004 Datenverarbeitung; Informatik
Refine
Has Fulltext
- yes (285)
Year of publication
Document Type
- Journal article (127)
- Doctoral Thesis (80)
- Working Paper (37)
- Preprint (19)
- Conference Proceeding (9)
- Jahresbericht (5)
- Master Thesis (4)
- Report (3)
- Other (1)
Language
- English (257)
- German (27)
- Multiple languages (1)
Keywords
- virtual reality (16)
- Datennetz (14)
- Leistungsbewertung (13)
- Quran (8)
- Robotik (8)
- Koran (7)
- Mobiler Roboter (7)
- Text Mining (7)
- Autonomer Roboter (6)
- Simulation (6)
- Computer Center University of Wuerzburg (5)
- Jahresbericht (5)
- Komplexitätstheorie (5)
- Maschinelles Lernen (5)
- Netzwerk (5)
- Optimierung (5)
- P4 (5)
- Theoretische Informatik (5)
- Visualisierung (5)
- annual report (5)
- artificial intelligence (5)
- machine learning (5)
- Drahtloses Sensorsystem (4)
- Modellierung (4)
- Optimization (4)
- Overlay-Netz (4)
- RZUW (4)
- Routing (4)
- SDN (4)
- Verteiltes System (4)
- XML (4)
- augmented reality (4)
- database (4)
- deep learning (4)
- human-computer interaction (4)
- Algorithmus (3)
- Approximationsalgorithmus (3)
- Bayesian classifier (3)
- Computer Vision (3)
- Computersimulation (3)
- Data Mining (3)
- Deep learning (3)
- Dienstgüte (3)
- Graph (3)
- Graphenzeichnen (3)
- IoT (3)
- Julius-Maximilians-Universität Würzburg (3)
- Komplexität (3)
- Künstliche Intelligenz (3)
- Lokalisation (3)
- Machine Learning (3)
- Mensch-Maschine-Schnittstelle (3)
- Netzwerkmanagement (3)
- Peer-to-Peer-Netz (3)
- Performance Evaluation (3)
- QoE (3)
- Quadrocopter (3)
- Quality of Experience (3)
- Rechenzentrum (3)
- Rechnernetz (3)
- Ressourcenmanagement (3)
- Robotics (3)
- Software Engineering (3)
- Softwarearchitektur (3)
- Textvergleich (3)
- Visualization (3)
- Wissensmanagement (3)
- approximation algorithm (3)
- crowdsensing (3)
- graph drawing (3)
- immersion (3)
- mHealth (3)
- neural networks (3)
- resistance (3)
- simulation (3)
- 5G (2)
- Algorithmische Geometrie (2)
- Ausfallsicheres System (2)
- Ausfallsicherheit (2)
- Base text (2)
- Benutzerschnittstelle (2)
- CSS (2)
- Cascading Style Sheets (2)
- Content Management (2)
- Crowdsourcing (2)
- Dot-Depth Problem (2)
- Drahtloses lokales Netz (2)
- Effizienter Algorithmus (2)
- Entscheidbarkeit (2)
- Entscheidungsfindung (2)
- Fernwartung (2)
- Future Internet (2)
- Gothenburg model (2)
- Human-Robot-Interaction (2)
- IEEE 802.11 (2)
- IT Security (2)
- IT-Sicherheit (2)
- Internet of Things (2)
- Kleinsatellit (2)
- Knowledge Management (2)
- Kreuzung (2)
- Localization (2)
- MP-DCCP (2)
- Maschinelles Sehen (2)
- Mehragentensystem (2)
- Mensch-Maschine-System (2)
- Mensch-Roboter-Interaktion (2)
- Meta-model (2)
- Mixed Reality (2)
- Multimedia (2)
- Mustererkennung (2)
- NP-hardness (2)
- PROLOG <Programmiersprache> (2)
- Programmierbare logische Anordnung (2)
- Punktwolke (2)
- Quadrotor (2)
- Resilience (2)
- Resource Management (2)
- Satellit (2)
- Situation Awareness (2)
- Software Defined Networking (2)
- Teleoperation (2)
- Text mining (2)
- Textual alterations weighting system (2)
- Textual document collation (2)
- Theoretical Computer Science (2)
- User Interface (2)
- Verbotsmuster (2)
- Wissensrepräsentation (2)
- Wrapper <Programmierung> (2)
- XR (2)
- automation (2)
- connected mobility applications (2)
- cosmology (2)
- crossing minimization (2)
- decidability (2)
- design (2)
- dot-depth problem (2)
- education (2)
- educational tool (2)
- endliche Automaten (2)
- endoscopy (2)
- engineering (2)
- evolution (2)
- exposure (2)
- finite automata (2)
- fog computing (2)
- forbidden patterns (2)
- framework (2)
- fully convolutional neural networks (2)
- games (2)
- gastroenterology (2)
- genetics (2)
- historical document analysis (2)
- immersive technologies (2)
- knowledge representation (2)
- measurements (2)
- metabolic modeling (2)
- mobile networks (2)
- mobile robots (2)
- multipath (2)
- multipath scheduling (2)
- natural variation (2)
- navigation (2)
- network calculus (2)
- networks (2)
- ontology (2)
- perception (2)
- prediction (2)
- regular languages (2)
- reguläre Sprachen (2)
- satellite communication (2)
- scalability (2)
- scheduling (2)
- segmentation (2)
- self-aware computing (2)
- sensor (2)
- smart speaker (2)
- spatial presence (2)
- tinnitus (2)
- virtual agent (2)
- virtual environments (2)
- 26S RDNA Data (1)
- 3D Laser Scanning (1)
- 3D Pointcloud (1)
- 3D Punktwolke (1)
- 3D Reconstruction (1)
- 3D Sensor (1)
- 3D Vision (1)
- 3D collation (1)
- 3D fluoroscopy (1)
- 3D point cloud (1)
- 3D thermal mapping (1)
- 3D viewer (1)
- 3D-Rekonstruktion (1)
- 3D-reconstruction methods (1)
- 3DTK toolkit (1)
- 4D-GIS (1)
- 4G Networks (1)
- 5G core network (1)
- 5G-ATSSS (1)
- 5GC (1)
- 6DOF Pose Estimation (1)
- 6G (1)
- ACKR4 (1)
- AI (1)
- AKT (1)
- ATSSSS (1)
- AVA (1)
