@phdthesis{Maeder2008, author = {M{\"a}der, Andreas}, title = {Performance Models for UMTS 3.5G Mobile Wireless Systems}, doi = {10.25972/OPUS-2766}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-32525}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2008}, abstract = {Mobile telecommunication systems of the 3.5th generation (3.5G) constitute a first step towards the requirements of an all-IP world. As the denotation suggests, 3.5G systems are not completely new designed from scratch. Instead, they are evolved from existing 3G systems like UMTS or cdma2000. 3.5G systems are primarily designed and optimized for packet-switched best-effort traffic, but they are also intended to increase system capacity by exploiting available radio resources more efficiently. Systems based on cdma2000 are enhanced with 1xEV-DO (EV-DO: evolution, data-optimized). In the UMTS domain, the 3G partnership project (3GPP) specified the High Speed Packet Access (HSPA) family, consisting of High Speed Downlink Packet Access (HSDPA) and its counterpart High Speed Uplink Packet Access (HSUPA) or Enhanced Uplink. The focus of this monograph is on HSPA systems, although the operation principles of other 3.5G systems are similar. One of the main contributions of our work are performance models which allow a holistic view on the system. The models consider user traffic on flow-level, such that only on significant changes of the system state a recalculation of parameters like bandwidth is necessary. The impact of lower layers is captured by stochastic models. This approach combines accurate modeling and the ability to cope with computational complexity. Adopting this approach to HSDPA, we develop a new physical layer abstraction model that takes radio resources, scheduling discipline, radio propagation and mobile device capabilities into account. Together with models for the calculation of network-wide interference and transmit powers, a discrete-event simulation and an analytical model based on a queuing-theoretical approach are proposed. For the Enhanced Uplink, we develop analytical models considering independent and correlated other-cell interference.}, subject = {Mobilfunk}, language = {en} } @phdthesis{Tischler2008, author = {Tischler, German}, title = {Theory and Applications of Parametric Weighted Finite Automata}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-28145}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2008}, abstract = {Parametric weighted finite automata (PWFA) are a multi-dimensional generalization of weighted finite automata. The expressiveness of PWFA contains the expressiveness of weighted finite automata as well as the expressiveness of affine iterated function system. The thesis discusses theory and applications of PWFA. The properties of PWFA definable sets are studied and it is shown that some fractal generator systems can be simulated using PWFA and that various real and complex functions can be represented by PWFA. Furthermore, the decoding of PWFA and the interpretation of PWFA definable sets is discussed.}, subject = {Automat }, language = {en} } @phdthesis{Martin2008, author = {Martin, R{\"u}diger}, title = {Resilience, Provisioning, and Control for the Network of the Future}, doi = {10.25972/OPUS-2504}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-28497}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2008}, abstract = {The Internet sees an ongoing transformation process from a single best-effort service network into a multi-service network. In addition to traditional applications like e-mail,WWW-traffic, or file transfer, future generation networks (FGNs) will carry services with real-time constraints and stringent availability and reliability requirements like Voice over IP (VoIP), video conferencing, virtual private networks (VPNs) for finance, other real-time business applications, tele-medicine, or tele-robotics. Hence, quality of service (QoS) guarantees and resilience to failures are crucial characteristics of an FGN architecture. At the same time, network operations must be efficient. This necessitates sophisticated mechanisms for the provisioning and the control of future communication infrastructures. In this work we investigate such echanisms for resilient FGNs. There are many aspects of the provisioning and control of resilient FGNs such as traffic matrix estimation, traffic characterization, traffic forecasting, mechanisms for QoS enforcement also during failure cases, resilient routing, or calability concerns for future routing and addressing mechanisms. In this work we focus on three important aspects for which performance analysis can deliver substantial insights: load balancing for multipath Internet routing, fast resilience concepts, and advanced dimensioning techniques for resilient networks. Routing in modern communication networks is often based on multipath structures, e.g., equal-cost multipath routing (ECMP) in IP networks, to facilitate traffic engineering and resiliency. When multipath routing is applied, load balancing algorithms distribute the traffic over available paths towards the destination according to pre-configured distribution values. State-of-the-art load balancing algorithms operate either on the packet or the flow level. Packet level mechanisms achieve highly accurate traffic distributions, but are known to have negative effects on the performance of transport protocols and should not be applied. Flow level mechanisms avoid performance degradations, but at the expense of reduced accuracy. These inaccuracies may have unpredictable effects on link capacity requirements and complicate resource management. Thus, it is important to exactly understand the accuracy and dynamics of load balancing algorithms in order to be able to exercise better network control. Knowing about their weaknesses, it is also important to look for alternatives and to assess their applicability in different networking scenarios. This is the first aspect of this work. Component failures are inevitable during the operation of communication networks and lead to routing disruptions if no special precautions are taken. In case of a failure, the robust shortest-path routing of the Internet reconverges after some time to a state where all nodes are again reachable - provided physical connectivity still exists. But stringent availability and reliability criteria of new services make a fast reaction to failures obligatory for resilient FGNs. This led to the development of fast reroute (FRR) concepts for MPLS and IP routing. The operations of MPLS-FRR have already been standardized. Still, the standards leave some degrees of freedom for the resilient path layout and it is important to understand the tradeoffs between different options for the path layout to efficiently provision resilient FGNs. In contrast, the