TY - JOUR A1 - Reuss, Heiko A1 - Kiesel, Andrea A1 - Kunde, Wilfried A1 - Wühr, Peter T1 - A cue from the unconscious - masked symbols prompt spatial anticipation JF - Frontiers in Psychology N2 - Anticipating where an event will occur enables us to instantaneously respond to events that occur at the expected location. Here we investigated if such spatial anticipations can be triggered by symbolic information that participants cannot consciously see. In two experiments involving a Posner cueing task and a visual search task, a central cue informed participants about the likely location of the next target stimulus. In half of the trials, this cue was rendered invisible by pattern masking. In both experiments, visible cues led to cueing effects, that is, faster responses after valid compared to invalid cues. Importantly, even masked cues caused cueing effects, though to a lesser extent. Additionally, we analyzed effects on attention that persist from one trial to the subsequent trial. We found that spatial anticipations are able to interfere with newly formed spatial anticipations and influence orienting of attention in the subsequent trial. When the preceding cue was visible, the corresponding spatial anticipation persisted to an extent that prevented a noticeable effect of masked cues. The effects of visible cues were likewise modulated by previous spatial anticipations, but were strong enough to also exert an impact on attention themselves. Altogether, the results suggest that spatial anticipations can be formed on the basis of unconscious stimuli, but that interfering influences like still active spatial anticipations can suppress this effect. KW - masked priming KW - unconscious processing KW - anticipation KW - endogenous shifts of attention KW - spatial cueing Y1 - 2012 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-123971 VL - 3 ER - TY - JOUR A1 - Kirsch, Wladimir A1 - Kitzmann, Tim A1 - Kunde, Wilfried T1 - Action affects perception through modulation of attention JF - Attention, Perception & Psychophysics N2 - The present study explored the origin of perceptual changes repeatedly observed in the context of actions. In Experiment 1, participants tried to hit a circular target with a stylus movement under restricted feedback conditions. We measured the perception of target size during action planning and observed larger estimates for larger movement distances. In Experiment 2, we then tested the hypothesis that this action specific influence on perception is due to changes in the allocation of spatial attention. For this purpose, we replaced the hitting task by conditions of focused and distributed attention and measured the perception of the former target stimulus. The results revealed changes in the perceived stimulus size very similar to those observed in Experiment 1. These results indicate that action's effects on perception root in changes of spatial attention. KW - perception KW - action KW - attention Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-273176 SN - 1943-393X VL - 83 IS - 5 ER - TY - JOUR A1 - Kirsch, Wladimir A1 - Königstein, Elisabeth A1 - Kunde, Wilfried T1 - Action feedback affects the perception of action-related objects beyond actual action success N2 - Successful object-oriented action typically increases the perceived size of aimed target objects. This phenomenon has been assumed to reflect an impact of an actor's current action ability on visual perception. The actual action ability and the explicit knowledge of action outcome, however, were confounded in previous studies. The present experiments aimed at disentangling these two factors. Participants repeatedly tried to hit a circular target varying in size with a stylus movement under restricted feedback conditions. After each movement they were explicitly informed about the success in hitting the target and were then asked to judge target size. The explicit feedback regarding movement success was manipulated orthogonally to actual movement success. The results of three experiments indicated the participants' bias to judge relatively small targets as larger and relatively large targets as smaller after explicit feedback of failure than after explicit feedback of success. This pattern was independent of the actual motor performance, suggesting that the actors' evaluations of motor actions may bias perception of target objects in itself. KW - Action feedback KW - visual perception KW - action KW - knowledge of results KW - action access KW - action ability KW - perception-action coupling Y1 - 2014 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-112670 ER - TY - JOUR A1 - Cao, Liyu A1 - Steinborn, Michael A1 - Kunde, Wilfried A1 - Haendel, Barbara T1 - Action force modulates