- Abhängigskeitsgraph (1)
- Ablaufplanung (1)
- Accessibility (1)
- Add-on-Miss (1)
- Admission Control (1)
- Agent <Informatik> (1)
- Agent <Künstliche Intelligenz> (1)
- Agent-based Simulation (1)
- Agentbased System (1)
- Agenten-basierte Simulation (1)
- Analysis (1)
- Anforderungsmanagement (1)
- Angewandte Informatik (1)
- Annotation (1)
- Anwendung (1)
- Anwendungsfall (1)
- Approximation (1)
- Arctic (1)
- Arterie (1)
- Artery (1)
- Aufsatzsammlung (1)
- Aufwandsanalyse (1)
- Automat <Automatentheorie> (1)
- Automata Theory (1)
- Automatentheorie (1)
- Automatisierte Prüfungskorrektur (1)
- Autonomer Agent (1)
- Autonomie (1)
- Autonomous Robot (1)
- Autonomous UAV (1)
- Autonomous multi-vehicle systems (1)
- Autorotation (1)
- BPM (1)
- BPMN (1)
- Backbone-Netz (1)
- Background Knowledge (1)
- Balloon (1)
- Banks Islands (1)
- Barcodes (1)
- Bayes-Klassifikator (1)
- Benutzererlebnis (1)
- Benutzerforschung (1)
- Benutzerinteraktion (1)
- Berechenbarkeit (1)
- Berechnungskomplexität (1)
- Bernoulli stochastics (1)
- Bernoulli-Raum (1)
- Bernoullische Stochastik (1)
- Bernoullispace (1)
- Betriebssystem (1)
- Bewegungsablauf (1)
- Bewegungskompensation (1)
- Bewegungskoordination (1)
- Bewegungsplanung (1)
- Bildverarbeitung (1)
- Biological Networks (1)
- Biology (1)
- Bit Parallelität (1)
- BitTorrent (1)
- Bodenstation (1)
- Boolean Grammar (1)
- Boolean equivalence (1)
- Boolean function (1)
- Boolean functions (1)
- Boolean hierarchy (1)
- Boolean isomorphism (1)
- Boolean tree (1)
- Boolesche Funktionen (1)
- Boolesche Grammatik (1)
- Boolesche Hierarchie (1)
- Brüder Grimm Privatbibliothek (1)
- Business Intelligence (1)
- CASE (1)
- CD4+T cells (1)
- CD8+T cells (1)
- CD95 (1)
- CETCH cycle (1)
- CHI Conference (1)
- CLIP (1)
- CO2-sequestration (1)
- COVID-19 (1)
- Caenorhabditis elegans (1)
- Calibration (1)
- Call Graph (1)
- Causes of revelation (1)
- Chapters arrangement (1)
- Charged aerosol detector (CAD) (1)
- Chord (1)
- Chronology of revelation (1)
- Clones (1)
- Cloud Gaming (1)
- Clustering (1)
- Colonial volvocales chlorophyta (1)
- Communication Networks (1)
- Complex Systems (1)
- Complexity Theory (1)
- Compression (1)
- Computational Geometry (1)
- Computational complexity (1)
- Computer software (1)
- Computerspiel (1)
- Computerunterstütztes Lernen (1)
- Computervirus (1)
- Containerization (1)
- Content Distribution (1)
- Convolutional Neural Network (1)
- Cost Analysis (1)
- Crowdsensing (1)
- CubeSat (1)
- DHT (1)
- DNA (1)
- DNA storage (1)
- Daedalus-Projekt (1)
- Dasycladales chlorophyta (1)
- Databases (1)
- Datenbanken (1)
- Datenbasis (1)
- Datenkommunikationsnetz (1)
- Datenübertragung ; Datensicherung ; Informationstechnik ; Internet ; Computersicherheit (1)
- Deep Georeferencing (1)
- Deep Learning (1)
- Dependency Graph (1)
- Design (1)
- Design and Development (1)
- Dezentrale Regelung (1)
- Diagnosesystem (1)
- Dichotomy (1)
- Dienstleistungen (1)
- Digital Elevation Model (1)
- Digitalisierung (1)
- Dijkstra’s algorithm (1)
- Diskrete Simulation (1)
- Distributed Space Systems (1)
- Domänenspezifische Sprache (1)
- Dot-Depth-Hierarchie (1)
- Drahtloses vermaschtes Netz (1)
- Dreidimensionale Rekonstruktion (1)
- Dreieck (1)
- Dynamic Environments (1)
- Dynamic Memory Management (1)
- Dynamische Speicherverwaltung (1)
- E8 symmetry (1)
- EEG (1)
- EEG frequency band analysis (1)
- EEG preprocessing (1)
- EEG processing (1)
- EPM (1)
- Echtzeitsystem (1)
- Echzeit (1)
- Edge-MEC-Cloud (1)
- Edge-based Intelligence (1)
- Educational Measurement (I2.399) (1)
- Eingebettetes System (1)
- Elasticity tensor (1)
- Elastizitätstensor (1)
- Embedded Systems (1)
- Emotion inference (1)
- Emotionserkennung (1)
- Emotionsinterpretation (1)
- Endnutzer (1)
- Endpoint Mobility (1)
- Energieeffizienz (1)
- Energy efficiency (1)
- Entscheidungsträger (1)
- Erfüllbarkeitsproblem (1)
- Erkennung handschriftlicher Artefakte (1)
- Erweiterte Realität (1)
- Ethik (1)
- Euclidean plane (1)
- Euklidische Ebene (1)
- Expert System (1)
- Expertensystem (1)
- FIFO caching strategies (1)
- FLIMbee (1)
- Fachgespräch (1)
- Fahrsimulation (1)
- Fahrsimulator (1)
- Fairness (1)
- Fallstudie (1)
- Fatty acids (1)
- Feature Based Registration (1)
- Feature-Matching (1)
- Fehlertoleranz (1)
- Feldprogrammierbare Architekturen (1)
- Fernsteuerung (1)
- Field programmable gate array (1)
- Field-programmable Gate Arrays (1)
- Firewall (1)
- Flugkörper (1)
- Forces (1)
- Formale Sprache (1)
- Formation (1)
- Formation Flight (1)
- Formationsbewegung (1)
- Formmessung (1)
- Forschung (1)
- Fragmentation (1)
- Fragmentierung (1)
- Frames (1)
- Frühdruck (1)
- Funkressourcenverwaltung (1)
- GNSS/INS integrated navigation (1)
- Gastroenterologische Endoskopie (1)
- Gay-Array-Bauelement (1)
- Gefühl (1)
- Generalisierung <Kartografie> (1)
