@phdthesis{Maeder2008, author = {M{\"a}der, Andreas}, title = {Performance Models for UMTS 3.5G Mobile Wireless Systems}, doi = {10.25972/OPUS-2766}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-32525}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2008}, abstract = {Mobile telecommunication systems of the 3.5th generation (3.5G) constitute a first step towards the requirements of an all-IP world. As the denotation suggests, 3.5G systems are not completely new designed from scratch. Instead, they are evolved from existing 3G systems like UMTS or cdma2000. 3.5G systems are primarily designed and optimized for packet-switched best-effort traffic, but they are also intended to increase system capacity by exploiting available radio resources more efficiently. Systems based on cdma2000 are enhanced with 1xEV-DO (EV-DO: evolution, data-optimized). In the UMTS domain, the 3G partnership project (3GPP) specified the High Speed Packet Access (HSPA) family, consisting of High Speed Downlink Packet Access (HSDPA) and its counterpart High Speed Uplink Packet Access (HSUPA) or Enhanced Uplink. The focus of this monograph is on HSPA systems, although the operation principles of other 3.5G systems are similar. One of the main contributions of our work are performance models which allow a holistic view on the system. The models consider user traffic on flow-level, such that only on significant changes of the system state a recalculation of parameters like bandwidth is necessary. The impact of lower layers is captured by stochastic models. This approach combines accurate modeling and the ability to cope with computational complexity. Adopting this approach to HSDPA, we develop a new physical layer abstraction model that takes radio resources, scheduling discipline, radio propagation and mobile device capabilities into account. Together with models for the calculation of network-wide interference and transmit powers, a discrete-event simulation and an analytical model based on a queuing-theoretical approach are proposed. For the Enhanced Uplink, we develop analytical models considering independent and correlated other-cell interference.}, subject = {Mobilfunk}, language = {en} } @phdthesis{Tischler2008, author = {Tischler, German}, title = {Theory and Applications of Parametric Weighted Finite Automata}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-28145}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2008}, abstract = {Parametric weighted finite automata (PWFA) are a multi-dimensional generalization of weighted finite automata. The expressiveness of PWFA contains the expressiveness of weighted finite automata as well as the expressiveness of affine iterated function system. The thesis discusses theory and applications of PWFA. The properties of PWFA definable sets are studied and it is shown that some fractal generator systems can be simulated using PWFA and that various real and complex functions can be represented by PWFA. Furthermore, the decoding of PWFA and the interpretation of PWFA definable sets is discussed.}, subject = {Automat }, language = {en} } @phdthesis{Martin2008, author = {Martin, R{\"u}diger}, title = {Resilience, Provisioning, and Control for the Network of the Future}, doi = {10.25972/OPUS-2504}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-28497}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2008}, abstract = {The Internet sees an ongoing transformation process from a single best-effort service network into a multi-service network. In addition to traditional applications like e-mail,WWW-traffic, or file transfer, future generation networks (FGNs) will carry services with real-time constraints and stringent availability and reliability requirements like Voice over IP (VoIP), video conferencing, virtual private networks (VPNs) for finance, other real-time business applications, tele-medicine, or tele-robotics. Hence, quality of service (QoS) guarantees and resilience to failures are crucial characteristics of an FGN architecture. At the same time, network operations must be efficient. This necessitates sophisticated mechanisms for the provisioning and the control of future communication infrastructures. In this work we investigate such echanisms for resilient FGNs. There are many aspects of the provisioning and control of resilient FGNs such as traffic matrix estimation, traffic characterization, traffic forecasting, mechanisms for QoS enforcement also during failure cases, resilient routing, or calability concerns for future routing and addressing mechanisms. In this work we focus on three important aspects for which performance analysis can deliver substantial insights: load balancing for multipath Internet routing, fast resilience concepts, and advanced dimensioning techniques for resilient networks. Routing in modern communication networks is often based on multipath structures, e.g., equal-cost multipath routing (ECMP) in IP networks, to facilitate traffic engineering and resiliency. When