004 Datenverarbeitung; Informatik
Refine
Has Fulltext
- yes (203)
Year of publication
Document Type
- Journal article (78)
- Doctoral Thesis (75)
- Working Paper (37)
- Conference Proceeding (8)
- Master Thesis (3)
- Report (2)
Language
- English (183)
- German (19)
- Multiple languages (1)
Keywords
- Datennetz (14)
- Leistungsbewertung (13)
- virtual reality (12)
- Robotik (8)
- Mobiler Roboter (7)
- Autonomer Roboter (6)
- Komplexitätstheorie (5)
- Optimierung (5)
- P4 (5)
- Simulation (5)
- Theoretische Informatik (5)
- artificial intelligence (5)
- machine learning (5)
- Drahtloses Sensorsystem (4)
- Modellierung (4)
- Netzwerk (4)
- Optimization (4)
- Overlay-Netz (4)
- Routing (4)
- SDN (4)
- Verteiltes System (4)
- Algorithmus (3)
- Approximationsalgorithmus (3)
- Computer Vision (3)
- Computersimulation (3)
- Dienstgüte (3)
- Graph (3)
- Graphenzeichnen (3)
- Komplexität (3)
- Künstliche Intelligenz (3)
- Lokalisation (3)
- Mensch-Maschine-Schnittstelle (3)
- Netzwerkmanagement (3)
- Peer-to-Peer-Netz (3)
- Performance Evaluation (3)
- QoE (3)
- Quadrocopter (3)
- Quality of Experience (3)
- Rechnernetz (3)
- Ressourcenmanagement (3)
- Robotics (3)
- approximation algorithm (3)
- augmented reality (3)
- graph drawing (3)
- immersion (3)
- simulation (3)
- 5G (2)
- Algorithmische Geometrie (2)
- Ausfallsicheres System (2)
- Ausfallsicherheit (2)
- Benutzerschnittstelle (2)
- Crowdsourcing (2)
- Data Mining (2)
- Deep learning (2)
- Dot-Depth Problem (2)
- Drahtloses lokales Netz (2)
- Effizienter Algorithmus (2)
- Entscheidbarkeit (2)
- Entscheidungsfindung (2)
- Fernwartung (2)
- Future Internet (2)
- Human-Robot-Interaction (2)
- IEEE 802.11 (2)
- Internet of Things (2)
- IoT (2)
- Kleinsatellit (2)
- Kreuzung (2)
- Localization (2)
- MP-DCCP (2)
- Machine Learning (2)
- Maschinelles Lernen (2)
- Maschinelles Sehen (2)
- Mehragentensystem (2)
- Mensch-Maschine-System (2)
- Mensch-Roboter-Interaktion (2)
- Mixed Reality (2)
- Mustererkennung (2)
- NP-hardness (2)
- PROLOG <Programmiersprache> (2)
- Punktwolke (2)
- Quadrotor (2)
- Resilience (2)
- Resource Management (2)
- Satellit (2)
- Situation Awareness (2)
- Software Defined Networking (2)
- Software Engineering (2)
- Teleoperation (2)
- Theoretical Computer Science (2)
- User Interface (2)
- Verbotsmuster (2)
- XR (2)
- automation (2)
- connected mobility applications (2)
- crossing minimization (2)
- decidability (2)
- deep learning (2)
- dot-depth problem (2)
- education (2)
- educational tool (2)
- endliche Automaten (2)
- endoscopy (2)
- exposure (2)
- finite automata (2)
- fog computing (2)
- forbidden patterns (2)
- fully convolutional neural networks (2)
- games (2)
- gastroenterology (2)
- historical document analysis (2)
- human-computer interaction (2)
- knowledge representation (2)
- measurements (2)
- mobile networks (2)
- mobile robots (2)
- multipath (2)
- multipath scheduling (2)
- navigation (2)
- network calculus (2)
- neural networks (2)
- ontology (2)
- prediction (2)
- regular languages (2)
- reguläre Sprachen (2)
- satellite communication (2)
- scheduling (2)
- self-aware computing (2)
- virtual environments (2)
- 3D Laser Scanning (1)
- 3D Pointcloud (1)
- 3D Punktwolke (1)
- 3D Reconstruction (1)
- 3D Sensor (1)
- 3D Vision (1)
- 3D point cloud (1)
- 3D thermal mapping (1)
- 3D-Rekonstruktion (1)
- 3D-reconstruction methods (1)
- 3DTK toolkit (1)
- 4D-GIS (1)
- 4G Networks (1)
- 5G core network (1)
- 5G-ATSSS (1)
- 5GC (1)
- 6DOF Pose Estimation (1)
- 6G (1)
- ATSSSS (1)
- AVA (1)
- Abhängigskeitsgraph (1)
- Ablaufplanung (1)
- Add-on-Miss (1)
- Admission Control (1)
- Agent <Informatik> (1)
- Agent <Künstliche Intelligenz> (1)
- Agent-based Simulation (1)
- Agentbased System (1)
- Agenten-basierte Simulation (1)
- Angewandte Informatik (1)
- Annotation (1)
- Anwendung (1)
- Anwendungsfall (1)
- Approximation (1)
- Arterie (1)
- Artery (1)
- Aufsatzsammlung (1)
- Aufwandsanalyse (1)
- Automat <Automatentheorie> (1)
- Automata Theory (1)
