TY - THES A1 - Pollerhoff, Lena Katharina T1 - Age differences in prosociality across the adult lifespan: Insights from self-reports, experimental paradigms, and meta-analyses T1 - Altersunterschiede in Prosozialität über die erwachsene Lebensspanne hinweg: Erkenntnisse aus Selbstberichten, experimentellen Paradigmen und Meta-Analysen N2 - Human prosociality, encompassing generosity, cooperation, and volunteering, holds a vital role in our daily lives. Over the last decades, the question of whether prosociality undergoes changes over the adult lifespan has gained increased research attention. Earlier studies suggested increased prosociality in older compared to younger individuals. However, recent meta-analyses revealed that this age effect might be heterogeneous and modest. Moreover, the contributing factors and mechanisms behind these age-related variations remain to be identified. To unravel age-related differences in prosociality, the first study of this dissertation employed a meta-analytical approach to summarize existing findings and provide insight into their heterogeneity by exploring linear and quadratic age effects on self-reported and behavioral prosociality. Additionally, two empirical research studies investigated whether these age-related differences in prosociality were observed in real life, assessed through ecological momentary assessment (Study 2), and in a controlled laboratory setting by applying a modified dictator game (Study 3). Throughout these three studies, potential underlying behavioral and computational mechanisms were explored. The outcome of the meta-analysis (Study 1) revealed small linear age effects on prosociality and significant age group differences between younger and older adults, with higher levels of prosociality in older adults. Explorative evidence emerged in favor of a quadratic age effect on behavioral prosociality, indicating the highest levels in midlife. Additionally, heightened prosocial behavior among middle-aged adults was observed compared to younger adults, whereas no significant differences in prosocial behavior were noted between middle-aged and older adults. Situational and contextual features, such as the setting of the study and specific paradigm characteristics, moderated the age-prosociality relationship, highlighting the importance of the (social) context when studying prosociality. For Study 2, no significant age effect on real-life prosocial behavior was observed. However, evidence for a significant linear and quadratic age effect on experiencing empathy in real life emerged, indicating a midlife peak. Additionally, across all age groups, the link between an opportunity to empathize and age significantly predicted real-life prosocial behavior. This effect, indicating higher levels of prosocial behavior when there was a situation possibly evoking empathy, was most pronounced in midlife. Study 3 presented age differences in how older and younger adults integrate values related to monetary gains for self and others to make a potential prosocial decision. Younger individuals effectively combined both values in a multiplicative fashion, enhancing decision-making efficiency. Older adults showed an additive effect of values for self and other and displayed increased decision-making efficiency when considering the values separately. However, among older adults, individuals with better inhibitory control were better able to integrate information about both values in their decisions. Taken together, the findings of this dissertation offer new insights into the multi-faceted nature of prosociality across adulthood and the mechanisms that help explain these age-related disparities. While this dissertation observed increasing prosociality across the adult lifespan, it also questions the assumption that older adults are inherently more prosocial. The studies highlight midlife as a potential peak period in social development but also emphasize the importance of the (social) context and that different operationalizations might capture distinct facets of prosociality. This underpins the need for a comprehensive framework to understand age effects of prosociality better and guide potential interventions. N2 - Menschliche Prosozialität beinhaltet Verhaltensweisen wie Großzügigkeit, Kooperation und freiwilliges Engagement und spielt eine entscheidende Rolle in unserem täglichen Leben. In den letzten Jahrzehnten hat die Frage, ob sich Prosozialität über die erwachsene Lebensspanne hinweg verändert, zunehmende Bedeutung in der Forschung erfahren. Frühere Studien zeigten eine erhöhte Prosozialität bei älteren im Vergleich zu jüngeren Erwachsenen. Meta-Analysen zeigten jedoch, dass dieser Alterseffekt heterogen und geringfügig sein könnte. Zusätzlich sind die Faktoren und Mechanismen, die zu diesen altersbedingten Veränderungen beitragen, noch wenig verstanden. Um die altersbedingten Unterschiede in Prosozialität besser zu charakterisieren, wurde in der ersten Studie dieser Dissertation ein meta-analytischer Ansatz verfolgt, um vorhandene Forschungsergebnisse systematisch zusammenzufassen und Einblicke in die zugrundeliegende Heterogenität zu erhalten. Hierfür wurden lineare und quadratische Alterseffekte auf selbstberichtete und verhaltensbezogene Prosozialität untersucht. Zusätzlich untersuchten zwei empirische Studien, ob diese altersbedingten Unterschiede in prosozialem Verhalten auch im realen Leben durch „ecological momentary assessment“ (wiederholte Selbstberichte im Alltag; Studie 2) und in einer kontrollierten Laboruntersuchung mittels eines modifizierten Diktator-Spiels (Studie 3) beobachtbar sind. Im Rahmen dieser drei Studien wurden zudem potenzielle zugrundeliegende Verhaltens- und komputationale Mechanismen untersucht. Die Ergebnisse der Meta-Analyse (Studie 1) zeigten einen geringfügigen linearen Anstieg von Prosozialität über das erwachsene Alter hinweg und signifikante Unterschiede zwischen jüngeren und älteren Erwachsenen, wobei ältere Erwachsene prosozialer waren. Zusätzlich zeigte eine explorative Analyse einen quadratischen Effekt von Alter auf prosoziales Verhalten, mit den höchsten Werten im mittleren Erwachsenenalter. Darüber hinaus verhielten sich mittelalte Erwachsene prosozialer im Vergleich zu jüngeren Erwachsenen, während keine signifikanten Unterschiede zwischen mittelalten und älteren Erwachsenen gefunden wurden. Situative und kontextuelle Merkmale, wie beispielsweise das Setting der Studie und bestimmte Merkmale des Paradigmas, moderierten den Zusammenhang zwischen Alter und Prosozialität und heben damit die Bedeutung des (sozialen) Kontextes bei der Untersuchung von Prosozialität hervor. Studie 2 konnte keinen signifikanten Zusammenhang zwischen Alter und prosozialem Verhalten im realen Leben finden. Es zeigte sich jedoch ein signifikanter linearer und quadratischer Alterseffekt auf das Erleben von Empathie im realen Leben, mit den höchsten Werten im mittelern Erwachsenenalter. Zudem zeigte sich, dass der Zusammenhang zwischen der Möglichkeit, in einer Situation Empathie zu empfinden, und dem Alter das Ausmaß an prosozialem Verhalten im realen Leben vorhersagte. Dieser Effekt, d.h. ein höheres Maß an prosozialem Verhalten in Situationen, die Empathie auslösen, war am stärksten im mittleren Erwachsenenalter ausgeprägt. In Studie 3 hingegen wurden Altersunterschiede in der Art und Weise beobachtet, wie ältere und jüngere Erwachsene die Werte potenzieller Gewinne für sich selbst versus für eine andere Person berücksichtigen, um eine mögliche prosoziale Entscheidung zu treffen. Jüngere Erwachsene kombinierten beide Werte auf multiplikative Weise, was zu einer erhöhten Entscheidungseffizienz führte. Ältere Erwachsene zeigten hingegen einen additiven Effekt der Werte für sich selbst und die andere Person auf ihre Entscheidungen und waren effizienter in ihrer Entscheidungsfindung, wenn sie die Werte separat betrachteten. Eine stärkere inhibitorische Kontrolle ermöglichte es älteren Erwachsenen, Informationen beider Werte in ihre Entscheidungsprozesse einzubeziehen. Die Ergebnisse dieser Dissertation liefern wertvolle Erkenntnisse zur vielschichtigen Natur der Prosozialität über die erwachsene Lebensspanne hinweg sowie zu den Mechanismen, die diese altersbedingten Unterschiede erklären können. Obwohl die Ergebnisse eine Zunahme an Prosozialität mit dem Alter stützen, hinterfragen sie auch die Annahme, dass ältere Erwachsene grundsätzlich prosozialer sind. Die einzelnen Studien setzen die Lebensmitte als möglichen Höhepunkt der sozialen Entwicklung in den Fokus, betonen aber auch die Bedeutung des (sozialen) Kontexts sowie die Tatsache, dass unterschiedliche Operationalisierungen möglicherweise unterschiedliche Facetten der Prosozialität erfassen. Dies hebt die Notwendigkeit einer umfassenden Übersichtsarbeit hervor, um Alterseffekte von Prosozialität besser verstehen und mögliche Interventionen erarbeiten zu können. KW - Altersunterschied KW - prosocial behavior KW - adult development KW - prosociality KW - older adults