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Proceedings of the 1st Games Technology Summit

Please always quote using this URN: urn:nbn:de:bvb:20-opus-245776

  • As part of the Clash of Realities International Conference on the Technology and Theory of Digital Games, the Game Technology Summit is a premium venue to bring together experts from academia and industry to disseminate state-of-the-art research on trending technology topics in digital games. In this first iteration of the Game Technology Summit, we specifically paid attention on how the successes in AI in Natural User Interfaces have been impacting the games industry (industry track) and which scientific, state-of-the-art ideas and approachesAs part of the Clash of Realities International Conference on the Technology and Theory of Digital Games, the Game Technology Summit is a premium venue to bring together experts from academia and industry to disseminate state-of-the-art research on trending technology topics in digital games. In this first iteration of the Game Technology Summit, we specifically paid attention on how the successes in AI in Natural User Interfaces have been impacting the games industry (industry track) and which scientific, state-of-the-art ideas and approaches are currently pursued (scientific track).show moreshow less

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Metadaten
Subtitle (English):part of Clash of Realites 11th International Conference on the Technology and Theory of Digital Games
URN:urn:nbn:de:bvb:20-opus-245776
Document Type:Conference Proceeding
Faculties:Fakultät für Mathematik und Informatik / Institut für Informatik
Language:English
Editor: Sebastian von Mammen, Roland Klemke, Martin Lorber
Year of Completion:2021
ISBN:978-3-945459-36-2
Pagenumber:vi, 46
DOI:https://doi.org/10.25972/OPUS-24577
Sonstige beteiligte Institutionen:Cologne Game Lab
Sonstige beteiligte Institutionen:TH Köln
Sonstige beteiligte Institutionen:University of Cologne
Dewey Decimal Classification:0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
GND Keyword:Veranstaltung; Künstliche Intelligenz; Mensch-Maschine-Kommunikation; Computerspiel
Tag:artificial intelligence; natural user interfaces
CCS-Classification:D. Software
Release Date:2021/09/30
Licence (German):License LogoCC BY: Creative-Commons-Lizenz: Namensnennung 4.0 International