- Automatentheorie (1)
- Automatisierte Prüfungskorrektur (1)
- Autonomer Agent (1)
- Autonomie (1)
- Autonomous Robot (1)
- Autonomous UAV (1)
- Autonomous multi-vehicle systems (1)
- Autorotation (1)
- Backbone-Netz (1)
- Background Knowledge (1)
- Balloon (1)
- Benutzerinteraktion (1)
- Berechenbarkeit (1)
- Berechnungskomplexität (1)
- Bernoulli stochastics (1)
- Bernoulli-Raum (1)
- Bernoullische Stochastik (1)
- Bernoullispace (1)
- Betriebssystem (1)
- Bewegungsablauf (1)
- Bewegungskompensation (1)
- Bewegungskoordination (1)
- Bewegungsplanung (1)
- Bildverarbeitung (1)
- Bit Parallelität (1)
- BitTorrent (1)
- Bodenstation (1)
- Boolean Grammar (1)
- Boolean equivalence (1)
- Boolean functions (1)
- Boolean hierarchy (1)
- Boolean isomorphism (1)
- Boolesche Funktionen (1)
- Boolesche Grammatik (1)
- Boolesche Hierarchie (1)
- Brüder Grimm Privatbibliothek (1)
- Business Intelligence (1)
- CASE (1)
- CLIP (1)
- Calibration (1)
- Call Graph (1)
- Chord (1)
- Clones (1)
- Cloud Gaming (1)
- Communication Networks (1)
- Complexity Theory (1)
- Compression (1)
- Computational Geometry (1)
- Computational complexity (1)
- Computerspiel (1)
- Computerunterstütztes Lernen (1)
- Containerization (1)
- Content Distribution (1)
- Convolutional Neural Network (1)
- Cost Analysis (1)
- Crowdsensing (1)
- CubeSat (1)
- DHT (1)
- DNA storage (1)
- Daedalus-Projekt (1)
- Databases (1)
- Datenbanken (1)
- Datenbasis (1)
- Datenkommunikationsnetz (1)
- Deep Georeferencing (1)
- Deep Learning (1)
- Dependency Graph (1)
- Design (1)
- Design and Development (1)
- Dezentrale Regelung (1)
- Diagnosesystem (1)
- Dichotomy (1)
- Digitalisierung (1)
- Dijkstra’s algorithm (1)
- Diskrete Simulation (1)
- Distributed Space Systems (1)
- Domänenspezifische Sprache (1)
- Dot-Depth-Hierarchie (1)
- Drahtloses vermaschtes Netz (1)
- Dreidimensionale Rekonstruktion (1)
- Dynamic Environments (1)
- Dynamic Memory Management (1)
- Dynamische Speicherverwaltung (1)
- EPM (1)
- Echtzeitsystem (1)
- Echzeit (1)
- Edge-MEC-Cloud (1)
- Edge-based Intelligence (1)
- Educational Measurement (I2.399) (1)
- Eingebettetes System (1)
- Elasticity tensor (1)
- Elastizitätstensor (1)
- Embedded Systems (1)
- Endnutzer (1)
- Endpoint Mobility (1)
- Energieeffizienz (1)
- Energy efficiency (1)
- Entscheidungsträger (1)
- Erfüllbarkeitsproblem (1)
- Erkennung handschriftlicher Artefakte (1)
- Erweiterte Realität (1)
- Ethik (1)
- Euclidean plane (1)
- Euklidische Ebene (1)
- Expert System (1)
- Expertensystem (1)
- FIFO caching strategies (1)
- Fachgespräch (1)
- Fahrsimulation (1)
- Fahrsimulator (1)
- Fairness (1)
- Fallstudie (1)
- Feature Based Registration (1)
- Feature-Matching (1)
- Fehlertoleranz (1)
- Feldprogrammierbare Architekturen (1)
- Fernsteuerung (1)
- Field programmable gate array (1)
- Field-programmable Gate Arrays (1)
- Flugkörper (1)
- Forces (1)
- Formale Sprache (1)
- Formation (1)
- Formation Flight (1)
- Formationsbewegung (1)
- Forschung (1)
- Frühdruck (1)
- Funkressourcenverwaltung (1)
- GNSS/INS integrated navigation (1)
- Gastroenterologische Endoskopie (1)
- Gay-Array-Bauelement (1)
- Generalisierung <Kartografie> (1)
- Generation Problem (1)
- Generierungsproblem (1)
- Genetic Optimization (1)
- Genetische Optimierung (1)
- Georeferenzierung (1)
- Gllobal self-localisation (1)
- Globale Selbstlokalisation (1)
- Grimm brothers personal library (1)
- Ground Station Networks (1)
- H.264 SVC (1)
- H.264/SVC (1)
- HMD (Head-Mounted Display) (1)
- HSPA (1)
- HTTP adaptive video streaming (1)
- Halbordnungen (1)
- Handschrift (1)
- Hardware (1)
- Herzkatheter (1)
- Herzkathetereingriff (1)
- Hierarchische Simulation (1)
- Hintergrundwissen (1)
- Historical Maps (1)
- Historische Karte (1)
- Historische Landkarten (1)
- Hospital (1)
- IEEE 802.11e (1)
- IEEE 802.15.4 (1)
- INS/LIDAR integrated navigation (1)
- IP (1)
- IT security (1)
- Image Aesthetic Assessment (1)
- Implementierung <Informatik> (1)
- Industrial internet (1)
- Industrie 4.0 (1)