KW - Lebenslauf KW - Metaanalyse KW - prosocial Y1 - 2024 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-359445 ER - TY - THES A1 - Schmidts, Constantin T1 - Affective regulation of cognitive conflict T1 - Affektive Regulation von kognitivem Konflikt N2 - Kognitive Kontrolle beschreibt Prozesse die nötig sind um zielgerichtetes Handeln im Angesicht von internen oder externen Widerständen zu ermöglichen. Wenn wir aus eigenen Stücken oder inspiriert durch unsere Umwelt Handlungen vorbereiten die unseren aktuellen Zielen entgegen stehen, kommt es zu Konflikten. Solche Konflikte können sich auf nachfolgendes Erleben und Verhalten auswirken. Aversive Konsequenzen von Konflikt könnten in einem Konfliktüberwachungsmodul registriert werden, welches anschließend Aufmerksamkeitsänderungen und Handlungstendenzen zur Reduzierung dieses negativen Affektes in Gang setzt. Wenn das der Fall wäre, könnten die vielfach beobachteten Verhaltensanpassungen an kognitiven Konflikt ein Ausdruck von Emotionsregulation sein. Ein theoretischer Eckpfeiler der gegenwärtigen Forschung zur Emotionsregulation ist das Prozessmodell der Emotionsregulation, das aus den Regulationsstrategien Situationsauswahl, Situationsmodifikation, Aufmerksamkeitslenkung, kognitiven Veränderungen und Reaktionsmodulation besteht. Unter der Annahme, dass Konfliktanpassung und Affektregulation auf gemeinsamen Mechanismen fußen, habe ich aus dem Prozessmodell der Emotionsregulation Vorhersagen zur kognitiven Kontrolle abgeleitet und diese in elf Experimenten getestet (N = 509). Die Versuchsteilnehmer zeigten Situationsauswahl in Bezug auf Konflikte, allerdings nur dann, wenn sie ausdrücklich auf Handlungs- und Ergebniskontingenzen hingewiesen wurden (Experimente 1 bis 3). Ich fand Anzeichen für einen Mechanismus, der der Situationsmodifikation ähnelt, aber keine Hinweise auf eine Beteiligung von Affekt (Experimente 4 bis 10). Eine Änderung der Konfliktbewertung hatte keinen Einfluss auf das Ausmaß der Konfliktadaptation (Experiment 11). Insgesamt gab es Hinweise auf eine explizite Aversivität kognitiver Konflikte, jedoch weniger auf implizite Aversivität, was darauf hindeutet, dass Konflikte vor allem dann Affektregulationsprozesse auslösen, wenn Menschen explizit Affektregulationsziele vor Augen haben. N2 - Cognitive control is what makes goal-directed actions possible. Whenever the environment or our impulses strongly suggests a response that is incompatible with our goals, conflict arises. Such conflicts are believed to cause negative affect. Aversive consequences of conflict may be registered in a conflict monitoring module, which subsequently initiates attentional changes and action tendencies to reduce negative affect. This association suggests that behavioral adaptation might be a reflection of emotion regulation. The theoretical cornerstone of current research on emotion regulation is the process model of emotion regulation, which postulates the regulation strategies situation selection, situation modification, attentional deployment, cognitive change, and response modulation. Under the assumption that conflict adaptation and affect regulation share common mechanisms, I derived several predictions regarding cognitive control from the process model of emotion regulation and tested them in 11 experiments (N = 509). Participants engaged in situation selection towards conflict, but only when they were explicitly pointed to action-outcome contingencies (Experiments 1 to 3). I found support for a mechanism resembling situation modification, but no evidence for a role of affect (Experiments 4 to 10). Changing the evaluation of conflict had no impact on the extent of conflict adaptation (Experiment 11). Overall, there was evidence for an explicit aversiveness of cognitive conflict, but less evidence for implicit aversiveness, suggesting that conflict may trigger affect regulation processes, particularly when people explicitly have affect regulation goals in mind. KW - Affekt KW - Kognition KW - Emotionsregulation KW - Cognitive conflict KW - Affect regulation KW - Cognitive control KW - Experimentelle Psychologie Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-219897 ER - TY - JOUR A1 - Eder, Andreas B. A1 - Rothermund, Klaus A1 - De Houwer, Jan T1 - Affective Compatibility between Stimuli and Response Goals: A Primer for a New Implicit Measure of Attitudes JF - PLoS ONE N2 - We examined whether a voluntary response becomes associated with the (affective) meaning of intended response effects. Four experiments revealed that coupling a keypress with positive or negative consequences produces affective compatibility effects when the keypress has to be executed in response to positively or negatively evaluated stimulus categories. In Experiment 1, positive words were evaluated faster with a keypress that turned the words ON (versus OFF), whereas negative words were evaluated faster with a keypress that turned the words OFF (versus ON). Experiment 2 showed that this compatibility effect is reversed if an aversive tone is turned ON and OFF with keypresses. Experiment 3 revealed that keypresses acquire an affective meaning even when the association between the responses and their effects is variable and intentionally reconfigured before each trial. Experiment 4 used affective response effects to assess implicit ingroup favoritism, showing that the measure is sensitive to the valence of categories and not to the valence of exemplars. Results support the hypothesis that behavioral reactions become associated with the affective meaning of the intended response goal, which has important implications for the understanding and construction of implicit attitude measures. KW - German people KW - reaction time KW - non-verbal communication KW - social psychology KW - cognitive psychology KW - hands KW - priming (psychology) KW - social research Y1 - 2013 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-129872 VL - 8 IS - 11 ER - TY - JOUR A1 - Klauke, Benedikt A1 - Winter, Bernward A1 - Gajewska, Agnes A1 - Zwanzger, Peter A1 - Reif, Andreas A1 - Herrmann, Martin J. A1 - Dlugos, Andrea A1 - Warrings, Bodo A1 - Jacob, Christian A1 - Mühlberger, Andreas A1 - Arolt, Volker A1 - Pauli, Paul A1 - Deckert, Jürgen A1 - Domschke, Katharina T1 - Affect-Modulated Startle: Interactive Influence of Catechol-O-Methyltransferase Val158Met Genotype and Childhood Trauma JF - PLoS One N2 - The etiology of emotion-related disorders such as anxiety or affective disorders is considered to be complex with an interaction of biological and environmental factors. Particular evidence has accumulated for alterations in the dopaminergic and noradrenergic system - partly conferred by catechol-O-methyltransferase (COMT) gene variation - for the adenosinergic system as well as for early life trauma to constitute risk factors for those conditions. Applying a multi-level approach, in a sample of 95 healthy adults, we investigated effects of the functional COMT Val158Met polymorphism, caffeine as an adenosine A2A receptor antagonist (300 mg in a placebo-controlled intervention design) and childhood maltreatment (CTQ) as well as their interaction on the affect-modulated startle response as a neurobiologically founded defensive reflex potentially related to fear- and distress-related disorders. COMT val/val genotype significantly increased startle magnitude in response to unpleasant stimuli, while met/met homozygotes showed a blunted startle response to aversive pictures. Furthermore, significant gene-environment interaction of COMT Val158Met genotype with CTQ was discerned with more maltreatment being associated with higher startle potentiation in val/val subjects but not in met carriers. No main effect of or interaction effects with caffeine were observed. Results indicate a main as well as a GxE effect of the COMT Val158Met variant and childhood maltreatment on the affect-modulated startle reflex, supporting a complex pathogenetic model of the affect-modulated startle reflex as a basic neurobiological defensive reflex potentially related to anxiety and affective disorders. KW - COMT VAL(158)MET polymorphism KW - serotonin transporter gene KW - life events KW - community sample KW - acoustic startle KW - prepulse inhibition KW - panic disorder KW - caffeine-induced anxiety KW - fear-potentiated startle KW - posttraumatic-stress-disorder Y1 - 2012 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-132184 VL - 7 IS - 6 ER - TY - THES A1 - Baur, Ramona T1 - Adult Attention-Deficit/Hyperactivity Disorder (ADHD), Emotion Processing, and Emotion Regulation in Virtual Reality T1 - Aufmerksamkeitsdefizit-/Hyperaktivitätsstörung (ADHS) im Erwachsenenalter, Emotionsverarbeitung und Emotionsregulation in virtueller Realität N2 - Attention-Deficit/Hyperactivity Disorder (ADHD) is characterized by symptoms of inattentiveness and hyperactivity/impulsivity. Besides, increasing evidence points to ADHD patients showing emotional dysfunctions and concomitant problems in social