- Generation Problem (1)
- Generierungsproblem (1)
- Genetic Optimization (1)
- Genetische Optimierung (1)
- Georeferenzierung (1)
- Gllobal self-localisation (1)
- Globale Selbstlokalisation (1)
- Gothenburg Modell (1)
- Gothenburg model of collation process (1)
- Gradient boosted trees (GBT) (1)
- Graphentheorie (1)
- Grimm brothers personal library (1)
- Ground Station Networks (1)
- H.264 SVC (1)
- H.264/SVC (1)
- HGPS (1)
- HHblits (1)
- HMD (Head-Mounted Display) (1)
- HSPA (1)
- HTML (1)
- HTTP adaptive video streaming (1)
- Halbordnungen (1)
- Handschrift (1)
- Hardware (1)
- Herzkatheter (1)
- Herzkathetereingriff (1)
- Hierarchische Simulation (1)
- High-performance liquid chromatography (HPLC) (1)
- Hintergrundwissen (1)
- Historical Maps (1)
- Historische Karte (1)
- Historische Landkarten (1)
- Hittitology (1)
- Hochschulnetz (1)
- Hospital (1)
- Human-centered computing / Access (1)
- Human-centered computing / Human computer interaction (HCI) / Interaction paradigms / Mixed / augmented reality (1)
- Human-centered computing / Human computer interaction (HCI) / Interaction paradigms / Virtual reality (1)
- Human-centered computing / Human computer interaction (HCI) / Interactiondevices (1)
- Human-centered computing / Human computerinteraction (HCI) / Interaction techniques (1)
- Hurwitz theorem (1)
- I-tasser (1)
- ICEP (1)
- IEEE 802.11e (1)
- IEEE 802.15.4 (1)
- IGFBP2 (1)
- III secretion (1)
- INS/LIDAR integrated navigation (1)
- IP (1)
- IT security (1)
- Image Aesthetic Assessment (1)
- Image Registration (1)
- ImageJ (1)
- Implementierung <Informatik> (1)
- Industrial internet (1)
- Industrie 4.0 (1)
- Inferenz <Künstliche Intelligenz> (1)
- Informatik (1)
- Information Extraction (1)
- Information Retrieval (1)
- Information Visualization (1)
- Information-Retrieval-System (1)
- Innovation Management (1)
- Innovationsmanagement (1)
- Instrument Control Toolbox (1)
- Intelligent Virtual Agents (1)
- InteractionSuitcase (1)
- Interaktion (1)
- Internet (1)
- Internet Protokoll (1)
- Invertierte Liste (1)
- IoT-driven processes (1)
- IronChip Evaluation Package (1)
- Isomorphie (1)
- Itinerare (1)
- Itineraries (1)
- JCAS (1)
- JSF (1)
- Jacobian matrix (1)
- Java 3D (1)
- Java <Programmiersprache> (1)
- Java Frameworks (1)
- Java Message Service (1)
- Julius-Maximilians-Universität Würzburg. Rechenzentrum (1)
- Kademlia (1)
- Kanalzugriff (1)
- Karte (1)
- Kartierung (1)
- Kathará (1)
- Kerneldensity estimation (1)
- Klassendiagramm (1)
- Klassifikation (1)
- Klima (1)
- Knowledge Discovery (1)
- Knowledge Management System (1)
- Knowledge Modeling (1)
- Knowledge representation (1)
- Knowledge-based System (1)
- Knowledge-based Systems Engineering (1)
- Kombinatorik (1)
- Kommunikation (1)
- Kommunikationsnetze (1)
- Komplexes System (1)
- Komplexitätsklasse (1)
- Komplexitätsklasse NP (1)
- Konvexe Zeichnungen (1)
- Konzeptsuche (1)
- Kooperierende mobile Roboter (1)
- Krankenhaus (1)
- Kreuzungsminimierung (1)
- Kryoelektronenmikroskopie (1)
- Kurve (1)
- LC-MS/MS (1)
- LFU (1)
- LRU (1)
- Land Cover Classification (1)
- Land plants (1)
- Landkartenbeschriftung (1)
- Landnutzungskartierung (1)
- Laser scanning (1)
- Lava (1)
- Lawhul-Mahfuz (1)
- Learning (1)
- Lee Smolin (1)
- Lehre (1)
- Lernen (1)
- Lidar (1)
- Lifetime spectroscopy (1)
- Lightning (1)
- Link rate adaptation (1)
- Linkratenanpassung (1)
- Linux (1)
- LoRa (1)
- LoRaWAN (1)
- LoRaWan (1)
- Logic Programming (1)
- Logische Programmierung (1)
- Lunar Caves (1)
- Lunar Exploration (1)
- MAC (1)
- MDR (1)
- MTC (1)
- MVC <Software> (1)
- Mackenzie-River-Delta (1)
- Mapping (1)
- Mars (1)
- Mashup (1)
- Mashup <Internet> (1)
- Mathematische Modellierung (1)
- Mathematisches Modell (1)
- Measurement (1)
- Medical Image Analysis (1)
- Medium <Physik> (1)
- Medizin (1)
- Mehrebenensimulation (1)
- Mehrfahrzeugsysteme (1)
- Mehrkriterielle Optimierung (1)
- Mehrpfadübertragung (1)
- Mehrschichtnetze (1)
- Mehrschichtsystem (1)
- Mensch-Maschine-Kommunikation (1)
- Mesh Networks (1)
- Mesh Netze (1)
- Metaverse (1)
- Methode (1)
- Methodologie (1)
- Microarray (1)
- Middleware (1)
- Miniaturisierung (1)
- Minimally invasive vascular intervention (1)
- Missionsbetrieb (1)
- Mobile Roboter (1)
- Mobiles Internet (1)
- Mobilfunk (1)
- Modell (1)
- Modellbasierte Diagnose (1)
- Modellierungstechniken (1)
- Modelling (1)
- Modularität (1)
- Molecular systematics (1)
- Mond (1)
- Motion Planning (1)
- Multi-Agent-Simulation (1)
- Multi-Layer (1)
- Multi-Network Service (1)
- Multi-Netzwerk Dienste (1)
- Multi-Paradigm Programming (1)
- Multi-Paradigm Programming Framework (1)
- Multi-agent system (1)
- Multiagentensimulation (1)
- Multiagentensystem (1)
- Multipath Transmission (1)
- Multiple-Choice Examination (1)
- Multiple-Choice Prüfungen (1)
- Mycoplasma (1)
- Mycoplasma pneumoniae (1)