- Inferenz <Künstliche Intelligenz> (1)
- Informatik (1)
- Information Extraction (1)
- Information Retrieval (1)
- Information-Retrieval-System (1)
- Instrument Control Toolbox (1)
- Intelligent Virtual Agents (1)
- InteractionSuitcase (1)
- Interaktion (1)
- Internet (1)
- Internet Protokoll (1)
- Invertierte Liste (1)
- Isomorphie (1)
- Itinerare (1)
- Itineraries (1)
- JCAS (1)
- Java <Programmiersprache> (1)
- Java Message Service (1)
- Kademlia (1)
- Kanalzugriff (1)
- Karte (1)
- Kartierung (1)
- Kathará (1)
- Kerneldensity estimation (1)
- Klassendiagramm (1)
- Klima (1)
- Knowledge Discovery (1)
- Knowledge-based Systems Engineering (1)
- Kombinatorik (1)
- Kommunikation (1)
- Kommunikationsnetze (1)
- Komplexitätsklasse (1)
- Komplexitätsklasse NP (1)
- Konvexe Zeichnungen (1)
- Konzeptsuche (1)
- Kooperierende mobile Roboter (1)
- Krankenhaus (1)
- Kreuzungsminimierung (1)
- Kurve (1)
- LFU (1)
- LRU (1)
- Landkartenbeschriftung (1)
- Landnutzungskartierung (1)
- Laser scanning (1)
- Lava (1)
- Learning (1)
- Lehre (1)
- Lernen (1)
- Lidar (1)
- Lightning (1)
- Link rate adaptation (1)
- Linkratenanpassung (1)
- Linux (1)
- LoRa (1)
- LoRaWAN (1)
- LoRaWan (1)
- Logic Programming (1)
- Logische Programmierung (1)
- Lunar Caves (1)
- Lunar Exploration (1)
- MAC (1)
- MTC (1)
- Mapping (1)
- Mars (1)
- Mathematische Modellierung (1)
- Mathematisches Modell (1)
- Medical Image Analysis (1)
- Medium <Physik> (1)
- Medizin (1)
- Mehrebenensimulation (1)
- Mehrfahrzeugsysteme (1)
- Mehrkriterielle Optimierung (1)
- Mehrpfadübertragung (1)
- Mehrschichtnetze (1)
- Mehrschichtsystem (1)
- Mensch-Maschine-Kommunikation (1)
- Mesh Networks (1)
- Mesh Netze (1)
- Methodologie (1)
- Middleware (1)
- Miniaturisierung (1)
- Minimally invasive vascular intervention (1)
- Missionsbetrieb (1)
- Mobile Roboter (1)
- Mobiles Internet (1)
- Mobilfunk (1)
- Modell (1)
- Modellbasierte Diagnose (1)
- Modellierungstechniken (1)
- Modelling (1)
- Modularität (1)
- Mond (1)
- Motion Planning (1)
- Multi-Agent-Simulation (1)
- Multi-Layer (1)
- Multi-Network Service (1)
- Multi-Netzwerk Dienste (1)
- Multi-Paradigm Programming (1)
- Multi-Paradigm Programming Framework (1)
- Multi-agent system (1)
- Multiagentensimulation (1)
- Multiagentensystem (1)
- Multimedia (1)
- Multipath Transmission (1)
- Multiple-Choice Examination (1)
- Multiple-Choice Prüfungen (1)
- NP (1)
- NP-Vollständigkeit (1)
- NP-complete sets (1)
- NP-hartes Problem (1)
- NP-schweres Problem (1)
- Network Emulator (1)
- Network Experiments (1)
- Network Management (1)
- Network Measurements (1)
- Network Virtualization (1)
- Netzplantechnik (1)
- Netzplanung (1)
- Netzvirtualisierung (1)
- Netzwerkplanung (1)
- Netzwerkvirtualisierung (1)
- Neuronales Netz (1)
- Next Generation Networks (1)
- Nichtholonome Fahrzeuge (1)
- Nichtlineare Regelung (1)
- Object Detection (1)
- Object-Oriented Programming (1)
- Objektorientierte Programmierung (1)
- Open Source (1)
- Operator (1)
- Optical Flow (1)
- Optimale Kontrolle (1)
- Optimierungsproblem (1)
- Overlay (1)
- Overlay Netzwerke (1)
- Overlay networks (1)
- Overlays (1)
- P4-INT (1)
- Panorama Images (1)
- Parameterkalibrierung (1)
- Partition <Mengenlehre> (1)
- Partitionen (1)
- Path Computation Element (1)
- Pattern Recognition (1)
- Peer-to-Peer (1)
- Performance Analysis (1)
- Performance Enhancing Proxies (1)
- Performance Management (1)
- Performance Modeling (1)
- Pfadberechnungselement (1)
- Picosatellite (1)
- Planare Graphen (1)
- Planausführung (1)
- Planung (1)
- Planungssystem (1)
- Poisson surface reconstruction (1)
- Polyeder (1)
- Polypektomie (1)
- Post's Classes (1)
- Postsche Klassen (1)
- Prediction (1)
- Process Optimization (1)
- Programmierbare logische Anordnung (1)
- Prozessoptimierung (1)
- Publish-Subscribe-System (1)
- QUIC (1)
- QoS (1)
- Quality of Experience (QoE) (1)
- Quality of Experience QoE (1)
- Quality of Service (1)
- Quality of Service (QoS) (1)
- Quality-of-Experience (1)
- Quality-of-Service (1)