life. However, systematic research on emotional dysfunctions in ADHD is still rare, and to date most studies lack conceptual differentiation between emotion processing and emotion regulation. The aim of this thesis was to systematically investigate emotion processing and emotion regulation in adult ADHD in a virtual reality paradigm implementing social interaction. Emotional reactions were assessed on experiential, physiological, and behavioral levels. Experiment 1 was conducted to develop a virtual penalty kicking paradigm implying social feedback and to test it in a healthy sample. This paradigm should then be applied in ADHD patients later on. Pleasant and unpleasant trials in this paradigm consisted of hits respectively misses and subsequent feedback from a virtual coach. In neutral trials, participants were teleported to different spots of the virtual stadium. Results indicated increased positive affectivity (higher valence and arousal ratings, higher zygomaticus activations, and higher expression rates of positive emotional behavior) in response to pleasant compared to neutral trials. Reactions to unpleasant trials were contradictory, indicating increased levels of both positive and negative affectivity, compared to neutral trials. Unpleasant vs. neutral trials revealed lower valence ratings, higher arousal ratings, higher zygomaticus activations, slightly lower corrugator activations, and higher expression rates of both positive and negative emotional behavior. The intensity of emotional reactions correlated with experienced presence in the virtual reality. To better understand the impact of hits or misses per se vs. hits or misses with coach feedback healthy participants’ emotional reactions, only 50% of all shots were followed by coach feedback in experiment 2. Neutral trials consisted of shots over the free soccer field which were followed by coach feedback in 50 % of all trials. Shots and feedback evoked more extreme valence and arousal ratings, higher zygomaticus activations, lower corrugator activations, and higher skin conductance responses than shots alone across emotional conditions. Again, results speak for the induction of positive emotions in pleasant trials whereas the induction of negative emotions in unpleasant trials seems ambiguous. Technical improvements of the virtual reality were reflected in higher presence ratings than in experiment 1. Experiment 3 investigated emotional reactions of adult ADHD patients and healthy controls after emotion processing and response-focused emotion regulation. Participants successively went through an ostensible online ball-tossing game (cyber ball) inducing negative emotions, and an adapted version of the virtual penalty kicking game. Throughout cyber ball, participants were included or ostracized by two other players in different experimental blocks. Participants were instructed to explicitly show, not regulate, or hide their emotions in different experimental blocks. Results provided some evidence for deficient processing of positive emotions in ADHD. Patients reported slightly lower positive affect than controls during cyber ball, gave lower valence ratings than controls in response to pleasant penalty kicking trials, and showed lower zygomaticus activations than controls especially during penalty kicking. Patients in comparison with controls showed slightly increased processing of unpleasant events during cyber ball (higher ratings of negative affect, especially in response to ostracism), but not during penalty kicking. Patients showed lower baseline skin conductance levels than controls, and impaired skin conductance modulations. Compared to controls, patients showed slight over-expression of positive as well as negative emotional behavior. Emotion regulation analyses revealed no major difficulties of ADHD vs. controls in altering their emotional reactions through deliberate response modulation. Moreover, patients reported to habitually apply adaptive emotion regulation strategies even more frequently than controls. The analyses of genetic high-risk vs. low-risk groups for ADHD across the whole sample revealed similar results as analyses for patients vs. controls for zygomaticus modulations during emotion processing, and for modulations of emotional reactions due to emotion regulation. To sum up, the virtual penalty kicking paradigm proved to be successful for the induction of positive, but not negative emotions. The importance of presence in virtual reality for the intensity of induced emotions could be replicated. ADHD patients showed impaired processing of primarily positive emotions. Aberrations in negative emotional responding were less clear and need further investigation. Results point to adult ADHD in comparison to healthy controls suffering from baseline deficits in autonomic arousal and deficits in arousal modulation. Deficits of ADHD in the deliberate application of response-focused emotion regulation could not be found. N2 - Die Aufmerksamkeitsdefizit-/hyperaktivitätsstörung (ADHS) ist gekennzeichnet durch Symptome der Unaufmerksamkeit und Hyperaktivität/Impulsivität. Zudem sprechen zunehmende Befunde für emotionale Defizite und damit einhergehende soziale Probleme bei ADHS. Bisher gibt es jedoch kaum systematische Untersuchungen zu emotionalen Defiziten bei ADHS, und die meisten bisherigen Studien trennen nicht klar zwischen den Konzepten der Emotionsverarbeitung und Emotionsregulation. Das Ziel dieser Arbeit war es, Emotionsverarbeitung und Emotionsregulation bei erwachsenen ADHS Patienten in einem Paradigma in virtueller Realität mit sozialer Interaktion zu untersuchen. Emotionale Reaktionen wurden auf Erlebnisebene, physiologischer Ebene und Verhaltensebene erfasst. In Experiment 1 wurde ein virtuelles Elfmeterparadigma mit sozialem Feedback entwickelt und an einer gesunden Stichprobe getestet. Dieses Paradigma sollte später mit ADHS Patienten verwendet werden. Angenehme und unangenehme Versuchsdurchgänge bestanden aus Treffern bzw. gehaltenen Torschüssen und einer darauffolgenden Rückmeldung von einem virtuellen Trainer. In neutralen Durchgängen wurden die Teilnehmer zu verschiedenen Punkten im virtuellen Stadion teleportiert. Die Ergebnisse sprechen für erhöhte positive Affektivität (höhere Valenz- und Arousalratings, höhere Zygomaticusaktivität, mehr positiver emotionaler Ausdruck) durch angenehme im Vergleich zu neutralen Durchgängen. Reaktionen auf unangenehme im Vergleich zu neutralen Durchgängen waren widersprüchlich und sprechen für erhöhte positive und negative Affektivität. Unangenehme vs. neutrale Durchgänge führten zu niedrigeren Valenzratings, höheren Arousalratings, höherer Zygomaticusaktivität, etwas niedrigerer Corrugatoraktivität und mehr positivem und negativem emotionalen Ausdruck. Die Intensität emotionaler Reaktionen korrelierte mit dem Präsenzerleben in der virtuellen Realität. Um den Einfluss von Torschüssen allein vs. Torschüssen mit Trainerrückmeldung auf emotionale Reaktionen bei Gesunden besser zu verstehen, folgte in Experiment 2 nur auf 50 % aller Schüsse eine Trainerrückmeldung. Neutrale Durchgänge bestanden aus freien Schüssen über das Fußballfeld, auf die zu 50 % eine Trainerrückmeldung folgte. Schüsse mit Rückmeldung führten durchgängig zu stärkeren Valenz- und Arousalratings, höherer Zygomaticusaktivität, niedrigerer Corrugatoraktivität, und höheren Hautleitfähigkeits- reaktionen als Schüsse allein. Auch diese Ergebnisse sprechen für die Induktion positiver Emotionen durch angenehme Durchgänge, während die Induktion negativer Emotionen durch unangenehme Durchgänge uneindeutig scheint. Technische Verbesserungen der virtuellen Realität schlugen sich in höherem Präsenzerleben als in Experiment 1 nieder. Experiment 3 untersuchte emotionale Reaktionen von erwachsenen ADHS Patienten und gesunden Kontrollen nach Emotionsverarbeitung und reaktionsfokussierter Emotions- regulation. Versuchsteilnehmer absolvierten nacheinander ein vorgebliches Online-Ballspiel (Cyber Ball) welches negative Emotionen induzierte, und eine weiterentwickelte Version des virtuellen Elfmeterspiels. Während Cyber Ball wurden die Teilnehmer von zwei anderen Mitspielern in verschiedenen Versuchsblöcken entweder eingeschlossen oder ausgeschossen. Die Teilnehmer wurden in verschiedenen Versuchsblöcken instruiert, ihre Emotionen entweder deutlich zu zeigen, nicht zu regulieren, oder zu verbergen. Einige Ergebnisse sprechen für eine defizitäre Verarbeitung positiver Emotionen bei ADHS. Patienten berichteten niedrigeren positiven Affekt als Kontrollen während Cyber Ball, niedrigere Valenzratings als Kontrollen nach angenehmen Elfmeterdurchgängen, und zeigten niedrigere Zygomaticusaktivität als Kontrollen insbesondere während des Elfmeterschießens. Im Vergleich zu Kontrollen zeigten Patienten eine leicht verstärkte Verarbeitung von unangenehmen Ereignissen beim Cyber Ball (höhere Ratings von negativem Affekt v.a. nach Ausschluss), aber nicht beim Elfmeterschießen. Patienten zeigten eine niedrigere Baseline- Hautleitfähigkeit