- NP (1)
- NP-Vollständigkeit (1)
- NP-complete sets (1)
- NP-hartes Problem (1)
- NP-schweres Problem (1)
- Naïve Bayesian (1)
- Network Emulator (1)
- Network Experiments (1)
- Network Management (1)
- Network Measurements (1)
- Network Virtualization (1)
- Networks (1)
- Netzplantechnik (1)
- Netzplanung (1)
- Netzvirtualisierung (1)
- Netzwerkplanung (1)
- Netzwerkvirtualisierung (1)
- Neuromuscular junctions (1)
- Neuronales Netz (1)
- Newton Methods (1)
- Newton-Verfahren (1)
- Next Generation Networks (1)
- Nichtholonome Fahrzeuge (1)
- Nichtlineare Regelung (1)
- Nuclear RDNA (1)
- Object Detection (1)
- Object-Oriented Programming (1)
- Objektorientierte Programmierung (1)
- Open Source (1)
- Operator (1)
- Optical Flow (1)
- Optimale Kontrolle (1)
- Optimierungsproblem (1)
- Optimization on Lie Groups (1)
- Overlapping (1)
- Overlay (1)
- Overlay Netzwerke (1)
- Overlay networks (1)
- Overlays (1)
- P4-INT (1)
- Panorama Images (1)
- Parameterkalibrierung (1)
- Partition <Mengenlehre> (1)
- Partitionen (1)
- Path Computation Element (1)
- Pattern Recognition (1)
- Peer-to-Peer (1)
- Performance Analysis (1)
- Performance Enhancing Proxies (1)
- Performance Management (1)
- Performance Modeling (1)
- Pfadberechnungselement (1)
- Picosatellite (1)
- Place of revelation (1)
- Planare Graphen (1)
- Planausführung (1)
- Planung (1)
- Planungssystem (1)
- Poisson surface reconstruction (1)
- PolSAR (1)
- Polyeder (1)
- Polypektomie (1)
- Positron annihilation spectroscopy (1)
- Post's Classes (1)
- Postsche Klassen (1)
- Prediction (1)
- Process Optimization (1)
- Processing Model (1)
- Processing model (1)
- Profile distances (1)
- Project Management (1)
- Projektmanagement (1)
- Prozessoptimierung (1)
- Publish-Subscribe-System (1)
- QUIC (1)
- QoS (1)
- Quality of Experience (QoE) (1)
- Quality of Experience QoE (1)
- Quality of Service (1)
- Quality of Service (QoS) (1)
- Quality-of-Experience (1)
- Quality-of-Service (1)
- Quality-of-Service (QoS) (1)
- Quantitative structure-property relationship modeling (QSPR) (1)
- Quantor (1)
- RBCL Gene-sequences (1)
- RGB-D (1)
- RNA sequencing (1)
- RRM (1)
- Radarfernerkundung (1)
- Raumdaten (1)
- Real-Time Operating Systems (1)
- Real-time (1)
- Rechenzentrum Universität Würzburg (1)
- Reconstruction of original text (1)
- Refactoring (1)
- Reference Architecture (1)
- Regelbasiertes System (1)
- Regelung (1)
- Registration (1)
- Registrierung (1)
- Registrierung <Bildverarbeitung> (1)
- Reguläre Sprache (1)
- Relief <Geografie> (1)
- Rendezvous (1)
- Reproducibility (1)
- Requirements Management (1)
- Resource and Performance Management (1)
- Ressourcen Management (1)
- Ressourcenallokation (1)
- Rettungsroboter (1)
- Risikomanagement (1)
- Risk Management (1)
- Robot (1)
- Roboter (1)
- Rule-based Systems (1)
- SARS-CoV-2 (1)
- SBA (1)
- SDN/NVF (1)
- SMLM (1)
- SNP (1)
- Scatter Plot (1)
- Scheduling (1)
- Search-and-Rescue (1)
- Secondary structure (1)
- Selbstkalibrierung (1)
- Self-Evaluation Programs (I2.399.780) (1)
- Self-calibration (1)
- Semantic Web (1)
- Semantics (1)
- Semantik (1)
- Sensing-aaS (1)
- Sensor (1)
- Septins (1)
- Service Mobility (1)
- Services (1)
- Sichtbarkeit (1)
- Similarity Measure (1)
- Simulator (1)
- Situationsbewusstsein (1)
- Skype (1)
- Small Satellites (1)
- Smart User Interaction (1)
- Social Web (1)
- Software (1)
- Software Performance Engineering (1)
- Software Performance Modeling (1)
- Software architecture (1)
- Software design (1)
- Software product lines (1)
- Softwareentwicklung (1)
- Source Code Visualization (1)
- Soziale Software (1)
- Spam-Mail (1)
- Spherical Robot (1)
- Spring (1)
- Stages of Prophet Mohammad’s messengership (1)
- Standardisierung (1)
- Standortproblem (1)
- Statistical classifiers (1)
- Statistics (1)
- Statistische Mechanik (1)
- Statistische Physik (1)
- Sternfreie Sprache (1)
- Steuerung (1)
- Stiffness (1)
- Stochastic Algorithms (1)
- Stochastik (1)
- Stochastikon (1)
- Stochastische Optimierung (1)
- Strahlentherapie (1)
- Straubing-Th´erien-Hierarchie (1)
- Straßennetzwerk (1)
- Straßenverkehr (1)
- Structure-from-Motion (1)
- Strukturelle Komplexität (1)
- Struts (1)
- Subgroup Mining (1)
- Subgruppenentdeckung (1)
- Substruktur (1)
- Suchverfahren (1)
- Support Vector Machine (1)
- Synapses (1)
- Synaptic vesicles (1)
- Synthetic Aperture Radar (1)
- System (1)
- Szenariogenerierung (1)
- TSN (1)
- TTL (1)
- TTL validation of data consistency (1)
- Teaching (1)
- Telematik (1)
- Terramechanics (1)
- Testbed (1)
- Text categorization (1)
- Text segmentation (1)
- Theoretical computer science (1)
- Thermografie (1)
- Time resolved measurements (1)
- Tomografie (1)
- Topografie (1)
- Torque (1)
- Trainingssystem (1)
- Travelling-salesman-Problem (1)
- Tumor motion (1)
- Tumorbewegung (1)
- U-Bahnlinienplan (1)