standardization for IP-FRR is an ongoing process. The applicability and possible combinations of different concepts still are open issues. IP-FRR also facilitates a comprehensive resilience framework for IP routing covering all steps of the failure recovery cycle. These points constitute another aspect of this work. Finally, communication networks are usually over-provisioned, i.e., they have much more capacity installed than actually required during normal operation. This is a precaution for various challenges such as network element failures. An alternative to this capacity overprovisioning (CO) approach is admission control (AC). AC blocks new flows in case of imminent overload due to unanticipated events to protect the QoS for already admitted flows. On the one hand, CO is generally viewed as a simple mechanism, AC as a more complex mechanism that complicates the network control plane and raises interoperability issues. On the other hand, AC appears more cost-efficient than CO. To obtain advanced provisioning methods for resilient FGNs, it is important to find suitable models for irregular events, such as failures and different sources of overload, and to incorporate them into capacity dimensioning methods. This allows for a fair comparison between CO and AC in various situations and yields a better understanding of the strengths and weaknesses of both concepts. Such an advanced capacity dimensioning method for resilient FGNs represents the third aspect of this work.}, subject = {Backbone-Netz}, language = {en} } @phdthesis{Freiberg2015, author = {Freiberg, Martina}, title = {UI-, User-, \& Usability-Oriented Engineering of Participative Knowledge-Based Systems}, publisher = {W{\"u}rzburg University Press}, isbn = {978-3-95826-012-2 (print)}, doi = {10.25972/WUP-978-3-95826-013-9}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-106072}, school = {W{\"u}rzburg University Press}, pages = {232}, year = {2015}, abstract = {Knowledge-based systems (KBS) face an ever-increasing interest in various disciplines and contexts. Yet, the former aim to construct the 'perfect intelligent software' continuously shifts to user-centered, participative solutions. Such systems enable users to contribute their personal knowledge to the problem solving process for increased efficiency and an ameliorated user experience. More precisely, we define non-functional key requirements of participative KBS as: Transparency (encompassing KBS status mediation), configurability (user adaptability, degree of user control/exploration), quality of the KB and UI, and evolvability (enabling the KBS to grow mature with their users). Many of those requirements depend on the respective target users, thus calling for a more user-centered development. Often, also highly expertise domains are targeted — inducing highly complex KBs — which requires a more careful and considerate UI/interaction design. Still, current KBS engineering (KBSE) approaches mostly focus on knowledge acquisition (KA) This often leads to non-optimal, little reusable, and non/little evaluated KBS front-end solutions. In this thesis we propose a more encompassing KBSE approach. Due to the strong mutual influences between KB and UI, we suggest a novel form of intertwined UI and KB development. We base the approach on three core components for encompassing KBSE: (1) Extensible prototyping, a tailored form of evolutionary prototyping; this builds on mature UI prototypes and offers two extension steps for the anytime creation of core KBS prototypes (KB + core UI) and fully productive KBS (core KBS prototype + common framing functionality). (2) KBS UI patterns, that define reusable solutions for the core KBS UI/interaction; we provide a basic collection of such patterns in this work. (3) Suitable usability instruments for the assessment of the KBS artifacts. Therewith, we do not strive for 'yet another' self-contained KBS engineering methodology. Rather, we motivate to extend existing approaches by the proposed key components. We demonstrate this based on an agile KBSE model. For practical support, we introduce the tailored KBSE tool ProKEt. ProKEt offers a basic selection of KBS core UI patterns and corresponding configuration options out of the box; their further adaption/extension is possible on various levels of expertise. For practical usability support, ProKEt offers facilities for quantitative and qualitative data collection. ProKEt explicitly fosters the suggested, intertwined development of UI and KB. For seamlessly integrating KA activities, it provides extension points for two selected external KA tools: For KnowOF, a standard office based KA environment. And for KnowWE, a semantic wiki for collaborative KA. Therewith, ProKEt offers powerful support for encompassing, user-centered KBSE. Finally, based on the approach and the tool, we also developed a novel KBS type: Clarification KBS as a mashup of consultation and justification KBS modules. Those denote a specifically suitable realization for participative KBS in highly expertise contexts and consequently require a specific design. In this thesis, apart from more common UI solutions, we particularly also introduce KBS UI patterns especially tailored towards Clarification KBS.}, subject = {Wissensbasiertes System}, language = {en} } @phdthesis{Kaussner2003, author = {Kaußner, Armin}, title = {Dynamische Szenerien in der Fahrsimulation}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-8286}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2003}, abstract = {In der Arbeit wird ein neues Konzept f{\"u}r Fahrsimulator-Datenbasen vorgestellt. Der Anwender entwirft eine auf seine Fragestellung zugeschnittene Datenbasis mithilfe einer einfachen Skriptsprache. Das Straßennetzwerk wird auf einer topologischen Ebene rep{\"a}sentiert. In jedem Simulationsschritt wird hieraus im Sichtbarkeitsbereich des Fahrers die geometrische Rep{\"a}sentation berechnet. Die f{\"u}r den Fahrer unsichtbaren Teile des Straßenetzwerks k{\"o}nnen w{\"a}hrend der Simulation ver{\"a}ndert werden. Diese Ver{\"a}nderungen k{\"o}nnen von der Route des Fahrers oder von den in der Simulation erhobenen Messerten abh{\"a}ngen. Zudem kann der Anwender das Straßennetzwerk interaktiv ver{\"a}ndern. Das vorgestellte Konzept bietet zahlreiche M{\"o}glichkeiten zur Erzeugung reproduzierbarer Szenarien f{\"u}r Experimente in Fahrsimulatoren.