als Kontrollen, sowie beeinträchtigte Hautleitfähigkeitsmodulationen. Im Vergleich zu Kontrollen zeigten Patienten leicht erhöhten Ausdruck von positiven und negativen Emotionen. Emotionsregulationsanalysen zeigten keine bedeutenden Einschränkungen von ADHS vs. Kontrollen im Verändern ihrer emotionalen Reaktionen durch absichtliche reaktionsfokussierte Emotionsregulation. Außerdem gaben Patienten an, gewohnheitsmäßig sogar häufiger als Kontrollen adaptive Emotionsregulationsstrategien anzuwenden. Der Vergleich einer genetischen Hochrisikogruppe mit einer Niedrigrisikogruppe für ADHS über die gesamte Stichprobe zeigte ähnliche Ergebnisse wie die Analysen für Patienten vs. Kontrollen in der Modulation von Zygomaticusaktivität während der Emotionsverarbeitung, sowie in der Modulation emotionaler Reaktionen durch Emotionsregulation. Zusammenfassend lässt sich sagen, dass das virtuelle Elfmeterparadigma geeignet scheint, um positive, aber nicht negative Emotionen zu induzieren. Die Bedeutsamkeit von Präsenzerleben in einer virtuellen Realität für die Intensität von induzierten Emotionen konnte repliziert werden. ADHS Patienten zeigten Beeinträchtigungen v.a. in der Verarbeitung von positiven Emotionen. Abweichungen in der negativen emotionalen Reagibilität waren weniger eindeutig und sollten weiter untersucht werden. Die Ergebnisse deuten darauf hin, dass erwachsene ADHS Patienten im Vergleich zu gesunden Kontrollen eine niedrigere autonome Erregbarkeit bei Baseline und Defizite in der Erregbarkeitsmodulation zeigen. Es zeigten sich keine Defizite von ADHS in der absichtlichen Anwendung von ausdrucksfokussierter Emotionsregulation. KW - emotion processing KW - Emotionsverarbeitung KW - Emotionsregulation KW - ADHS KW - virtuelle Realität KW - virtual reality KW - adult ADHD KW - emotion regulation KW - Aufmerksamkeitsdefizit-Syndrom KW - Erwachsener KW - Gefühl Y1 - 2016 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-142064 ER - TY - JOUR A1 - Cao, Liyu A1 - Steinborn, Michael A1 - Kunde, Wilfried A1 - Haendel, Barbara T1 - Action force modulates action binding: evidence for a multisensory information integration explanation JF - Experimental Brain Research N2 - Action binding refers to the observation that the perceived time of an action (e.g., a keypress) is shifted towards the distal sensory feedback (usually a sound) triggered by that action. Surprisingly, the role of somatosensory feedback for this phe-nomenon has been largely ignored. We fill this gap by showing that the somatosensory feedback, indexed by keypress peak force, is functional in judging keypress time. Specifically, the strength of somatosensory feedback is positively correlated with reported keypress time when the keypress is not associated with an auditory feedback and negatively correlated when the keypress triggers an auditory feedback. The result is consistent with the view that the reported keypress time is shaped by sensory information from different modalities. Moreover, individual differences in action binding can be explained by a sensory information weighting between somatosensory and auditory feedback. At the group level, increasing the strength of somatosensory feedback can decrease action binding to a level not being detected statistically. Therefore, a multisensory information integration account (between somatosensory and auditory inputs) explains action binding at both a group level and an individual level. KW - action binding KW - force KW - somatosensory feedback KW - multisensory processing Y1 - 2020 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-232534 SN - 0014-4819 VL - 238 ER - TY - JOUR A1 - Kirsch, Wladimir A1 - Königstein, Elisabeth A1 - Kunde, Wilfried T1 - Action feedback affects the perception of action-related objects beyond actual action success N2 - Successful object-oriented action typically increases the perceived size of aimed target objects. This phenomenon has been assumed to reflect an impact of an actor's current action ability on visual perception. The actual action ability and the explicit knowledge of action outcome, however, were confounded in previous studies. The present experiments aimed at disentangling these two factors. Participants repeatedly tried to hit a circular target varying in size with a stylus movement under restricted feedback conditions. After each movement they were explicitly informed about the success in hitting the target and were then asked to judge target size. The explicit feedback regarding movement success was manipulated orthogonally to actual movement success. The results of three experiments indicated the participants' bias to judge relatively small targets as larger and relatively large targets as smaller after explicit feedback of failure than after explicit feedback of success. This pattern was independent of the actual motor performance, suggesting that the actors' evaluations of motor actions may bias perception of target objects in itself. KW - Action feedback KW - visual perception KW - action KW - knowledge of results KW - action access KW - action ability KW - perception-action coupling Y1 - 2014 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-112670 ER - TY - JOUR A1 - Pfister, Roland A1 - Obhi, Sukhvinder S. A1 - Rieger, Martina A1 - Wenke, Dorit T1 - Action and perception in social contexts: intentional binding for social action effects N2 - The subjective experience of controlling events in the environment alters the perception of these events. For instance, the interval between one's own actions and their consequences is subjectively compressed—a phenomenon known as intentional binding. In two experiments, we studied intentional binding in a social setting in which actions of one agent prompted a second agent to perform another action. Participants worked in pairs and were assigned to a “leader” and a “follower” role, respectively. The leader's key presses triggered (after a variable interval) a tone and this tone served as go signal for the follower to perform a keypress as well. Leaders and followers estimated the interval between the leader's keypress and the following tone, or the interval between the tone and the follower's keypress. The leader showed reliable intentional binding for both intervals relative to the follower's estimates. These results indicate that human agents experience a pre-reflective sense of agency for genuinely social consequences of their actions. KW - intentional binding KW - action effects KW - social actions KW - action and perception KW - sense of agency Y1 - 2014 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-112828 ER - TY - JOUR A1 - Kirsch, Wladimir A1 - Kitzmann, Tim A1 - Kunde, Wilfried T1 - Action affects perception through modulation of attention JF - Attention, Perception & Psychophysics N2 - The present study explored the origin of perceptual changes repeatedly observed in the context of actions. In Experiment 1, participants tried to hit a circular target with a stylus movement under restricted feedback conditions. We measured the perception of target size during action planning and observed larger estimates for larger movement distances. In Experiment 2, we then tested the hypothesis that this action specific influence on perception is due to changes in the allocation of spatial attention. For this purpose, we replaced the hitting task by conditions of focused and distributed attention and measured the perception of the former target stimulus. The results revealed changes in the perceived stimulus size very similar to those observed in Experiment 1. These results indicate that action's effects on perception root in changes of spatial attention. KW - perception KW - action KW - attention Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-273176 SN - 1943-393X VL - 83 IS - 5 ER - TY - JOUR A1 - Haspert, Valentina A1 - Wieser, Matthias J. A1 - Pauli, Paul A1 - Reicherts, Philipp T1 - Acceptance-Based Emotion Regulation Reduces Subjective and Physiological Pain Responses JF - Frontiers in Psychology N2 - Acceptance-based regulation of pain, which focuses on the allowing of pain and pain related thoughts and emotions, was found to modulate pain. However, results so far are inconsistent regarding different pain modalities and indices. Moreover, studies so far often lack a suitable control condition, focus on behavioral pain measures rather than physiological correlates, and often use between-subject designs, which potentially impede the evaluation of the effectiveness of the strategies. Therefore, we investigated whether acceptance-based strategies can reduce subjective and physiological markers of acute pain in comparison to a control condition in a within-subject design. To this end, participants (N = 30) completed 24 trials comprising 10 s of heat pain stimulation. Each trial started with a cue instructing participants to welcome and experience pain (acceptance trials) or to react to the pain as it is without employing any regulation strategies (control trials). In