multipath routing is applied, load balancing algorithms distribute the traffic over available paths towards the destination according to pre-configured distribution values. State-of-the-art load balancing algorithms operate either on the packet or the flow level. Packet level mechanisms achieve highly accurate traffic distributions, but are known to have negative effects on the performance of transport protocols and should not be applied. Flow level mechanisms avoid performance degradations, but at the expense of reduced accuracy. These inaccuracies may have unpredictable effects on link capacity requirements and complicate resource management. Thus, it is important to exactly understand the accuracy and dynamics of load balancing algorithms in order to be able to exercise better network control. Knowing about their weaknesses, it is also important to look for alternatives and to assess their applicability in different networking scenarios. This is the first aspect of this work. Component failures are inevitable during the operation of communication networks and lead to routing disruptions if no special precautions are taken. In case of a failure, the robust shortest-path routing of the Internet reconverges after some time to a state where all nodes are again reachable - provided physical connectivity still exists. But stringent availability and reliability criteria of new services make a fast reaction to failures obligatory for resilient FGNs. This led to the development of fast reroute (FRR) concepts for MPLS and IP routing. The operations of MPLS-FRR have already been standardized. Still, the standards leave some degrees of freedom for the resilient path layout and it is important to understand the tradeoffs between different options for the path layout to efficiently provision resilient FGNs. In contrast, the standardization for IP-FRR is an ongoing process. The applicability and possible combinations of different concepts still are open issues. IP-FRR also facilitates a comprehensive resilience framework for IP routing covering all steps of the failure recovery cycle. These points constitute another aspect of this work. Finally, communication networks are usually over-provisioned, i.e., they have much more capacity installed than actually required during normal operation. This is a precaution for various challenges such as network element failures. An alternative to this capacity overprovisioning (CO) approach is admission control (AC). AC blocks new flows in case of imminent overload due to unanticipated events to protect the QoS for already admitted flows. On the one hand, CO is generally viewed as a simple mechanism, AC as a more complex mechanism that complicates the network control plane and raises interoperability issues. On the other hand, AC appears more cost-efficient than CO. To obtain advanced provisioning methods for resilient FGNs, it is important to find suitable models for irregular events, such as failures and different sources of overload, and to incorporate them into capacity dimensioning methods. This allows for a fair comparison between CO and AC in various situations and yields a better understanding of the strengths and weaknesses of both concepts. Such an advanced capacity dimensioning method for resilient FGNs represents the third aspect of this work.}, subject = {Backbone-Netz}, language = {en} } @phdthesis{Freiberg2015, author = {Freiberg, Martina}, title = {UI-, User-, \& Usability-Oriented Engineering of Participative Knowledge-Based Systems}, publisher = {W{\"u}rzburg University Press}, isbn = {978-3-95826-012-2 (print)}, doi = {10.25972/WUP-978-3-95826-013-9}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-106072}, school = {W{\"u}rzburg University Press}, pages = {232}, year = {2015}, abstract = {Knowledge-based systems (KBS) face an ever-increasing interest in various disciplines and contexts. Yet, the former aim to construct the 'perfect intelligent software' continuously shifts to user-centered, participative solutions. Such systems enable users to contribute their personal knowledge to the problem solving process for increased efficiency and an ameliorated user experience. More precisely, we define non-functional key requirements of participative KBS as: Transparency (encompassing KBS status mediation), configurability (user adaptability, degree of user control/exploration), quality of the KB and UI, and evolvability (enabling the KBS to grow mature with their users). Many of those requirements depend on the respective target users, thus calling for a more user-centered development. Often, also highly expertise domains are targeted — inducing highly complex KBs — which requires a more careful and considerate UI/interaction design. Still, current KBS engineering (KBSE) approaches mostly focus on knowledge acquisition (KA) This often leads to non-optimal, little reusable, and non/little evaluated KBS front-end solutions. In this thesis we propose a more encompassing KBSE approach. Due