@article{SuchotzkiMayGamer2020, author = {Suchotzki, Kristina and May, Heidi and Gamer, Matthias}, title = {No effect of moderate alcohol intake on the detection of concealed identity information in the laboratory}, series = {Scientific Reports}, volume = {10}, journal = {Scientific Reports}, doi = {10.1038/s41598-020-76811-x}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-231208}, year = {2020}, abstract = {The Concealed Information Test (CIT) enables the detection of certain (e.g., crime-relevant or personal) information, even if participants aim to conceal their knowledge. The current preregistered study investigated whether previously observed impairing effects of alcohol intoxication on participants' performance in a reaction time CIT (RT CIT) field study also translate to a laboratory environment. In contrast to the previous study of Suchotzki and Gamer (Sci Rep 8:7825, 2018) in which alcohol consumption was voluntary and self-administered, the current study used a randomized assignment of participants to either an alcohol group (n=88; receiving a drink with 3 cl alcohol) or a sober control group (n=89; receiving a drink with just some alcohol drops to hide group assignment). After drink administration, participants completed an RT CIT, in which they were instructed to hide knowledge of their own identity. Blood alcohol concentration (BAC) was estimated via breath alcohol ratio. In contrast to the previous field study, results revealed no differences in CIT-performance between intoxicated and sober participants. Aside from questioning the robustness of the result of the previous field study, our results also point to a number of interesting theoretical explanations for the discrepancy between both results, which are elaborated in the discussion.}, language = {en} } @article{SuchotzkiKakavandGamer2019, author = {Suchotzki, Kristina and Kakavand, Aileen and Gamer, Matthias}, title = {Validity of the reaction time concealed information test in a prison sample}, series = {Frontiers in Psychiatry}, volume = {9}, journal = {Frontiers in Psychiatry}, number = {745}, doi = {10.3389/fpsyt.2018.00745}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-177714}, year = {2019}, abstract = {Detecting whether a suspect possesses incriminating (e.g., crime-related) information can provide valuable decision aids in court. To this means, the Concealed Information Test (CIT) has been developed and is currently applied on a regular basis in Japan. But whereas research has revealed a high validity of the CIT in student and normal populations, research investigating its validity in forensic samples in scarce. This applies even more to the reaction time-based CIT (RT-CIT), where no such research is available so far. The current study tested the application of the RT-CIT for an imaginary mock crime scenario both in a sample of prisoners (n = 27) and a matched control group (n = 25). Results revealed a high validity of the RT-CIT for discriminating between crime-related and crime-unrelated information, visible in medium to very high effect sizes for error rates and reaction times. Interestingly, in accordance with theories that criminal offenders may have worse response inhibition capacities and that response inhibition plays a crucial role in the RT-CIT, CIT-effects in the error rates were even elevated in the prisoners compared to the control group. No support for this hypothesis could, however, be found in reaction time CIT-effects. Also, performance in a standard Stroop task, that was conducted to measure executive functioning, did not differ between both groups and no correlation was found between Stroop task performance and performance in the RT-CIT. Despite frequently raised concerns that the RT-CIT may not be applicable in non-student and forensic populations, our results thereby do suggest that such a use may be possible and that effects seem to be quite large. Future research should build up on these findings by increasing the realism of the crime and interrogation situation and by further investigating the replicability and the theoretical substantiation of increased effects in non-student and forensic samples.}, language = {en} } @article{SuchotzkiGamer2018, author = {Suchotzki, Kristina and Gamer, Matthias}, title = {Alcohol facilitates detection of concealed identity information}, series = {Scientific Reports}, volume = {8}, journal = {Scientific Reports}, number = {7825}, doi = {10.1038/s41598-018-25811-z}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-176662}, year = {2018}, abstract = {The Concealed Information Test (CIT) is a well-validated means to detect whether someone possesses certain (e.g., crime-relevant) information. The current study investigated whether alcohol intoxication during CIT administration influences reaction time (RT) CIT-effects. Two opposing predictions can be made. First, by decreasing attention to critical information, alcohol intoxication could diminish CIT-effects. Second, by hampering the inhibition of truthful responses, alcohol intoxication could increase CIT-effects. A correlational field design was employed. Participants (nā€‰=ā€‰42) were recruited and tested at a bar, where alcohol consumption was voluntary and incidental. Participants completed a CIT, in which they were instructed to hide knowledge of their true identity. BAC was estimated via breath alcohol ratio. Results revealed that higher BAC levels were correlated with higher CIT-effects. Our results demonstrate that robust CIT effects can be obtained even when testing conditions differ from typical laboratory settings and strengthen the idea that response inhibition contributes to the RT-CIT effect.