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Fostering Intercultural Competencies in Initial Teacher Education: Implementation of Educational Design Prototypes Using a Social Virtual Reality Environment

Please always quote using this URN: urn:nbn:de:bvb:20-opus-260586
  • The combination of globalization and digitalization emphasizes the importance of media-related and intercultural competencies of teacher educators and preservice teachers. This article reports on the initial prototypical implementation of a pedagogical concept to foster such competencies of preservice teachers. The proposed pedagogical concept utilizes a social virtual reality (VR) framework since related work on the characteristics of VR has indicated that this medium is particularly well suited for intercultural professional developmentThe combination of globalization and digitalization emphasizes the importance of media-related and intercultural competencies of teacher educators and preservice teachers. This article reports on the initial prototypical implementation of a pedagogical concept to foster such competencies of preservice teachers. The proposed pedagogical concept utilizes a social virtual reality (VR) framework since related work on the characteristics of VR has indicated that this medium is particularly well suited for intercultural professional development processes. The development is integrated into a larger design-based research approach that develops a theory-guided and empirically grounded professional development concept for teacher educators with a special focus on teacher educator technology competencies (TETC8). TETCs provide a suitable competence framework capable of aligning requirements for both media-related and intercultural competencies. In an exploratory study with student teachers, we designed, implemented, and evaluated a pedagogical concept. Reflection reports were qualitatively analyzed to gain insights into factors that facilitate or hinder the implementation of the immersive learning scenario as well as into the participants’ evaluation of their learning experience. The results show that our proposed pedagogical concept is particularly suitable for promoting the experience of social presence, agency, and empathy in the group.show moreshow less
Metadaten
Author: Kristina Förster, Rebecca Hein, Silke Grafe, Marc Erich Latoschik, Carolin Wienrich
URN:urn:nbn:de:bvb:20-opus-260586
Document Type:Conference Proceeding
Faculties:Fakultät für Mathematik und Informatik / Institut für Informatik
Fakultät für Humanwissenschaften (Philos., Psycho., Erziehungs- u. Gesell.-Wissensch.) / Institut für Pädagogik
Fakultät für Humanwissenschaften (Philos., Psycho., Erziehungs- u. Gesell.-Wissensch.) / Institut Mensch - Computer - Medien
Language:English
Parent Title (English):Proceedings of Innovate Learning Summit
Editor: Theo Basteans
Year of Completion:2021
Pagenumber:95-108
Source:T. Bastiaens (Ed.), Proceedings of Innovate Learning Summit 2021 (pp. 95-108). Online, United States: Association for the Advancement of Computing in Education (AACE). https://www.learntechlib.org/primary/p/220276/. © 2021 Association for the Advancement of Computing in Education (AACE)
URL:https://www.learntechlib.org/primary/p/220276/
Dewey Decimal Classification:3 Sozialwissenschaften / 37 Bildung und Erziehung / 378 Hochschulbildung
GND Keyword:Interkulturelles Lernen; Lehrerbildung; Virtuelle Realität; Medienkompetenz
Tag:International Comparative Research; TETCs
Release Date:2022/03/16
Licence (German):License LogoDeutsches Urheberrecht