to the strong mutual influences between KB and UI, we suggest a novel form of intertwined UI and KB development. We base the approach on three core components for encompassing KBSE: (1) Extensible prototyping, a tailored form of evolutionary prototyping; this builds on mature UI prototypes and offers two extension steps for the anytime creation of core KBS prototypes (KB + core UI) and fully productive KBS (core KBS prototype + common framing functionality). (2) KBS UI patterns, that define reusable solutions for the core KBS UI/interaction; we provide a basic collection of such patterns in this work. (3) Suitable usability instruments for the assessment of the KBS artifacts. Therewith, we do not strive for 'yet another' self-contained KBS engineering methodology. Rather, we motivate to extend existing approaches by the proposed key components. We demonstrate this based on an agile KBSE model. For practical support, we introduce the tailored KBSE tool ProKEt. ProKEt offers a basic selection of KBS core UI patterns and corresponding configuration options out of the box; their further adaption/extension is possible on various levels of expertise. For practical usability support, ProKEt offers facilities for quantitative and qualitative data collection. ProKEt explicitly fosters the suggested, intertwined development of UI and KB. For seamlessly integrating KA activities, it provides extension points for two selected external KA tools: For KnowOF, a standard office based KA environment. And for KnowWE, a semantic wiki for collaborative KA. Therewith, ProKEt offers powerful support for encompassing, user-centered KBSE. Finally, based on the approach and the tool, we also developed a novel KBS type: Clarification KBS as a mashup of consultation and justification KBS modules. Those denote a specifically suitable realization for participative KBS in highly expertise contexts and consequently require a specific design. In this thesis, apart from more common UI solutions, we particularly also introduce KBS UI patterns especially tailored towards Clarification KBS.}, subject = {Wissensbasiertes System}, language = {en} } @phdthesis{Kaussner2003, author = {Kaußner, Armin}, title = {Dynamische Szenerien in der Fahrsimulation}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-8286}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2003}, abstract = {In der Arbeit wird ein neues Konzept f{\"u}r Fahrsimulator-Datenbasen vorgestellt. Der Anwender entwirft eine auf seine Fragestellung zugeschnittene Datenbasis mithilfe einer einfachen Skriptsprache. Das Straßennetzwerk wird auf einer topologischen Ebene rep{\"a}sentiert. In jedem Simulationsschritt wird hieraus im Sichtbarkeitsbereich des Fahrers die geometrische Rep{\"a}sentation berechnet. Die f{\"u}r den Fahrer unsichtbaren Teile des Straßenetzwerks k{\"o}nnen w{\"a}hrend der Simulation ver{\"a}ndert werden. Diese Ver{\"a}nderungen k{\"o}nnen von der Route des Fahrers oder von den in der Simulation erhobenen Messerten abh{\"a}ngen. Zudem kann der Anwender das Straßennetzwerk interaktiv ver{\"a}ndern. Das vorgestellte Konzept bietet zahlreiche M{\"o}glichkeiten zur Erzeugung reproduzierbarer Szenarien f{\"u}r Experimente in Fahrsimulatoren.}, subject = {Straßenverkehr}, language = {de} } @phdthesis{Karch2002, author = {Karch, Oliver}, title = {Where am I? - Indoor localization based on range measurements}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-8442}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2002}, abstract = {Nowadays, robotics plays an important role in increasing fields of application. There exist many environments or situations where mobile robots instead of human beings are used, since the tasks are too hazardous, uncomfortable, repetitive, or costly for humans to perform. The autonomy and the mobility of the robot are often essential for a good solution of these problems. Thus, such a robot should at least be able to answer the question "Where am I?". This thesis investigates the problem of self-localizing a robot in an indoor environment using range measurements. That is, a robot equipped with a range sensor wakes up inside a building and has to determine its position using only its sensor data and a map of its environment. We examine this problem from an idealizing point of view (reducing it into a pure geometric one) and further investigate a method of Guibas, Motwani, and Raghavan from the field of computational geometry to solving it. Here, so-called visibility skeletons, which can be seen as coarsened representations of visibility polygons, play a decisive role. In the major part of this thesis we analyze the structures and the occurring complexities in the framework of this scheme. It turns out that the main source of complication are so-called overlapping embeddings of skeletons into the map polygon, for which we derive some restrictive visibility constraints. Based on these results we are able to improve one of the occurring complexity bounds in the