action binding: evidence for a multisensory information integration explanation JF - Experimental Brain Research N2 - Action binding refers to the observation that the perceived time of an action (e.g., a keypress) is shifted towards the distal sensory feedback (usually a sound) triggered by that action. Surprisingly, the role of somatosensory feedback for this phe-nomenon has been largely ignored. We fill this gap by showing that the somatosensory feedback, indexed by keypress peak force, is functional in judging keypress time. Specifically, the strength of somatosensory feedback is positively correlated with reported keypress time when the keypress is not associated with an auditory feedback and negatively correlated when the keypress triggers an auditory feedback. The result is consistent with the view that the reported keypress time is shaped by sensory information from different modalities. Moreover, individual differences in action binding can be explained by a sensory information weighting between somatosensory and auditory feedback. At the group level, increasing the strength of somatosensory feedback can decrease action binding to a level not being detected statistically. Therefore, a multisensory information integration account (between somatosensory and auditory inputs) explains action binding at both a group level and an individual level. KW - action binding KW - force KW - somatosensory feedback KW - multisensory processing Y1 - 2020 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-232534 SN - 0014-4819 VL - 238 ER - TY - JOUR A1 - Kirsch, Wladimir A1 - Ullrich, Benjamin A1 - Kunde, Wilfried T1 - Are Effects of Action on Perception Real? Evidence from Transformed Movements JF - PLoS ONE N2 - It has been argued that several reported non-visual influences on perception cannot be truly perceptual. If they were, they should affect the perception of target objects and reference objects used to express perceptual judgments, and thus cancel each other out. This reasoning presumes that non-visual manipulations impact target objects and comparison objects equally. In the present study we show that equalizing a body-related manipulation between target objects and reference objects essentially abolishes the impact of that manipulation so as it should do when that manipulation actually altered perception. Moreover, the manipulation has an impact on judgements when applied to only the target object but not to the reference object, and that impact reverses when only applied to the reference object but not to the target object. A perceptual explanation predicts this reversal, whereas explanations in terms of post-perceptual response biases or demand effects do not. Altogether these results suggest that body-related influences on perception cannot as a whole be attributed to extra-perceptual factors. KW - vision KW - preprocessing KW - analysis of variance KW - sensory perception KW - hands KW - fingers KW - experimental design KW - perception Y1 - 2016 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-178574 VL - 11 IS - 12 ER - TY - JOUR A1 - Kirsch, Wladimir A1 - Kunde, Wilfried T1 - Changes in body perception following virtual object manipulation are accompanied by changes of the internal reference scale JF - Scientific Reports N2 - Changes in body perception often arise when observers are confronted with related yet discrepant multisensory signals. Some of these effects are interpreted as outcomes of sensory integration of various signals, whereas related biases are ascribed to learning-dependent recalibration of coding individual signals. The present study explored whether the same sensorimotor experience entails changes in body perception that are indicative of multisensory integration and those that indicate recalibration. Participants enclosed visual objects by a pair of visual cursors controlled by finger movements. Then either they judged their perceived finger posture (indicating multisensory integration) or they produced a certain finger posture (indicating recalibration). An experimental variation of the size of the visual object resulted in systematic and opposite biases of the perceived and produced finger distances. This pattern of results is consistent with the assumption that multisensory integration and recalibration had a common origin in the task we used. KW - human behaviour KW - perception Y1 - 2023 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-357876 VL - 13 ER - TY - JOUR A1 - Foerster, Anna A1 - Pfister, Roland A1 - Reuss, Heiko A1 - Kunde, Wilfried T1 - Commentary: Feeling the Conflict: The Crucial Role of Conflict Experience in Adaptation JF - Frontiers in Psychology N2 - A commentary on: Feeling the Conflict: The Crucial Role of Conflict