}, subject = {Straßenverkehr}, language = {de} } @phdthesis{Karch2002, author = {Karch, Oliver}, title = {Where am I? - Indoor localization based on range measurements}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-8442}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2002}, abstract = {Nowadays, robotics plays an important role in increasing fields of application. There exist many environments or situations where mobile robots instead of human beings are used, since the tasks are too hazardous, uncomfortable, repetitive, or costly for humans to perform. The autonomy and the mobility of the robot are often essential for a good solution of these problems. Thus, such a robot should at least be able to answer the question "Where am I?". This thesis investigates the problem of self-localizing a robot in an indoor environment using range measurements. That is, a robot equipped with a range sensor wakes up inside a building and has to determine its position using only its sensor data and a map of its environment. We examine this problem from an idealizing point of view (reducing it into a pure geometric one) and further investigate a method of Guibas, Motwani, and Raghavan from the field of computational geometry to solving it. Here, so-called visibility skeletons, which can be seen as coarsened representations of visibility polygons, play a decisive role. In the major part of this thesis we analyze the structures and the occurring complexities in the framework of this scheme. It turns out that the main source of complication are so-called overlapping embeddings of skeletons into the map polygon, for which we derive some restrictive visibility constraints. Based on these results we are able to improve one of the occurring complexity bounds in the sense that we can formulate it with respect to the number of reflex vertices instead of the total number of map vertices. This also affects the worst-case bound on the preprocessing complexity of the method. The second part of this thesis compares the previous idealizing assumptions with the properties of real-world environments and discusses the occurring problems. In order to circumvent these problems, we use the concept of distance functions, which model the resemblance between the sensor data and the map, and appropriately adapt the above method to the needs of realistic scenarios. In particular, we introduce a distance function, namely the polar coordinate metric, which seems to be well suited to the localization problem. Finally, we present the RoLoPro software where most of the discussed algorithms are implemented (including the polar coordinate metric).}, subject = {Autonomer Roboter}, language = {en} } @phdthesis{Wolz2003, author = {Wolz, Frank}, title = {Ein generisches Konzept zur Modellierung und Bewertung feldprogrammierbarer Architekturen}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-7944}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2003}, abstract = {Gegenstand der Arbeit stellt eine erstmalig unternommene, architektur{\"u}bergreifende Studie {\"u}ber feldprogrammierbare Logikbausteine zur Implementierung synchroner Schaltkreise dar. Zun{\"a}chst wird ein Modell f{\"u}r allgemeine feldprogrammiebare Architekturen basierend auf periodischen Graphen definiert. Schließlich werden Bewertungsmaße f{\"u}r Architekturen und Schaltkreislayouts angegeben zur Charakterisierung struktureller Eigenschaften hinsichtlich des Verhaltens in Chipfl{\"a}chenverbrauch und Signalverz{\"o}gerung. Ferner wird ein generisches Layout-Werkzeug entwickelt, das f{\"u}r beliebige Architekturen und Schaltkreise Implementierungen berechnen und bewerten kann. Abschließend werden neun ressourcenminimalistische Architekturen mit Maschen- und mit Inselstruktur einander gegen{\"u}bergestellt.}, subject = {Gay-Array-Bauelement}, language = {de} } @phdthesis{Hoehn2002, author = {H{\"o}hn, Holger}, title = {Multimediale, datenbankgest{\"u}tzte Lehr- und Lernplattformen}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-4049}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2002}, abstract = {Die Dissertation befaßt sich mit der Entwicklung einer multimedialen, datenbankgest{\"u}tzten Lehr- und Lernplattform. Die entwickelten Module erm{\"o}glichen und erweitern nicht nur die M{\"o}glichkeit des Selbststudiums f{\"u}r den Studenten sondern erleichtern auch die Arbeit der Dozenten. Außerdem wird auch die Zusammenarbeit und der Austausch von Lernobjekten zwischen verschiedenen Institutionen erm{\"o}glicht. In der Lehr- und Lernplattform k{\"o}nnen verschiedene Lernobjekt-Typen verwaltet werden. Exemplarisch wurden die Typen Bilder, 3D-Animationen, Vorlesungen, Lerntexte, Fallbeispiele und Quizelemente integriert. Die Lehr- und Lernplattform besteht aus drei Bausteinen: 1. In der Lernobjekt-Datenbank werden alle Lernobjekt-Typen und Lernobjekte verwaltet. 2. Autorenwerkzeuge dienen zur Erstellung von Lernobjekten. 3. In der Lernplattform werden die Lernobjekte den Studenten zum (Selbst-)Lernen pr{\"a}sentiert. Neben den Vorteilen, die der Einsatz von E-Learning im allgemeinen bietet, wie die flexible Lernorganisation oder die Nutzung von Lerninhalten unabh{\"a}ngig von Ort und Zeit, zeichnet sich die entwickelte Lehr- und Lernplattform besonders durch folgende Punkte aus: Generierung von Lerninhalten h{\"o}herer Qualit{\"a}t durch multizentrische Expertenb{\"u}ndelung und Arbeitsteilung, Erweiterbarkeit auf andere, neue Lernobjekt-Typen, Verwaltbarkeit, Konsistenz, Flexibilit{\"a}t, geringer Verwaltungsaufwand, Navigationsm{\"o}glichkeiten f{\"u}r den Studenten, Personalisierbarkeit und Konformit{\"a}t zu internationalen Standards. Sowohl bei der Modellierung als auch bei der Umsetzung wurde darauf geachtet, m{\"o}glichst gut die Anforderungen der Dermatologie bei gleichzeitiger Erweiterbarkeit auf andere, {\"a}hnliche Szenarien zu erf{\"u}llen. Besonders einfach sollte die Anpassung der Plattform f{\"u}r andere bildorientierte Disziplinen sein.}, subject = {Multimedia}, language = {de} } @phdthesis{Klein2014, author = {Klein, Dominik Werner}, title = {Design and Evaluation of Components for Future Internet Architectures}, issn = {1432-8801}, doi = {10.25972/OPUS-9313}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-93134}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2014}, abstract = {Die derzeitige Internetarchitektur wurde nicht in einem geplanten Prozess konzipiert und entwickelt, sondern hat vielmehr eine evolutionsartige Entwicklung hinter sich. Ausl{\"o}ser f{\"u}r die jeweiligen Evolutionsschritte waren dabei meist aufstrebende Anwendungen, welche neue Anforderungen an die zugrundeliegende Netzarchitektur gestellt haben. Um diese Anforderungen zu erf{\"u}llen, wurden h{\"a}ufig neuartige Dienste oder Protokolle spezifiziert und in die bestehende Architektur integriert. Dieser Prozess ist jedoch meist mit hohem Aufwand verbunden und daher sehr tr{\"a}ge, was die Entwicklung und Verbreitung innovativer Dienste beeintr{\"a}chtigt. Derzeitig diskutierte Konzepte wie Software-Defined Networking (SDN) oder Netzvirtualisierung (NV) werden als eine M{\"o}glichkeit angesehen, die Altlasten der bestehenden Internetarchitektur zu l{\"o}sen. Beiden Konzepten gemein ist die Idee, logische Netze {\"u}ber dem physikalischen Substrat zu