Proceedings of the 1st Games Technology Summit
Please always quote using this URN: urn:nbn:de:bvb:20-opus-245776
- As part of the Clash of Realities International Conference on the Technology and Theory of Digital Games, the Game Technology Summit is a premium venue to bring together experts from academia and industry to disseminate state-of-the-art research on trending technology topics in digital games. In this first iteration of the Game Technology Summit, we specifically paid attention on how the successes in AI in Natural User Interfaces have been impacting the games industry (industry track) and which scientific, state-of-the-art ideas and approachesAs part of the Clash of Realities International Conference on the Technology and Theory of Digital Games, the Game Technology Summit is a premium venue to bring together experts from academia and industry to disseminate state-of-the-art research on trending technology topics in digital games. In this first iteration of the Game Technology Summit, we specifically paid attention on how the successes in AI in Natural User Interfaces have been impacting the games industry (industry track) and which scientific, state-of-the-art ideas and approaches are currently pursued (scientific track).…
Subtitle (English): | part of Clash of Realites 11th International Conference on the Technology and Theory of Digital Games |
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URN: | urn:nbn:de:bvb:20-opus-245776 |
Document Type: | Conference Proceeding |
Faculties: | Fakultät für Mathematik und Informatik / Institut für Informatik |
Language: | English |
Editor: | Sebastian von Mammen, Roland Klemke, Martin Lorber |
Year of Completion: | 2021 |
ISBN: | 978-3-945459-36-2 |
Pagenumber: | vi, 46 |
DOI: | https://doi.org/10.25972/OPUS-24577 |
Sonstige beteiligte Institutionen: | Cologne Game Lab |
Sonstige beteiligte Institutionen: | TH Köln |
Sonstige beteiligte Institutionen: | University of Cologne |
Dewey Decimal Classification: | 0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik |
GND Keyword: | Veranstaltung; Künstliche Intelligenz; Mensch-Maschine-Kommunikation; Computerspiel |
Tag: | artificial intelligence; natural user interfaces |
CCS-Classification: | D. Software |
Release Date: | 2021/09/30 |
Licence (German): | CC BY: Creative-Commons-Lizenz: Namensnennung 4.0 International |