao, Liyu and Steinborn, Michael B. and Haendel, Barbara F.}, title = {Delusional thinking and action binding in healthy individuals}, series = {Scientific Reports}, volume = {11}, journal = {Scientific Reports}, number = {1}, doi = {10.1038/s41598-021-97977-y}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-264707}, year = {2021}, abstract = {Action binding is the effect that the perceived time of an action is shifted towards the action related feedback. A much larger action binding effect in schizophrenia compared to normal controls has been shown, which might be due to positive symptoms like delusions. Here we investigated the relationship between delusional thinking and action binding in healthy individuals, predicting a positive correlation between them. The action binding effect was evaluated by comparing the perceived time of a keypress between an operant (keypress triggering a sound) and a baseline condition (keypress alone), with a novel testing method that massively improved the precision of the subjective timing measurement. A positive correlation was found between the tendency of delusional thinking (measured by the 21-item Peters et al. delusions inventory) and action binding across participants after controlling for the effect of testing order between operant and baseline conditions. The results indicate that delusional thinking in particular influences action time perception and support the notion of a continuous distribution of schizotypal traits with normal controls at one end and clinical patients at the other end.}, language = {en} } @article{CaoSteinbornKundeetal.2020, author = {Cao, Liyu and Steinborn, Michael and Kunde, Wilfried and Haendel, Barbara}, title = {Action force modulates action binding: evidence for a multisensory information integration explanation}, series = {Experimental Brain Research}, volume = {238}, journal = {Experimental Brain Research}, issn = {0014-4819}, doi = {10.1007/s00221-020-05861-4}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-232534}, pages = {2019-2029}, year = {2020}, abstract = {Action binding refers to the observation that the perceived time of an action (e.g., a keypress) is shifted towards the distal sensory feedback (usually a sound) triggered by that action. Surprisingly, the role of somatosensory feedback for this phe-nomenon has been largely ignored. We fill this gap by showing that the somatosensory feedback, indexed by keypress peak force, is functional in judging keypress time. Specifically, the strength of somatosensory feedback is positively correlated with reported keypress time when the keypress is not associated with an auditory feedback and negatively correlated when the keypress triggers an auditory feedback. The result is consistent with the view that the reported keypress time is shaped by sensory information from different modalities. Moreover, individual differences in action binding can be explained by a sensory information weighting between somatosensory and auditory feedback. At the group level, increasing the strength of somatosensory feedback can decrease action binding to a level not being detected statistically. Therefore, a multisensory information integration account (between somatosensory and auditory inputs) explains action binding at both a group level and an individual level.}, language = {en} } @article{CarrKurtzSchneideretal.1989, author = {Carr, Martha and Kurtz, Beth E. and Schneider, Wolfgang and Turner, Lisa A. and Borkowski, John G.}, title = {Strategy acquisition and transfer among American and German children: Environmental influences on metacognitive development}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-62082}, year = {1989}, abstract = {This study explored the differential effects of strategy training on German and American elementaryschool children and assessed the role of parents in the development of their children's strategic behavior and metacognition. 184 German and 161 American children were pretested on memory and metamemory tasks. Children were then assigned to either an organizational strategy training condition or a control condition. All children were tested on the maintenance and far-transfer of the strategy and task-related metamemory 1 week following training. Parents completed questionnaires about strategy instruction in the home. Strategy maintenance and metacognition were reassessed 6 months following training. German children were more strategic than American children. Instructed children performed better than control children. German parents reported more instruction of strategies in the home. These data suggest that formal education is responsible for aspects of cognitive development that have sometimes been viewed as a function of age.