004 Datenverarbeitung; Informatik
Refine
Has Fulltext
- yes (283)
Year of publication
Document Type
- Journal article (125)
- Doctoral Thesis (80)
- Working Paper (37)
- Preprint (19)
- Conference Proceeding (9)
- Jahresbericht (5)
- Master Thesis (4)
- Report (3)
- Other (1)
Language
- English (255)
- German (27)
- Multiple languages (1)
Keywords
- virtual reality (16)
- Datennetz (14)
- Leistungsbewertung (13)
- Quran (8)
- Robotik (8)
- Koran (7)
- Mobiler Roboter (7)
- Text Mining (7)
- Autonomer Roboter (6)
- Simulation (6)
- Computer Center University of Wuerzburg (5)
- Jahresbericht (5)
- Komplexitätstheorie (5)
- Maschinelles Lernen (5)
- Netzwerk (5)
- Optimierung (5)
- P4 (5)
- Theoretische Informatik (5)
- Visualisierung (5)
- annual report (5)
- artificial intelligence (5)
- Drahtloses Sensorsystem (4)
- Modellierung (4)
- Optimization (4)
- Overlay-Netz (4)
- RZUW (4)
- Routing (4)
- SDN (4)
- Verteiltes System (4)
- XML (4)
- augmented reality (4)
- database (4)
- human-computer interaction (4)
- machine learning (4)
- Algorithmus (3)
- Approximationsalgorithmus (3)
- Bayesian classifier (3)
- Computer Vision (3)
- Computersimulation (3)
- Data Mining (3)
- Deep learning (3)
- Dienstgüte (3)
- Graph (3)
- Graphenzeichnen (3)
- IoT (3)
- Julius-Maximilians-Universität Würzburg (3)
- Komplexität (3)
- Künstliche Intelligenz (3)
- Lokalisation (3)
- Machine Learning (3)
- Mensch-Maschine-Schnittstelle (3)
- Netzwerkmanagement (3)
- Peer-to-Peer-Netz (3)
- Performance Evaluation (3)
- QoE (3)
- Quadrocopter (3)
- Quality of Experience (3)
- Rechenzentrum (3)
- Rechnernetz (3)
- Ressourcenmanagement (3)
- Robotics (3)
- Software Engineering (3)
- Softwarearchitektur (3)
- Textvergleich (3)
- Visualization (3)
- Wissensmanagement (3)
- approximation algorithm (3)
- crowdsensing (3)
- deep learning (3)
- graph drawing (3)
- immersion (3)
- mHealth (3)
- neural networks (3)
- resistance (3)
- 5G (2)
- Algorithmische Geometrie (2)
- Ausfallsicheres System (2)
- Ausfallsicherheit (2)
- Base text (2)
- Benutzerschnittstelle (2)
- CSS (2)
- Cascading Style Sheets (2)
- Content Management (2)
- Crowdsourcing (2)
- Dot-Depth Problem (2)
- Drahtloses lokales Netz (2)
- Effizienter Algorithmus (2)
- Entscheidbarkeit (2)
- Entscheidungsfindung (2)
- Fernwartung (2)
- Future Internet (2)
- Gothenburg model (2)
- Human-Robot-Interaction (2)
- IEEE 802.11 (2)
- IT Security (2)
- IT-Sicherheit (2)
- Internet of Things (2)
- Kleinsatellit (2)
- Knowledge Management (2)
- Kreuzung (2)
- Localization (2)
- MP-DCCP (2)
- Maschinelles Sehen (2)
- Mehragentensystem (2)
- Mensch-Maschine-System (2)
- Mensch-Roboter-Interaktion (2)
- Meta-model (2)
- Mixed Reality (2)
- Multimedia (2)
- Mustererkennung (2)
- NP-hardness (2)
- PROLOG <Programmiersprache> (2)
- Programmierbare logische Anordnung (2)
- Punktwolke (2)
- Quadrotor (2)
- Resilience (2)
- Resource Management (2)
- Satellit (2)
- Situation Awareness (2)
- Software Defined Networking (2)
- Teleoperation (2)
- Text mining (2)
- Textual alterations weighting system (2)
- Textual document collation (2)
- Theoretical Computer Science (2)
- User Interface (2)
- Verbotsmuster (2)
- Wissensrepräsentation (2)
- Wrapper <Programmierung> (2)
- XR (2)
- connected mobility applications (2)
- cosmology (2)
- crossing minimization (2)
- decidability (2)
- design (2)
- dot-depth problem (2)
- education (2)
- educational tool (2)
- endliche Automaten (2)
- engineering (2)
- evolution (2)
- exposure (2)
- finite automata (2)
- fog computing (2)
- forbidden patterns (2)
- framework (2)
- fully convolutional neural networks (2)
- games (2)
- genetics (2)
- historical document analysis (2)
- immersive technologies (2)
- knowledge representation (2)
- measurements (2)
- metabolic modeling (2)
- mobile networks (2)
- mobile robots (2)
- multipath (2)
- multipath scheduling (2)
- natural variation (2)
- navigation (2)
- network calculus (2)
- networks (2)
- ontology (2)
- perception (2)
- prediction (2)
- regular languages (2)
- reguläre Sprachen (2)
- satellite communication (2)
- scalability (2)
- scheduling (2)
- segmentation (2)
- self-aware computing (2)
- sensor (2)
- simulation (2)
- smart speaker (2)
- spatial presence (2)
- tinnitus (2)
- virtual agent (2)
- virtual environments (2)
- 26S RDNA Data (1)
- 3D Laser Scanning (1)
- 3D Pointcloud (1)
- 3D Punktwolke (1)
- 3D Reconstruction (1)
- 3D Sensor (1)
- 3D Vision (1)
- 3D collation (1)
- 3D fluoroscopy (1)
- 3D point cloud (1)
- 3D thermal mapping (1)
- 3D viewer (1)
- 3D-Rekonstruktion (1)
- 3D-reconstruction methods (1)
- 3DTK toolkit (1)
- 4D-GIS (1)
- 4G Networks (1)
- 5G core network (1)
- 5G-ATSSS (1)
- 5GC (1)
- 6DOF Pose Estimation (1)
- 6G (1)
- ACKR4 (1)
- AI (1)
- AKT (1)
- ATSSSS (1)
- AVA (1)
- Abhängigskeitsgraph (1)
- Ablaufplanung (1)
- Accessibility (1)
- Add-on-Miss (1)
- Admission Control (1)
- Agent <Informatik> (1)
- Agent <Künstliche Intelligenz> (1)
- Agent-based Simulation (1)
- Agentbased System (1)
- Agenten-basierte Simulation (1)
- Analysis (1)
- Anforderungsmanagement (1)
- Angewandte Informatik (1)
- Annotation (1)
- Anwendung (1)
- Anwendungsfall (1)
- Approximation (1)
- Arctic (1)
- Arterie (1)
- Artery (1)
- Aufsatzsammlung (1)
- Aufwandsanalyse (1)
- Automat <Automatentheorie> (1)
- Automata Theory (1)
- Automatentheorie (1)
- Automatisierte Prüfungskorrektur (1)
- Autonomer Agent (1)
- Autonomie (1)
- Autonomous Robot (1)
- Autonomous UAV (1)
- Autonomous multi-vehicle systems (1)
- Autorotation (1)
- BPM (1)
- BPMN (1)
- Backbone-Netz (1)
- Background Knowledge (1)
- Balloon (1)
- Banks Islands (1)
- Barcodes (1)
- Bayes-Klassifikator (1)
- Benutzererlebnis (1)
- Benutzerforschung (1)
- Benutzerinteraktion (1)
- Berechenbarkeit (1)
- Berechnungskomplexität (1)
- Bernoulli stochastics (1)
- Bernoulli-Raum (1)
- Bernoullische Stochastik (1)
- Bernoullispace (1)
- Betriebssystem (1)
- Bewegungsablauf (1)
- Bewegungskompensation (1)
- Bewegungskoordination (1)
- Bewegungsplanung (1)
- Bildverarbeitung (1)
- Biological Networks (1)
- Biology (1)
- Bit Parallelität (1)
- BitTorrent (1)
- Bodenstation (1)
- Boolean Grammar (1)
- Boolean equivalence (1)
- Boolean function (1)
- Boolean functions (1)
- Boolean hierarchy (1)
- Boolean isomorphism (1)
- Boolean tree (1)
- Boolesche Funktionen (1)
- Boolesche Grammatik (1)
- Boolesche Hierarchie (1)
- Brüder Grimm Privatbibliothek (1)
- Business Intelligence (1)
- CASE (1)
- CD4+T cells (1)
- CD8+T cells (1)
- CD95 (1)
- CETCH cycle (1)
- CHI Conference (1)
- CLIP (1)
- CO2-sequestration (1)
- COVID-19 (1)
- Caenorhabditis elegans (1)
- Calibration (1)
- Call Graph (1)
- Causes of revelation (1)
- Chapters arrangement (1)
- Charged aerosol detector (CAD) (1)
- Chord (1)
- Chronology of revelation (1)
- Clones (1)
- Cloud Gaming (1)
- Clustering (1)
- Colonial volvocales chlorophyta (1)
- Communication Networks (1)
- Complex Systems (1)
- Complexity Theory (1)
- Compression (1)
- Computational Geometry (1)
- Computational complexity (1)
- Computer software (1)
- Computerspiel (1)
- Computerunterstütztes Lernen (1)
- Computervirus (1)
- Containerization (1)
- Content Distribution (1)
- Convolutional Neural Network (1)
- Cost Analysis (1)
- Crowdsensing (1)
- CubeSat (1)
- DHT (1)
- DNA (1)
- DNA storage (1)
- Daedalus-Projekt (1)
- Dasycladales chlorophyta (1)
- Databases (1)
- Datenbanken (1)
- Datenbasis (1)
- Datenkommunikationsnetz (1)