betreiben. Diese logischen Netze sind hochdynamisch und k{\"o}nnen so flexibel an die Anforderungen der jeweiligen Anwendungen angepasst werden. Insbesondere erlaubt das Konzept der Virtualisierung intelligentere Netzknoten, was innovative neue Anwendungsf{\"a}lle erm{\"o}glicht. Ein h{\"a}ufig in diesem Zusammenhang diskutierter Anwendungsfall ist die Mobilit{\"a}t sowohl von Endger{\"a}ten als auch von Diensten an sich. Die Mobilit{\"a}t der Dienste wird hierbei ausgenutzt, um die Zugriffsverz{\"o}gerung oder die belegten Ressourcen im Netz zu reduzieren, indem die Dienste zum Beispiel in f{\"u}r den Nutzer geographisch nahe Datenzentren migriert werden. Neben den reinen Mechanismen bez{\"u}glich Dienst- und Endger{\"a}temobilit{\"a}t sind in diesem Zusammenhang auch geeignete {\"U}berwachungsl{\"o}sungen relevant, welche die vom Nutzer wahrgenommene Dienstg{\"u}te bewerten k{\"o}nnen. Diese L{\"o}sungen liefern wichtige Entscheidungshilfen f{\"u}r die Migration oder {\"u}berwachen m{\"o}gliche Effekte der Migration auf die erfahrene Dienstg{\"u}te beim Nutzer. Im Falle von Video Streaming erm{\"o}glicht ein solcher Anwendungsfall die flexible Anpassung der Streaming Topologie f{\"u}r mobile Nutzer, um so die Videoqualit{\"a}t unabh{\"a}ngig vom Zugangsnetz aufrechterhalten zu k{\"o}nnen. Im Rahmen dieser Doktorarbeit wird der beschriebene Anwendungsfall am Beispiel einer Video Streaming Anwendung n{\"a}her analysiert und auftretende Herausforderungen werden diskutiert. Des Weiteren werden L{\"o}sungsans{\"a}tze vorgestellt und bez{\"u}glich ihrer Effizienz ausgewertet. Im Detail besch{\"a}ftigt sich die Arbeit mit der Leistungsanalyse von Mechanismen f{\"u}r die Dienstmobilit{\"a}t und entwickelt eine Architektur zur Optimierung der Dienstmobilit{\"a}t. Im Bereich Endger{\"a}temobilit{\"a}t werden Verbesserungen entwickelt, welche die Latenz zwischen Endger{\"a}t und Dienst reduzieren oder die Konnektivit{\"a}t unabh{\"a}ngig vom Zugangsnetz gew{\"a}hrleisten. Im letzten Teilbereich wird eine L{\"o}sung zur {\"U}berwachung der Videoqualit{\"a}t im Netz entwickelt und bez{\"u}glich ihrer Genauigkeit analysiert.}, subject = {Leistungsbewertung}, language = {en} } @phdthesis{Fink2014, author = {Fink, Martin}, title = {Crossings, Curves, and Constraints in Graph Drawing}, publisher = {W{\"u}rzburg University Press}, isbn = {978-3-95826-002-3 (print)}, doi = {10.25972/WUP-978-3-95826-003-0}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-98235}, school = {W{\"u}rzburg University Press}, pages = {222}, year = {2014}, abstract = {In many cases, problems, data, or information can be modeled as graphs. Graphs can be used as a tool for modeling in any case where connections between distinguishable objects occur. Any graph consists of a set of objects, called vertices, and a set of connections, called edges, such that any edge connects a pair of vertices. For example, a social network can be modeled by a graph by transforming the users of the network into vertices and friendship relations between users into edges. Also physical networks like computer networks or transportation networks, for example, the metro network of a city, can be seen as graphs. For making graphs and, thereby, the data that is modeled, well-understandable for users, we need a visualization. Graph drawing deals with algorithms for visualizing graphs. In this thesis, especially the use of crossings and curves is investigated for graph drawing problems under additional constraints. The constraints that occur in the problems investigated in this thesis especially restrict the positions of (a part of) the vertices; this is done either as a hard constraint or as an optimization criterion.}, subject = {Graphenzeichnen}, language = {en} } @phdthesis{Jarschel2014, author = {Jarschel, Michael}, title = {An Assessment of Applications and Performance Analysis of Software Defined Networking}, issn = {1432-8801}, doi = {10.25972/OPUS-10079}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-100795}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2014}, abstract = {With the introduction of OpenFlow by the Stanford University in 2008, a process began in the area of network research, which questions the predominant approach of fully distributed network control. OpenFlow is a communication protocol that allows the externalization of the network control plane from the network devices, such as a router, and to realize it as a logically-centralized entity in software. For this concept, the term "Software Defined Networking" (SDN) was coined during scientific discourse. For the network operators, this concept has several advantages. The two most important can be summarized under the points cost savings and flexibility. Firstly, it is possible through the uniform interface for network hardware ("Southbound API"), as implemented by OpenFlow, to combine devices and software from different manufacturers, which increases the innovation and price pressure on them. Secondly, the realization of the network control plane as a freely programmable software with open interfaces ("Northbound API") provides the opportunity to adapt it to the individual circumstances of the operator's network and to exchange information with the applications it serves. This allows the network to be more flexible and to react more quickly to changing circumstances as well as transport the traffic more effectively and tailored to the user's "Quality of Experience" (QoE). The approach of a separate network control layer for packet-based networks is not new and has already been proposed several times in the past. Therefore, the SDN approach has raised many questions about its feasibility in terms of efficiency and applicability. These questions are caused to some extent by the fact that there is no generally accepted definition of the SDN concept to date. It is therefore a part of this thesis to derive such a definition. In addition, several of the open issues are investigated. This Investigations follow the three aspects: Performance Evaluation of Software Defined Networking, applications on the SDN control layer, and the usability of SDN Northbound-API for creation application-awareness in network operation. Performance Evaluation of Software Defined Networking: The question of the efficiency of an SDN-based system was from the beginning one of the most important. In this thesis, experimental measurements of the performance of OpenFlow-enabled switch hardware and control software were conducted for the purpose of answering this question. The results of these measurements were used as input parameters for establishing an analytical model of the reactive SDN approach. Through the model it could be determined that the performance of the software control layer, often called "Controller", is crucial for the overall performance