- Quality-of-Service (QoS) (1)
- Quantor (1)
- RGB-D (1)
- RRM (1)
- Raumdaten (1)
- Real-Time Operating Systems (1)
- Real-time (1)
- Refactoring (1)
- Regelbasiertes System (1)
- Regelung (1)
- Registration (1)
- Registrierung (1)
- Reguläre Sprache (1)
- Rendezvous (1)
- Reproducibility (1)
- Resource and Performance Management (1)
- Ressourcen Management (1)
- Ressourcenallokation (1)
- Rettungsroboter (1)
- Robot (1)
- Roboter (1)
- Rule-based Systems (1)
- SBA (1)
- SDN/NVF (1)
- Scheduling (1)
- Search-and-Rescue (1)
- Selbstkalibrierung (1)
- Self-Evaluation Programs (I2.399.780) (1)
- Self-calibration (1)
- Semantic Web (1)
- Semantics (1)
- Semantik (1)
- Sensing-aaS (1)
- Sensor (1)
- Service Mobility (1)
- Sichtbarkeit (1)
- Similarity Measure (1)
- Simulator (1)
- Situationsbewusstsein (1)
- Skype (1)
- Small Satellites (1)
- Smart User Interaction (1)
- Social Web (1)
- Software (1)
- Software Performance Engineering (1)
- Software Performance Modeling (1)
- Source Code Visualization (1)
- Soziale Software (1)
- Spherical Robot (1)
- Standardisierung (1)
- Standortproblem (1)
- Sternfreie Sprache (1)
- Steuerung (1)
- Stiffness (1)
- Stochastik (1)
- Stochastikon (1)
- Strahlentherapie (1)
- Straubing-Th´erien-Hierarchie (1)
- Straßennetzwerk (1)
- Straßenverkehr (1)
- Structure-from-Motion (1)
- Strukturelle Komplexität (1)
- Subgroup Mining (1)
- Subgruppenentdeckung (1)
- Suchverfahren (1)
- System (1)
- Szenariogenerierung (1)
- TSN (1)
- TTL (1)
- TTL validation of data consistency (1)
- Teaching (1)
- Telematik (1)
- Terramechanics (1)
- Testbed (1)
- Theoretical computer science (1)
- Thermografie (1)
- Torque (1)
- Trainingssystem (1)
- Travelling-salesman-Problem (1)
- Tumor motion (1)
- Tumorbewegung (1)
- U-Bahnlinienplan (1)
- UI and Interaction Design (1)
- UML Klassendiagramm (1)
- UML class diagram (1)
- UMTS (1)
- URL (1)
- URLLC (1)
- Underwater Mapping (1)
- Underwater Scanning (1)
- Unmanned Aerial Vehicle (1)
- Unstetige Regelung (1)
- Usability (1)
- Use case (1)
- User Behavior (1)
- User Participation (1)
- VNF (1)
- VPN (1)
- Venus (1)
- Veranstaltung (1)
- Verbotenes Muster (1)
- Verbände (1)
- Verkehrslenkung (1)
- Verteilung von Inhalten (1)
- Video Quality Monitoring (1)
- Video Streaming (1)
- Videoübertragung (1)
- Virtualisierung (1)
- Virtuelles Netzwerk (1)
- Visibility (1)
- Visual Tracking (1)
- Visualisierung (1)
- Visualization (1)
- Visualized Kathará (1)
- Voice-over-IP (VoIP) (1)
- Volltextsuche (1)
- Vorhersage (1)
- WLAN (1)
- Warteschlangentheorie (1)
- Werkstattdiagnose (1)
- WhatsApp (1)
- Wheel (1)
- Winkel (1)
- Wire relaxation (1)
- Wireless LAN (1)
- Wireless Sensor/Actuator Systems (1)
- Wissensbasiertes System (1)
- Wissensendeckung (1)
- Wissensrepräsentation (1)
- Worterweiterungen (1)
- XR-artificial intelligence combination (1)
- XR-artificial intelligence continuum (1)
- YouTube (1)
- Zeichnen von Graphen (1)
- Zeitdiskretes System (1)
- Zugangskontrolle (1)
- Zählprobleme (1)
- abgeschlossene Klassen (1)
- acrophobia (1)
- adaptation models (1)
- administrative boundary (1)
- admission control (1)
- adult learning (1)
- aerodynamics (1)
- aerospace (1)
- aftermarket diagnostic (1)
- agent-based models (1)
- agents (1)
- agile Prozesse (1)
- agile processes (1)
- angular schematization (1)
- annotation (1)
- anomaly detection (1)
- anomaly prediction (1)
- ant-colony optimization (1)
- anthropomorphism (1)
- anxiety (1)
- application design (1)
- approximation algorithms (1)
- arithmetic calculations (1)
- automatic Layout (1)
- automatisches Layout (1)
- autonomic orchestration (1)
- autonomous (1)
- autonomous UAV (1)
- autorotation (1)
- availability (1)
- avatar embodiment (1)
- avatars (1)
- background knowledge (1)
- baseline detection (1)
- behavior perception (1)
- binary tanglegram (1)
- biosignals (1)
- bit-parallel (1)
- boundary labeling (1)
- building (1)
- camera orientation (1)
- car-like robots (1)
- carbon (1)
- case study (1)