addition to pain intensity and unpleasantness ratings, heart rate (HR) and skin conductance (SC) were recorded. Results showed significantly decreased pain intensity and unpleasantness ratings for acceptance compared to control trials. Additionally, HR was significantly lower during acceptance compared to control trials, whereas SC revealed no significant differences. These results demonstrate the effectiveness of acceptance-based strategies in reducing subjective and physiological pain responses relative to a control condition, even after short training. Therefore, the systematic investigation of acceptance in different pain modalities in healthy and chronic pain patients is warranted. KW - pain regulation KW - emotion regulation KW - acceptance KW - cognitive strategies KW - acute pain KW - acceptance-based strategy KW - psychological modulation of pain KW - pain ratings Y1 - 2020 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-207220 SN - 1664-1078 VL - 11 ER - TY - CHAP ED - Neumann, Isabel ED - Gado, Sabrina ED - Käthner, Ivo ED - Hildebrandt, Lea ED - Andreatta, Marta T1 - Abstracts of the Wuertual Reality XR Meeting 2023 T1 - Abstracts des Wuertual Reality XR Meeting 2023 N2 - The Wuertual Reality XR Meeting 2023 was initiated to bring together researchers from many fields who use VR/AR/XR. There was a focus on applied XR and social VR. In this conference band, you can find the abstracts of the two keynotes, the 34 posters and poster pitches, the 29 talks and the four workshops. KW - Virtuelle Realität KW - Virtual Reality KW - Augmented Reality KW - Extended Reality KW - Social VR Y1 - 2023 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-317203 ET - korrigierte Auflage ER - TY - JOUR A1 - Kiser, Dominik P. A1 - Gromer, Daniel A1 - Pauli, Paul A1 - Hilger, Kirsten T1 - A virtual reality social conditioned place preference paradigm for humans: Does trait social anxiety affect approach and avoidance of virtual agents? JF - Frontiers in Virtual Reality N2 - Approach and avoidance of positive and negative social cues are fundamental to prevent isolation and ensure survival. High trait social anxiety is characterized by an avoidance of social situations and extensive avoidance is a risk factor for the development of social anxiety disorder (SAD). Therefore, experimental methods to assess social avoidance behavior in humans are essential. The social conditioned place preference (SCPP) paradigm is a well-established experimental paradigm in animal research that is used to objectively investigate social approach–avoidance mechanisms. We retranslated this paradigm for human research using virtual reality. To this end, 58 healthy adults were exposed to either a happy- or angry-looking virtual agent in a specific room, and the effects of this encounter on dwell time as well as evaluation of this room in a later test without an agent were examined. We did not observe a general SCPP effect on dwell time or ratings but discovered a moderation by trait social anxiety, in which participants with higher trait social anxiety spent less time in the room in which the angry agent was present before, suggesting that higher levels of trait social anxiety foster conditioned social avoidance. However, further studies are needed to verify this observation and substantiate an association with social anxiety disorder. We discussed the strengths, limitations, and technical implications of our paradigm for future investigations to more comprehensively understand the mechanisms involved in social anxiety and facilitate the development of new personalized treatment approaches by using virtual reality. KW - retranslational research KW - conditioned place preference KW - approach–avoidance KW - social anxiety KW - virtual reality KW - personality traits KW - individual differences Y1 - 2022 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-293564 SN - 2673-4192 VL - 3 ER - TY - JOUR A1 - Meule, Adrian A1 - Hermann, Tina A1 - Kübler, Andrea T1 - A short version of the Food Cravings Questionnaire—Trait: the FCQ-T-reduced N2 - One of the most often used instruments for the assessment of food cravings is the Food Cravings Questionnaire (FCQ), which consists of a trait (FCQ-T; 39 items) and state (FCQ-S; 15 items) version. Scores on the FCQ-T have been found to be positively associated with eating pathology, body mass index (BMI), low dieting success and increases in state food craving during cognitive tasks involving appealing food stimuli. The current studies evaluated reliability and validity of a reduced version of the FCQ-T consisting of 15 items only (FCQ-T-r). Study 1 was a questionnaire study conducted online among students (N = 323). In study 2, female students (N = 70) performed a working memory task involving food and neutral pictures. Study 1 indicated a one-factorial structure and high internal consistency (α = 0.94) of the FCQ-T-r. Scores of the FCQ-T-r were positively correlated with BMI and negatively correlated with dieting success. In study 2, participants reported higher state food craving after the task compared to before. This increase was positively correlated with the FCQ-T-r. Hours since the last meal positively predicted food craving before the task when controlling for FCQ-T-r scores and the interaction of both variables. Contrarily, FCQ-T-r scores positively predicted food craving after the task when controlling for food deprivation and the interaction term. Thus, trait food craving was specifically associated with state food craving triggered by palatable food-cues, but not with state food craving related to plain hunger. Results indicate high reliability of the FCQ-T-r. Replicating studies that used the long version, small-to-medium correlations with BMI and dieting success could be found. Finally, scores on the FCQ-T-r predicted cue-elicited food craving, providing further support of its validity. The FCQ-T-r constitutes a succinct, valid and reliable self-report measure to efficiently assess experiences of food craving as a trait. KW - food carving KW - Food Carvings Questionnaire KW - psychometric properties KW - validity KW - reliability KW - body mass index KW - dieting success KW - food-cues Y1 - 2014 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-112748 ER - TY - JOUR A1 - Breil, Christina A1 - Kanske, Philipp A1 - Pittig, Roxana A1 - Böckler, Anne T1 - A revised instrument for the assessment of empathy and Theory of Mind in adolescents: Introducing the EmpaToM-Y JF - Behavior Research Methods N2 - Empathy and Theory of Mind (ToM) are two core components of social understanding. The EmpaToM is a validated social video task that allows for independent manipulation and assessment of the two capacities. First applications revealed that empathy and ToM are dissociable constructs on a neuronal as well as on a behavioral level. As the EmpaToM has been designed for the assessment of social understanding in adults, it has a high degree of complexity and comprises topics that are inadequate for minors. For this reason, we designed a new version of the EmpaToM that is especially suited to measure empathy and ToM in youths. In experiment 1, we successfully validated the EmpaToM-Y on the original EmpaToM in an adult sample (N = 61), revealing a similar pattern of results across tasks and strong correlations of all constructs. As intended, the performance measure for ToM and the control condition of the EmpaToM-Y showed reduced difficulty. In experiment 2, we tested the feasibility of the EmpaToM-Y in a group of teenagers (N = 36). Results indicate a reliable empathy induction and higher demands of ToM questions for adolescents. We provide a promising task for future research targeting inter-individual variability of socio-cognitive and socio-affective capacities as well as their precursors and outcomes in healthy minors and clinical populations. KW - empathy KW - Theory of Mind KW - social cognition KW - social understanding KW - mentalizing KW - asolescence KW - development Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-302877 VL - 53 ER - TY - JOUR A1 - Conzelmann, Annette A1 - Reif, Andreas A1 - Jacob, Christian A1 - Weyers, Peter A1 - Lesch, Klaus-Peter A1 - Lutz, Beat A1 - Pauli, Paul T1 - A polymorphism in the gene of the endocannabinoid-degrading enzyme FAAH (FAAH C385A) is associated with emotional-motivational reactivity JF - Psychopharmacology N2 - RATIONALE: The endocannabinoid (eCB) system is implicated in several psychiatric disorders. Investigating emotional-motivational dysfunctions as underlying mechanisms, a study in humans revealed that in the C385A polymorphism of the fatty acid amide hydrolase (FAAH), the degrading enzyme of the eCB anandamide (AEA), A carriers, who are characterized by increased signaling of AEA as compared to C/C carriers, exhibited reduced brain reactivity towards unpleasant faces and enhanced reactivity towards reward. However, the association of eCB system with emotional-motivational reactivity is complex and bidirectional