}, language = {en} } @article{StoeckelEsserGameretal.2016, author = {Stoeckel, M. Cornelia and Esser, Roland W. and Gamer, Matthias and B{\"u}chel, Christian and von Leupoldt, Andreas}, title = {Brain Responses during the Anticipation of Dyspnea}, series = {Neural Plasticity}, volume = {2016}, journal = {Neural Plasticity}, number = {6434987}, doi = {10.1155/2016/6434987}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-166238}, year = {2016}, abstract = {Dyspnea is common in many cardiorespiratory diseases. Already the anticipation of this aversive symptom elicits fear in many patients resulting in unfavorable health behaviors such as activity avoidance and sedentary lifestyle. This study investigated brain mechanisms underlying these anticipatory processes. We induced dyspnea using resistive-load breathing in healthy subjects during functional magnetic resonance imaging. Blocks of severe and mild dyspnea alternated, each preceded by anticipation periods. Severe dyspnea activated a network of sensorimotor, cerebellar, and limbic areas. The left insular, parietal opercular, and cerebellar cortices showed increased activation already during dyspnea anticipation. Left insular and parietal opercular cortex showed increased connectivity with right insular and anterior cingulate cortex when severe dyspnea was anticipated, while the cerebellum showed increased connectivity with the amygdala. Notably, insular activation during dyspnea perception was positively correlated with midbrain activation during anticipation. Moreover, anticipatory fear was positively correlated with anticipatory activation in right insular and anterior cingulate cortex. The results demonstrate that dyspnea anticipation activates brain areas involved in dyspnea perception. The involvement of emotion-related areas such as insula, anterior cingulate cortex, and amygdala during dyspnea anticipation most likely reflects anticipatory fear and might underlie the development of unfavorable health behaviors in patients suffering from dyspnea.}, language = {en} } @article{RoeslerRuboGamer2019, author = {R{\"o}sler, Lara and Rubo, Marius and Gamer, Matthias}, title = {Artificial faces predict gaze allocation in complex dynamic scenes}, series = {Frontiers in Psychology}, volume = {10}, journal = {Frontiers in Psychology}, number = {2877}, issn = {1664-1078}, doi = {10.3389/fpsyg.2019.02877}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-193024}, year = {2019}, abstract = {Both low-level physical saliency and social information, as presented by human heads or bodies, are known to drive gaze behavior in free-viewing tasks. Researchers have previously made use of a great variety of face stimuli, ranging from photographs of real humans to schematic faces, frequently without systematically differentiating between the two. In the current study, we used a Generalized Linear Mixed Model (GLMM) approach to investigate to what extent schematic artificial faces can predict gaze when they are presented alone or in competition with real human faces. Relative differences in predictive power became apparent, while GLMMs suggest substantial effects for real and artificial faces in all conditions. Artificial faces were accordingly less predictive than real human faces but still contributed significantly to gaze allocation. These results help to further our understanding of how social information guides gaze in complex naturalistic scenes.}, language = {en} } @article{RoeslerEndGamer2017, author = {R{\"o}sler, Lara and End, Albert and Gamer, Matthias}, title = {Orienting towards social features in naturalistic scenes is reflexive}, series = {PLoS ONE}, volume = {12}, journal = {PLoS ONE}, number = {7}, doi = {10.1371/journal.pone.0182037}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-170586}, pages = {e0182037}, year = {2017}, abstract = {Saliency-based models of visual attention postulate that, when a scene is freely viewed, attention is predominantly allocated to those elements that stand out in terms of their physical properties. However, eye-tracking studies have shown that saliency models fail to predict gaze behavior accurately when social information is included in an image. Notably, gaze pattern analyses revealed that depictions of human beings are heavily prioritized independent of their low-level physical saliency. What remains unknown, however, is whether the prioritization of such social features is a reflexive or a voluntary process. To investigate the early stages of social attention in more detail, participants viewed photographs of naturalistic scenes with and without social features (i.e., human heads or bodies) for 200 ms while their eye movements were being recorded. We observed significantly more first eye movements to regions containing social features than would be expected from a chance level distribution of saccades. Additionally, a generalized linear mixed model analysis revealed that the social content of a region better predicted first saccade direction than its saliency suggesting that social features partially override the impact of low-level physical saliency on gaze patterns. Given the brief image presentation time that precluded visual exploration, our results provide compelling evidence for a reflexive component in social attention. Moreover, the present study emphasizes the importance of considering social influences for a more coherent understanding of human attentional selection.}, language = {en} } @article{RuboGamer2019, author = {Rubo, Marius and Gamer, Matthias}, title = {Visuo-tactile congruency influences the body schema during full body ownership illusion}, series = {Consciousness and Cognition}, volume = {73}, journal = {Consciousness and Cognition}, doi = {10.1016/j.concog.2019.05.006}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-227095}, pages = {UNSP 102758, 1-14}, year = {2019}, abstract = {Previous research showed that full body ownership illusions in virtual reality (VR) can be robustly induced by providing congruent visual stimulation, and that congruent tactile experiences provide a dispensable extension to an already established phenomenon. Here we show that visuo-tactile congruency indeed does not add to already high measures for body ownership on explicit measures, but does modulate movement behavior when walking in the laboratory. Specifically, participants who took ownership over a more corpulent virtual body with intact visuo-tactile congruency increased safety distances towards the laboratory's walls compared to participants who experienced the same illusion with deteriorated visuo-tactile congruency. This effect is in line with the body schema more readily adapting to a more corpulent body after receiving congruent tactile information. We conclude that the action-oriented, unconscious body schema relies more heavily on tactile information compared to more explicit aspects of body ownership.