- UI and Interaction Design (1)
- UML Klassendiagramm (1)
- UML class diagram (1)
- UMTS (1)
- URL (1)
- URLLC (1)
- Underwater Mapping (1)
- Underwater Scanning (1)
- Unmanned Aerial Vehicle (1)
- Unstetige Regelung (1)
- Usability (1)
- Use case (1)
- User Behavior (1)
- User Participation (1)
- V-antigen (1)
- VNF (1)
- VPN (1)
- Variability (1)
- Venus (1)
- Veranstaltung (1)
- Verbotenes Muster (1)
- Verbände (1)
- Verkehrslenkung (1)
- Verteilung von Inhalten (1)
- Vesicles (1)
- Video Quality Monitoring (1)
- Video Streaming (1)
- Videoübertragung (1)
- Virtualisierung (1)
- Virtuelles Netzwerk (1)
- Visibility (1)
- Visual Text Mining (1)
- Visual Tracking (1)
- Visualized Kathará (1)
- Voice-over-IP (VoIP) (1)
- Volltextsuche (1)
- Vorhersage (1)
- WH2 domain (1)
- WLAN (1)
- WNT (1)
- Warteschlangentheorie (1)
- Web service (1)
- WebGL (1)
- Webmail-System (1)
- Webservice Composition (1)
- Werkstattdiagnose (1)
- WhatsApp (1)
- Wheel (1)
- Winkel (1)
- Wire relaxation (1)
- Wireless LAN (1)
- Wireless Sensor/Actuator Systems (1)
- Wissensbanksystem (1)
- Wissensbasiertes System (1)
- Wissenschaftliche Beobachtung (1)
- Wissensendeckung (1)
- Worterweiterungen (1)
- Wrapper (1)
- Wrappers (1)
- XML model (1)
- XR-artificial intelligence combination (1)
- XR-artificial intelligence continuum (1)
- Yersinia enterocolitica (1)
- Yolk protein (1)
- YouTube (1)
- Zebrafish (1)
- Zeichnen von Graphen (1)
- Zeitdiskretes System (1)
- Zugangskontrolle (1)
- Zählprobleme (1)
- abgeschlossene Klassen (1)
- acrophobia (1)
- actin nucleation (1)
- adaptation (1)
- adaptation models (1)
- administrative boundary (1)
- admission control (1)
- adult learning (1)
- advertising effectiveness (1)
- aerodynamics (1)
- aerospace (1)
- aftermarket diagnostic (1)
- agent-based models (1)
- agents (1)
- agile Prozesse (1)
- agile processes (1)
- aging (1)
- alignment (1)
- anamnesis tool (1)
- aneurysm (1)
- angular schematization (1)
- annotation (1)
- anomaly detection (1)
- anomaly prediction (1)
- ant-colony optimization (1)
- anthropomorphism (1)
- anxiety (1)
- apixaban (1)
- application design (1)
- approximation algorithms (1)
- arabidopsis thaliana (1)
- arabidpsis thaliana (1)
- architectural design (1)
- arithmetic calculations (1)
- artificial intelligence education (1)
- artificial intelligence literacy (1)
- augmentation (1)
- automatic Layout (1)
- automatisches Layout (1)
- autonomic orchestration (1)
- autonomous (1)
- autonomous UAV (1)
- autorotation (1)
- availability (1)
- avatar embodiment (1)
- avatars (1)
- background knowledge (1)
- baseline detection (1)
- behavior (1)
- behavior change (1)
- behavior perception (1)
- bibliometric analysis (1)
- binary decision diagram (1)
- binary tanglegram (1)
- biofuel (1)
- biohybrid systems (1)
- bioinformatics (1)
- biological development (1)
- biomanufacturing (1)
- biosignals (1)
- bit (1)
- bit-parallel (1)
- boundary labeling (1)
- brain (1)
- building (1)
- caenorhabditis elegans (1)
- camera orientation (1)
- car-like robots (1)
- carbon (1)
- carboxylation (1)
- cardiac magnetic resonance (1)
- case study (1)
- caspase-3 (1)
- cell membranes (1)
- cerebral ischemia (1)
- certifying algorithm (1)
- chain cover (1)
- channel management (1)
- cisplatin (1)
- classification (1)
- climate (1)
- cloud-native (1)
- co-authorships (1)
- co-inventorships (1)
- cognitive impairment (1)
- coherence (1)
- collaboration (1)
- collision (1)
- colony-stimulating factor (1)
- combination therapy (1)
- communication models (1)
- communication networks (1)
- community detection (1)
- comparative sequence analysis (1)
- competitive location (1)
- complex traits (1)
- complexity (1)
- compressed sensing (1)
- computational (1)
- computational complexity (1)
- computer performance evaluation (1)
- computer virus (1)
- computergestützte Softwaretechnik (1)
- computers as social actors (1)
- concept search (1)
- condition prediction (1)
- congruence (1)
- connector (1)
- constrained forest (1)
- contact representation (1)
- container virtualization (1)
- content-based image retrieval (1)
- continuous-time SLAM (1)
- conversational agent (1)
- conversational agents (1)
- convex bipartite graph (1)
- convolutional neural network (1)
- corticotropin-releasing hormone (1)
- cost-sensitive learning (1)
- counting problems (1)
- crosstalk (1)
- crowdsourced QoE measurements (1)
- crowdsourced measurements (1)
- crowdsourced network measurements (1)
- cryo-EM (1)
- cryo-ET (1)
- crystal growth (1)
- crystallization (1)
- cultural and media studies (1)
- culturally aware (1)
- cuneiform (1)
- curves (1)
- cyber-physical systems (1)
- cybersickness (1)
- cytokine profiling (1)
- d3web.Train (1)
- dSTORM (1)
- data mining (1)
- data plane programming (1)
- data stream processing (1)
- data structure (1)
- data warehouse (1)