}, subject = {Psychologie}, language = {en} } @article{CarrSchneider1991, author = {Carr, Martha and Schneider, Wolfgang}, title = {Long-term maintenance of organizational strategies in kindergarten children}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-62157}, year = {1991}, abstract = {The goal of the present study was to determine whether 4- and 5-year-old kindergarten children could be trained to maintain an organizational strategy over 2- and 8 week periods through an elaborate training program. A second goal was to assess the effects of the training program on strategy awareness. Twenty-eight kindergarten children were pretested on two sort-recall tasks and their awareness of the use of the clustering strategy was assessed through a protocol type procedure. Half the children received seven half-hour sessions of individual training in the clustering strategy and half the children participated in a control group. Both groups were post-tested on two sort-recall tasks 2 weeks following training and again 8 weeks following training. Strategy awareness, as measured by verbal protocol, was assessed at both post-test points. The elaborate strategy training program was successful in inducing short- and long-term strategy maintenance of the clustering strategy. Trained children's clustering during sorting and clustering during recall was consistently related to the amount of items correctly recalled. No differences in strategy awareness were found. These findings demonstrate that the elaborate training procedure used in this study can be a very effective memory technique for young kindergarten children.}, subject = {Psychologie}, language = {en} } @article{CheethamWuPaulietal.2015, author = {Cheetham, Marcus and Wu, Lingdan and Pauli, Paul and Jancke, Lutz}, title = {Arousal, valence, and the uncanny valley: psychophysiological and self-report findings}, series = {Frontiers in Psychology}, volume = {6}, journal = {Frontiers in Psychology}, number = {981}, doi = {10.3389/fpsyg.2015.00981}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-151519}, year = {2015}, abstract = {The main prediction of the Uncanny Valley Hypothesis (UVH) is that observation of humanlike characters that are difficult to distinguish from the human counterpart will evoke a state of negative affect. Well-established electrophysiological [late positive potential (LPP) and facial electromyography (EMG)] and self-report [Self-Assessment Manikin (SAM)] indices of valence and arousal, i.e., the primary orthogonal dimensions of affective experience, were used to test this prediction by examining affective experience in response to categorically ambiguous compared with unambiguous avatar and human faces (N = 30). LPP and EMG provided direct psychophysiological indices of affective state during passive observation and the SAM provided self-reported indices of affective state during explicit cognitive evaluation of static facial stimuli. The faces were drawn from well-controlled morph continua representing the UVH' dimension of human likeness (DHL). The results provide no support for the notion that category ambiguity along the DHL is specifically associated with enhanced experience of negative affect. On the contrary, the LPP and SAM-based measures of arousal and valence indicated a general increase in negative affective state (i.e., enhanced arousal and negative valence) with greater morph distance from the human end of the DHL. A second sample (N = 30) produced the same finding, using an ad hoc self-rating scale of feelings of familiarity, i.e., an oft-used measure of affective experience along the UVH' familiarity dimension. In conclusion, this multi-method approach using well-validated psychophysiological and self-rating indices of arousal and valence rejects for passive observation and for explicit affective evaluation of static faces the main prediction of the UVH.}, language = {en} } @phdthesis{Chen2024, author = {Chen, Xinyu}, title = {How natural walking changes occipital alpha oscillations and concurrently modulates cognitive processes}, doi = {10.25972/OPUS-35295}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-352958}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2024}, abstract = {Humans actively interact with the world through a wide range of body movements. To understand human cognition in its natural state, we need to incorporate ecologically relevant body movement into our account. One fundamental body movement during daily life is natural walking. Despite its ubiquity, the impact of natural walking on brain activity and cognition has remained a realm underexplored. In electrophysiology, previous studies have shown a robust reduction of