- certifying algorithm (1)
- chain cover (1)
- channel management (1)
- climate (1)
- co-authorships (1)
- co-inventorships (1)
- coherence (1)
- collaboration (1)
- collision (1)
- communication models (1)
- communication networks (1)
- competitive location (1)
- complexity (1)
- computational complexity (1)
- computer performance evaluation (1)
- computergestützte Softwaretechnik (1)
- concept search (1)
- congruence (1)
- constrained forest (1)
- contact representation (1)
- container virtualization (1)
- content-based image retrieval (1)
- continuous-time SLAM (1)
- convex bipartite graph (1)
- convolutional neural network (1)
- cost-sensitive learning (1)
- counting problems (1)
- crowdsensing (1)
- crowdsourced QoE measurements (1)
- crowdsourced measurements (1)
- crowdsourced network measurements (1)
- cultural and media studies (1)
- culturally aware (1)
- curves (1)
- d3web.Train (1)
- data mining (1)
- data plane programming (1)
- data structure (1)
- data warehouse (1)
- database (1)
- dataplane programming (1)
- decision support system (1)
- decision-making (1)
- decission finding (1)
- decoding error rate (1)
- deep metric learning (1)
- definite clause grammars (1)
- deformation-based method (1)
- delay QoS exponent (1)
- delay bound violation probability (1)
- delay constrained (1)
- descent (1)
- design (1)
- design cycle (1)
- detection time simulation (1)
- dial a ride (1)
- digital twin (1)
- dimensions of proximity (1)
- discrete-time analysis (1)
- disjoint multi-paths (1)
- distributed control (1)
- docker (1)
- driving simulation (1)
- dynamic flow migration (1)
- dynamic programming (1)
- dynamische Umgebungen (1)
- eHealth (1)
- early printed books (1)
- edge labeled graphs (1)
- effective Bandwidth (1)
- efficient algorithm (1)
- electronic health records (1)
- elevated plus-maze (1)
- embedding techniques (1)
- emotions (1)
- emulation (1)
- encryption (1)
- end user (1)
- endurance (1)
- energy efficiency (1)
- event detection (1)
- exercise intensity (1)
- experience (1)
- experimental evaluation (1)
- extended reality (XR) (1)
- failure prediction (1)
- fast reroute (1)
- fault detection (1)
- feature matching (1)
- feature-matching (1)
- federated learning (1)
- few-shot learning (1)
- field-programmable architectures (1)
- field-programmable gate arrays (1)
- fixed-parameter tractability (1)
- food quality (1)
- foreign language learning and teaching (1)
- formation driving (1)
- formation flight (1)
- fruit temperature (1)
- full-text search (1)
- future Internet architecture (1)
- future energy grid exploration (1)
- game mechanics (1)
- gamification (1)
- genetic algorithm (1)
- global IPX network (1)
- graph (1)
- graph algorithm (1)
- graph decomposition (1)
- graphs (1)
- group-based communication (1)
- handwriting (1)
- handwritten artefact recognition (1)
- haptic data (1)
- hardness (1)
- hardware-in-the-loop simulation (1)
- hardware-in-the-loop streaming system (1)
- hierarchy (1)
- historical images (1)
- hit ratio analysis and simulation (1)
- hospital data (1)
- human body weight (1)
- human computer interaction (HCI) (1)
- human-artificial intelligence interaction (1)
- human-artificial intelligence interface (1)
- human-centered design (1)
- human-centered, human-robot (1)
- human–computer interaction (1)
- hybrid Diagnostic (1)
- hybrid access (1)
- hybride Diagnose (1)
- illusion of self-motion (1)
- image classification (1)
- image processing (1)
- imbalanced regression (1)
- immersive classroom (1)
- immersive classroom management (1)
- immersive learning technologies (1)
- immersive technologies (1)
- implicit association test (1)
- independent crossing (1)
- induced matching (1)
- informal education (1)
- information extraction (1)
- information systems and information technology (1)
- intelligent transportation systems (1)
- intelligent vehicles (1)
- intelligent virtual agents (1)
- intelligent voice assistant (1)
- intelligente Applikationen (1)
- interactive authoring system (1)