of the system, but that the approach is generally viable. Based on this finding a software for analyzing the performance of SDN controllers was developed. This software allows the emulation of the forwarding layer of an SDN network towards the control software and can thus determine its performance in different situations and configurations. The measurements with this software showed that there are quite significant differences in the behavior of different control software implementations. Among other things it has been shown that some show different characteristics for various switches, in particular in terms of message processing speed. Under certain circumstances this can lead to network failures. Applications on the SDN control layer: The core piece of software defined networking are the intelligent network applications that operate on the control layer. However, their development is still in its infancy and little is known about the technical possibilities and their limitations. Therefore, the relationship between an SDN-based and classical implementation of a network function is investigated in this thesis. This function is the monitoring of network links and the traffic they carry. A typical approach for this task has been built based on Wiretapping and specialized measurement hardware and compared with an implementation based on OpenFlow switches and a special SDN control application. The results of the comparison show that the SDN version can compete in terms of measurement accuracy for bandwidth and delay estimation with the traditional measurement set-up. However, a compromise has to be found for measurements below the millisecond range. Another question regarding the SDN control applications is whether and how well they can solve existing problems in networks. Two programs have been developed based on SDN in this thesis to solve two typical network issues. Firstly, the tool "IPOM", which enables considerably more flexibility in the study of effects of network structures for a researcher, who is confined to a fixed physical test network topology. The second software provides an interface between the Cloud Orchestration Software "OpenNebula" and an OpenFlow controller. The purpose of this software was to investigate experimentally whether a pre-notification of the network of an impending relocation of a virtual service in a data center is sufficient to ensure the continuous operation of that service. This was demonstrated on the example of a video service. Usability of the SDN Northbound API for creating application-awareness in network operation: Currently, the fact that the network and the applications that run on it are developed and operated separately leads to problems in network operation. SDN offers with the Northbound-API an open interface that enables the exchange between information of both worlds during operation. One aim of this thesis was to investigate whether this interface can be exploited so that the QoE experienced by the user can be maintained on high level. For this purpose, the QoE influence factors were determined on a challenging application by means of a subjective survey study. The application is cloud gaming, in which the calculation of video game environments takes place in the cloud and is transported via video over the network to the user. It was shown that apart from the most important factor influencing QoS, i.e., packet loss on the downlink, also the type of game type and its speed play a role. This demonstrates that in addition to QoS the application state is important and should be communicated to the network. Since an implementation of such a state conscious SDN for the example of Cloud Gaming was not possible due to its proprietary implementation, in this thesis the application "YouTube video streaming" was chosen as an alternative. For this application, status information is retrievable via the "Yomo" tool and can be used for network control. It was shown that an SDN-based implementation of an application-aware network has distinct advantages over traditional network management methods and the user quality can be obtained in spite of disturbances.}, subject = {Leistungsbewertung}, language = {en} } @phdthesis{Hock2014, author = {Hock, David Rog{\´e}r}, title = {Analysis and Optimization of Resilient Routing in Core Communication Networks}, issn = {1432-8801}, doi = {10.25972/OPUS-10168}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-101681}, school = {Universit{\"a}t W{\"u}rzburg}, pages = {175}, year = {2014}, abstract = {Routing is one of the most important issues in any communication network. It defines on which path packets are transmitted from the source of a connection to the destination. It allows to control the distribution of flows between different locations in the network and thereby is a means to influence the load distribution or to reach certain constraints imposed by particular applications. As failures in communication networks appear regularly and cannot be completely avoided, routing is required to be resilient against such outages, i.e., routing still has to be able to forward packets on backup paths even if primary paths are not working any more. Throughout the years, various routing technologies have been introduced that are very different in their control structure, in their way of working, and in their ability to handle certain failure cases. Each of the different routing approaches opens up their own specific questions regarding configuration, optimization, and inclusion of resilience issues. This monograph investigates, with the example of three particular routing technologies, some concrete issues regarding the analysis and optimization of resilience. It thereby contributes to a better general, technology-independent understanding of these approaches and of their diverse potential for the use in future network architectures. The first considered routing type, is decentralized intra-domain routing based on administrative IP link costs and the shortest path principle. Typical examples are common today's intra-domain routing protocols OSPF and IS-IS. This type of routing includes automatic restoration abilities in case of failures what makes it in general very robust even in the case of severe network outages including several failed components. Furthermore, special IP-Fast Reroute mechanisms allow for a faster reaction on outages. For routing based on link costs, traffic engineering, e.g. the optimization of the maximum relative link load in the network, can be done indirectly by changing the administrative link costs to adequate values. The second considered routing type, MPLS-based routing, is based on the a priori configuration of primary and backup paths, so-called Label Switched Paths. The routing layout of MPLS paths offers more freedom compared to IP-based routing as it is not restricted by any shortest path constraints but any paths can be setup. However, this in general involves a higher configuration effort. Finally, in the third considered routing type, typically centralized routing using a Software Defined Networking (SDN) architecture, simple switches only forward packets according to routing decisions made by centralized controller units. SDN-based routing layouts offer the same freedom as for explicit paths configured using MPLS. In case of a failure, new rules can be setup by the controllers to continue the routing in the reduced topology. However, new resilience issues arise caused by the centralized architecture. If controllers are not reachable anymore, the forwarding rules in the single nodes cannot be adapted anymore. This might render a rerouting in case of connection problems in severe failure scenarios infeasible.