ongoing alpha power in the parieto-occipital cortex during body movements. However, what causes the reduction of ongoing alpha, namely whether this is due to body movement or prevalent sensory input changes, was unknown. To clarify this, study 1 was performed to test if the alpha reduction is dependent on visual input. I compared the resting state alpha power during natural walking and standing, in both light and darkness. The results showed that natural walking led to decreased alpha activity over the occipital cortex compared to standing, regardless of the lighting condition. This suggests that the movement-induced modulation of occipital alpha activity is not driven by visual input changes during walking. I argue that the observed alpha power reduction reflects a change in the state of the subject based on disinhibition induced by walking. Accordingly, natural walking might enhance visual processing and other cognitive processes that involve occipital cortical activity. I first tested this hypothesis in vision. Study 2 was performed to examine the possible effects of natural walking across visual processing stages by assessing various neural markers during different movement states. The findings revealed an amplified early visual response, while a later visual response remain unaffected. A follow-up study 3 replicated the walking-induced enhancement of the early visual evoked potential and showed that the enhancement was dependent on specific stimulus-related parameters (eccentricity, laterality, distractor presence). Importantly, the results provided evidence that the enhanced early visual responses are indeed linked to the modulation of ongoing occipital alpha power. Walking also modulated the stimulus-induced alpha power. Specifically, it showed that when the target appeared in the fovea area without a distractor, walking exhibited a significantly reduced modulation of alpha power, and showed the largest difference to standing condition. This effect of eccentricity indicates that during later visual processing stages, the visual input in the fovea area is less processed than in peripheral areas while walking. The two visual studies showed that walking leads to an enhancement in temporally early visual processes which can be predicted by the walking-induced change in ongoing alpha oscillation likely marking disinhibition. However, while walking affects neural markers of early sensory processes, it does not necessarily lead to a change in the behavioural outcome of a sensory task. The two visual studies suggested that the behavioural outcome seems to be mainly based on later processing stages. To test the effects of walking outside the visual domain, I turned to audition in study 4. I investigated the influence of walking in a particular path vs. simply stepping on auditory processing. Specifically, the study tested whether enhanced processing due to natural walking can be found in primary auditory brain activity and whether the processing preferences are dependent on the walking path. In addition, I tested whether the changed spatial processing that was reported in previous visual studies can be seen in the auditory domain. The results showed enhanced sensory processing due to walking in the auditory domain, which was again linked to the modulation of occipital alpha oscillation. The auditory processing was further dependent on the walking path. Additionally, enhanced peripheral sensory processing, as found in vision, was also present in audition. The findings outside vision supported the idea of natural walking affecting cognition in a rather general way. Therefore in my study 5, I examined the effect of natural walking on higher cognitive processing, namely divergent thinking, and its correlation with the modulation of ongoing alpha oscillation. I analyzed alpha oscillations and behavioural performance during restricted and unrestricted movement conditions while subjects completed a Guilford's alternate uses test. The results showed that natural walking, as well as missing body restriction, reduces the occipital alpha ongoing power independent of the task phase which goes along with higher test scores. The occipital alpha power reduction can therefore be an indicator of a changed state that allows improved higher cognitive processes. In summary, the research presented in this thesis highlights that natural walking can change different processes in the visual and auditory domain as well as higher cognitive processes. The effect can be attributed to the movement of natural walking itself rather than to changes in sensory input during walking. The results further indicate that the walking-induced modulation of ongoing occipital alpha oscillations drives the cognitive effects. We therefore suggest that walking changes the inhibitory state which can influence awareness and attention. Such a mechanism could facilitate an adaptive enhancement in cognitive processes and thereby optimize movement-related behaviour such as navigation.