Experience in Adaptationby Desender, K., Van Opstal, F., and Van den Bussche, E. (2014). Psychol. Sci. 25, 675–683. doi:10.1177/0956797613511468 Conflict adaptation in masked priming has recently been proposed to rely not on successful conflictresolution but rather on conflict experience (Desender et al., 2014). We re-assessed this proposal ina direct replication and also tested a potential confound due toconflict strength. The data supported this alternative view, but also failed to replicate basic conflict adaptation effects of the original studydespite considerable power. KW - conflict adaptation KW - conflict experience KW - conflict strength KW - cognitive conflict KW - cognitive control Y1 - 2017 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-190032 SN - 1664-1078 VL - 8 IS - 1405 ER - TY - JOUR A1 - Reis, Moritz A1 - Pfister, Roland A1 - Kunde, Wilfried A1 - Foerster, Anna T1 - Creative thinking does not promote dishonesty JF - Royal Society Open Science N2 - We assessed the relation of creativity and unethical behaviour by manipulating the thinking style of participants (N = 450 adults) and measuring the impact of this manipulation on the prevalence of dishonest behaviour. Participants performed one of three inducer tasks: the alternative uses task to promote divergent thinking, the remote associates task to promote convergent thinking, or a simple classification task for rule-based thinking. Before and after this manipulation, participants conducted the mind game as a straightforward measure of dishonesty. Dishonest behaviour increased from before to after the intervention, but we found no credible evidence that this increase differed between induced mindsets. Exploratory analyses did not support any relation of trait creativity and dishonesty either. We conclude that the influence of creative thinking on unethical behaviour seems to be more ambiguous than assumed in earlier research or might be restricted to specific populations or contexts. KW - dishonesty KW - creativity KW - thinking style KW - unethical behaviour KW - morality Y1 - 2023 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-349859 SN - 2054-5703 VL - 10 IS - 12 ER - TY - JOUR A1 - Wirth, Robert A1 - Foerster, Anna A1 - Kunde, Wilfried A1 - Pfister, Roland T1 - Design choices: Empirical recommendations for designing two-dimensional finger-tracking experiments JF - Behavior Research Methods N2 - The continuous tracking of mouse or finger movements has become an increasingly popular research method for investigating cognitive and motivational processes such as decision-making, action-planning, and executive functions. In the present paper, we evaluate and discuss how apparently trivial design choices of researchers may impact participants’ behavior and, consequently, a study’s results. We first provide a thorough comparison of mouse- and finger-tracking setups on the basis of a Simon task. We then vary a comprehensive set of design factors, including spatial layout, movement extent, time of stimulus onset, size of the target areas, and hit detection in a finger-tracking variant of this task. We explore the impact of these variations on a broad spectrum of movement parameters that are typically used to describe movement trajectories. Based on our findings, we suggest several recommendations for best practice that avoid some of the pitfalls of the methodology. Keeping these recommendations in mind will allow for informed decisions when planning and conducting future tracking experiments. KW - movement tracking KW - experimental design KW - Simon task KW - measures Y1 - 2020 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-235569 VL - 52 ER - TY - JOUR A1 - Liesner, Marvin A1 - Kunde, Wilfried T1 - Environment-Related and Body-Related Components of the Minimal Self JF - Frontiers in Psychology N2 - Perceptual changes that an agent produces by efferent activity can become part of the agent’s minimal self. Yet, in human agents, efferent activities produce perceptual changes in various sensory modalities and in various temporal and spatial proximities. Some of these changes occur at the “biological” body, and they are to some extent conveyed by “private” sensory signals, whereas other changes occur in the environment of that biological body and are conveyed by “public” sensory signals. We discuss commonalties and differences of these signals for generating selfhood. We argue that despite considerable functional overlap of these sensory signals in generating self-experience, there are reasons to tell them apart in theorizing and empirical research about development of the self. KW - active self KW - exteroception KW - ideomotor theory KW - interoception KW - minimal self KW - self-construction KW - sense of agency KW - sense of ownership Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-250007 SN - 1664-1078 VL - 12 ER - TY - JOUR A1 - Reuss, Heiko A1 - Pohl, Carsten A1 - Kiesel, Andrea A1 - Kunde, Wilfried T1 - Follow the sign! Top-down contingent attentional capture of masked arrow cues JF - Advances in Cognitive Psychology N2 - Arrow cues and other overlearned spatial symbols automatically orient attention according to their spatial meaning. This renders them similar to exogenous cues that occur at stimulus location. Exogenous cues trigger shifts of attention even when they are presented subliminally. Here, we investigate to what extent the mechanisms underlying the orienting of attention by exogenous cues and by arrow cues are comparable by analyzing the effects of visible and masked arrow cues on attention. In Experiment 1, we presented arrow cues with overall 50% validity. Visible cues, but not masked cues, lead to shifts of attention. In Experiment 2, the arrow cues had an overall validity of 80%. Now both visible and masked arrows lead to shifts of attention. This is in line with findings that subliminal exogenous cues capture attention only in a top-down contingent manner, that is, when the cues fit the observer’s intentions. KW - Attention KW - arrow cues KW - spatial cuing KW - masked priming KW - contingent capture Y1 - 2011 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-140030 VL - 7 ER - TY - JOUR A1 - Huestegge, Lynn A1 - Herbort, Oliver A1 - Gosch, Nora A1 - Kunde, Wilfried A1 - Pieczykolan, Aleks T1 - Free-choice saccades and their underlying determinants: explorations of high-level voluntary oculomotor control JF - Journal of Vision N2 - Models of eye-movement control distinguish between different control levels, ranging from automatic (bottom-up, stimulus-driven selection) and automatized (based on well-learned routines) to voluntary (top-down, goal-driven selection, e.g., based on instructions). However, one type of voluntary control has yet only been examined in the manual and not in the oculomotor domain, namely free-choice selection among arbitrary targets, that is, targets that are of equal interest from both a bottom-up and top-down processing perspective. Here, we ask which features of targets (identity- or location-related) are used to determine such oculomotor free-choice behavior. In two experiments, participants executed a saccade to one of four peripheral targets in three different choice conditions: unconstrained free choice, constrained free choice based on target identity (color), and constrained free choice based on target location. The analysis of choice frequencies revealed that unconstrained free-choice selection closely resembled constrained choice based on target location. The results suggest that free-choice oculomotor control is mainly guided by spatial (location-based) target characteristics. We explain these results by assuming that participants tend to avoid less parsimonious recoding of target-identity representations into spatial codes, the latter being a necessary prerequisite to configure oculomotor commands. KW - Adolescent KW - Stimulation KW - Adult KW - Eye Movements/physiology KW - Female KW - Humans KW - Learning/physiology KW - Male KW - Oculomotor Muscles/physiology KW - Photic KW - Choice Behavior/physiology KW - Psychomotor Performance/physiology KW - Saccades/physiology KW - Young Adult KW - eye movement KW - saccades KW - free choice KW - top-down processing KW - bottom-up processing KW - control levels Y1 - 2019 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-201493 VL - 19 IS - 3 ER - TY - JOUR A1 - Pohl, Carsten A1 - Kunde, Wilfried A1 - Ganz, Thomas A1 - Conzelmann, Annette A1 - Pauli, Paul A1 - Kiesel, Andrea T1 - Gaming to see: action video gaming is associated with enhanced processing of masked stimuli N2 - Recent research revealed that action video game players outperform non-players in a wide range of attentional, perceptual and cognitive tasks. Here we tested if expertise in action video games is related to differences regarding the potential of shortly presented stimuli to bias behavior. In a response priming paradigm, participants classified four animal pictures functioning as targets as being smaller or larger than a reference frame. Before each target, one of the same four animal pictures was presented as a masked prime to influence participants' responses in a congruent or incongruent way. Masked primes induced congruence effects, that is, faster responses for congruent compared to incongruent conditions, indicating processing of hardly visible primes. Results also suggested that action video game players showed a larger congruence effect than non-players for 20 ms primes, whereas