- Datenübertragung ; Datensicherung ; Informationstechnik ; Internet ; Computersicherheit (1)
- Deep Georeferencing (1)
- Deep Learning (1)
- Dependency Graph (1)
- Design (1)
- Design and Development (1)
- Dezentrale Regelung (1)
- Diagnosesystem (1)
- Dichotomy (1)
- Dienstleistungen (1)
- Digital Elevation Model (1)
- Digitalisierung (1)
- Dijkstra’s algorithm (1)
- Diskrete Simulation (1)
- Distributed Space Systems (1)
- Domänenspezifische Sprache (1)
- Dot-Depth-Hierarchie (1)
- Drahtloses vermaschtes Netz (1)
- Dreidimensionale Rekonstruktion (1)
- Dreieck (1)
- Dynamic Environments (1)
- Dynamic Memory Management (1)
- Dynamische Speicherverwaltung (1)
- E8 symmetry (1)
- EEG (1)
- EEG frequency band analysis (1)
- EEG preprocessing (1)
- EEG processing (1)
- EPM (1)
- Echtzeitsystem (1)
- Echzeit (1)
- Edge-MEC-Cloud (1)
- Edge-based Intelligence (1)
- Educational Measurement (I2.399) (1)
- Eingebettetes System (1)
- Elasticity tensor (1)
- Elastizitätstensor (1)
- Embedded Systems (1)
- Emotion inference (1)
- Emotionserkennung (1)
- Emotionsinterpretation (1)
- Endnutzer (1)
- Endpoint Mobility (1)
- Energieeffizienz (1)
- Energy efficiency (1)
- Entscheidungsträger (1)
- Erfüllbarkeitsproblem (1)
- Erkennung handschriftlicher Artefakte (1)
- Erweiterte Realität (1)
- Ethik (1)
- Euclidean plane (1)
- Euklidische Ebene (1)
- Expert System (1)
- Expertensystem (1)
- FIFO caching strategies (1)
- FLIMbee (1)
- Fachgespräch (1)
- Fahrsimulation (1)
- Fahrsimulator (1)
- Fairness (1)
- Fallstudie (1)
- Fatty acids (1)
- Feature Based Registration (1)
- Feature-Matching (1)
- Fehlertoleranz (1)
- Feldprogrammierbare Architekturen (1)
- Fernsteuerung (1)
- Field programmable gate array (1)
- Field-programmable Gate Arrays (1)
- Firewall (1)
- Flugkörper (1)
- Forces (1)
- Formale Sprache (1)
- Formation (1)
- Formation Flight (1)
- Formationsbewegung (1)
- Formmessung (1)
- Forschung (1)
- Fragmentation (1)
- Fragmentierung (1)
- Frames (1)
- Frühdruck (1)
- Funkressourcenverwaltung (1)
- GNSS/INS integrated navigation (1)
- Gay-Array-Bauelement (1)
- Gefühl (1)
- Generalisierung <Kartografie> (1)
- Generation Problem (1)
- Generierungsproblem (1)
- Genetic Optimization (1)
- Genetische Optimierung (1)
- Georeferenzierung (1)
- Gllobal self-localisation (1)
- Globale Selbstlokalisation (1)
- Gothenburg Modell (1)
- Gothenburg model of collation process (1)
- Gradient boosted trees (GBT) (1)
- Graphentheorie (1)
- Grimm brothers personal library (1)
- Ground Station Networks (1)
- H.264 SVC (1)
- H.264/SVC (1)
- HGPS (1)
- HHblits (1)
- HMD (Head-Mounted Display) (1)
- HSPA (1)
- HTML (1)
- HTTP adaptive video streaming (1)
- Halbordnungen (1)
- Handschrift (1)
- Hardware (1)
- Herzkatheter (1)
- Herzkathetereingriff (1)
- Hierarchische Simulation (1)
- High-performance liquid chromatography (HPLC) (1)
- Hintergrundwissen (1)
- Historical Maps (1)
- Historische Karte (1)
- Historische Landkarten (1)
- Hittitology (1)
- Hochschulnetz (1)
- Hospital (1)
- Human-centered computing / Access (1)
- Human-centered computing / Human computer interaction (HCI) / Interaction paradigms / Mixed / augmented reality (1)
- Human-centered computing / Human computer interaction (HCI) / Interaction paradigms / Virtual reality (1)
- Human-centered computing / Human computer interaction (HCI) / Interactiondevices (1)
- Human-centered computing / Human computerinteraction (HCI) / Interaction techniques (1)
- Hurwitz theorem (1)
- I-tasser (1)
- ICEP (1)
- IEEE 802.11e (1)
- IEEE 802.15.4 (1)
- IGFBP2 (1)
- III secretion (1)
- INS/LIDAR integrated navigation (1)
- IP (1)
- IT security (1)
- Image Aesthetic Assessment (1)
- Image Registration (1)
- ImageJ (1)
- Implementierung <Informatik> (1)
- Industrial internet (1)
- Industrie 4.0 (1)
- Inferenz <Künstliche Intelligenz> (1)
- Informatik (1)
- Information Extraction (1)
- Information Retrieval (1)
- Information Visualization (1)
- Information-Retrieval-System (1)
- Innovation Management (1)
- Innovationsmanagement (1)
- Instrument Control Toolbox (1)
- Intelligent Virtual Agents (1)
- InteractionSuitcase (1)
- Interaktion (1)
- Internet (1)
- Internet Protokoll (1)
- Invertierte Liste (1)
- IoT-driven processes (1)
- IronChip Evaluation Package (1)
- Isomorphie (1)
- Itinerare (1)
- Itineraries (1)
- JCAS (1)
- JSF (1)
- Jacobian matrix (1)
- Java 3D (1)
- Java <Programmiersprache> (1)
- Java Frameworks (1)
- Java Message Service (1)
- Julius-Maximilians-Universität Würzburg. Rechenzentrum (1)
- Kademlia (1)
- Kanalzugriff (1)
- Karte (1)
- Kartierung (1)
- Kathará (1)
- Kerneldensity estimation (1)
- Klassendiagramm (1)
- Klassifikation (1)
- Klima (1)
- Knowledge Discovery (1)
- Knowledge Management System (1)
- Knowledge Modeling (1)
- Knowledge representation (1)
- Knowledge-based System (1)
- Knowledge-based Systems Engineering (1)
- Kombinatorik (1)
- Kommunikation (1)
- Kommunikationsnetze (1)
- Komplexes System (1)
- Komplexitätsklasse (1)
- Komplexitätsklasse NP (1)
- Konvexe Zeichnungen (1)
- Konzeptsuche (1)
- Kooperierende mobile Roboter (1)
- Krankenhaus (1)
- Kreuzungsminimierung (1)
- Kryoelektronenmikroskopie (1)
- Kurve (1)
- LC-MS/MS (1)
- LFU (1)
- LRU (1)
- Land Cover Classification (1)
- Land plants (1)
- Landkartenbeschriftung (1)
- Landnutzungskartierung (1)
- Laser scanning (1)
- Lava (1)
- Lawhul-Mahfuz (1)
- Learning (1)
- Lee Smolin (1)
- Lehre (1)
- Lernen (1)
- Lidar (1)
- Lifetime spectroscopy (1)
- Lightning (1)
- Link rate adaptation (1)
- Linkratenanpassung (1)
- Linux (1)
- LoRa (1)
- LoRaWAN (1)
- LoRaWan (1)
- Logic Programming (1)
- Logische Programmierung (1)
- Lunar Caves (1)
- Lunar Exploration (1)
- MAC (1)
- MDR (1)
- MTC (1)
- MVC <Software> (1)
- Mackenzie-River-Delta (1)
- Mapping (1)
- Mars (1)
- Mashup (1)
- Mashup <Internet> (1)
- Mathematische Modellierung (1)
- Mathematisches Modell (1)
- Measurement (1)
- Medical Image Analysis (1)
- Medium <Physik> (1)
- Medizin (1)
- Mehrebenensimulation (1)
- Mehrfahrzeugsysteme (1)
- Mehrkriterielle Optimierung (1)
- Mehrpfadübertragung (1)
- Mehrschichtnetze (1)
- Mehrschichtsystem (1)
- Mensch-Maschine-Kommunikation (1)
- Mesh Networks (1)
- Mesh Netze (1)
- Metaverse (1)
- Methode (1)
- Methodologie (1)
- Microarray (1)
- Middleware (1)
- Miniaturisierung (1)
- Minimally invasive vascular intervention (1)
- Missionsbetrieb (1)
- Mobile Roboter (1)
- Mobiles Internet (1)
- Mobilfunk (1)
- Modell (1)
- Modellbasierte Diagnose (1)
- Modellierungstechniken (1)
- Modelling (1)
- Modularität (1)
- Molecular systematics (1)
- Mond (1)
- Motion Planning (1)
- Multi-Agent-Simulation (1)
- Multi-Layer (1)
- Multi-Network Service (1)
- Multi-Netzwerk Dienste (1)
- Multi-Paradigm Programming (1)
- Multi-Paradigm Programming Framework (1)
- Multi-agent system (1)
- Multiagentensimulation (1)
- Multiagentensystem (1)
- Multipath Transmission (1)
- Multiple-Choice Examination (1)
- Multiple-Choice Prüfungen (1)
- Mycoplasma (1)
- Mycoplasma pneumoniae (1)
- NP (1)
- NP-Vollständigkeit (1)
- NP-complete sets (1)
- NP-hartes Problem (1)
- NP-schweres Problem (1)
- Naïve Bayesian (1)
- Network Emulator (1)
- Network Experiments (1)
- Network Management (1)
- Network Measurements (1)
- Network Virtualization (1)
- Networks (1)
- Netzplantechnik (1)
- Netzplanung (1)
- Netzvirtualisierung (1)
- Netzwerkplanung (1)
- Netzwerkvirtualisierung (1)
- Neuromuscular junctions (1)