}, subject = {Walking}, language = {en} } @article{CitronAbugaberHerbert2016, author = {Citron, Francesca M. M. and Abugaber, David and Herbert, Cornelia}, title = {Approach and Withdrawal Tendencies during Written Word Processing: Effects of Task, Emotional Valence, and Emotional Arousal}, series = {frontiers in Psychology}, volume = {6}, journal = {frontiers in Psychology}, number = {1935}, doi = {10.3389/fpsyg.2015.01935}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-165318}, year = {2016}, abstract = {The affective dimensions of emotional valence and emotional arousal affect processing of verbal and pictorial stimuli. Traditional emotional theories assume a linear relationship between these dimensions, with valence determining the direction of a behavior (approach vs. withdrawal) and arousal its intensity or strength. In contrast, according to the valence-arousal conflict theory, both dimensions are interactively related: positive valence and low arousal (PL) are associated with an implicit tendency to approach a stimulus, whereas negative valence and high arousal (NH) are associated with withdrawal. Hence, positive, high-arousal (PH) and negative, low-arousal (NL) stimuli elicit conflicting action tendencies. By extending previous research that used several tasks and methods, the present study investigated whether and how emotional valence and arousal affect subjective approach vs. withdrawal tendencies toward emotional words during two novel tasks. In Study 1, participants had to decide whether they would approach or withdraw from concepts expressed by written words. In Studies 2 and 3 participants had to respond to each word by pressing one of two keys labeled with an arrow pointing upward or downward. Across experiments, positive and negative words, high or low in arousal, were presented. In Study 1 (explicit task), in line with the valence-arousal conflict theory, PH and NL words were responded to more slowly than PL and NH words. In addition, participants decided to approach positive words more often than negative words. In Studies 2 and 3, participants responded faster to positive than negative words, irrespective of their level of arousal. Furthermore, positive words were significantly more often associated with "up" responses than negative words, thus supporting the existence of implicit associations between stimulus valence and response coding (positive is up and negative is down). Hence, in contexts in which participants' spontaneous responses are based on implicit associations between stimulus valence and response, there is no influence of arousal. In line with the valence-arousal conflict theory, arousal seems to affect participants' approach-withdrawal tendencies only when such tendencies are made explicit by the task, and a minimal degree of processing depth is required.}, language = {en} } @article{ConzelmannReifJacobetal.2012, author = {Conzelmann, Annette and Reif, Andreas and Jacob, Christian and Weyers, Peter and Lesch, Klaus-Peter and Lutz, Beat and Pauli, Paul}, title = {A polymorphism in the gene of the endocannabinoid-degrading enzyme FAAH (FAAH C385A) is associated with emotional-motivational reactivity}, series = {Psychopharmacology}, volume = {224}, journal = {Psychopharmacology}, number = {4}, doi = {10.1007/s00213-012-2785-y}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-126845}, pages = {573-579}, year = {2012}, abstract = {RATIONALE: The endocannabinoid (eCB) system is implicated in several psychiatric disorders. Investigating emotional-motivational dysfunctions as underlying mechanisms, a study in humans revealed that in the C385A polymorphism of the fatty acid amide hydrolase (FAAH), the degrading enzyme of the eCB anandamide (AEA), A carriers, who are characterized by increased signaling of AEA as compared to C/C carriers, exhibited reduced brain reactivity towards unpleasant faces and enhanced reactivity towards reward. However, the association of eCB system with emotional-motivational reactivity is complex and bidirectional due to upcoming compensatory processes. OBJECTIVES: Therefore, we further investigated the relationship of the FAAH polymorphism and emotional-motivational reactivity in humans. METHODS: We assessed the affect-modulated startle, and ratings of valence and arousal in response to higher arousing pleasant, neutral, and unpleasant pictures in 67 FAAH C385A C/C carriers and 45 A carriers. RESULTS: Contrarily to the previous functional MRI study, A carriers compared to C/C carriers exhibited an increased startle potentiation and therefore emotional responsiveness towards unpleasant picture stimuli and reduced startle inhibition indicating reduced emotional reactivity in response to pleasant pictures, while both groups did not differ in ratings of arousal and valence. CONCLUSIONS: Our findings emphasize the bidirectionality and thorough examination of the eCB system's impact on emotional reactivity as a central endophenotype underlying various psychiatric disorders.