}, subject = {Leistungsbewertung}, language = {en} } @phdthesis{Driewer2008, author = {Driewer, Frauke}, title = {Teleoperation Interfaces in Human-Robot Teams}, isbn = {978-3-923959-57-0}, doi = {10.25972/OPUS-2955}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-36351}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2008}, abstract = {Diese Arbeit besch{\"a}ftigt sich mit der Verbesserung von Mensch-Roboter Interaktion in Mensch-Roboter Teams f{\"u}r Teleoperation Szenarien, wie z.B. robotergest{\"u}tzte Feuerwehreins{\"a}tze. Hierbei wird ein Konzept und eine Architektur f{\"u}r ein System zur Unterst{\"u}tzung von Teleoperation von Mensch-Roboter Teams vorgestellt. Die Anforderungen an Informationsaustausch und -verarbeitung, insbesondere f{\"u}r die Anwendung Rettungseinsatz, werden ausgearbeitet. Weiterhin wird das Design der Benutzerschnittstellen f{\"u}r Mensch-Roboter Teams dargestellt und Prinzipien f{\"u}r Teleoperation-Systeme und Benutzerschnittstellen erarbeitet. Alle Studien und Ans{\"a}tze werden in einem Prototypen-System implementiert und in verschiedenen Benutzertests abgesichert. Erweiterungsm{\"o}glichkeiten zum Einbinden von 3D Sensordaten und die Darstellung auf Stereovisualisierungssystemen werden gezeigt.}, subject = {Robotik}, language = {en} } @phdthesis{Hess2009, author = {Hess, Martin}, title = {Motion coordination and control in systems of nonholonomic autonomous vehicles}, isbn = {978-3-923959-55-6}, doi = {10.25972/OPUS-3794}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-46442}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2009}, abstract = {This work focuses on coordination methods and the control of motion in groups of nonholonomic wheeled mobile robots, in particular of the car-like type. These kind of vehicles are particularly restricted in their mobility. In the main part of this work the two problems of formation motion coordination and of rendezvous in distributed multi-vehicle systems are considered. We introduce several enhancements to an existing motion planning approach for formations of nonholonomic mobile robots. Compared to the original method, the extended approach is able to handle time-varying reference speeds as well as adjustments of the formation's shape during reference trajectory segments with continuously differentiable curvature. Additionally, undesired discontinuities in the speed and steering profiles of the vehicles are avoided. Further, the scenario of snow shoveling on an airfield by utilizing multiple formations of autonomous snowplows is discussed. We propose solutions to the subproblems of motion planning for the formations and tracking control for the individual vehicles. While all situations that might occur have been tested in a simulation environment, we also verified the developed tracking controller in real robot hardware experiments. The task of the rendezvous problem in groups of car-like robots is to drive all vehicles to a common position by means of decentralized control laws. Typically there exists no direct interaction link between all of the vehicles. In this work we present decentralized rendezvous control laws for vehicles with free and with bounded steering. The convergence properties of the approaches are analyzed by utilizing Lyapunov based techniques. Furthermore, they are evaluated within various simulation experiments, while the bounded steering case is also verified within laboratory hardware experiments. Finally we introduce a modification to the bounded steering system that increases the convergence speed at the expense of a higher traveled distance of the vehicles.}, subject = {Robotik}, language = {en} } @phdthesis{Geissler2022, author = {Geißler, Stefan}, title = {Performance Evaluation of Next-Generation Data Plane Architectures and their Components}, issn = {1432-8801}, doi = {10.25972/OPUS-26015}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-260157}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2022}, abstract = {In this doctoral thesis we cover the performance evaluation of next generation data plane architectures, comprised of complex software as well as programmable hardware components that allow fine granular configuration. In the scope of the thesis we propose mechanisms to monitor the performance of singular components and model key performance indicators of software based packet processing solutions. We present novel approaches towards network abstraction that allow the integration of heterogeneous data plane technologies into a singular network while maintaining total transparency between control and data plane. Finally, we investigate a full, complex system consisting of multiple software-based solutions and perform a detailed performance analysis. We employ simulative approaches to investigate overload control mechanisms that allow efficient operation under adversary conditions. The contributions of this work build the foundation for future research in the areas of network softwarization and network function virtualization.}, subject = {Leistungsbewertung}, language = {en} } @phdthesis{Peng2019, author = {Peng, Dongliang}, title = {An Optimization-Based Approach for Continuous Map Generalization}, edition = {1. Auflage}, publisher = {W{\"u}rzburg University Press}, address = {W{\"u}rzburg}, isbn = {978-3-95826-104-4}, doi = {10.25972/WUP-978-3-95826-105-1}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-174427}, school = {W{\"u}rzburg University Press}, pages = {xv, 132}, year = {2019}, abstract = {Maps are the main tool to represent geographical information. Geographical information is usually scale-dependent, so users need to have access to maps at different scales. In our digital age, the access is realized by zooming. As discrete changes during the zooming tend to distract users, smooth changes are preferred. This is why some digital maps are trying to make the zooming as continuous as they can. The process of producing maps at different scales with smooth changes is called continuous map generalization. In order to produce maps of high quality, cartographers often take into account additional requirements. These requirements are transferred to models in map generalization. Optimization for map generalization is important not only because it finds optimal solutions in the sense of the models, but also because it helps us to evaluate the quality of the models. Optimization, however, becomes more delicate when we deal with continuous map generalization. In this area, there are requirements not only for a specific map but also for relations between maps at difference scales. This thesis is about continuous map generalization based on optimization. First, we show the background of our research topics. Second, we find optimal sequences for aggregating land-cover areas. We compare the A\$^{\!