due to upcoming compensatory processes. OBJECTIVES: Therefore, we further investigated the relationship of the FAAH polymorphism and emotional-motivational reactivity in humans. METHODS: We assessed the affect-modulated startle, and ratings of valence and arousal in response to higher arousing pleasant, neutral, and unpleasant pictures in 67 FAAH C385A C/C carriers and 45 A carriers. RESULTS: Contrarily to the previous functional MRI study, A carriers compared to C/C carriers exhibited an increased startle potentiation and therefore emotional responsiveness towards unpleasant picture stimuli and reduced startle inhibition indicating reduced emotional reactivity in response to pleasant pictures, while both groups did not differ in ratings of arousal and valence. CONCLUSIONS: Our findings emphasize the bidirectionality and thorough examination of the eCB system's impact on emotional reactivity as a central endophenotype underlying various psychiatric disorders. KW - startle reflex KW - endocannabinoid KW - FAAH KW - genetics KW - emotion Y1 - 2012 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-126845 VL - 224 IS - 4 ER - TY - THES A1 - Walter, Martina T1 - A new methodological approach to assess drug driving – The German Smartphone Survey T1 - Ein neuer methodischer Ansatz zur Erfassung von Drogenfahrten – Die Deutsche Smartphone-Studie N2 - The aim of the present piece of work was to give information about the frequency of psychoactive substances within the German driver population and to identify preventive and promotive circumstances of drug driving. Furthermore, a new methodological approach to gather and link data about the consumption of psychoactive substances and the mobility of drug users is shown. Traditionally, roadside surveys are conducted to estimate the prevalence of drug driving within a population. By the present study, an alternative method is introduced. In total, 195 drug users (mainly cannabis users) and 100 controls out of the normal driving population were queried for four weeks about their driving and drug consumption behaviour by a questionnaire that was deployed on smartphones. The prevalences of drug driving within the sample were extrapolated into representative values. Because the subjects reported all daily activities within the study-period, it was also possible to describe situations in which the subjects decided against driving under influence. Besides, relevant previous experiences, attitudes, the approval of legal regulations, other traffic-specific parameters, social influences and personality variables were queried. So, individual factors that are associated with drug driving can be specified. The results are integrated in a model that shows dependencies of different societal, behavioural and legal variables. They can serve as major input to the discussion on drug driving and can be of practical use for rehabilitation and prevention purposes. The results can be summarised as follows: - Compared to the results of a German roadside survey from 1994, the prevalences that are found within the present study seem pretty low. This finding is discussed and possible explanations for the described trend are lined out. Furthermore, the prevalences that were calculated in the present study are compared to current data from other European countries. - The results show differences between users and controls on several variables. The differences indicate that substance use impacts on the structuring of day-to-day life. Overall, the controls’ days proceed more along a daily working routine than the users’ (e.g. less mobility at night, more mobility at rush-hour, alcohol consumption mainly at nights out). - The individual extent to which drugs are consumed differs dependent on daytime, day of the week and kind of substance. Of course, these dependencies also influence the occurrence of drug driving. Other factors of influence on drug driving are the distance, the availability of alternative modes of transport as well as the presence of female companions. - Not everybody who uses drugs drives under the influence of drugs. A striking predictor for frequent drug driving and highly intoxicated driving is a high consumption, associated with risky consumption patterns and a low subjective feeling of impairment after drug consumption. - The subjects’ attitudes towards drug driving and their beliefs about social norms largely go in line with the behaviour they engage in. Drug users have rather liberal attitudes towards drug use and driving under influence. - A possible deterrence effect of sanctioning and police enforcement and its dependence on the acceptance and awareness of the measures is delineated. - Only small effects are found when examining the objective impairment that is caused by drug use by a computer-based test battery. This result is critically discussed with regards to the operationalisation of the study groups. - Except from driving under influence, there is no evidence to suggest that DUI offenders also show problematic behaviour according to other traffic-related measures. - Parents and peers may have an influence as role models on the development of problematic behaviour. A good relationship between parents and children may have a positive impact on the development of conventional values and behaviour. - Drug use is associated with some crucial personality dimensions and drugs are often used to solve personal problems. A less precise but similar difference was found for users who commit many drives under influence compared to users who never or only sometimes drive under influence. Moreover, users marginally more often have psychological problems compared to controls. Finally, the strengths and weaknesses of the new methodological approach of data collection are discussed as well as the challenges that are faced when implementing it. All in all, it has proved to be a promising method and should serve as a standard to which future studies should aspire. N2 - Ziel der vorliegenden Arbeit war es, Informationen über das Vorkommen von Fahrten unter Substanzeinfluss in Deutschland und über Prädiktoren für das Auftreten von Drogenfahrten bereitzustellen. Des Weiteren wird ein neuer methodischer Ansatz vorgestellt, mit dem sowohl Daten über den Konsum psychoaktiver Substanzen als auch Daten über das Mobilitätsverhalten von Drogenkonsumenten erhoben und somit verknüpft werden können. Ein herkömmlicher Ansatz zur Schätzung des Vorkommens von Drogenfahrten sind Roadside Surveys. Als alternative Methode wird eine Studie beschrieben, in der 195 Drogenkonsumenten (vorwiegend Cannabiskonsumenten) sowie 100 Kontrollpersonen vier Wochen lang täglich über ein Smartphone ihr Fahr- und Konsumverhalten protokollierten. Aus der Häufigkeit von Drogenfahrten innerhalb der Stichprobe wird über eine entsprechende Gewichtung auf den tatsächlichen Anteil in der Bevölkerung geschlossen. Da von den Probanden sämtliche Aktivitäten im Erhebungszeitraum protokolliert wurden, können auch solche Situationen beschrieben werden, in denen sich die Probanden gegen eine Drogenfahrt entschieden haben. Darüber hinaus wurden Informationen über die persönliche Vorgeschichte, relevante Einstellungen, die Akzeptanz gesetzlicher Regelungen, weitere verkehrsrelevante Auffälligkeiten, soziale Einflüsse sowie Informationen über Persönlichkeitsmerkmale eingeholt. Hierdurch können Umstände und Hintergründe, unter denen Drogenfahrten stattfinden, spezifiziert werden. Die Ergebnisse werden in ein Model integriert, das Abhängigkeiten zwischen gesellschaftlichen Variablen, Verhaltensparametern und gesetzlichen Gegebenheiten aufzeigt. Die Studie liefert aufschlussreiche Befunde, die sowohl die wissenschaftliche Diskussion um Drogenfahrten anregen als auch von praktischem Nutzen für Rehabilitations- und Präventionsmaßnahmen sein können. Die Ergebnisse lassen sich wie folgt zusammenfassen: - Verglichen mit den Ergebnissen einer deutschen Roadside Survey aus dem Jahr 1994 fallen die hier kalkulierten Prävalenzen für Drogenfahrten in Deutschland recht gering aus. Der Befund wird diskutiert und es werden mögliche Gründe für den beschriebenen Trend aufgeführt. Außerdem werden die berechneten Werte mit aktuellen Vergleichsdaten aus anderen europäischen Ländern verglichen. - Der Konsum von Drogen hat gewisse Auswirkungen auf die Gestaltung des Alltags einer Person. Insgesamt scheinen Kontrollpersonen im Vergleich zu Drogenkonsumenten eher einem geregelten Arbeitsalltag nachzugehen (z. B. weniger Mobilität in der Nacht, mehr Mobilität zu Zeiten des allgemeinen Berufsverkehrs, Alkoholkonsum reduziert auf Ausgehzeiten). - Das Ausmaß des individuellen Drogenkonsums variiert in Abhängigkeit von Tageszeit, Wochentag und Art der Substanz. Natürlich wirken sich diese Abhängigkeiten ebenso auf das Auftreten von Drogenfahrten aus. Weitere situative Einflussfaktoren für Drogenfahrten sind die Länge der zurückzulegenden Strecke, die Verfügbarkeit alternativer Fortbewegungsmittel sowie weibliche Begleitpersonen. - Nicht