}, language = {en} } @phdthesis{Cronje2024, author = {Cronj{\´e}, Johrine}, title = {Trust towards Virtual Humans in Immersive Virtual Reality and Influencing Factors}, doi = {10.25972/OPUS-34814}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-348143}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2024}, abstract = {Virtual humans (VHs) hold immense potential for collaboration in social virtual reality (VR). As VR technology advances, it's vital to assess the psychological effects on VH trust and user privacy to build meaningful social interactions in VR. In social VR, users must be able to trust the VHs they interact with as they navigate through socio-cultural activities. The evaluation of trustworthiness in VHs profoundly impacts interaction quality and user willingness to engage. Conversely, untrustworthy VHs can harm user experiences, privacy, and VR engagement. To address this, we conducted immersive VR studies, exploring how psychological factors influence user's VH trust evaluation under various psychological conditions. This research is pivotal for developing strategies to enhance user privacy, establish secure VR environments, and create a foundation of trust that supports immersive socio-cultural experiences in VR. To date, there are no established interpersonal trust measurement tools specifically for VHs in VR. In study 1 (the familiarity study) of the current thesis the VR-adjusted version of the social conditioned place preference paradigm (SCPP) by Kiser et al., (2022) was identified as a potential trust measurement tool. We tested whether the familiarity of a VH influenced trust as measured with the SCPP paradigm and other self-defined outcome measures, in a Computer Augmented Virtual Environment (CAVE). The CAVE is a VR system that combines immersive VR with real-world elements. It consists of a room-sized space where the walls are used as projection screens to display virtual scenes and objects. In this within - subject design (n = 20), half of the participants were familiarized with one VH and tasked to explore and interact in a realistic looking virtual art museum environment. The participant's evaluation of the VH's trustworthiness was measured as well as their subsequent trust behaviours. Results revealed no significant differences in the evaluation of the VH's trustworthiness nor any behavioural differences between conditions. The findings of the impact of a VH's familiarity on trust is inconclusive due to the major limitations of the paradigm. We concluded that the SCPP paradigm needs further validation and the proposed proxies of trust need to be re-evaluated. The findings were considered in the following study. The virtual maze paradigm design of Hale, (2018) was identified as a potential trust measurement tool, however several limitations are associated with its use to measure trust in VR. In study 2 (a validation study), improvements were made to the virtual maze paradigm of Hale, (2018) and a variant of this paradigm was implemented. We conducted a validation study with 70 participants in a between-subject design with VH trustworthiness as the between-subject factor. Participants wore a head-mounted display (HMD), to deliver an immersive VR experience. In our version of the virtual maze, it was the task of the users (the trustors) to navigate through a maze in VR, where they could interact with a VH (the trustee). They could choose to ask for advice and follow the advice from the VH if they wanted to. The number of times participants asked and followed advice and the time it took to respond to the given advice served as behavioural proxies/measures of trust. The two conditions (trustworthy vs. untrustworthy) did not differ in the content of the advice but in the appearance, tone of voice and engagement of the trustees (allegedly an avatar controlled by other participants). Results indicated that the experimental manipulation was successful, as participants rated the VH as more trustworthy in the trustworthy condition compared with the VH in the untrustworthy condition. Importantly, this manipulation affected the trust behaviour of participants, who, in the trustworthy