- intercultural learning and teaching (1)
- interdisciplinary education (1)
- internet protocol (1)
- internet traffic (1)
- invasive vascular interventions (1)
- iowa gambling task (1)
- key-insight extraction (1)
- kinect (1)
- labeling (1)
- land-cover area (1)
- landing (1)
- language-image pre-training (1)
- latency (1)
- lattices (1)
- layout recognition (1)
- learning environments (1)
- least cost (1)
- light-gated proteins (1)
- load balancing (1)
- local energy system (1)
- locomotion (1)
- logic programming (1)
- logistics (1)
- long-term analysis (1)
- map projections (1)
- mapping (1)
- mathematical model (1)
- media analysis (1)
- medical records (1)
- medieval manuscripts (1)
- meditation (1)
- metro map (1)
- mindfulness (1)
- misconceptions (1)
- mission operation (1)
- mixed reality (1)
- mixed-cultural (1)
- mixed-cultural settings (1)
- mobile instant messaging (1)
- mobile messaging application (1)
- mobile streaming (1)
- model following (1)
- model output statistics (1)
- model predictive control (1)
- model-base diagnosis (1)
- model-based diagnosis (1)
- modeling techniques (1)
- monotone drawing (1)
- morphing (1)
- multi-vehicle formations (1)
- multi-vehicle rendezvous (1)
- multimodal fusion (1)
- multimodal interface (1)
- multimodal learning (1)
- multipath communication (1)
- multipath packet scheduling (1)
- multiple myeloma (1)
- multirotors (1)
- multiscale encoder (1)
- n-Gramm (1)
- n-gram (1)
- nano-satellite (1)
- nanocellulose (1)
- natural interfaces (1)
- natural language processing (1)
- natural language processing · · · (1)
- natural user interfaces (1)
- network (1)
- network design (1)
- network planning (1)
- network softwarization (1)
- network upgrade (1)
- network virtualization (1)
- networked robotics (1)
- networking (1)
- networks (1)
- neume notation (1)
- neural architecture (1)
- non-native accent (1)
- non-terrestrial networks (1)
- nonholonomic vehicles (1)
- object detection (1)
- octree (1)
- open source (1)
- optical music recognition (1)
- optimization (1)
- orchestration (1)
- overprovisioning (1)
- packet reception method (1)
- partitions (1)
- passage of time (1)
- passive haptic feedback (1)
- path computation (1)
- pattern perception (1)
- perception (1)
- performance (1)
- performance analysis (1)
- performance evaluation (1)
- performance monitoring (1)
- performance prediction (1)
- place-illusion (1)
- plain orchestrating service (1)
- plan execution (1)
- plausibility (1)
- plausibility-illusion (1)
- point cloud (1)
- point cloud compression (1)
- point-to-plane measure (1)
- point-to-point measure (1)
- pollution (1)
- pos (1)
- posets (1)
- positioning (1)
- precision horticulture (1)
- precision training (1)
- presence (1)
- private chat groups (1)
- procedural content generation (1)
- procedural fusion methods (1)
- process model (1)
- prompt engineering (1)
- protein chip (1)
- psychomotor training (1)
- psychophyisology (1)
- public speaking (1)
- q-Gramm (1)
- q-gram (1)
- quadcopter (1)
- quadcopters (1)
- quality assurance (1)
- quality evaluation (1)
- quality of experience (1)
- quality of experience prediction (1)
- radio resource management (1)
- radiology (1)
- ransomware (1)
- real world evidence (1)
- real-world application (1)
- realism (1)
- receding horizon control (1)
- recommender system (1)
- reconfiguration (1)
- regelbasierte Nachbearbeitung (1)
- reload cost (1)
- remote control (1)
- research methods (1)
- resilience (1)
- rich vehicle routing problem (1)
- right angle crossing (1)
- road network (1)
- robotics (1)
- robustness (1)
- rotorcraft (1)
- rotors (1)
- routing (1)
- rule based post processing (1)
- sample weighting (1)
- satisfiability problems (1)
- scalability (1)
- scalability evaluation (1)
- scalable quadcopter (1)
- scenario creation (1)
- science, technology and society (1)
- secure group communication (1)
- segmentation (1)
- self-adaptive (1)
- self-adaptive systems (1)
- self-assembly (1)
- self-aware computing systems (1)