- Neuronales Netz (1)
- Newton Methods (1)
- Newton-Verfahren (1)
- Next Generation Networks (1)
- Nichtholonome Fahrzeuge (1)
- Nichtlineare Regelung (1)
- Nuclear RDNA (1)
- Object Detection (1)
- Object-Oriented Programming (1)
- Objektorientierte Programmierung (1)
- Open Source (1)
- Operator (1)
- Optical Flow (1)
- Optimale Kontrolle (1)
- Optimierungsproblem (1)
- Optimization on Lie Groups (1)
- Overlapping (1)
- Overlay (1)
- Overlay Netzwerke (1)
- Overlay networks (1)
- Overlays (1)
- P4-INT (1)
- Panorama Images (1)
- Parameterkalibrierung (1)
- Partition <Mengenlehre> (1)
- Partitionen (1)
- Path Computation Element (1)
- Pattern Recognition (1)
- Peer-to-Peer (1)
- Performance Analysis (1)
- Performance Enhancing Proxies (1)
- Performance Management (1)
- Performance Modeling (1)
- Pfadberechnungselement (1)
- Picosatellite (1)
- Place of revelation (1)
- Planare Graphen (1)
- Planausführung (1)
- Planung (1)
- Planungssystem (1)
- Poisson surface reconstruction (1)
- PolSAR (1)
- Polyeder (1)
- Positron annihilation spectroscopy (1)
- Post's Classes (1)
- Postsche Klassen (1)
- Prediction (1)
- Process Optimization (1)
- Processing Model (1)
- Processing model (1)
- Profile distances (1)
- Project Management (1)
- Projektmanagement (1)
- Prozessoptimierung (1)
- Publish-Subscribe-System (1)
- QUIC (1)
- QoS (1)
- Quality of Experience (QoE) (1)
- Quality of Experience QoE (1)
- Quality of Service (1)
- Quality of Service (QoS) (1)
- Quality-of-Experience (1)
- Quality-of-Service (1)
- Quality-of-Service (QoS) (1)
- Quantitative structure-property relationship modeling (QSPR) (1)
- Quantor (1)
- RBCL Gene-sequences (1)
- RGB-D (1)
- RNA sequencing (1)
- RRM (1)
- Radarfernerkundung (1)
- Raumdaten (1)
- Real-Time Operating Systems (1)
- Real-time (1)
- Rechenzentrum Universität Würzburg (1)
- Reconstruction of original text (1)
- Refactoring (1)
- Reference Architecture (1)
- Regelbasiertes System (1)
- Regelung (1)
- Registration (1)
- Registrierung (1)
- Registrierung <Bildverarbeitung> (1)
- Reguläre Sprache (1)
- Relief <Geografie> (1)
- Rendezvous (1)
- Reproducibility (1)
- Requirements Management (1)
- Resource and Performance Management (1)
- Ressourcen Management (1)
- Ressourcenallokation (1)
- Rettungsroboter (1)
- Risikomanagement (1)
- Risk Management (1)
- Robot (1)
- Roboter (1)
- Rule-based Systems (1)
- SARS-CoV-2 (1)
- SBA (1)
- SDN/NVF (1)
- SMLM (1)
- SNP (1)
- Scatter Plot (1)
- Scheduling (1)
- Search-and-Rescue (1)
- Secondary structure (1)
- Selbstkalibrierung (1)
- Self-Evaluation Programs (I2.399.780) (1)
- Self-calibration (1)
- Semantic Web (1)
- Semantics (1)
- Semantik (1)
- Sensing-aaS (1)
- Sensor (1)
- Septins (1)
- Service Mobility (1)
- Services (1)
- Sichtbarkeit (1)
- Similarity Measure (1)
- Simulator (1)
- Situationsbewusstsein (1)
- Skype (1)
- Small Satellites (1)
- Smart User Interaction (1)
- Social Web (1)
- Software (1)
- Software Performance Engineering (1)
- Software Performance Modeling (1)
- Software architecture (1)
- Software design (1)
- Software product lines (1)
- Softwareentwicklung (1)
- Source Code Visualization (1)
- Soziale Software (1)
- Spam-Mail (1)
- Spherical Robot (1)
- Spring (1)
- Stages of Prophet Mohammad’s messengership (1)
- Standardisierung (1)
- Standortproblem (1)
- Statistical classifiers (1)
- Statistics (1)
- Statistische Mechanik (1)
- Statistische Physik (1)
- Sternfreie Sprache (1)
- Steuerung (1)
- Stiffness (1)
- Stochastic Algorithms (1)
- Stochastik (1)
- Stochastikon (1)
- Stochastische Optimierung (1)
- Strahlentherapie (1)
- Straubing-Th´erien-Hierarchie (1)
- Straßennetzwerk (1)
- Straßenverkehr (1)
- Structure-from-Motion (1)
- Strukturelle Komplexität (1)
- Struts (1)
- Subgroup Mining (1)
- Subgruppenentdeckung (1)
- Substruktur (1)
- Suchverfahren (1)
- Support Vector Machine (1)
- Synapses (1)
- Synaptic vesicles (1)
- Synthetic Aperture Radar (1)
- System (1)
- Szenariogenerierung (1)
- TSN (1)
- TTL (1)
- TTL validation of data consistency (1)
- Teaching (1)
- Telematik (1)
- Terramechanics (1)
- Testbed (1)
- Text categorization (1)
- Text segmentation (1)
- Theoretical computer science (1)
- Thermografie (1)
- Time resolved measurements (1)
- Tomografie (1)
- Topografie (1)
- Torque (1)
- Trainingssystem (1)
- Travelling-salesman-Problem (1)
- Tumor motion (1)
- Tumorbewegung (1)
- U-Bahnlinienplan (1)
- UI and Interaction Design (1)
- UML Klassendiagramm (1)
- UML class diagram (1)
- UMTS (1)
- URL (1)
- URLLC (1)
- Underwater Mapping (1)
- Underwater Scanning (1)
- Unmanned Aerial Vehicle (1)
- Unstetige Regelung (1)
- Usability (1)
- Use case (1)
- User Behavior (1)
- User Participation (1)
- V-antigen (1)
- VNF (1)
- VPN (1)
- Variability (1)
- Venus (1)
- Veranstaltung (1)
- Verbotenes Muster (1)
- Verbände (1)
- Verkehrslenkung (1)
- Verteilung von Inhalten (1)
- Vesicles (1)
- Video Quality Monitoring (1)
- Video Streaming (1)
- Videoübertragung (1)
- Virtualisierung (1)
- Virtuelles Netzwerk (1)
- Visibility (1)
- Visual Text Mining (1)
- Visual Tracking (1)
- Visualized Kathará (1)
- Voice-over-IP (VoIP) (1)
- Volltextsuche (1)
- Vorhersage (1)
- WH2 domain (1)
- WLAN (1)
- WNT (1)
- Warteschlangentheorie (1)
- Web service (1)
- WebGL (1)
- Webmail-System (1)
- Webservice Composition (1)
- Werkstattdiagnose (1)
- WhatsApp (1)
- Wheel (1)
- Winkel (1)
- Wire relaxation (1)
- Wireless LAN (1)
- Wireless Sensor/Actuator Systems (1)
- Wissensbanksystem (1)
- Wissensbasiertes System (1)
- Wissenschaftliche Beobachtung (1)
- Wissensendeckung (1)
- Worterweiterungen (1)
- Wrapper (1)
- Wrappers (1)
- XML model (1)
- XR-artificial intelligence combination (1)
- XR-artificial intelligence continuum (1)
- Yersinia enterocolitica (1)
- Yolk protein (1)
- YouTube (1)
- Zebrafish (1)
- Zeichnen von Graphen (1)
- Zeitdiskretes System (1)
- Zugangskontrolle (1)
- Zählprobleme (1)
- abgeschlossene Klassen (1)
- acrophobia (1)
- actin nucleation (1)
- adaptation (1)
- adaptation models (1)
- administrative boundary (1)
- admission control (1)
- adult learning (1)
- advertising effectiveness (1)
- aerodynamics (1)
- aerospace (1)
- aftermarket diagnostic (1)
- agent-based models (1)
- agents (1)
- agile Prozesse (1)
- agile processes (1)
- aging (1)
- alignment (1)
- anamnesis tool (1)
- aneurysm (1)
- angular schematization (1)
- annotation (1)
- anomaly detection (1)
- anomaly prediction (1)
- ant-colony optimization (1)
- anthropomorphism (1)
- anxiety (1)
- apixaban (1)
- application design (1)
- approximation algorithms (1)
- arabidopsis thaliana (1)
- arabidpsis thaliana (1)
- architectural design (1)
- arithmetic calculations (1)
- artificial intelligence education (1)
- artificial intelligence literacy (1)
- augmentation (1)
- automatic Layout (1)
- automation (1)
- automatisches Layout (1)
- autonomic orchestration (1)
- autonomous (1)
- autonomous UAV (1)
- autorotation (1)
- availability (1)
- avatar embodiment (1)
- avatars (1)
- background knowledge (1)
- baseline detection (1)
- behavior (1)
- behavior change (1)
- behavior perception (1)
- bibliometric analysis (1)
- binary decision diagram (1)
- binary tanglegram (1)
- biofuel (1)
- biohybrid systems (1)
- bioinformatics (1)
- biological development (1)
- biomanufacturing (1)
- biosignals (1)
- bit (1)
- bit-parallel (1)
- boundary labeling (1)
- brain (1)
- building (1)
- caenorhabditis elegans (1)
- camera orientation (1)