- dataplane programming (1)
- decision support system (1)
- decision-making (1)
- decission finding (1)
- decoding error rate (1)
- deep metric learning (1)
- definite clause grammars (1)
- deformation-based method (1)
- delay QoS exponent (1)
- delay bound violation probability (1)
- delay constrained (1)
- dementia (1)
- descent (1)
- design cycle (1)
- detection time simulation (1)
- diagnostic accuracy (1)
- dial a ride (1)
- differentiation (1)
- digital twin (1)
- dimensions of proximity (1)
- direct oral anticoagulants (1)
- direct thrombin inhibitor (1)
- discrete-time analysis (1)
- disease (1)
- disjoint multi-paths (1)
- disruption project (1)
- distance-based classifier (1)
- distributed control (1)
- docker (1)
- driving simulation (1)
- drug (1)
- drug-minded protein (1)
- dynamic flow migration (1)
- dynamic programming (1)
- dynamische Umgebungen (1)
- eHealth (1)
- early printed books (1)
- eco-metabolomics (1)
- ecological momentary assessment (1)
- edge labeled graphs (1)
- effective Bandwidth (1)
- efficient algorithm (1)
- electroencephalography (1)
- electrolytes (1)
- electronic health records (1)
- elementary mode analysis (1)
- elementary modes (1)
- elevated plus-maze (1)
- embedding techniques (1)
- emergent time (1)
- emotions (1)
- empathy (1)
- emulation (1)
- encryption (1)
- end user (1)
- endurance (1)
- energy efficiency (1)
- environmental sound (1)
- enzyme (1)
- event detection (1)
- event-related potentials-ERP (1)
- exercise intensity (1)
- experience (1)
- experimental evaluation (1)
- expertise framing (Min5-Max 8) (1)
- expression (1)
- expression signature (1)
- extended reality (1)
- extended reality (XR) (1)
- factor XA inhibitor (1)
- failure prediction (1)
- fast reroute (1)
- fault detection (1)
- feature matching (1)
- feature-matching (1)
- federated learning (1)
- few-shot learning (1)
- field-programmable architectures (1)
- field-programmable gate arrays (1)
- firewall (1)
- fixed-parameter tractability (1)
- flies (1)
- fluoroscopy (1)
- food quality (1)
- force dynamics (1)
- foreign language learning and teaching (1)
- formation driving (1)
- formation flight (1)
- fruit temperature (1)
- full-text search (1)
- functional analysis (1)
- future Internet architecture (1)
- future energy grid exploration (1)
- game mechanics (1)
- gamification (1)
- gamma (1)
- generative systems (1)
- genes (1)
- genetic algorithm (1)
- genetic regulatory network (1)
- geospatial data (1)
- global IPX network (1)
- graph (1)
- graph algorithm (1)
- graph decomposition (1)
- graphs (1)
- green systems biology (1)
- group-based communication (1)
- handwriting (1)
- handwritten artefact recognition (1)
- haptic data (1)
- hardness (1)
- hardware-in-the-loop simulation (1)
- hardware-in-the-loop streaming system (1)
- hepatotoxicity (1)
- heuristics (1)
- hierarchy (1)
- histidine kinase (1)
- historical images (1)
- hit ratio analysis and simulation (1)
- homology modeling (1)
- hospital data (1)
- human body weight (1)
- human computer interaction (HCI) (1)
- human-artificial intelligence interaction (1)
- human-artificial intelligence interface (1)
- human-centered design (1)
- human-centered, human-robot (1)
- humantechnology interaction (1)
- human–computer interaction (1)
- hybrid Diagnostic (1)
- hybrid access (1)
- hybride Diagnose (1)
- hypotonic (1)
- hypotonic solutions (1)
- illusion of self-motion (1)
- image classification (1)
- image processing (1)
- image schemas (1)
- imbalanced regression (1)
- immersive advertising (1)
- immersive classroom (1)
- immersive classroom management (1)
- immersive learning technologies (1)
- immunity (1)
- implicit association test (1)
- in situ analysis (1)
- independent crossing (1)
- induced matching (1)
- inflation (1)
- informal education (1)
- information extraction (1)
- information systems and information technology (1)
- inhibitor (1)
- intelligent transportation systems (1)
- intelligent vehicles (1)
- intelligent virtual agents (1)
- intelligent voice assistant (1)
- intelligente Applikationen (1)
- intention-behavior-gap (1)
- inter-coder reliability (1)
- interaction (1)
- interactive authoring system (1)
- interactive collation of textual variants (1)
- intercultural learning and teaching (1)
- interdisciplinary education (1)
- intermediate host (1)
- internal transcribed spacer 2 (1)
- internet protocol (1)
- internet traffic (1)
- interpolation (1)
- intervention design (1)
- intervention evaluation (1)
- intraoperative imaging (1)
- invasive vascular interventions (1)
- iowa gambling task (1)
- isotonic (1)
- key-insight extraction (1)
- kinect (1)
- labeling (1)
- land-cover area (1)
- landing (1)
- language-image pre-training (1)
- latency (1)
- lattices (1)
- layout recognition (1)
- learning environments (1)
- least cost (1)
- life-span regulation (1)