condition, asked for advice and followed advice more often, indicating that the paradigm is sensitive to differences in VH's trustworthiness. Thus, our paradigm can be used to measure differences in interpersonal trust towards VHs and may serve as a valuable research tool for researchers who study trust in VR. Therefore, study 2 fills the gap in the literature, for an interpersonal trust measurement tool specifically for VHs in VR. Two experimental studies, with a sample size of 50 participants each, utilized the virtual maze paradigm where participants entered 12 rooms under different conditions. We examined the influence of cognitive load (CL) on trust towards VH in VR in study 3 (Cognitive load study), and the influence of emotional affect (Emotional affect study) on trust towards VH in VR in study 4 (EA study). In both studies, we assessed participant's evaluation of a VH's trustworthiness, along with three behavioural indicators of trust in the maze task: 1) frequency of advice asked, 2) frequency of advice followed, and 3) the time taken by participants to execute the received advice. In study 3, the CL was manipulated with the auditory 1-back task in the high cognitive load condition (HCL). In study 4, the Autobiographical Emotional Memory Task (AEMT) was used to manipulate the EA of participants in the negative emotional affect (NEA) condition. As an additional manipulation, while participants were immersed in VR, they were exposed to 12 negative pictures and sounds that was presented simultaneously to strengthen the initial manipulation. The manipulation of the within-subject factors (CL and EA) was successful in both studies, as significant differences between conditions were observed in both studies (higher CL in the HCL condition and a more negative EA in the NEA condition). However, only CL influenced participant's evaluation of the VH's trustworthiness. The VH were evaluated as significantly more trustworthy after the HCL condition. Despite the difference in trust evaluation, there was no difference in advice asking or following. Participants in study 4 asked and followed advice due to their trust in the VH and asked and followed advice equally often in both conditions. Importantly, significant differences were observed in the participants response times in both studies. In study 3 during the HCL condition participants followed advice quicker. The order in which the conditions were presented influenced the experience of CL. Participants experienced higher levels of CL and responded to advice significantly faster when low cognitive load (LCL) was presented as the first condition compared with LCL as the second condition. In study 4 participants in the NEA condition followed advice slower similar to the findings of study 3. The order in which the conditions were presented had a significant effect on the EA. Participants asked and followed advice less when the NEA condition was presented first compared with when it is presented second. Possible explanations for the findings are discussed in the thesis. Overall, this thesis offers a novel tool for trust measurement (the virtual maze paradigm) and contributes to understanding the role of psychological factors in trust towards virtual humans in virtual reality.}, subject = {Virtuelle Realit{\"a}t}, language = {en} } @article{CrutzenGoeritz2011, author = {Crutzen, Rik and G{\"o}ritz, Anja S.}, title = {Does social desirability compromise self-reports of physical activity in web-based research?}, series = {International Journal of Behavioral Nutrition and Physical Activity}, volume = {8}, journal = {International Journal of Behavioral Nutrition and Physical Activity}, number = {31}, doi = {10.1186/1479-5868-8-31}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-135156}, pages = {1-4}, year = {2011}, abstract = {Background: This study investigated the relation between social desirability and self-reported physical activity in web-based research. Findings: A longitudinal study (N = 5,495, 54\% women) was conducted on a representative sample of the Dutch population using the Marlowe-Crowne Scale as social desirability measure and the short form of the International Physical Activity Questionnaire. Social desirability was not associated with self-reported physical activity (in MET-minutes/week), nor with its sub-behaviors (i.e., walking, moderate-intensity activity, vigorous-intensity activity, and sedentary behavior). Socio-demographics (i.e., age, sex, income, and education) did not moderate the effect of social desirability on self-reported physical activity and its sub-behaviors. Conclusions: This study does not throw doubt on the usefulness of the Internet as a medium to collect self-reports on physical activity.