- self-managing systems (1)
- semantic fusion (1)
- semantic understanding (1)
- semantic web (1)
- semantical aesthetic (1)
- semantische Ästhetik (1)
- sensor (1)
- sensor devices (1)
- sensor fusion (1)
- sensor network (1)
- sentinel (1)
- serious games (1)
- service-curve estimation (1)
- sesnsors (1)
- short block-length (1)
- shortest path routing (1)
- signaling traffic (1)
- simulation system (1)
- simultaneous embedding (1)
- single-electron transistors (1)
- skalierbare Diagnose (1)
- sketching (1)
- slam (1)
- smart meter data utilization (1)
- smart speaker (1)
- smooth orthogonal drawing (1)
- snow shoveling (1)
- social VR (1)
- social interaction (1)
- social relationship (1)
- social robot (1)
- social robotics (1)
- social role (1)
- socially interactive agents (1)
- software defined network (1)
- spanning tree (1)
- spatial presence (1)
- standardization (1)
- state management (1)
- statistical validity (1)
- statistics and numerical data (1)
- stereotypes (1)
- stochastic thinking (1)
- stochastisches Denken (1)
- stroke (1)
- structural complexity (1)
- student simulation (1)
- stylus (1)
- sunburn (1)
- supervised learning (1)
- surface model (1)
- survey (1)
- sustainability (1)
- switching navigation (1)
- system (1)
- systematic literature review (1)
- systematic review (1)
- table extraction (1)
- table understanding (1)
- taxonomy (1)
- teacher education (1)
- technology-supported learning (1)
- telematics (1)
- text line detection (1)
- text supervision (1)
- theory (1)
- therapeutic application (1)
- thermal camera (1)
- thermal point cloud (1)
- time calibration (1)
- time perception (1)
- timestamping method (1)
- tools (1)
- topology (1)
- training systems (1)
- trait anxiety (1)
- trajectory planning (1)
- transformer (1)
- translational neuroscience (1)
- transport microenvironments (1)
- transport protocols (1)
- transportation (1)
- tree (1)
- unmanned aerial vehicle (1)
- unmanned aerial vehicles (1)
- usability evaluation (1)
- use cases (1)
- user experience (1)
- user interaction (1)
- user study (1)
- user-generated content (1)
- v (1)
- vection (1)
- vehicle dynamics (1)
- vehicular navigation (1)
- verbal behaviour (1)
- vernetzte Roboter (1)
- virtual agent (1)
- virtual agent interaction (1)
- virtual humans (1)
- virtual queue (1)
- virtual reality training (1)
- virtual stimuli (1)
- virtual tunnel (1)
- virtual-reality-continuum (1)
- vom Nutzer erfahrene Dienstgüte QoE (1)
- voting location (1)
- waypoint parameter (1)
- wearable (1)
- wheel (1)
- wireless network (1)
- word clouds (1)
- word extensions (1)
- zooming (1)
- zukünftige Kommunikationsnetze (1)
- zukünftiges Internet (1)
- Ähnlichkeitsmaß (1)
Institute
- Institut für Informatik (203) (remove)
Schriftenreihe
Sonstige beteiligte Institutionen
This paper presents a prototypical implementation of the In-band Network Telemetry (INT) specification in P4 and demonstrates a use case, where a Tofino Switch is used to measure device and network performance in a lab setting. This work is based on research activities in the area of P4 data plane programming conducted at the network lab of HTW Berlin.
State Management at line rate is crucial for critical applications in next-generation networks. P4 is a language used in software-defined networking to program the data plane. The data plane can profit in many circumstances when it is allowed to manage its state without any detour over a controller. This work is based on a previous study by investigating the potential and performance of add-on-miss insertions of state by the data plane. The state keeping capabilities of P4 are limited regarding the amount of data and the update frequency. We follow the tentative specification of an upcoming portable-NIC-architecture and implement these changes into the software P4 target T4P4S. We show that insertions are possible with only a slight overhead compared to lookups and evaluate the influence of the rate of insertions on their latency.