- car-like robots (1)
- carbon (1)
- carboxylation (1)
- cardiac magnetic resonance (1)
- case study (1)
- caspase-3 (1)
- cell membranes (1)
- cerebral ischemia (1)
- certifying algorithm (1)
- chain cover (1)
- channel management (1)
- cisplatin (1)
- classification (1)
- climate (1)
- cloud-native (1)
- co-authorships (1)
- co-inventorships (1)
- cognitive impairment (1)
- coherence (1)
- collaboration (1)
- collision (1)
- colony-stimulating factor (1)
- combination therapy (1)
- communication models (1)
- communication networks (1)
- community detection (1)
- comparative sequence analysis (1)
- competitive location (1)
- complex traits (1)
- complexity (1)
- compressed sensing (1)
- computational (1)
- computational complexity (1)
- computer performance evaluation (1)
- computer virus (1)
- computergestützte Softwaretechnik (1)
- computers as social actors (1)
- concept search (1)
- condition prediction (1)
- congruence (1)
- connector (1)
- constrained forest (1)
- contact representation (1)
- container virtualization (1)
- content-based image retrieval (1)
- continuous-time SLAM (1)
- conversational agent (1)
- conversational agents (1)
- convex bipartite graph (1)
- convolutional neural network (1)
- corticotropin-releasing hormone (1)
- cost-sensitive learning (1)
- counting problems (1)
- crosstalk (1)
- crowdsourced QoE measurements (1)
- crowdsourced measurements (1)
- crowdsourced network measurements (1)
- cryo-EM (1)
- cryo-ET (1)
- crystal growth (1)
- crystallization (1)
- cultural and media studies (1)
- culturally aware (1)
- cuneiform (1)
- curves (1)
- cyber-physical systems (1)
- cybersickness (1)
- cytokine profiling (1)
- d3web.Train (1)
- dSTORM (1)
- data mining (1)
- data plane programming (1)
- data stream processing (1)
- data structure (1)
- data warehouse (1)
- dataplane programming (1)
- decision-making (1)
- decission finding (1)
- decoding error rate (1)
- definite clause grammars (1)
- deformation-based method (1)
- delay QoS exponent (1)
- delay bound violation probability (1)
- delay constrained (1)
- dementia (1)
- descent (1)
- design cycle (1)
- detection time simulation (1)
- diagnostic accuracy (1)
- dial a ride (1)
- differentiation (1)
- dimensions of proximity (1)
- direct oral anticoagulants (1)
- direct thrombin inhibitor (1)
- discrete-time analysis (1)
- disease (1)
- disjoint multi-paths (1)
- disruption project (1)
- distance-based classifier (1)
- distributed control (1)
- docker (1)
- driving simulation (1)
- drug (1)
- drug-minded protein (1)
- dynamic flow migration (1)
- dynamic programming (1)
- dynamische Umgebungen (1)
- eHealth (1)
- early printed books (1)
- eco-metabolomics (1)
- ecological momentary assessment (1)
- edge labeled graphs (1)
- effective Bandwidth (1)
- efficient algorithm (1)
- electroencephalography (1)
- electrolytes (1)
- electronic health records (1)
- elementary mode analysis (1)
- elementary modes (1)
- elevated plus-maze (1)
- embedding techniques (1)
- emergent time (1)
- emotions (1)
- empathy (1)
- emulation (1)
- encryption (1)
- end user (1)
- endoscopy (1)
- endurance (1)
- energy efficiency (1)
- environmental sound (1)
- enzyme (1)
- event detection (1)
- event-related potentials-ERP (1)
- exercise intensity (1)
- experience (1)
- experimental evaluation (1)
- expertise framing (Min5-Max 8) (1)
- expression (1)
- expression signature (1)
- extended reality (1)
- extended reality (XR) (1)
- factor XA inhibitor (1)
- failure prediction (1)
- fast reroute (1)
- fault detection (1)
- feature matching (1)
- feature-matching (1)
- federated learning (1)
- field-programmable architectures (1)
- field-programmable gate arrays (1)
- firewall (1)
- fixed-parameter tractability (1)
- flies (1)
- fluoroscopy (1)
- food quality (1)
- force dynamics (1)
- foreign language learning and teaching (1)
- formation driving (1)
- formation flight (1)
- fruit temperature (1)
- full-text search (1)
- functional analysis (1)
- future Internet architecture (1)
- game mechanics (1)
- gamification (1)
- gamma (1)
- gastroenterology (1)
- generative systems (1)
- genes (1)
- genetic algorithm (1)
- genetic regulatory network (1)
- geospatial data (1)
- global IPX network (1)
- graph (1)
- graph algorithm (1)
- graph decomposition (1)
- graphs (1)
- green systems biology (1)
- group-based communication (1)
- handwriting (1)
- handwritten artefact recognition (1)
- haptic data (1)
- hardness (1)
- hardware-in-the-loop simulation (1)
- hardware-in-the-loop streaming system (1)
- hepatotoxicity (1)
- heuristics (1)
- hierarchy (1)
- histidine kinase (1)
- historical images (1)
- hit ratio analysis and simulation (1)
- homology modeling (1)
- hospital data (1)
- human body weight (1)
- human computer interaction (HCI) (1)
- human-artificial intelligence interaction (1)
- human-artificial intelligence interface (1)
- human-centered design (1)
- human-centered, human-robot (1)
- humantechnology interaction (1)
- human–computer interaction (1)
- hybrid Diagnostic (1)
- hybrid access (1)
- hybride Diagnose (1)
- hypotonic (1)
- hypotonic solutions (1)
- illusion of self-motion (1)
- image processing (1)
- image schemas (1)
- imbalanced regression (1)
- immersive advertising (1)
- immersive classroom (1)
- immersive classroom management (1)
- immersive learning technologies (1)
- immunity (1)
- implicit association test (1)
- in situ analysis (1)
- independent crossing (1)
- induced matching (1)
- inflation (1)
- informal education (1)
- information extraction (1)
- information systems and information technology (1)
- inhibitor (1)
- intelligent transportation systems (1)
- intelligent vehicles (1)
- intelligent virtual agents (1)
- intelligent voice assistant (1)
- intelligente Applikationen (1)
- intention-behavior-gap (1)
- inter-coder reliability (1)
- interaction (1)
- interactive authoring system (1)
- interactive collation of textual variants (1)
- intercultural learning and teaching (1)
- interdisciplinary education (1)
- intermediate host (1)
- internal transcribed spacer 2 (1)
- internet protocol (1)
- internet traffic (1)
- interpolation (1)
- intervention design (1)
- intervention evaluation (1)
- intraoperative imaging (1)
- invasive vascular interventions (1)
- iowa gambling task (1)
- isotonic (1)
- key-insight extraction (1)
- kinect (1)
- labeling (1)
- land-cover area (1)
- landing (1)
- language-image pre-training (1)
- latency (1)
- lattices (1)
- layout recognition (1)
- learning environments (1)
- least cost (1)
- life-span regulation (1)
- lifetime spectroscopy (1)
- light-gated proteins (1)
- load balancing (1)
- locomotion (1)
- logic programming (1)
- logistics (1)
- long-term analysis (1)
- lymphotoxicity (1)
- malaria (1)
- map projections (1)
- mapping (1)
- markers (1)
- mathematical model (1)
- measurement (1)
- media analysis (1)
- media equation (1)
- medical analytics (1)
- medical device regulation (1)
- medical device software (1)
- medical records (1)
- medieval manuscripts (1)
- meditation (1)
- membrane protein (1)
- membrane proteins (1)
- memory immune responses (1)
- metabolic flux (1)
- metabolism (1)
- metabolomics (1)
- metastasis (1)
- methylene blue (1)
- metro map (1)
- mice (1)
- microbes (1)
- mindfulness (1)
- misconceptions (1)
- mission operation (1)
- mixed reality (1)
- mixed-cultural (1)
- mixed-cultural settings (1)
- mobile application (1)
- mobile instant messaging (1)
- mobile messaging application (1)