jeder, der Drogen konsumiert, fährt auch unter Drogeneinfluss Auto. Als wesentlicher Prädiktor für häufige Drogenfahrten und hohe Substanzkonzentrationen im Blut während der Fahrt kann ein hoher Konsum genannt werden. Damit verbunden sind riskante Konsummuster sowie eine geringe subjektive Beeinträchtigung nach dem Konsum von Drogen. - Die Einstellung der Versuchspersonen zu Drogenfahrten sowie ihre Annahmen über soziale Normen stimmen zum großen Teil mit ihrem Verhalten überein. Drogenkonsumenten haben eher liberale Einstellungen zu Drogenkonsum und Drogenfahrten. - Eine mögliche abschreckende Wirkung von Sanktionen und polizeilichen Überwachungmaßnahmen und ihre Abhängigkeit von der Akzeptanz und der subjektiven Wahrnehmung der Maßnahmen wird beschrieben. - Eine objektive Leistungsbeeinträchtigung durch die Wirkung von Drogen mittels einer computerbasierten Testbatterie kann nur in geringem Maße nachgewiesen werden. Das Ergebnis wird hinsichtlich der Operationalisierung der untersuchten Gruppen kritisch diskutiert. - Es finden sich keine Hinweise dafür, dass Drogenfahrer, außer durch die Drogenfahrten an sich, auch sonst im Verkehr auffällig werden. - Eltern und Freunde scheinen als Rollenvorbilder Einfluss auf die Entwicklung von Problemverhalten zu nehmen. Eine gute Eltern-Kind-Beziehung wirkt sich positiv auf die Entwicklung konventioneller Werte und Verhalten aus. - Drogenkonsum ist mit einigen wesentlichen Persönlichkeitsmerkmalen assoziiert und Konsumenten weisen etwas häufiger psychische Probleme auf als Kontrollpersonen. Abschließend werden Stärken und Schwächen der neuen Methode diskutiert sowie besondere Anforderungen aufgeführt, die bei der Durchführung zu beachten sind. Insgesamt erwies sich die Methode als vielversprechend und sollte als Standard in künftigen Studien weiterentwickelt werden. KW - Verkehrspsychologie KW - Rauschgift KW - Alkohol KW - Fahren KW - Ambulantes Assessment KW - Ecological Momentary Assessment KW - Elektronisches Tagebuch KW - Drogen KW - Prävalenz KW - Prädiktor KW - Smartphone KW - Drugs KW - Alcohol KW - Driving KW - Prevalence KW - Predictors KW - Ambulatory Assessment KW - Ecological Momentary Assessment KW - Electronic diary KW - Mobile technology Y1 - 2012 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-75283 ER - TY - JOUR A1 - Käthner, Ivo A1 - Halder, Sebastian A1 - Hintermüller, Christoph A1 - Espinosa, Arnau A1 - Guger, Christoph A1 - Miralles, Felip A1 - Vargiu, Eloisa A1 - Dauwalder, Stefan A1 - Rafael-Palou, Xavier A1 - Solà, Marc A1 - Daly, Jean M. A1 - Armstrong, Elaine A1 - Martin, Suzanne A1 - Kübler, Andrea T1 - A Multifunctional Brain-Computer Interface Intended for Home Use: An Evaluation with Healthy Participants and Potential End Users with Dry and Gel-Based Electrodes JF - Frontiers in Neuroscience N2 - Current brain-computer interface (BCIs) software is often tailored to the needs of scientists and technicians and therefore complex to allow for versatile use. To facilitate home use of BCIs a multifunctional P300 BCI with a graphical user interface intended for non-expert set-up and control was designed and implemented. The system includes applications for spelling, web access, entertainment, artistic expression and environmental control. In addition to new software, it also includes new hardware for the recording of electroencephalogram (EEG) signals. The EEG system consists of a small and wireless amplifier attached to a cap that can be equipped with gel-based or dry contact electrodes. The system was systematically evaluated with a healthy sample, and targeted end users of BCI technology, i.e., people with a varying degree of motor impairment tested the BCI in a series of individual case studies. Usability was assessed in terms of effectiveness, efficiency and satisfaction. Feedback of users was gathered with structured questionnaires. Two groups of healthy participants completed an experimental protocol with the gel-based and the dry contact electrodes (N = 10 each). The results demonstrated that all healthy participants gained control over the system and achieved satisfactory to high accuracies with both gel-based and dry electrodes (average error rates of 6 and 13%). Average satisfaction ratings were high, but certain aspects of the system such as the wearing comfort of the dry electrodes and design of the cap, and speed (in both groups) were criticized by some participants. Six potential end users tested the system during supervised sessions. The achieved accuracies varied greatly from no control to high control with accuracies comparable to that of healthy volunteers. Satisfaction ratings of the two end-users that gained control of the system were lower as compared to healthy participants. The advantages and disadvantages of the BCI and its applications are discussed and suggestions are presented for improvements to pave the way for user friendly BCIs intended to be used as assistive technology by persons with severe paralysis. KW - end-user evaluation KW - brain-computer interface KW - EEG KW - practical electrodes KW - assistive technology Y1 - 2017 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-157925 VL - 11 IS - 286 ER - TY - JOUR A1 - Walz, Nora A1 - Mühlberger, Andreas A1 - Pauli, Paul T1 - A human open field test reveals thigmotaxis related to agoraphobic fear JF - Biological Psychiatry N2 - BACKGROUND: Thigmotaxis refers to a specific behavior of animals (i.e., to stay close to walls when exploring an open space). Such behavior can be assessed with the open field test (OFT), which is a well-established indicator of animal fear. The detection of similar open field behavior in humans may verify the translational validity of this paradigm. Enhanced thigmotaxis related to anxiety may suggest the relevance of such behavior for anxiety disorders, especially agoraphobia. METHODS: A global positioning system was used to analyze the behavior of 16 patients with agoraphobia and 18 healthy individuals with a risk for agoraphobia (i.e., high anxiety sensitivity) during a human OFT and compare it with appropriate control groups (n = 16 and n = 19). We also tracked 17 patients with agoraphobia and 17 control participants during a city walk that involved walking through an open market square. RESULTS: Our human OFT triggered thigmotaxis in participants; patients with agoraphobia and participants with high anxiety sensitivity exhibited enhanced thigmotaxis. This behavior was evident in increased movement lengths along the wall of the natural open field and fewer entries into the center of the field despite normal movement speed and length. Furthermore, participants avoided passing through the market square during the city walk, indicating again that thigmotaxis is related to agoraphobia. CONCLUSIONS: This study is the first to our knowledge to verify the translational validity of the OFT and to reveal that thigmotaxis, an evolutionarily adaptive behavior shown by most species, is related to agoraphobia, a pathologic fear of open spaces, and anxiety sensitivity, a risk factor for agoraphobia. KW - Agoraphobia KW - Animal models KW - Anxiety sensitivity KW - Avoidance behavior KW - Openfield test KW - Thigmotaxis Y1 - 2016 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-187607 VL - 80 IS - 5 ER - TY - THES A1 - Erle, Thorsten Michael T1 - A Grounded Approach to Psychological Perspective-Taking T1 - Ein verkörperter Erklärungsansatz für psychologische Perspektivenübernahme N2 - „Perspektivenübernahme“ bezeichnet die Fähigkeit des Menschen, sich in die Lage eines anderen hineinzuversetzen. In der psychologischen Forschung unterscheidet man drei Arten der Perspektivenübernahme, nämlich perzeptuelle (visuo-spatiale), affektive (Empathie) und kognitive (Theory of Mind). Die letztgenannten Arten der Perspektivenübernahme werden oft als „psychologische Perspektivenübernahme“ zusammengefasst. Diese Dissertation befasst sich mit der Frage, ob diese verschiedenen Arten der Perspektivenübernahme als theoretisch unterscheidbare Konstrukte oder lediglich als Facetten ein und desselben Konstrukts angesehen werden sollten. Die Befundlage in der psychologischen Fachliteratur ist diesbezüglich nicht eindeutig. Während einige Autoren Korrelationen zwischen verschiedenen Arten der Perspektivenübernahme für zu gering erachten, um ein einheitliches Konstrukt zu konstatieren, bewerten andere Autoren Korrelationen derselben Größe als Evidenz hierfür. Ein weniger arbiträres Vorgehen wäre es, experimentalpsychologisch zugrunde liegende Mechanismen zu identifizieren, die allen Arten der Perspektivenübernahme gemein sind, und zu untersuchen, ob eine Manipulation dieser Mechanismen abhängige Maße affektiver, kognitiver und perzeptueller Perspektivenübernahme gleichermaßen beeinflusst. Diesem Ansatz folgend macht die vorliegende Arbeit die Annahme, dass die mentale Selbstrotation des Körperschemas in die Position einer anderen Person, der zentrale Mechanismus visuo-spatialer Perspektivenübernahme, ein gemeinsamer Mechanismus aller Arten