there was no group difference for 60 ms primes. In addition, there was a tendency for action video game players to detect masked primes for some prime durations better than non-players. Thus, action video game expertise may be accompanied by faster and more efficient processing of shortly presented visual stimuli. KW - video gaming masked stimuli KW - masked priming KW - action videogaming KW - unconscious processing KW - prime visibility KW - expertise Y1 - 2014 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-112681 ER - TY - JOUR A1 - Pfister, Roland A1 - Schwarz, Katharina A. A1 - Holzmann, Patricia A1 - Reis, Moritz A1 - Yogeeswaran, Kumar A1 - Kunde, Wilfried T1 - Headlines win elections: mere exposure to fictitious news media alters voting behavior JF - PloS One N2 - Repeatedly encountering a stimulus biases the observer’s affective response and evaluation of the stimuli. Here we provide evidence for a causal link between mere exposure to fictitious news reports and subsequent voting behavior. In four pre-registered online experiments, participants browsed through newspaper webpages and were tacitly exposed to names of fictitious politicians. Exposure predicted voting behavior in a subsequent mock election, with a consistent preference for frequent over infrequent names, except when news items were decidedly negative. Follow-up analyses indicated that mere media presence fuels implicit personality theories regarding a candidate’s vigor in political contexts. News outlets should therefore be mindful to cover political candidates as evenly as possible. KW - elections KW - Twitter KW - behavior KW - United States KW - India KW - metaanalysis KW - personality KW - political theory Y1 - 2023 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-349845 VL - 18 IS - 8 ER - TY - JOUR A1 - Foerster, Anna A1 - Pfister, Roland A1 - Schmidts, Constantin A1 - Dignath, David A1 - Kunde, Wilfried T1 - Honesty saves time (and justifications) JF - Frontiers in Psychology N2 - A commentary on Honesty requires time (and lack of justifications) by Shalvi, S., Eldar, O., and Bereby-Meyer, Y. (2012). Psychol. Sci. 23, 1264–1270. doi: 10.1177/0956797612443835 KW - honesty Y1 - 2013 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-190451 SN - 1664-1078 VL - 4 ER - TY - JOUR A1 - Liesner, Marvin A1 - Hinz, Nina-Alisa A1 - Kunde, Wilfried T1 - How Action Shapes Body Ownership Momentarily and Throughout the Lifespan JF - Frontiers in Human Neuroscience N2 - Objects which a human agent controls by efferent activities (such as real or virtual tools) can be perceived by the agent as belonging to his or her body. This suggests that what an agent counts as “body” is plastic, depending on what she or he controls. Yet there are possible limitations for such momentary plasticity. One of these limitations is that sensations stemming from the body (e.g., proprioception) and sensations stemming from objects outside the body (e.g., vision) are not integrated if they do not sufficiently “match”. What “matches” and what does not is conceivably determined by long–term experience with the perceptual changes that body movements typically produce. Children have accumulated less sensorimotor experience than adults have. Consequently, they express higher flexibility to integrate body-internal and body-external signals, independent of their “match” as suggested by rubber hand illusion studies. However, children’s motor performance in tool use is more affected by mismatching body-internal and body-external action effects than that of adults, possibly because of less developed means to overcome such mismatches. We review research on perception-action interactions, multisensory integration, and developmental psychology to build bridges between these research fields. By doing so, we account for the flexibility of the sense of body ownership for actively controlled events and its development through ontogeny. This gives us the opportunity to validate the suggested mechanisms for generating ownership by investigating their effects in still developing and incomplete stages in children. We suggest testable predictions for future studies investigating both body ownership and motor skills throughout the lifespan. KW - body ownership KW - attentional reweighting KW - children KW - haptic neglect KW - ideomotor theory KW - ontogeny KW - perception and action Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-241869 SN - 1662-5161 VL - 15 ER - TY - JOUR A1 - Kirsch, Wladimir A1 - Kunde, Wilfried T1 - Human perception of spatial frequency varies with stimulus orientation and location in the visual field JF - Scientific Reports N2 - Neuroanatomical variations across the visual field of human observers go along with