- mobile streaming (1)
- model following (1)
- model output statistics (1)
- model predictive control (1)
- model-base diagnosis (1)
- model-based diagnosis (1)
- modeling techniques (1)
- modules (1)
- molecular systematics (1)
- monotone drawing (1)
- morphing (1)
- mouse (1)
- multi-vehicle formations (1)
- multi-vehicle rendezvous (1)
- multimodal fusion (1)
- multimodal interface (1)
- multimodal learning (1)
- multipath communication (1)
- multipath packet scheduling (1)
- multiple myeloma (1)
- multirotors (1)
- multiscale encoder (1)
- mutation (1)
- mycoplasma (1)
- n-Gramm (1)
- n-gram (1)
- nano-satellite (1)
- nanocellulose (1)
- natural interfaces (1)
- natural language processing (1)
- natural language processing · · · (1)
- natural user interfaces (1)
- network (1)
- network design (1)
- network planning (1)
- network softwarization (1)
- network upgrade (1)
- network virtualization (1)
- networked robotics (1)
- networking (1)
- neume notation (1)
- neural architecture (1)
- noise measurement (1)
- non-native accent (1)
- non-terrestrial networks (1)
- nonholonomic vehicles (1)
- nonhuman-primates (1)
- nonverbal behavior (1)
- object detection (1)
- octree (1)
- omics (1)
- open source (1)
- optical music recognition (1)
- optimization (1)
- orchestration (1)
- organogenesis (1)
- origin (1)
- overprovisioning (1)
- oxidative stress (1)
- packet reception method (1)
- painful (1)
- pangolin (1)
- particle picking (1)
- partitions (1)
- passage of time (1)
- passive haptic feedback (1)
- path computation (1)
- pathway (1)
- pattern perception (1)
- performance (1)
- performance analysis (1)
- performance evaluation (1)
- performance liquid chromatography (1)
- performance monitoring (1)
- performance prediction (1)
- permeability (1)
- pestis infection (1)
- phase space (1)
- phase transition (1)
- photorespiration (1)
- phylogenetic tree (1)
- phylogeny (1)
- place-illusion (1)
- plain orchestrating service (1)
- plan execution (1)
- plausibility (1)
- plausibility-illusion (1)
- pneumoniae (1)
- pneumonic plague (1)
- point cloud (1)
- point cloud compression (1)
- point-to-plane measure (1)
- point-to-point measure (1)
- pollution (1)
- pos (1)
- posets (1)
- positioning (1)
- precision horticulture (1)
- precision training (1)
- presence (1)
- private chat groups (1)
- procedural content generation (1)
- procedural fusion methods (1)
- process model (1)
- processing pipeline (1)
- progeria (1)
- promoter (1)
- prompt engineering (1)
- protein (1)
- protein chip (1)
- protein-interaction networks (1)
- pseudomas-syringae (1)
- psychomotor training (1)
- psychophyisology (1)
- public speaking (1)
- pulse simulation (1)
- q-Gramm (1)
- q-gram (1)
- quadcopter (1)
- quadcopters (1)
- quality assurance (1)
- quality evaluation (1)
- quality of experience (1)
- quality of experience prediction (1)
- quantification (1)
- qubit (1)
- radio resource management (1)
- radiology (1)
- ransomware (1)
- real world evidence (1)
- real-world application (1)
- realism (1)
- receding horizon control (1)
- receptor (1)
- recombinant protein rVE (1)
- recombination (1)
- recommender system (1)
- reconfiguration (1)
- regelbasierte Nachbearbeitung (1)
- reload cost (1)
- remote control (1)
- research methods (1)
- resilience (1)
- response regulator (1)
- ribosomal RNA (1)
- rich vehicle routing problem (1)
- richtersius coronifer (1)
- right angle crossing (1)
- road network (1)
- robotics (1)
- robustness (1)
- rotorcraft (1)
- rotors (1)
- routing (1)
- rule based post processing (1)
- sample weighting (1)
- satisfiability problems (1)
- scalability evaluation (1)
- scalable quadcopter (1)
- scenario creation (1)
- science, technology and society (1)
- secondary structure (1)
- secure group communication (1)
- self-adaptive (1)
- self-adaptive systems (1)
- self-assembly (1)
- self-aware computing systems (1)
- self-managing systems (1)
- semantic fusion (1)
- semantic understanding (1)
- semantic web (1)
- semantical aesthetic (1)
- semantische Ästhetik (1)
- sensitivity analysis (1)
- sensor devices (1)
- sensor fusion (1)
- sensor network (1)
- sensor networks (1)
- sentinel (1)
- sequence alignment (1)
- serious games (1)
- serum (1)
- service based software architecture (1)
- service brokerage (1)
- service-curve estimation (1)
- sesnsors (1)
- set (1)
- shootin-1 (1)
- short block-length (1)
- shortest path routing (1)
- signal processing (1)
- signaling traffic (1)
- simulation system (1)
- simultaneous embedding (1)
- single-electron transistors (1)
- skalierbare Diagnose (1)
- sketching (1)
- slam (1)
- smooth orthogonal drawing (1)
- snow shoveling (1)
- social VR (1)
- social interaction (1)
- social relationship (1)
- social robot (1)
- social robotics (1)
- social role (1)
- socially interactive agents (1)
- software defined network (1)
- spam mail (1)
- spanning tree (1)
- spire (1)
- stability (1)
- stable state (1)
- standardization (1)
- state management (1)
- statistical validity (1)
- statistics and numerical data (1)
- stereotypes (1)
- stochastic thinking (1)
- stochastisches Denken (1)
- stream processing (1)
- stroke (1)
- structural complexity (1)
- student simulation (1)
- stylus (1)
- sun exposure (1)
- sunburn (1)
- superoxide-dismutase (1)
- supervised learning (1)
- surface model (1)
- survey (1)
- survival (1)
- sustainability (1)
- switching navigation (1)
- synthetic biology (1)
- synthetic pathways (1)
- system (1)
- system architecture design (1)
- systematic literature review (1)
- systematic review (1)
- table extraction (1)
- table understanding (1)
- taxonomy (1)
- teacher education (1)
- technology-supported learning (1)
- telematics (1)
- temperature (1)
- text categorization (1)
- text line detection (1)
- text supervision (1)
- theory (1)
- therapeutic application (1)
- thermal camera (1)
- thermal point cloud (1)
- time calibration (1)
- time perception (1)
- time series (1)
- timestamping method (1)
- tolerance (1)
- tomography (1)
- tonicity (1)
- tools (1)
- topology (1)
- training systems (1)
- trait anxiety (1)
- trajectory planning (1)
- transcription (1)
- transformations (1)
- translational neuroscience (1)
- transmission (1)
- transport microenvironments (1)
- transport protocols (1)
- transportation (1)
- tree (1)
- trust (1)
- trustworthiness (1)
- university network (1)
- unmanned aerial vehicle (1)
- unmanned aerial vehicles (1)
- usability evaluation (1)
- use cases (1)
- user experience (1)
- user interaction (1)
- user interfaces (1)
- user study (1)
- user-generated content (1)
- v (1)
- vaccine (1)
- validation (1)
- vection (1)
- vehicle dynamics (1)
- vehicular navigation (1)
- verbal behaviour (1)
- vernetzte Roboter (1)
- virtual agent interaction (1)
- virtual audience (1)
- virtual humans (1)
- virtual queue (1)
- virtual reality training (1)
- virtual stimuli (1)
- virtual tunnel (1)
- virtual-reality-continuum (1)
- visual analytics (1)
- visual proteomics (1)
- vitellogenin (1)
- voice assistant (1)
- voice-based artificial intelligence (1)
- vom Nutzer erfahrene Dienstgüte QoE (1)
- voting location (1)
- water stress (1)
- waypoint parameter (1)
- wearable (1)
- webmail system (1)
- wheel (1)
- wireless network (1)
- word clouds (1)
- word extensions (1)
- zooming (1)
- zukünftige Kommunikationsnetze (1)
- zukünftiges Internet (1)
- Ähnlichkeitsmaß (1)
- Überlappung (1)
Institute
- Institut für Informatik (201)