der Perspektivenübernahme ist. Entgegen früherer Ansätze wird diese Einheit somit nicht nur über die zentrale gemeinsame Funktionalität aller Arten von Perspektivenübernahme, also dem Verlassen des egozentrischen Referenzrahmens zugunsten einer (visuellen, affektiven oder kognitiven) Fremdperspektive, gerechtfertigt, sondern mit der Annahme eines gemeinsamen zugrundeliegenden Mechanismus. Daraus wird die einfache Hypothese abgeleitet, dass visuo-spatiale Perspektivenübernahme zu psychologischen Konsequenzen führen kann. Dies wurde in 6 Experimenten getestet. In diesen Experimenten mussten die Probanden zunächst immer die visuelle Perspektive einer anderen Person einnehmen. Hierzu sahen die Probanden eine Person, die mit zwei Objekten an einem Tisch sitzt. In jedem Durchgang mussten die Probanden sich entscheiden, mit welcher Hand diese Person eines der beiden Objekte greifen würde. Dabei wurde die Position der Zielperson so manipuliert, dass sie in der Hälfte der Fälle im selben visuo-spatialen Referenzrahmen wie der Proband saß, was Perspektivenübernahme zur Lösung der Aufgabe obsolet machte, während sie sich in den verbleibenden Durchgängen in einem anderen visuo-spatialen Referenzrahmen befand, so dass die Probanden die visuelle Perspektive der Zielperson übernehmen mussten um die Aufgabe korrekt zu lösen. Nach jedem Durchgang wurde dem Ziel dieser visuo-spatialen Aufgabe eine psychologische Eigenschaft zugeschrieben. Dies geschah im Rahmen eines abgewandelten Paradigmas zur Untersuchung der Ankerheuristik. Hierzu wurde den Probanden nach jedem Durchgang der visuo-spatialen Aufgabe eine Schätzfrage gestellt. Zeitgleich wurde die Antwort des Ziels bekannt gegeben. Entsprechend der Haupthypothese, dass visuo-spatiale Perspektivenübernahme psychologische Konsequenzen erzeugen kann, konnte gezeigt werden, dass die Probanden nach visuo-spatialer Perspektivenübernahme in höherem Maße die Gedanken der Zielperson übernahmen. Dies konnte sowohl anhand der absoluten Größe des Ankereffekts, als auch anhand der Differenz zwischen den Urteilen der Probanden und der Zielperson, gezeigt werden. Weitere Experimente schlossen Stichprobeneigenschaften, die verwendeten Stimuli oder die Aufgabenschwierigkeit als Alternativerklärungen für diese Effekte aus. Die beiden letzten Experimente zeigten zudem, dass dieser Effekt spezifisch für alle Konstellationen ist, in denen eine mentale Selbstrotation in die Zielperspektive notwendig war und dass die Übernahme fremder Gedanken mit einem Gefühl von Ähnlichkeit assoziiert war. Zusammengenommen unterstützen die Ergebnisse dieser Arbeit die theoretisch abgeleitete Sicht eines einheitlichen Perspektivenübernahme-Konstrukts und grenzen dieses zusätzlich von verwandten Konstrukten ab. In der abschließenden Diskussion werden die Bedeutung dieser Befunde für die Forschung in den Bereichen Empathie, Theory of Mind, und Perspektivenübernahme und ebenfalls praktische Implikationen der Ergebnisse aufgezeigt. N2 - „Perspective-taking“ is the ability to put yourself into the place of somebody else. Psychological research distinguishes three kinds of perspective-taking, namely, perceptual (visuo-spatial), affective (empathy), and cognitive (theory of mind) perspective-taking. The last two kinds of perspective-taking are often summarized as “psychological perspective-taking”. This dissertation tackles the question of whether these three kinds of perspective-taking should be conceptualized as independent constructs or as facets of one and the same construct. Prior research findings concerning this are equivocal. While some authors consider correlations between the different kinds of perspective-taking as too low for a unitary construct, others interpret correlations of the same magnitude as evidence for this. A less arbitrary way of deciding this would be to identify common mechanisms that underlie all kinds of perspective-taking and to examine whether manipulating these mechanisms in psychological experiments affects measures of perceptual, affective, and cognitive perspective-taking in parallel. In accordance with this reasoning, the present dissertation assumes that the mental self-rotation of the body schema into the physical location of another person, the main mechanism of perceptual perspective-taking, is a common mechanism of all kinds of perspective-taking. Thus, contrary to previous research a unitary construct is not only justified on the grounds of a common central functionality of all kinds of perspective-taking, that is, overcoming one’s egocentrism in favor of an alternative (perceptual, affective or cognitive) point of view, but additionally on the grounds of a common psychological mechanism. From this, the simple hypothesis that inducing visuo-spatial perspective-taking also leads to psychological consequences is derived. This hypothesis was tested in 6 experiments. In these experiments, participants first had to adopt the visual perspective of another person. To this end, they saw a person sitting at a table with two objects. During every trial, participants had to decide which hand the person would have to use in order to grab one of the two objects. Furthermore, the angular disparity between the participant and the target was manipulated in such a way that during half of the trials the target person was within the same visuo-spatial reference frame as the participant and thus no perspective-taking was necessary to solve the task correctly. During the remaining trials, the target person was sitting in another visuo-spatial reference frame so that the participants had to engage in perspective-taking to solve the task correctly. After every such trial, the target person was imbued with a mental state. This was done using an adapted paradigm for the investigation of the anchoring heuristic. Specifically, participants were asked to answer a trivia question and also saw what the target person from the visuo-spatial perspective-taking task was guessing. In line with the hypothesis that visuo-spatial perspective-taking leads to psychological outcomes, too, it was found that participants adopted the thoughts of the target person more strongly after visuo-spatial perspective-taking. This was evident in the absolute size of the anchoring effect, as well as the differences between participant and target estimations. Further experiments ruled out sample and stimulus characteristics and task difficulty as alternative explanations for these effects. The last two experiments furthermore established that the effects were specific to constellations where an embodied self-rotation into the target’s perspective was necessary and that the adoption of the target’s thoughts was associated with feelings of similarity. Taken together, these findings support the theoretically elaborated unitary view of perspective-taking and furthermore distinguish this construct from other related phenomena. In the general discussion, the significance of these findings for research on empathy, theory of mind, and perspective-taking, as well as practical implications are discussed. KW - Perspektivenübernahme KW - Empathie KW - Theory of Mind KW - Embodiment Y1 - 2016 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-143247 ER - TY - JOUR A1 - Huestegge, Lynn A1 - Pieczykolan, Aleks A1 - Koch, Iring T1 - A Gestalt account of human behavior is supported by evidence from switching between single and dual actions JF - Scientific Reports N2 - The question of how behavior is represented in the mind lies at the core of psychology as the science of mind and behavior. While a long-standing research tradition has established two opposing fundamental views of perceptual representation, Structuralism and Gestalt psychology, we test both accounts with respect to action representation: Are multiple actions (characterizing human behavior in general) represented as the sum of their component actions (Structuralist view) or holistically (Gestalt view)? Using a single-/dual-response switch paradigm, we analyzed switches between dual ([A + B]) and single ([A], [B]) responses across different effector systems and revealed comparable performance in partial repetitions and full switches of behavioral requirements (e.g., in [A + B] → [A] vs. [B] → [A], or [A] → [A + B] vs. [B] → [A + B]), but only when the presence of dimensional overlap between responses allows for Gestalt formation. This evidence for a Gestalt view of behavior in our paradigm challenges some fundamental assumptions in current (tacitly Structuralist) action control theories (in particular the idea that all actions are represented compositionally with reference to their components), provides a novel explanatory angle for understanding complex, highly synchronized human behavior (e.g., dance), and delimitates the degree to which complex behavior can be analyzed in terms of its basic components. KW - cognitive neuroscience KW - human behaviour KW - learning and memory Y1 - 2023 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-357862 VL - 13 ER -