\star}\$\xspace algorithm and integer linear programming in completing this task. Third, we continuously generalize county boundaries to provincial boundaries based on compatible triangulations. We morph between the two sets of boundaries, using dynamic programming to compute the correspondence. Fourth, we continuously generalize buildings to built-up areas by aggregating and growing. In this work, we group buildings with the help of a minimum spanning tree. Fifth, we define vertex trajectories that allow us to morph between polylines. We require that both the angles and the edge lengths change linearly over time. As it is impossible to fulfill all of these requirements simultaneously, we mediate between them using least-squares adjustment. Sixth, we discuss the performance of some commonly used data structures for a specific spatial problem. Seventh, we conclude this thesis and present open problems.}, subject = {Generalisierung }, language = {en} } @phdthesis{Fleszar2018, author = {Fleszar, Krzysztof}, title = {Network-Design Problems in Graphs and on the Plane}, edition = {1. Auflage}, publisher = {W{\"u}rzburg University Press}, address = {W{\"u}rzburg}, isbn = {978-3-95826-076-4 (Print)}, doi = {10.25972/WUP-978-3-95826-077-1}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-154904}, school = {W{\"u}rzburg University Press}, pages = {xi, 204}, year = {2018}, abstract = {A network design problem defines an infinite set whose elements, called instances, describe relationships and network constraints. It asks for an algorithm that, given an instance of this set, designs a network that respects the given constraints and at the same time optimizes some given criterion. In my thesis, I develop algorithms whose solutions are optimum or close to an optimum value within some guaranteed bound. I also examine the computational complexity of these problems. Problems from two vast areas are considered: graphs and the Euclidean plane. In the Maximum Edge Disjoint Paths problem, we are given a graph and a subset of vertex pairs that are called terminal pairs. We are asked for a set of paths where the endpoints of each path form a terminal pair. The constraint is that any two paths share at most one inner vertex. The optimization criterion is to maximize the cardinality of the set. In the hard-capacitated k-Facility Location problem, we are given an integer k and a complete graph where the distances obey a given metric and where each node has two numerical values: a capacity and an opening cost. We are asked for a subset of k nodes, called facilities, and an assignment of all the nodes, called clients, to the facilities. The constraint is that the number of clients assigned to a facility cannot exceed the facility's capacity value. The optimization criterion is to minimize the total cost which consists of the total opening cost of the facilities and the total distance between the clients and the facilities they are assigned to. In the Stabbing problem, we are given a set of axis-aligned rectangles in the plane. We are asked for a set of horizontal line segments such that, for every rectangle, there is a line segment crossing its left and right edge. The optimization criterion is to minimize the total length of the line segments. In the k-Colored Non-Crossing Euclidean Steiner Forest problem, we are given an integer k and a finite set of points in the plane where each point has one of k colors. For every color, we are asked for a drawing that connects all the points of the same color. The constraint is that drawings of different colors are not allowed to cross each other. The optimization criterion is to minimize the total length of the drawings. In the Minimum Rectilinear Polygon for Given Angle Sequence problem, we are given an angle sequence of left (+90°) turns and right (-90°) turns. We are asked for an axis-parallel simple polygon where the angles of the vertices yield the given sequence when walking around the polygon in counter-clockwise manner. The optimization criteria considered are to minimize the perimeter, the area, and the size of the axis-parallel bounding box of the polygon.}, subject = {Euklidische Ebene}, language = {en} } @phdthesis{Wojtkowiak2018, author = {Wojtkowiak, Harald}, title = {Planungssystem zur Steigerung der Autonomie von Kleinstsatelliten}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-163569}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2018}, abstract = {Der Betrieb von Satelliten wird sich in Zukunft gravierend {\"a}ndern. Die bisher ausge{\"u}bte konventionelle Vorgehensweise, bei der die Planung der vom Satelliten auszuf{\"u}hrenden Aktivit{\"a}ten sowie die Kontrolle hier{\"u}ber ausschließlich vom Boden aus erfolgen, st{\"o}ßt bei heutigen Anwendungen an ihre Grenzen. Im schlimmsten Fall verhindert dieser Umstand sogar die Erschließung bisher ungenutzter M{\"o}glichkeiten. Der Gewinn eines Satelliten, sei es in Form wissenschaftlicher Daten oder der Vermarktung satellitengest{\"u}tzter Dienste, wird daher nicht optimal ausgesch{\"o}pft. Die Ursache f{\"u}r dieses Problem l{\"a}sst sich im Grunde auf eine ausschlaggebende Tatsache zur{\"u}ckf{\"u}hren: Konventionelle Satelliten k{\"o}nnen ihr Verhalten, d.h. die Folge ihrer T{\"a}tigkeiten, nicht eigenst{\"a}ndig anpassen. Stattdessen erstellt das Bedienpersonal am Boden - vor allem die Operatoren - mit Hilfe von Planungssoftware feste Ablaufpl{\"a}ne, die dann in Form von Kommandosequenzen von den Bodenstationen aus an die jeweiligen Satelliten hochgeladen werden. Dort werden die Befehle lediglich {\"u}berpr{\"u}ft, interpretiert und strikt ausgef{\"u}hrt. Die Abarbeitung erfolgt linear. Situationsbedingte {\"A}nderungen, wie sie vergleichsweise bei der Codeausf{\"u}hrung von Softwareprogrammen durch Kontrollkonstrukte, zum Beispiel Schleifen und Verzweigungen, {\"u}blich sind, sind typischerweise nicht vorgesehen. Der Operator ist daher die einzige Instanz, die das Verhalten des