- Theodor-Boveri-Institut für Biowissenschaften (29)
- Institut Mensch - Computer - Medien (17)
- Institut für deutsche Philologie (17)
- Institut für Klinische Epidemiologie und Biometrie (7)
- Rechenzentrum (7)
- Center for Computational and Theoretical Biology (4)
- Graduate School of Science and Technology (3)
- Institut für Funktionsmaterialien und Biofabrikation (2)
- Institut für Geographie und Geologie (2)
Schriftenreihe
Sonstige beteiligte Institutionen
- Cologne Game Lab (2)
- Birmingham City University (1)
- DATE Lab, KITE Research Insititute, University Health Network, Toronto, Canada (1)
- EMBL Heidelberg (1)
- INAF Padova, Italy (1)
- Jacobs University Bremen, Germany (1)
- Open University of the Netherlands (1)
- Servicezentrum Medizin-Informatik (Universitätsklinikum) (1)
- Social and Technological Systems (SaTS) lab, School of Art, Media, Performance and Design, York University, Toronto, Canada (1)
- TH Köln (1)
Global Navigation Satellite System (GNSS) provides accurate positioning data for vehicular navigation in open outdoor environment. In an indoor environment, Light Detection and Ranging (LIDAR) Simultaneous Localization and Mapping (SLAM) establishes a two-dimensional map and provides positioning data. However, LIDAR can only provide relative positioning data and it cannot directly provide the latitude and longitude of the current position. As a consequence, GNSS/Inertial Navigation System (INS) integrated navigation could be employed in outdoors, while the indoors part makes use of INS/LIDAR integrated navigation and the corresponding switching navigation will make the indoor and outdoor positioning consistent. In addition, when the vehicle enters the garage, the GNSS signal will be blurred for a while and then disappeared. Ambiguous GNSS satellite signals will lead to the continuous distortion or overall drift of the positioning trajectory in the indoor condition. Therefore, an INS/LIDAR seamless integrated navigation algorithm and a switching algorithm based on vehicle navigation system are designed. According to the experimental data, the positioning accuracy of the INS/LIDAR navigation algorithm in the simulated environmental experiment is 50% higher than that of the Dead Reckoning (DR) algorithm. Besides, the switching algorithm developed based on the INS/LIDAR integrated navigation algorithm can achieve 80% success rate in navigation mode switching.
Smart sensors and smartphones are becoming increasingly prevalent. Both can be used to gather environmental data (e.g., noise). Importantly, these devices can be connected to each other as well as to the Internet to collect large amounts of sensor data, which leads to many new opportunities. In particular, mobile crowdsensing techniques can be used to capture phenomena of common interest. Especially valuable insights can be gained if the collected data are additionally related to the time and place of the measurements. However, many technical solutions still use monolithic backends that are not capable of processing crowdsensing data in a flexible, efficient, and scalable manner. In this work, an architectural design was conceived with the goal to manage geospatial data in challenging crowdsensing healthcare scenarios. It will be shown how the proposed approach can be used to provide users with an interactive map of environmental noise, allowing tinnitus patients and other health-conscious people to avoid locations with harmful sound levels. Technically, the shown approach combines cloud-native applications with Big Data and stream processing concepts. In general, the presented architectural design shall serve as a foundation to implement practical and scalable crowdsensing platforms for various healthcare scenarios beyond the addressed use case.
The rating of perceived exertion (RPE) is a subjective load marker and may assist in individualizing training prescription, particularly by adjusting running intensity. Unfortunately, RPE has shortcomings (e.g., underreporting) and cannot be monitored continuously and automatically throughout a training sessions. In this pilot study, we aimed to predict two classes of RPE (≤15 “Somewhat hard to hard” on Borg’s 6–20 scale vs. RPE >15 in runners by analyzing data recorded by a commercially-available smartwatch with machine learning algorithms. Twelve trained and untrained runners performed long-continuous runs at a constant self-selected pace to volitional exhaustion. Untrained runners reported their RPE each kilometer, whereas trained runners reported every five kilometers. The kinetics of heart rate, step cadence, and running velocity were recorded continuously ( 1 Hz ) with a commercially-available smartwatch (Polar V800). We trained different machine learning algorithms to estimate the two classes of RPE based on the time series sensor data derived from the smartwatch. Predictions were analyzed in different settings: accuracy overall and per runner type; i.e., accuracy for trained and untrained runners independently. We achieved top accuracies of 84.8 % for the whole dataset, 81.8 % for the trained runners, and 86.1 % for the untrained runners. We predict two classes of RPE with high accuracy using machine learning and smartwatch data. This approach might aid in individualizing training prescriptions.
White Paper on Crowdsourced Network and QoE Measurements – Definitions, Use Cases and Challenges
(2020)
The goal of the white paper at hand is as follows. The definitions of the terms build a framework for discussions around the hype topic ‘crowdsourcing’. This serves as a basis for differentiation and a consistent view from different perspectives on crowdsourced network measurements, with the goal to provide a commonly accepted definition in the community. The focus is on the context of mobile and fixed network operators, but also on measurements of different layers (network, application, user layer). In addition, the white paper shows the value of crowdsourcing for selected use cases, e.g., to improve QoE or regulatory issues. Finally, the major challenges and issues for researchers and practitioners are highlighted.
This white paper is the outcome of the Würzburg seminar on “Crowdsourced Network and QoE Measurements” which took place from 25-26 September 2019 in Würzburg, Germany. International experts were invited from industry and academia. They are well known in their communities, having different backgrounds in crowdsourcing, mobile networks, network measurements, network performance, Quality of Service (QoS), and Quality of Experience (QoE). The discussions in the seminar focused on how crowdsourcing will support vendors, operators, and regulators to determine the Quality of Experience in new 5G networks that enable various new applications and network architectures. As a result of the discussions, the need for a white paper manifested, with the goal of providing a scientific discussion of the terms “crowdsourced network measurements” and “crowdsourced QoE measurements”, describing relevant use cases for such crowdsourced data, and its underlying challenges. During the seminar, those main topics were identified, intensively discussed in break-out groups, and brought back into the plenum several times. The outcome of the seminar is this white paper at hand which is – to our knowledge – the first one covering the topic of crowdsourced network and QoE measurements.