Understanding the Performance of Different Packet Reception and Timestamping Methods in Linux
(2023)
This document briefly presents some renowned packet reception techniques for network packets in Linux systems. Further, it compares their performance when measuring packet timestamps with respect to throughput and accuracy. Both software and hardware timestamps are compared, and various parameters are examined, including frame size, link speed, network interface card, and CPU load. The results indicate that hardware timestamping offers significantly better accuracy with no downsides, and that packet reception techniques that avoid system calls offer superior measurement throughput.
Utilizing multiple access networks such as 5G, 4G, and Wi-Fi simultaneously can lead to increased robustness, resiliency, and capacity for mobile users. However, transparently implementing packet distribution over multiple paths within the core of the network faces multiple challenges including scalability to a large number of customers, low latency, and high-capacity packet processing requirements. In this paper, we offload congestion-aware multipath packet scheduling to a smartNIC. However, such hardware acceleration faces multiple challenges due to programming language and platform limitations. We implement different multipath schedulers in P4 with different complexity in order to cope with dynamically changing path capacities. Using testbed measurements, we show that our CMon scheduler, which monitors path congestion in the data plane and dynamically adjusts scheduling weights for the different paths based on path state information, can process more than 3.5 Mpps packets 25 μs latency.
Web caches often use a Time-to-live (TTL) limit to validate data consistency with web servers. We study the impact of TTL constraints on the hit ratio of basic strategies in caches of fixed size. We derive analytical results and confirm their accuracy in comparison to simulations. We propose a score-based caching method with awareness of the current TTL per data for improving the hit ratio close to the upper bound.
Cooperative, connected and automated mobility (CCAM) systems depend on a reliable communication to provide their service and more crucially to ensure the safety of users. One way to ensure the reliability of a data transmission is to use multiple transmission technologies in combination with redundant flows. In this paper, we describe a system requiring multipath communication in the context of CCAM. To this end, we introduce a data plane-based scheduler that uses replication and integration modules to provide redundant and transparent multipath communication. We provide an analytical model for the full replication module of the system and give an overview of how and where the data-plane scheduler components can be realized.
The emerging serverless computing may meet Edge Cloud in a beneficial manner as the two offer flexibility and dynamicity in optimizing finite hardware resources. However, the lack of proper study of a joint platform leaves a gap in literature about consumption and performance of such integration. To this end, this paper identifies the key questions and proposes a methodology to answer them.
The Fifth Generation (5G) communication technology, its infrastructure and architecture, though already deployed in campus and small scale networks, is still undergoing continuous changes and research. Especially, in the light of future large scale deployments and industrial use cases, a detailed analysis of the performance and utilization with regard to latency and service times constraints is crucial. To this end, a fine granular investigation of the Network Function (NF) based core system and the duration for all the tasks performed by these services is necessary. This work presents the first steps towards analyzing the signaling traffic in 5G core networks, and introduces a tool to automatically extract sequence diagrams and service times for NF tasks from traffic traces.
Packets sent over a network can either get lost or reach their destination. Protocols like TCP try to solve this problem by resending the lost packets. However, retransmissions consume a lot of time and are cumbersome for the transmission of critical data. Multipath solutions are quite common to address this reliability issue and are available on almost every layer of the ISO/OSI model. We propose a solution based on a P4 network to duplicate packets in order to send them to their destination via multiple routes. The last network hop ensures that only a single copy of the traffic is further forwarded to its destination by adopting a concept similar to Bloom filters. Besides, if fast delivery is requested we provide a P4 prototype, which randomly forwards the packets over different transmission paths. For reproducibility, we implement our approach in a container-based network emulation system called Kathará.
Crowdsourced network measurements (CNMs) are becoming increasingly popular as they assess the performance of a mobile network from the end user's perspective on a large scale. Here, network measurements are performed directly on the end-users' devices, thus taking advantage of the real-world conditions end-users encounter. However, this type of uncontrolled measurement raises questions about its validity and reliability. The problem lies in the nature of this type of data collection. In CNMs, mobile network subscribers are involved to a large extent in the measurement process, and collect data themselves for the operator. The collection of data on user devices in arbitrary locations and at uncontrolled times requires means to ensure validity and reliability. To address this issue, our paper defines concepts and guidelines for analyzing the precision of CNMs; specifically, the number of measurements required to make valid statements. In addition to the formal definition of the aspect, we illustrate the problem and use an extensive sample data set to show possible assessment approaches. This data set consists of more than 20.4 million crowdsourced mobile measurements from across France, measured by a commercial data provider.