corresponding variations of the perceived coarseness of visual stimuli. Here we show that horizontal gratings are perceived as having lower spatial frequency than vertical gratings when occurring along the horizontal meridian of the visual field, whereas gratings occurring along the vertical meridian show the exact opposite effect. This finding indicates a new peculiarity of processes operating along the cardinal axes of the visual field. KW - neuroscience KW - psychology Y1 - 2023 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-357888 VL - 13 ER - TY - JOUR A1 - Kirsch, Wladimir A1 - Kunde, Wilfried A1 - Herbort, Oliver T1 - Impact of proprioception on the perceived size and distance of external objects in a virtual action task JF - Psychonomic Bulletin & Review N2 - Previous research has revealed changes in the perception of objects due to changes of object-oriented actions. In present study, we varied the arm and finger postures in the context of a virtual reaching and grasping task and tested whether this manipulation can simultaneously affect the perceived size and distance of external objects. Participants manually controlled visual cursors, aiming at reaching and enclosing a distant target object, and judged the size and distance of this object. We observed that a visual-proprioceptive discrepancy introduced during the reaching part of the action simultaneously affected the judgments of target distance and of target size (Experiment 1). A related variation applied to the grasping part of the action affected the judgments of size, but not of distance of the target (Experiment 2). These results indicate that perceptual effects observed in the context of actions can directly arise through sensory integration of multimodal redundant signals and indirectly through perceptual constancy mechanisms. KW - visual perception KW - motor control KW - object-oriented actions Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-273235 SN - 1531-5320 VL - 28 IS - 4 ER - TY - JOUR A1 - Kirsch, Wladimir A1 - Herbort, Oliver A1 - Butz, Martin V. A1 - Kunde, Wilfried T1 - Influence of Motor Planning on Distance Perception within the Peripersonal Space N2 - We examined whether movement costs as defined by movement magnitude have an impact on distance perception in near space. In Experiment 1, participants were given a numerical cue regarding the amplitude of a hand movement to be carried out. Before the movement execution, the length of a visual distance had to be judged. These visual distances were judged to be larger, the larger the amplitude of the concurrently prepared hand movement was. In Experiment 2, in which numerical cues were merely memorized without concurrent movement planning, this general increase of distance with cue size was not observed. The results of these experiments indicate that visual perception of near space is specifically affected by the costs of planned hand movements. KW - Psychologie Y1 - 2012 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-75332 ER - TY - JOUR A1 - Reuss, Heiko A1 - Pohl, Carsten A1 - Kiesel, Andrea A1 - Kunde, Wilfried T1 - Instructed illiteracy reveals expertise-effects on unconscious processing JF - Frontiers in Psychology N2 - We used a new methodological approach to investigate whether top-down influences like expertise determine the extent of unconscious processing. This approach does not rely on preexisting differences between experts and novices, but instructs essentially the same task in a way that either addresses a domain of expertise or not. Participants either were instructed to perform a lexical decision task (expert task) or to respond to a combination of single features of word and non-word stimuli (novel task). The stimuli and importantly also the mapping of responses to those stimuli, however, were exactly the same in both groups. We analyzed congruency effects of masked primes depending on the instructed task. Participants performing the expert task responded faster and less error prone when the prime was response congruent rather than incongruent. This effect was significantly reduced in the novel task, and even reversed when excluding identical prime-target pairs. This indicates that the primes in the novel task had an effect on a perceptual level, but were not able to impact on response activation. Overall, these results demonstrate an expertise-based top-down modulation of unconscious processing that cannot be explained by confounds that are otherwise inherent in comparisons between novices and experts. KW - top-down control KW - expertise KW - masked priming KW - unconscious processing KW - lexical decision task Y1 - 2015 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:bvb:20-opus-125332 VL - 6 IS - 239 ER -