For machine manufacturing companies, besides the production of high quality and reliable machines, requirements have emerged to maintain machine-related aspects through digital services. The development of such services in the field of the Industrial Internet of Things (IIoT) is dealing with solutions such as effective condition monitoring and predictive maintenance. However, appropriate data sources are needed on which digital services can be technically based. As many powerful and cheap sensors have been introduced over the last years, their integration into complex machines is promising for developing digital services for various scenarios. It is apparent that for components handling recorded data of these sensors they must usually deal with large amounts of data. In particular, the labeling of raw sensor data must be furthered by a technical solution. To deal with these data handling challenges in a generic way, a sensor processing pipeline (SPP) was developed, which provides effective methods to capture, process, store, and visualize raw sensor data based on a processing chain. Based on the example of a machine manufacturing company, the SPP approach is presented in this work. For the company involved, the approach has revealed promising results.
In recent years several community testbeds as well as participatory sensing platforms have successfully established themselves to provide open data to everyone interested. Each of them with a specific goal in mind, ranging from collecting radio coverage data up to environmental and radiation data. Such data can be used by the community in their decision making, whether to subscribe to a specific mobile phone service that provides good coverage in an area or in finding a sunny and warm region for the summer holidays.
However, the existing platforms are usually limiting themselves to directly measurable network QoS. If such a crowdsourced data set provides more in-depth derived measures, this would enable an even better decision making. A community-driven crowdsensing platform that derives spatial application-layer user experience from resource-friendly bandwidth estimates would be such a case, video streaming services come to mind as a prime example. In this paper we present a concept for such a system based on an initial prototype that eases the collection of data necessary to determine mobile-specific QoE at large scale. In addition we reason why the simple quality metric proposed here can hold its own.
The joint 1st Workshop on Evaluations and Measurements in Self-Aware Computing Systems (EMSAC 2019) and Workshop on Self-Aware Computing (SeAC) was held as part of the FAS* conference alliance in conjunction with the 16th IEEE International Conference on Autonomic Computing (ICAC) and the 13th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO) in Umeå, Sweden on 20 June 2019. The goal of this one-day workshop was to bring together researchers and practitioners from academic environments and from the industry to share their solutions, ideas, visions, and doubts in self-aware computing systems in general and in the evaluation and measurements of such systems in particular. The workshop aimed to enable discussions, partnerships, and collaborations among the participants. This special issue follows the theme of the workshop. It contains extended versions of workshop presentations as well as additional contributions.
In the present day, unmanned aerial vehicles become seemingly more popular every year, but, without regulation of the increasing number of these vehicles, the air space could become chaotic and uncontrollable. In this work, a framework is proposed to combine self-aware computing with multirotor formations to address this problem. The self-awareness is envisioned to improve the dynamic behavior of multirotors. The formation scheme that is implemented is called platooning, which arranges vehicles in a string behind the lead vehicle and is proposed to bring order into chaotic air space. Since multirotors define a general category of unmanned aerial vehicles, the focus of this thesis are quadcopters, platforms with four rotors. A modification for the LRA-M self-awareness loop is proposed and named Platooning Awareness. The implemented framework is able to offer two flight modes that enable waypoint following and the self-awareness module to find a path through scenarios, where obstacles are present on the way, onto a goal position. The evaluation of this work shows that the proposed framework is able to use self-awareness to learn about its environment, avoid obstacles, and can successfully move a platoon of drones through multiple scenarios.
Failure prediction is an important aspect of self-aware computing systems. Therefore, a multitude of different approaches has been proposed in the literature over the past few years. In this work, we propose a taxonomy for organizing works focusing on the prediction of Service Level Objective (SLO) failures. Our taxonomy classifies related work along the dimensions of the prediction target (e.g., anomaly detection, performance prediction, or failure prediction), the time horizon (e.g., detection or prediction, online or offline application), and the applied modeling type (e.g., time series forecasting, machine learning, or queueing theory). The classification is derived based on a systematic mapping of relevant papers in the area. Additionally, we give an overview of different techniques in each sub-group and address remaining challenges in order to guide future research.
Mapping and localization of mobile robots in an unknown environment are essential for most high-level operations like autonomous navigation or exploration. This paper presents a novel approach for combining estimated trajectories, namely curvefusion. The robot used in the experiments is equipped with a horizontally mounted 2D profiler, a constantly spinning 3D laser scanner and a GPS module. The proposed algorithm first combines trajectories from different sensors to optimize poses of the planar three degrees of freedom (DoF) trajectory, which is then fed into continuous-time simultaneous localization and mapping (SLAM) to further improve the trajectory. While state-of-the-art multi-sensor fusion methods mainly focus on probabilistic methods, our approach instead adopts a deformation-based method to optimize poses. To this end, a similarity metric for curved shapes is introduced into the robotics community to fuse the estimated trajectories. Additionally, a shape-based point correspondence estimation method is applied to the multi-sensor time calibration. Experiments show that the proposed fusion method can achieve relatively better accuracy, even if the error of the trajectory before fusion is large, which demonstrates that our method can still maintain a certain degree of accuracy in an environment where typical pose estimation methods have poor performance. In addition, the proposed time-calibration method also achieves high accuracy in estimating point correspondences.
Cosmology often uses intricate formulas and mathematics to derive new theories and concepts. We do something different in this paper: We look at biological processes and derive from these heuristics so that the revised cosmology agrees with astronomical observations but does also agree with standard biological observations. We show that we then have to replace any type of singularity at the start of the universe by a condensation nucleus and that the very early period of the universe usually assumed to be inflation has to be replaced by a period of rapid crystal growth as in Weiss magnetization domains.
Impressively, these minor modifications agree well with astronomical observations including removing the strong inflation perturbations which were never observed in the recent BICEP2 experiments. Furthermore, looking at biological principles suggests that such a new theory with a condensation nucleus at start and a first rapid phase of magnetization-like growth of the ordered, physical laws obeying lattice we live in is in fact the only convincing theory of the early phases of our universe that also is compatible with current observations.
We show in detail in the following that such a process of crystal creation, breaking of new crystal seeds and ultimate evaporation of the present crystal readily leads over several generations to an evolution and selection of better, more stable and more self-organizing crystals. Moreover, this explains the “fine-tuning” question why our universe is fine-tuned to favor life: Our Universe is so self-organizing to have enough offspring and the detailed physics involved is at the same time highly favorable for all self-organizing processes including life.
This biological theory contrasts with current standard inflation cosmologies. The latter do not perform well in explaining any phenomena of sophisticated structure creation or self-organization. As proteins can only thermodynamically fold by increasing the entropy in the solution around them we suggest for cosmology a condensation nucleus for a universe can form only in a “chaotic ocean” of string-soup or quantum foam if the entropy outside of the nucleus rapidly increases. We derive an interaction potential for 1 to n-dimensional strings or quantum-foams and show that they allow only 1D, 2D, 4D or octonion interactions. The latter is the richest structure and agrees to the E8 symmetry fundamental to particle physics and also compatible with the ten dimensional string theory E8 which is part of the M-theory. Interestingly, any other interactions of other dimensionality can be ruled out using Hurwitz compositional theorem. Crystallization explains also extremely well why we have only one macroscopic reality and where the worldlines of alternative trajectories exist: They are in other planes of the crystal and for energy reasons they crystallize mostly at the same time, yielding a beautiful and stable crystal. This explains decoherence and allows to determine the size of Planck´s quantum h (very small as separation of crystal layers by energy is extremely strong).
Ultimate dissolution of real crystals suggests an explanation for dark energy agreeing with estimates for the “big rip”. The halo distribution of dark matter favoring galaxy formation is readily explained by a crystal seed starting with unit cells made of normal and dark matter.
That we have only matter and not antimatter can be explained as there may be right handed mattercrystals and left-handed antimatter crystals. Similarly, real crystals are never perfect and we argue that exactly such irregularities allow formation of galaxies, clusters and superclusters. Finally, heuristics from genetics suggest to look for a systems perspective to derive correct vacuum and Higgs Boson energies.