Satelliten mittels Kommandierung, per Upload, beeinflussen kann, und auch nur dann, wenn ein direkter Funkkontakt zwischen Satellit und Bodenstation besteht. Die dadurch m{\"o}glichen Reaktionszeiten des Satelliten liegen bestenfalls bei einigen Sekunden, falls er sich im Wirkungsbereich der Bodenstation befindet. Außerhalb des Kontaktfensters kann sich die Zeitschranke, gegeben durch den Orbit und die aktuelle Position des Satelliten, von einigen Minuten bis hin zu einigen Stunden erstrecken. Die Signallaufzeiten der Funk{\"u}bertragung verl{\"a}ngern die Reaktionszeiten um weitere Sekunden im erdnahen Bereich. Im interplanetaren Raum erstrecken sich die Zeitspannen aufgrund der immensen Entfernungen sogar auf mehrere Minuten. Dadurch bedingt liegt die derzeit technologisch m{\"o}gliche, bodengest{\"u}tzte, Reaktionszeit von Satelliten bestenfalls im Bereich von einigen Sekunden. Diese Einschr{\"a}nkung stellt ein schweres Hindernis f{\"u}r neuartige Satellitenmissionen, bei denen insbesondere nichtdeterministische und kurzzeitige Ph{\"a}nomene (z.B. Blitze und Meteoreintritte in die Erdatmosph{\"a}re) Gegenstand der Beobachtungen sind, dar. Die langen Reaktionszeiten des konventionellen Satellitenbetriebs verhindern die Realisierung solcher Missionen, da die verz{\"o}gerte Reaktion erst erfolgt, nachdem das zu beobachtende Ereignis bereits abgeschlossen ist. Die vorliegende Dissertation zeigt eine M{\"o}glichkeit, das durch die langen Reaktionszeiten entstandene Problem zu l{\"o}sen, auf. Im Zentrum des L{\"o}sungsansatzes steht dabei die Autonomie. Im Wesentlichen geht es dabei darum, den Satelliten mit der F{\"a}higkeit auszustatten, sein Verhalten, d.h. die Folge seiner T{\"a}tigkeiten, eigenst{\"a}ndig zu bestimmen bzw. zu {\"a}ndern. Dadurch wird die direkte Abh{\"a}ngigkeit des Satelliten vom Operator bei Reaktionen aufgehoben. Im Grunde wird der Satellit in die Lage versetzt, sich selbst zu kommandieren. Die Idee der Autonomie wurde im Rahmen der zugrunde liegenden Forschungsarbeiten umgesetzt. Das Ergebnis ist ein autonomes Planungssystem. Dabei handelt es sich um ein Softwaresystem, mit dem sich autonomes Verhalten im Satelliten realisieren l{\"a}sst. Es kann an unterschiedliche Satellitenmissionen angepasst werden. Ferner deckt es verschiedene Aspekte des autonomen Satellitenbetriebs, angefangen bei der generellen Entscheidungsfindung der T{\"a}tigkeiten, {\"u}ber die zeitliche Ablaufplanung unter Einbeziehung von Randbedingungen (z.B. Ressourcen) bis hin zur eigentlichen Ausf{\"u}hrung, d.h. Kommandierung, ab. Das Planungssystem kommt als Anwendung in ASAP, einer autonomen Sensorplattform, zum Einsatz. Es ist ein optisches System und dient der Detektion von kurzzeitigen Ph{\"a}nomenen und Ereignissen in der Erdatmosph{\"a}re. Die Forschungsarbeiten an dem autonomen Planungssystem, an ASAP sowie an anderen zu diesen in Bezug stehenden Systemen wurden an der Professur f{\"u}r Raumfahrttechnik des Lehrstuhls Informatik VIII der Julius-Maximilians-Universit{\"a}t W{\"u}rzburg durchgef{\"u}hrt.}, subject = {Planungssystem}, language = {de} } @phdthesis{Baier2018, author = {Baier, Pablo A.}, title = {Simulator for Minimally Invasive Vascular Interventions: Hardware and Software}, isbn = {978-3-945459-22-5}, doi = {10.25972/OPUS-16119}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-161190}, school = {Universit{\"a}t W{\"u}rzburg}, pages = {118}, year = {2018}, abstract = {A complete simulation system is proposed that can be used as an educational tool by physicians in training basic skills of Minimally Invasive Vascular Interventions. In the first part, a surface model is developed to assemble arteries having a planar segmentation. It is based on Sweep Surfaces and can be extended to T- and Y-like bifurcations. A continuous force vector field is described, representing the interaction between the catheter and the surface. The computation time of the force field is almost unaffected when the resolution of the artery is increased. The mechanical properties of arteries play an essential role in the study of the circulatory system dynamics, which has been becoming increasingly important in the treatment of cardiovascular diseases. In Virtual Reality Simulators, it is crucial to have a tissue model that responds in real time. In this work, the arteries are discretized by a two dimensional mesh and the nodes are connected by three kinds of linear springs. Three tissue layers (Intima, Media, Adventitia) are considered and, starting from the stretch-energy density, some of the elasticity tensor components are calculated. The physical model linearizes and homogenizes the material response, but it still contemplates the geometric nonlinearity. In general, if the arterial stretch varies by 1\% or less, then the agreement between the linear and nonlinear models is trustworthy. In the last part, the physical model of the wire proposed by Konings is improved. As a result, a simpler and more stable method is obtained to calculate the equilibrium configuration of the wire. In addition, a geometrical method is developed to perform relaxations. It is particularly useful when the wire is hindered in the physical method because of the boundary conditions. The physical and the geometrical methods are merged, resulting in efficient relaxations. Tests show that the shape of the virtual wire agrees with the experiment. The proposed algorithm allows real-time executions and the hardware to assemble the simulator has a low cost.}, subject = {Computersimulation}, language = {en} } @phdthesis{Loeffler2021, author = {L{\"o}ffler, Andre}, title = {Constrained Graph Layouts: Vertices on the Outer Face and on the Integer Grid}, edition = {1. Auflage}, publisher = {W{\"u}rzburg University Press}, address = {W{\"u}rzburg}, isbn = {978-3-95826-146-4}, doi = {10.25972/WUP-978-3-95826-147-1}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-215746}, school = {W{\"u}rzburg University Press}, pages = {viii, 161}, year = {2021}, abstract = {Constraining graph layouts - that is, restricting the placement of vertices and the routing of edges to obey certain constraints - is common practice in graph drawing. In this book, we discuss algorithmic results on two different restriction types: placing vertices on the outer face and on the integer grid. For the first type, we look into the outer k-planar and outer k-quasi-planar graphs, as well as giving a linear-time algorithm to recognize full and closed outer k-planar graphs Monadic Second-order Logic. For the second type, we consider the problem of transferring a given planar drawing onto the integer grid while perserving the original drawings topology; we also generalize a variant of Cauchy's rigidity theorem for orthogonal polyhedra of genus 0 to those of arbitrary genus.}, subject = {Graphenzeichnen}, language = {en} }