@article{ReussPohlKieseletal.2011, author = {Reuss, Heiko and Pohl, Carsten and Kiesel, Andrea and Kunde, Wilfried}, title = {Follow the sign! Top-down contingent attentional capture of masked arrow cues}, series = {Advances in Cognitive Psychology}, volume = {7}, journal = {Advances in Cognitive Psychology}, doi = {10.2478/v10053-008-0091-3}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-140030}, pages = {82-91}, year = {2011}, abstract = {Arrow cues and other overlearned spatial symbols automatically orient attention according to their spatial meaning. This renders them similar to exogenous cues that occur at stimulus location. Exogenous cues trigger shifts of attention even when they are presented subliminally. Here, we investigate to what extent the mechanisms underlying the orienting of attention by exogenous cues and by arrow cues are comparable by analyzing the effects of visible and masked arrow cues on attention. In Experiment 1, we presented arrow cues with overall 50\% validity. Visible cues, but not masked cues, lead to shifts of attention. In Experiment 2, the arrow cues had an overall validity of 80\%. Now both visible and masked arrows lead to shifts of attention. This is in line with findings that subliminal exogenous cues capture attention only in a top-down contingent manner, that is, when the cues fit the observer's intentions.}, language = {en} } @article{BilalicKieselPohletal.2011, author = {Bilalic, Merim and Kiesel, Andrea and Pohl, Carsten and Erb, Michael and Grodd, Wolfgang}, title = {It Takes Two-Skilled Recognition of Objects Engages Lateral Areas in Both Hemispheres}, series = {PLoS ONE}, volume = {6}, journal = {PLoS ONE}, number = {1}, doi = {10.1371/journal.pone.0016202}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-176935}, pages = {e16202}, year = {2011}, abstract = {Our object recognition abilities, a direct product of our experience with objects, are fine-tuned to perfection. Left temporal and lateral areas along the dorsal, action related stream, as well as left infero-temporal areas along the ventral, object related stream are engaged in object recognition. Here we show that expertise modulates the activity of dorsal areas in the recognition of man-made objects with clearly specified functions. Expert chess players were faster than chess novices in identifying chess objects and their functional relations. Experts' advantage was domain-specific as there were no differences between groups in a control task featuring geometrical shapes. The pattern of eye movements supported the notion that experts' extensive knowledge about domain objects and their functions enabled superior recognition even when experts were not directly fixating the objects of interest. Functional magnetic resonance imaging (fMRI) related exclusively the areas along the dorsal stream to chess specific object recognition. Besides the commonly involved left temporal and parietal lateral brain areas, we found that only in experts homologous areas on the right hemisphere were also engaged in chess specific object recognition. Based on these results, we discuss whether skilled object recognition does not only involve a more efficient version of the processes found in non-skilled recognition, but also qualitatively different cognitive processes which engage additional brain areas}, language = {en} } @phdthesis{Pohl2011, author = {Pohl, Carsten}, title = {Feature processing and feature integration in unconscious processing : A Study with chess novices and experts}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-67190}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2011}, abstract = {The scope of the present work encompasses the influence of experience (i.e. expertise) for feature processing in unconscious information processing. In the introduction, I describe the subliminal priming paradigm, a method to examine how stimuli, we are not aware of, nonetheless influence our actions. The activation of semantic response categories, the impact of learned stimulus-response links, and the action triggering through programmed stimulus-response links are the main three hypotheses to explain unconscious response activation. Besides, the congruence of perceptual features can also influence subliminal priming. On the basis of the features location and form, I look at evidence that exists so far for perceptual priming. The second part of the introduction reviews the literature showing perceptual superiority of experts. This is illustrated exemplarily with three domains of expertise - playing action video games, which constitutes a general form of perceptual expertise, radiology, a more natural form of expertise, and expertise in the game of chess, which is seen as the Drosophila of psychology. In the empirical section, I report nine experiments that applied a subliminal check detection task. Experiment 1 shows subliminal response priming for chess experts but not for chess novices. Thus, chess experts are able to judge unconsciously presented chess configurations as checking or nonchecking. The results of Experiment 2 suggest that acquired perceptual chunks, and not the ability to integrate perceptual features unconsciously, was responsible for unconscious check detection, because experts' priming does not occur for simpler chess configurations which afforded an unfamiliar classification. With a more complex chess detection task, Experiment 3 indicates that chess experts are not able to process perceptual features in parallel or alternatively, that chess experts are not able to form specific expectations which are obviously necessary to elicit priming if many chess displays are applied. The aim of Experiment 4-9 was to further elaborate on unconscious processing of the single features location and form in novices. In Experiment 