Die Erkennung handschriftlicher Artefakte wie Unterstreichungen in Buchdrucken ermöglicht Rückschlüsse auf das Rezeptionsverhalten und die Provenienzgeschichte und wird auch für eine OCR benötigt. Dabei soll zwischen handschriftlichen Unterstreichungen und waagerechten Linien im Druck (z. B. Trennlinien usw.) unterschieden werden, da letztere nicht ausgezeichnet werden sollen. Im Beitrag wird ein Ansatz basierend auf einem auf Unterstreichungen trainierten Neuronalen Netz gemäß der U-Net Architektur vorgestellt, dessen Ergebnisse in einem zweiten Schritt mit heuristischen Regeln nachbearbeitet werden. Die Evaluationen zeigen, dass Unterstreichungen sehr gut erkannt werden, wenn bei der Binarisierung der Scans nicht zu viele Pixel der Unterstreichung wegen geringem Kontrast verloren gehen. Zukünftig sollen die Worte oberhalb der Unterstreichung mit OCR transkribiert werden und auch andere Artefakte wie handschriftliche Notizen in alten Drucken erkannt werden.
Even today, the automatic digitisation of scanned documents in general, but especially the automatic optical music recognition (OMR) of historical manuscripts, still remains an enormous challenge, since both handwritten musical symbols and text have to be identified. This paper focuses on the Medieval so-called square notation developed in the 11th–12th century, which is already composed of staff lines, staves, clefs, accidentals, and neumes that are roughly spoken connected single notes. The aim is to develop an algorithm that captures both the neumes, and in particular its melody, which can be used to reconstruct the original writing. Our pipeline is similar to the standard OMR approach and comprises a novel staff line and symbol detection algorithm based on deep Fully Convolutional Networks (FCN), which perform pixel-based predictions for either staff lines or symbols and their respective types. Then, the staff line detection combines the extracted lines to staves and yields an F\(_1\) -score of over 99% for both detecting lines and complete staves. For the music symbol detection, we choose a novel approach that skips the step to identify neumes and instead directly predicts note components (NCs) and their respective affiliation to a neume. Furthermore, the algorithm detects clefs and accidentals. Our algorithm predicts the symbol sequence of a staff with a diplomatic symbol accuracy rate (dSAR) of about 87%, which includes symbol type and location. If only the NCs without their respective connection to a neume, all clefs and accidentals are of interest, the algorithm reaches an harmonic symbol accuracy rate (hSAR) of approximately 90%. In general, the algorithm recognises a symbol in the manuscript with an F\(_1\) -score of over 96%.
Maps are the main tool to represent geographical information. Users often zoom in and out to access maps at different scales. Continuous map generalization tries to make the changes between different scales smooth, which is essential to provide users with comfortable zooming experience.
In order to achieve continuous map generalization with high quality, we optimize some important aspects of maps. In this book, we have used optimization in the generalization of land-cover areas, administrative boundaries, buildings, and coastlines. According to our experiments, continuous map generalization indeed benefits from optimization.
Knowledge encoding in game mechanics: transfer-oriented knowledge learning in desktop-3D and VR
(2019)
Affine Transformations (ATs) are a complex and abstract learning content. Encoding the AT knowledge in Game Mechanics (GMs) achieves a repetitive knowledge application and audiovisual demonstration. Playing a serious game providing these GMs leads to motivating and effective knowledge learning. Using immersive Virtual Reality (VR) has the potential to even further increase the serious game’s learning outcome and learning quality. This paper compares the effectiveness and efficiency of desktop-3D and VR in respect to the achieved learning outcome. Also, the present study analyzes the effectiveness of an enhanced audiovisual knowledge encoding and the provision of a debriefing system. The results validate the effectiveness of the knowledge encoding in GMs to achieve knowledge learning. The study also indicates that VR is beneficial for the overall learning quality and that an enhanced audiovisual encoding has only a limited effect on the learning outcome.
Making machines understand natural language is a dream of mankind that existed
since a very long time. Early attempts at programming machines to converse with
humans in a supposedly intelligent way with humans relied on phrase lists and simple
keyword matching. However, such approaches cannot provide semantically adequate
answers, as they do not consider the specific meaning of the conversation. Thus, if we
want to enable machines to actually understand language, we need to be able to access
semantically relevant background knowledge. For this, it is possible to query so-called
ontologies, which are large networks containing knowledge about real-world entities
and their semantic relations. However, creating such ontologies is a tedious task, as often
extensive expert knowledge is required. Thus, we need to find ways to automatically
construct and update ontologies that fit human intuition of semantics and semantic
relations. More specifically, we need to determine semantic entities and find relations
between them. While this is usually done on large corpora of unstructured text, previous
work has shown that we can at least facilitate the first issue of extracting entities by
considering special data such as tagging data or human navigational paths. Here, we do
not need to detect the actual semantic entities, as they are already provided because of
the way those data are collected. Thus we can mainly focus on the problem of assessing
the degree of semantic relatedness between tags or web pages. However, there exist
several issues which need to be overcome, if we want to approximate human intuition of
semantic relatedness. For this, it is necessary to represent words and concepts in a way
that allows easy and highly precise semantic characterization. This also largely depends
on the quality of data from which these representations are constructed.
In this thesis, we extract semantic information from both tagging data created by users
of social tagging systems and human navigation data in different semantic-driven social
web systems. Our main goal is to construct high quality and robust vector representations
of words which can the be used to measure the relatedness of semantic concepts.
First, we show that navigation in the social media systems Wikipedia and BibSonomy is
driven by a semantic component. After this, we discuss and extend methods to model
the semantic information in tagging data as low-dimensional vectors. Furthermore, we
show that tagging pragmatics influences different facets of tagging semantics. We then
investigate the usefulness of human navigational paths in several different settings on
Wikipedia and BibSonomy for measuring semantic relatedness. Finally, we propose
a metric-learning based algorithm in adapt pre-trained word embeddings to datasets
containing human judgment of semantic relatedness.
This work contributes to the field of studying semantic relatedness between words
by proposing methods to extract semantic relatedness from web navigation, learn highquality
and low-dimensional word representations from tagging data, and to learn
semantic relatedness from any kind of vector representation by exploiting human
feedback. Applications first and foremest lie in ontology learning for the Semantic Web,
but also semantic search or query expansion.
The correct behavior of spacecraft components is the foundation of unhindered mission operation. However, no technical system is free of wear and degradation. A malfunction of one single component might significantly alter the behavior of the whole spacecraft and may even lead to a complete mission failure. Therefore, abnormal component behavior must be detected early in order to be able to perform counter measures. A dedicated fault detection system can be employed, as opposed to classical health monitoring, performed by human operators, to decrease the response time to a malfunction. In this paper, we present a generic model-based diagnosis system, which detects faults by analyzing the spacecraft’s housekeeping data. The observed behavior of the spacecraft components, given by the housekeeping data is compared to their expected behavior, obtained through simulation. Each discrepancy between the observed and the expected behavior of a component generates a so-called symptom. Given the symptoms, the diagnoses are derived by computing sets of components whose malfunction might cause the observed discrepancies. We demonstrate the applicability of the diagnosis system by using modified housekeeping data of the qualification model of an actual spacecraft and outline the advantages and drawbacks of our approach.
Background: Natural language processing (NLP) is a powerful tool supporting the generation of Real-World Evidence (RWE). There is no NLP system that enables the extensive querying of parameters specific to multiple myeloma (MM) out of unstructured medical reports. We therefore created a MM-specific ontology to accelerate the information extraction (IE) out of unstructured text. Methods: Our MM ontology consists of extensive MM-specific and hierarchically structured attributes and values. We implemented “A Rule-based Information Extraction System” (ARIES) that uses this ontology. We evaluated ARIES on 200 randomly selected medical reports of patients diagnosed with MM. Results: Our system achieved a high F1-Score of 0.92 on the evaluation dataset with a precision of 0.87 and recall of 0.98. Conclusions: Our rule-based IE system enables the comprehensive querying of medical reports. The IE accelerates the extraction of data and enables clinicians to faster generate RWE on hematological issues. RWE helps clinicians to make decisions in an evidence-based manner. Our tool easily accelerates the integration of research evidence into everyday clinical practice.
This short letter proposes more consolidated explicit solutions for the forces and torques acting on typical rover wheels, that can be used as a method to determine their average mobility characteristics in planetary soils. The closed loop solutions stand in one of the verified methods, but at difference of the previous, observables are decoupled requiring a less amount of physical parameters to measure. As a result, we show that with knowledge of terrain properties, wheel driving performance rely in a single observable only. Because of their generality, the formulated equations established here can have further implications in autonomy and control of rovers or planetary soil characterization.