}, language = {en} } @article{DiemerAlpersPeperkornetal.2015, author = {Diemer, Julia and Alpers, Georg W. and Peperkorn, Henrik M. and Shiban, Youssef and M{\"u}hlberger, Andreas}, title = {The impact of perception and presence on emotional reactions: a review of research in virtual reality}, series = {Frontiers in Psychology}, volume = {6}, journal = {Frontiers in Psychology}, number = {26}, doi = {10.3389/fpsyg.2015.00026}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-144200}, year = {2015}, abstract = {Virtual reality (VR) has made its way into mainstream psychological research in the last two decades. This technology, with its unique ability to simulate complex, real situations and contexts, offers researchers unprecedented opportunities to investigate human behavior in well controlled designs in the laboratory. One important application of VR is the investigation of pathological processes in mental disorders, especially anxiety disorders. Research on the processes underlying threat perception, fear, and exposure therapy has shed light on more general aspects of the relation between perception and emotion. Being by its nature virtual, i.e., simulation of reality, VR strongly relies on the adequate selection of specific perceptual cues to activate emotions. Emotional experiences in turn are related to presence, another important concept in VR, which describes the user's sense of being in a VR environment. This paper summarizes current research into perception of fear cues, emotion, and presence, aiming at the identification of the most relevant aspects of emotional experience in VR and their mutual relations. A special focus lies on a series of recent experiments designed to test the relative contribution of perception and conceptual information on fear in VR. This strand of research capitalizes on the dissociation between perception (bottom up input) and conceptual information (top-down input) that is possible in VR. Further, we review the factors that have so far been recognized to influence presence, with emotions (e.g., fear) being the most relevant in the context of clinical psychology. Recent research has highlighted the mutual influence of presence and fear in VR, but has also traced the limits of our current understanding of this relationship. In this paper, the crucial role of perception on eliciting emotional reactions is highlighted, and the role of arousal as a basic dimension of emotional experience is discussed. An interoceptive attribution model of presence is suggested as a first step toward an integrative framework for emotion research in VR. Gaps in the current literature and future directions are outlined.}, language = {en} } @phdthesis{Dignath2014, author = {Dignath, David}, title = {Conflict Management}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-103586}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2014}, abstract = {Menschen haben die beeindruckende F{\"a}higkeit zu planen, sich Ziele zu setzen und entsprechend zu handeln. Dies ist aber nicht immer der Fall. Jeder kennt Situationen, in denen Impulse, wie zum Beispiel der Drang noch ein weiteres Bier zu trinken oder stark {\"u}berlernte Verhaltensgewohnheiten, wie zum Beispiel automatisch auf der rechten Straßenseite zu fahren unseren eigentlichen Zielen im Weg stehen. Dieser ´Wettstreit´ zwischen impulsiven oder habituellen Verhaltenstendenzen und zielgerichteten Handlungen wird auch als Konflikt bezeichnet. Solch ein Konflikt tritt st{\"a}ndig in Erscheinung und kann viele Formen annehmen. Daher {\"u}berrascht es nicht weiter, dass die Art und Weise wie Konflikt kontrolliert wird, auch sehr unterschiedlich sein kann. Es scheint offensichtlich, dass Menschen Konflikte ganz verschieden handhaben k{\"o}nnen: Wenn wir eine Konfliktsituation erwarten, k{\"o}nnen wir bereits vorausschauend zus{\"a}tzliche Anstrengungen unternehmen um den Konflikt dann in der Situation ad{\"a}quat zu l{\"o}sen. Alternativ k{\"o}nnen wir solche Situationen auch bereits im Vorfeld vermeiden und umgehen damit die Gefahr, unseren Impulsen nachzugeben. Auch wenn wir mit einer Konfliktsituation bereits konfrontiert sind, k{\"o}nnen wir versuchen durch besondere Anstrengungen diesen Konflikt aufzul{\"o}sen. Schließlich haben wir auch die M{\"o}glichkeit, uns aus der Situation zur{\"u}ckziehen wodurch wir das Risiko minimieren, entgegen unserer eigentlichen Ziele zu handeln. Um diese Variabilit{\"a}t von Konfliktbew{\"a}ltigung besser zu verstehen, versucht die vorliegende Arbeit eine genauere Beschreibung dieser Kontrollprozesse zu geben. Zwei Dimensionen von Kontrollfunktionen werden identifiziert. Diese ergeben sich aus teilweise antagonistischen Erfordernissen an erfolgreiche