4 and 5, perceptual priming according the congruence of the single features location and form outperformed semantically-based response priming. Experiment 6 and 7 show that (in contrast to form priming) the observed location priming effect is rather robust and is also evident for an unexpected form or colour. In Experiment 8, location and form priming, which was additionally related to response priming, were directly compared to each other. Location priming was again stronger than form priming. Finally, Experiment 9 demonstrates that with the subliminal check detection task it is possible to induce response priming in novices when the confounding influences of location and form are absent. In the General discussion, I first summarized the findings. Second, I discuss possible underlying mechanisms of different subliminal perception in experts and novices. Third, I focus on subliminal perceptual priming in novices, especially on the impact of the features location and form. And finally, I discuss a framework, the action trigger account that integrates the different results of the present work.}, subject = {Bewusstsein}, language = {en} } @article{ReussPohlKieseletal.2015, author = {Reuss, Heiko and Pohl, Carsten and Kiesel, Andrea and Kunde, Wilfried}, title = {Instructed illiteracy reveals expertise-effects on unconscious processing}, series = {Frontiers in Psychology}, volume = {6}, journal = {Frontiers in Psychology}, number = {239}, doi = {10.3389/fpsyg.2015.00239}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-125332}, year = {2015}, abstract = {We used a new methodological approach to investigate whether top-down influences like expertise determine the extent of unconscious processing. This approach does not rely on preexisting differences between experts and novices, but instructs essentially the same task in a way that either addresses a domain of expertise or not. Participants either were instructed to perform a lexical decision task (expert task) or to respond to a combination of single features of word and non-word stimuli (novel task). The stimuli and importantly also the mapping of responses to those stimuli, however, were exactly the same in both groups. We analyzed congruency effects of masked primes depending on the instructed task. Participants performing the expert task responded faster and less error prone when the prime was response congruent rather than incongruent. This effect was significantly reduced in the novel task, and even reversed when excluding identical prime-target pairs. This indicates that the primes in the novel task had an effect on a perceptual level, but were not able to impact on response activation. Overall, these results demonstrate an expertise-based top-down modulation of unconscious processing that cannot be explained by confounds that are otherwise inherent in comparisons between novices and experts.}, language = {en} } @article{PohlKundeGanzetal.2014, author = {Pohl, Carsten and Kunde, Wilfried and Ganz, Thomas and Conzelmann, Annette and Pauli, Paul and Kiesel, Andrea}, title = {Gaming to see: action video gaming is associated with enhanced processing of masked stimuli}, doi = {10.3389/fpsyg.2014.00070}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-112681}, year = {2014}, abstract = {Recent research revealed that action video game players outperform non-players in a wide range of attentional, perceptual and cognitive tasks. Here we tested if expertise in action video games is related to differences regarding the potential of shortly presented stimuli to bias behavior. In a response priming paradigm, participants classified four animal pictures functioning as targets as being smaller or larger than a reference frame. Before each target, one of the same four animal pictures was presented as a masked prime to influence participants' responses in a congruent or incongruent way. Masked primes induced congruence effects, that is, faster responses for congruent compared to incongruent conditions, indicating processing of hardly visible primes. Results also suggested that action video game players showed a larger congruence effect than non-players for 20 ms primes, whereas there was no group difference for 60 ms primes. In addition, there was a tendency for action video game players to detect masked primes for some prime durations better than non-players. Thus, action video game expertise may be accompanied by faster and more efficient processing of shortly presented visual stimuli.}, language = {en} } @article{PfisterPohlKieseletal.2012, author = {Pfister, Roland and Pohl, Carsten and Kiesel, Andrea and Kunde, Wilfried}, title = {Your Unconscious Knows Your Name}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-75304}, year = {2012}, abstract = {One's own name constitutes a unique part of conscious awareness - but does this also hold true for unconscious processing? The present study shows that the own name has the power to bias a person's actions unconsciously even in conditions that render any other name ineffective. Participants judged whether a letter string on the screen was a name or a non-word while this target stimulus was preceded by a masked prime stimulus. Crucially, the participant's own name was among these prime stimuli and facilitated reactions to following name targets whereas the name of another, yoked participant did not. Signal detection results confirmed that participants were not aware of any of the prime stimuli, including their own name. These results extend traditional findings on ''breakthrough'' phenomena of personally relevant stimuli to the domain of unconscious processing. Thus, the brain seems to possess adroit mechanisms to identify and process such stimuli even in the absence of conscious awareness.}, subject = {Psychologie}, language = {en} }