- lifetime spectroscopy (1)
- light-gated proteins (1)
- load balancing (1)
- local energy system (1)
- locomotion (1)
- logic programming (1)
- logistics (1)
- long-term analysis (1)
- lymphotoxicity (1)
- malaria (1)
- map projections (1)
- mapping (1)
- markers (1)
- mathematical model (1)
- measurement (1)
- media analysis (1)
- media equation (1)
- medical analytics (1)
- medical device regulation (1)
- medical device software (1)
- medical records (1)
- medieval manuscripts (1)
- meditation (1)
- membrane protein (1)
- membrane proteins (1)
- memory immune responses (1)
- metabolic flux (1)
- metabolism (1)
- metabolomics (1)
- metastasis (1)
- methylene blue (1)
- metro map (1)
- mice (1)
- microbes (1)
- mindfulness (1)
- misconceptions (1)
- mission operation (1)
- mixed reality (1)
- mixed-cultural (1)
- mixed-cultural settings (1)
- mobile application (1)
- mobile instant messaging (1)
- mobile messaging application (1)
- mobile streaming (1)
- model following (1)
- model output statistics (1)
- model predictive control (1)
- model-base diagnosis (1)
- model-based diagnosis (1)
- modeling techniques (1)
- modules (1)
- molecular systematics (1)
- monotone drawing (1)
- morphing (1)
- mouse (1)
- multi-vehicle formations (1)
- multi-vehicle rendezvous (1)
- multimodal fusion (1)
- multimodal interface (1)
- multimodal learning (1)
- multipath communication (1)
- multipath packet scheduling (1)
- multiple myeloma (1)
- multirotors (1)
- multiscale encoder (1)
- mutation (1)
- mycoplasma (1)
- n-Gramm (1)
- n-gram (1)
- nano-satellite (1)
- nanocellulose (1)
- natural interfaces (1)
- natural language processing (1)
- natural language processing · · · (1)
- natural user interfaces (1)
- network (1)
- network design (1)
- network planning (1)
- network softwarization (1)
- network upgrade (1)
- network virtualization (1)
- networked robotics (1)
- networking (1)
- neume notation (1)
- neural architecture (1)
- noise measurement (1)
- non-native accent (1)
- non-terrestrial networks (1)
- nonholonomic vehicles (1)
- nonhuman-primates (1)
- nonverbal behavior (1)
- object detection (1)
- octree (1)
- omics (1)
- open source (1)
- optical music recognition (1)
- optimization (1)
- orchestration (1)
- organogenesis (1)
- origin (1)
- overprovisioning (1)
- oxidative stress (1)
- packet reception method (1)
- painful (1)
- pangolin (1)
- particle picking (1)
- partitions (1)
- passage of time (1)
- passive haptic feedback (1)
- path computation (1)
- pathway (1)
- pattern perception (1)
- performance (1)
- performance analysis (1)
- performance evaluation (1)
- performance liquid chromatography (1)
- performance monitoring (1)
- performance prediction (1)
- permeability (1)
- pestis infection (1)
- phase space (1)
- phase transition (1)
- photorespiration (1)
- phylogenetic tree (1)
- phylogeny (1)
- place-illusion (1)
- plain orchestrating service (1)
- plan execution (1)
- plausibility (1)
- plausibility-illusion (1)
- pneumoniae (1)
- pneumonic plague (1)
- point cloud (1)
- point cloud compression (1)
- point-to-plane measure (1)
- point-to-point measure (1)
- pollution (1)
- pos (1)
- posets (1)
- positioning (1)
- precision horticulture (1)
- precision training (1)
- presence (1)
- private chat groups (1)
- procedural content generation (1)
- procedural fusion methods (1)
- process model (1)
- processing pipeline (1)
- progeria (1)
- promoter (1)
- prompt engineering (1)
- protein (1)
- protein chip (1)
- protein-interaction networks (1)
- pseudomas-syringae (1)
- psychomotor training (1)
- psychophyisology (1)
- public speaking (1)
- pulse simulation (1)
- q-Gramm (1)
- q-gram (1)
- quadcopter (1)
- quadcopters (1)
- quality assurance (1)
- quality evaluation (1)
- quality of experience (1)
- quality of experience prediction (1)
- quantification (1)
- qubit (1)
- radio resource management (1)
- radiology (1)
- ransomware (1)
- real world evidence (1)
- real-world application (1)
- realism (1)
- receding horizon control (1)
- receptor (1)
- recombinant protein rVE (1)
- recombination (1)
- recommender system (1)
- reconfiguration (1)
- regelbasierte Nachbearbeitung (1)
- reload cost (1)
- remote control (1)
- research methods (1)
- resilience (1)
- response regulator (1)
- ribosomal RNA (1)
- rich vehicle routing problem (1)
- richtersius coronifer (1)
- right angle crossing (1)
- road network (1)
- robotics (1)
- robustness (1)
- rotorcraft (1)
- rotors (1)
- routing (1)
- rule based post processing (1)
- sample weighting (1)
- satisfiability problems (1)
- scalability evaluation (1)
- scalable quadcopter (1)
- scenario creation (1)
- science, technology and society (1)
- secondary structure (1)
- secure group communication (1)
- self-adaptive (1)
- self-adaptive systems (1)
- self-assembly (1)
- self-aware computing systems (1)