sense that we can formulate it with respect to the number of reflex vertices instead of the total number of map vertices. This also affects the worst-case bound on the preprocessing complexity of the method. The second part of this thesis compares the previous idealizing assumptions with the properties of real-world environments and discusses the occurring problems. In order to circumvent these problems, we use the concept of distance functions, which model the resemblance between the sensor data and the map, and appropriately adapt the above method to the needs of realistic scenarios. In particular, we introduce a distance function, namely the polar coordinate metric, which seems to be well suited to the localization problem. Finally, we present the RoLoPro software where most of the discussed algorithms are implemented (including the polar coordinate metric).}, subject = {Autonomer Roboter}, language = {en} } @techreport{Rossa2004, author = {Rossa, Christian}, title = {Inside 2004: Multimedia und Services}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-8616}, year = {2004}, abstract = {Einzelne Artikel zu den Themen Multimedia, Dienstleistungen, IT-Sicherheit und Hochschulnetz des Rechenzentrums der Universit{\"a}t W{\"u}rzburg}, language = {de} } @phdthesis{Wolz2003, author = {Wolz, Frank}, title = {Ein generisches Konzept zur Modellierung und Bewertung feldprogrammierbarer Architekturen}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-7944}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2003}, abstract = {Gegenstand der Arbeit stellt eine erstmalig unternommene, architektur{\"u}bergreifende Studie {\"u}ber feldprogrammierbare Logikbausteine zur Implementierung synchroner Schaltkreise dar. Zun{\"a}chst wird ein Modell f{\"u}r allgemeine feldprogrammiebare Architekturen basierend auf periodischen Graphen definiert. Schließlich werden Bewertungsmaße f{\"u}r Architekturen und Schaltkreislayouts angegeben zur Charakterisierung struktureller Eigenschaften hinsichtlich des Verhaltens in Chipfl{\"a}chenverbrauch und Signalverz{\"o}gerung. Ferner wird ein generisches Layout-Werkzeug entwickelt, das f{\"u}r beliebige Architekturen und Schaltkreise Implementierungen berechnen und bewerten kann. Abschließend werden neun ressourcenminimalistische Architekturen mit Maschen- und mit Inselstruktur einander gegen{\"u}bergestellt.}, subject = {Gay-Array-Bauelement}, language = {de} } @phdthesis{Hoehn2002, author = {H{\"o}hn, Holger}, title = {Multimediale, datenbankgest{\"u}tzte Lehr- und Lernplattformen}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-4049}, school = {Universit{\"a}t W{\"u}rzburg}, year = {2002}, abstract = {Die Dissertation befaßt sich mit der Entwicklung einer multimedialen, datenbankgest{\"u}tzten Lehr- und Lernplattform. Die entwickelten Module erm{\"o}glichen und erweitern nicht nur die M{\"o}glichkeit des Selbststudiums f{\"u}r den Studenten sondern erleichtern auch die Arbeit der Dozenten. Außerdem wird auch die Zusammenarbeit und der Austausch von Lernobjekten zwischen verschiedenen Institutionen erm{\"o}glicht. In der Lehr- und Lernplattform k{\"o}nnen verschiedene Lernobjekt-Typen verwaltet werden. Exemplarisch wurden die Typen Bilder, 3D-Animationen, Vorlesungen, Lerntexte, Fallbeispiele und Quizelemente integriert. Die Lehr- und Lernplattform besteht aus drei Bausteinen: 1. In der Lernobjekt-Datenbank werden alle Lernobjekt-Typen und Lernobjekte verwaltet. 2. Autorenwerkzeuge dienen zur Erstellung von Lernobjekten. 3. In der Lernplattform werden die Lernobjekte den Studenten zum (Selbst-)Lernen pr{\"a}sentiert. Neben den Vorteilen, die der Einsatz von E-Learning im allgemeinen bietet, wie die flexible Lernorganisation oder die Nutzung von Lerninhalten unabh{\"a}ngig von Ort und Zeit, zeichnet sich die entwickelte Lehr- und Lernplattform besonders durch folgende Punkte aus: Generierung von Lerninhalten h{\"o}herer Qualit{\"a}t durch multizentrische Expertenb{\"u}ndelung und Arbeitsteilung, Erweiterbarkeit auf andere, neue Lernobjekt-Typen, Verwaltbarkeit, Konsistenz, Flexibilit{\"a}t, geringer Verwaltungsaufwand, Navigationsm{\"o}glichkeiten f{\"u}r den Studenten, Personalisierbarkeit und Konformit{\"a}t zu internationalen Standards. Sowohl bei der Modellierung als auch bei der Umsetzung wurde darauf geachtet, m{\"o}glichst gut die Anforderungen der Dermatologie bei gleichzeitiger Erweiterbarkeit auf andere, {\"a}hnliche Szenarien zu erf{\"u}llen. Besonders einfach sollte die Anpassung der Plattform f{\"u}r andere bildorientierte Disziplinen sein.}, subject = {Multimedia}, language = {de} } @misc{Rossa2003, author = {Rossa, Christian}, title = {Inside 2003: IT-Sicherheit}, organization = {Rechenzentrum}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:20-opus-6061}, year = {2003}, abstract = {Einzelne Artikel zum Thema IT-Sicherheit an der Universit{\"a}t W{\"u}rzburg}, subject = {Daten{\"u}bertragung ; Datensicherung ; Informationstechnik ; Internet ; Computersicherheit}, language = {de} }