Handlungskontrolle und beschreiben zum einen die Abw{\"a}gung zwischen Flexibilit{\"a}t und Stabilit{\"a}t, zum Anderen die Abw{\"a}gung zwischen antizipativer Selektion und reaktiver Korrektur. Um zu erkl{\"a}ren, wie diese beiden Dimensionen von Kontrollfunktionen interagieren und wie daraus ein ad{\"a}quater Umgang mit Konflikten entstehen kann, wird das „Conflict Management Framework" eingef{\"u}hrt. Eine Hypothese, die aus diesem Rahmenmodel hervorgeht, beschreibt eine spezifische Strategie mit Konflikt umzugehen, die in dieser Art noch nicht untersucht wurde: Wenn Konflikt erlebt wird, ziehen sich Personen aus dieser Situation zur{\"u}ck und versuchen dadurch dem Konflikt zu entgehen. Der empirische Teil der Arbeit untersucht diese Verhaltensstrategie in Bezug auf Konflikterleben und testet, ob Personen unter bestimmten Bedingungen sich aus Konfliktsituationen zur{\"u}ckziehen. Im Rahmen dieser Untersuchung werden drei Reihen an Experimenten vorgestellt die sowohl Freie-Wahl Paradigmen, Klassifikationsaufgaben unter Zeitdruck, als auch die Aufzeichnung kontinuierlicher Bewegungen umfassen. Es zeigte sich, dass Konflikt motivationale Vermeidungstendenzen hervorruft (Experimente 1 und 2), Entscheidungsverhalten verzerrt, so dass kurzfristig mit Konflikt assoziierte Aufgaben vermieden werden (Experimente 3 und 5), und die Ausf{\"u}hrung von komplexen Handlungen beeinflusst (Experimente 6 und 7). Diese Ergebnisse unterst{\"u}tzen das vorgeschlagene Rahmenmodell und erm{\"o}glichen eine vertiefte Auseinandersetzung mit der Frage, wie unterschiedliche Konfliktbew{\"a}ltigungsstrategien integriert werden k{\"o}nnen. Dazu wird ein konnektionistisches Modell vorgestellt, dass die parallele Anwendung von zwei unterschiedlichen Strategien zur Konfliktbew{\"a}ltigung erm{\"o}glicht und damit die empirischen Befunde der Experimente 3, 4 und 5 erkl{\"a}ren kann. Im verbleibenden Teil der vorliegenden Arbeit werden Fehler einer solchen Integration von Konfliktbew{\"a}ltigungsstrategien analysiert. Es wird diskutiert, in wie fern das vorgeschlagene Rahmenmodell mit spezifischen klinischen St{\"o}rungen vereinbar ist. Außerdem wird darauf eingegangen, wie interindividuelle Unterschiede hinsichtlich der Art und Weise Konflikte zu meistern, mit Hilfe eines solches Modells besser erkl{\"a}rt werden k{\"o}nnten. Schließlich wird ein Versuch unternommen, so genannte Selbstkontroll-Fehler durch eine mangelhafte Dynamik unterschiedlicher Konfliktbew{\"a}ltigungsstrategien zu erkl{\"a}ren.}, subject = {Konflikt}, language = {en} } @article{DuekingTaflerWallmannSperlichetal.2020, author = {D{\"u}king, Peter and Tafler, Marie and Wallmann-Sperlich, Birgit and Sperlich, Billy and Kleih, Sonja}, title = {Behavior Change Techniques in Wrist-Worn Wearables to Promote Physical Activity: Content Analysis}, series = {JMIR Mhealth and Uhealth}, volume = {8}, journal = {JMIR Mhealth and Uhealth}, number = {11}, doi = {10.2196/20820}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-230556}, year = {2020}, abstract = {Background: Decreasing levels of physical activity (PA) increase the incidences of noncommunicable diseases, obesity, and mortality. To counteract these developments, interventions aiming to increase PA are urgently needed. Mobile health (mHealth) solutions such as wearable sensors (wearables) may assist with an improvement in PA. Objective: The aim of this study is to examine which behavior change techniques (BCTs) are incorporated in currently available commercial high-end wearables that target users' PA behavior. Methods: The BCTs incorporated in 5 different high-end wearables (Apple Watch Series 3, Garmin V{\´i}voactive 3, Fitbit Versa, Xiaomi Amazfit Stratos 2, and Polar M600) were assessed by 2 researchers using the BCT Taxonomy version 1 (BCTTv1). Effectiveness of the incorporated BCTs in promoting PA behavior was assessed by a content analysis of the existing literature. Results: The most common BCTs were goal setting (behavior), action planning, review behavior goal(s), discrepancy between current behavior and goal, feedback on behavior, self-monitoring of behavior, and biofeedback. Fitbit Versa, Garmin V{\´i}voactive 3, Apple Watch Series 3, Polar M600, and Xiaomi Amazfit Stratos 2 incorporated 17, 16, 12, 11, and 11 BCTs, respectively, which are proven to effectively promote PA. Conclusions: Wearables employ different numbers and combinations of BCTs, which might impact their effectiveness in improving PA. To promote PA by employing wearables, we encourage researchers to develop a taxonomy specifically designed to assess BCTs incorporated in wearables. We also encourage manufacturers to customize BCTs based on the targeted populations.}, language = {en} }