}, language = {en} } @article{RuboGamer2018, author = {Rubo, Marius and Gamer, Matthias}, title = {Social content and emotional valence modulate gaze fixations in dynamic scenes}, series = {Scientific Reports}, volume = {8}, journal = {Scientific Reports}, doi = {10.1038/s41598-018-22127-w}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-227106}, pages = {3804, 1-11}, year = {2018}, abstract = {Previous research has shown that low-level visual features (i.e., low-level visual saliency) as well as socially relevant information predict gaze allocation in free viewing conditions. However, these studies mainly used static and highly controlled stimulus material, thus revealing little about the robustness of attentional processes across diverging situations. Secondly, the influence of affective stimulus characteristics on visual exploration patterns remains poorly understood. Participants in the present study freely viewed a set of naturalistic, contextually rich video clips from a variety of settings that were capable of eliciting different moods. Using recordings of eye movements, we quantified to what degree social information, emotional valence and low-level visual features influenced gaze allocation using generalized linear mixed models. We found substantial and similarly large regression weights for low-level saliency and social information, affirming the importance of both predictor classes under ecologically more valid dynamic stimulation conditions. Differences in predictor strength between individuals were large and highly stable across videos. Additionally, low-level saliency was less important for fixation selection in videos containing persons than in videos not containing persons, and less important for videos perceived as negative. We discuss the generalizability of these findings and the feasibility of applying this research paradigm to patient groups.}, language = {en} } @article{RuboGamer2021, author = {Rubo, Marius and Gamer, Matthias}, title = {Stronger reactivity to social gaze in virtual reality compared to a classical laboratory environment}, series = {British Journal of Psychology}, volume = {112}, journal = {British Journal of Psychology}, number = {1}, doi = {10.1111/bjop.12453}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-215972}, pages = {301 -- 314}, year = {2021}, abstract = {People show a robust tendency to gaze at other human beings when viewing images or videos, but were also found to relatively avoid gaze at others in several real-world situations. This discrepancy, along with theoretical considerations, spawned doubts about the appropriateness of classical laboratory-based experimental paradigms in social attention research. Several researchers instead suggested the use of immersive virtual scenarios in eliciting and measuring naturalistic attentional patterns, but the field, struggling with methodological challenges, still needs to establish the advantages of this approach. Here, we show using eye-tracking in a complex social scenario displayed in virtual reality that participants show enhanced attention towards the face of an avatar at near distance and demonstrate an increased reactivity towards her social gaze as compared to participants who viewed the same scene on a computer monitor. The present study suggests that reactive virtual agents observed in immersive virtual reality can elicit natural modes of information processing and can help to conduct ecologically more valid experiments while maintaining high experimental control.}, language = {en} } @article{RiechelmannGamerBoeckleretal.2021, author = {Riechelmann, Eva and Gamer, Matthias and B{\"o}ckler, Anna and Huestegge, Lynn}, title = {How ubiquitous is the direct-gaze advantage? Evidence for an averted-gaze advantage in a gaze-discrimination task}, series = {Attention, Perception, \& Psychophysics}, volume = {83}, journal = {Attention, Perception, \& Psychophysics}, issn = {1943-3921}, doi = {10.3758/s13414-020-02147-3}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-235268}, pages = {215-237}, year = {2021}, abstract = {Human eye gaze conveys an enormous amount of socially relevant information, and the rapid assessment of gaze direction is of particular relevance in order to adapt behavior accordingly. Specifically, previous research demonstrated evidence for an advantage of processing direct (vs. averted) gaze. The present study examined discrimination performance for gaze direction (direct vs. averted) under controlled presentation conditions: Using a backward-masking gaze-discrimination task, photographs of faces with direct and averted gaze were briefly presented, followed by a mask stimulus. Additionally, effects of facial context on gaze discrimination were assessed by either presenting gaze direction in isolation (i.e., by only showing the eye region) or in the context of an upright or inverted face. Across three experiments, we consistently observed a facial context effect with highest discrimination performance for faces presented in upright position, lower performance for inverted faces, and lowest performance for eyes presented in isolation. Additionally, averted gaze was generally responded to faster and with higher accuracy than direct gaze, indicating an averted-gaze advantage. Overall, the results suggest that direct gaze is not generally associated with processing advantages, thereby highlighting the important role of presentation conditions and task demands in gaze perception.}, language = {en} }