- self-managing systems (1)
- semantic fusion (1)
- semantic understanding (1)
- semantic web (1)
- semantical aesthetic (1)
- semantische Ästhetik (1)
- sensitivity analysis (1)
- sensor devices (1)
- sensor fusion (1)
- sensor network (1)
- sensor networks (1)
- sentinel (1)
- sequence alignment (1)
- serious games (1)
- serum (1)
- service based software architecture (1)
- service brokerage (1)
- service-curve estimation (1)
- sesnsors (1)
- set (1)
- shootin-1 (1)
- short block-length (1)
- shortest path routing (1)
- signal processing (1)
- signaling traffic (1)
- simulation system (1)
- simultaneous embedding (1)
- single-electron transistors (1)
- skalierbare Diagnose (1)
- sketching (1)
- slam (1)
- smart meter data utilization (1)
- smooth orthogonal drawing (1)
- snow shoveling (1)
- social VR (1)
- social interaction (1)
- social relationship (1)
- social robot (1)
- social robotics (1)
- social role (1)
- socially interactive agents (1)
- software defined network (1)
- spam mail (1)
- spanning tree (1)
- spire (1)
- stability (1)
- stable state (1)
- standardization (1)
- state management (1)
- statistical validity (1)
- statistics and numerical data (1)
- stereotypes (1)
- stochastic thinking (1)
- stochastisches Denken (1)
- stream processing (1)
- stroke (1)
- structural complexity (1)
- student simulation (1)
- stylus (1)
- sun exposure (1)
- sunburn (1)
- superoxide-dismutase (1)
- supervised learning (1)
- surface model (1)
- survey (1)
- survival (1)
- sustainability (1)
- switching navigation (1)
- synthetic biology (1)
- synthetic pathways (1)
- system (1)
- system architecture design (1)
- systematic literature review (1)
- systematic review (1)
- table extraction (1)
- table understanding (1)
- taxonomy (1)
- teacher education (1)
- technology-supported learning (1)
- telematics (1)
- temperature (1)
- text categorization (1)
- text line detection (1)
- text supervision (1)
- theory (1)
- therapeutic application (1)
- thermal camera (1)
- thermal point cloud (1)
- time calibration (1)
- time perception (1)
- time series (1)
- timestamping method (1)
- tolerance (1)
- tomography (1)
- tonicity (1)
- tools (1)
- topology (1)
- training systems (1)
- trait anxiety (1)
- trajectory planning (1)
- transcription (1)
- transformations (1)
- transformer (1)
- translational neuroscience (1)
- transmission (1)
- transport microenvironments (1)
- transport protocols (1)
- transportation (1)
- tree (1)
- trust (1)
- trustworthiness (1)
- university network (1)
- unmanned aerial vehicle (1)
- unmanned aerial vehicles (1)
- usability evaluation (1)
- use cases (1)
- user experience (1)
- user interaction (1)
- user interfaces (1)
- user study (1)
- user-generated content (1)
- v (1)
- vaccine (1)
- validation (1)
- vection (1)
- vehicle dynamics (1)
- vehicular navigation (1)
- verbal behaviour (1)
- vernetzte Roboter (1)
- virtual agent interaction (1)
- virtual audience (1)
- virtual humans (1)
- virtual queue (1)
- virtual reality training (1)
- virtual stimuli (1)
- virtual tunnel (1)
- virtual-reality-continuum (1)
- visual analytics (1)
- visual proteomics (1)
- vitellogenin (1)
- voice assistant (1)
- voice-based artificial intelligence (1)
- vom Nutzer erfahrene Dienstgüte QoE (1)
- voting location (1)
- water stress (1)
- waypoint parameter (1)
- wearable (1)
- webmail system (1)
- wheel (1)
- wireless network (1)
- word clouds (1)
- word extensions (1)
- zooming (1)
- zukünftige Kommunikationsnetze (1)
- zukünftiges Internet (1)
- Ähnlichkeitsmaß (1)
- Überlappung (1)
Institute
- Institut für Informatik (203)
- Theodor-Boveri-Institut für Biowissenschaften (29)
- Institut Mensch - Computer - Medien (17)
- Institut für deutsche Philologie (17)
- Institut für Klinische Epidemiologie und Biometrie (7)
- Rechenzentrum (7)
- Center for Computational and Theoretical Biology (4)
- Graduate School of Science and Technology (3)
- Medizinische Klinik und Poliklinik II (3)
- Institut für Funktionsmaterialien und Biofabrikation (2)
Schriftenreihe
Sonstige beteiligte Institutionen
- Cologne Game Lab (2)
- Birmingham City University (1)
- DATE Lab, KITE Research Insititute, University Health Network, Toronto, Canada (1)
- EMBL Heidelberg (1)
- INAF Padova, Italy (1)
- Jacobs University Bremen, Germany (1)
- Open University of the Netherlands (1)
- Servicezentrum Medizin-Informatik (Universitätsklinikum) (1)
- Social and Technological Systems (SaTS) lab, School of Art, Media, Performance and Design, York University, Toronto, Canada (1)
- TH Köln (1)
Two studies are reported that investigate how readily accessible and applicable ten force-dynamic categories are to novices in describing short episodes of human-technology interaction (Study 1) and that establish a measure of inter-coder reliability when re-classifying these episodes into force-dynamic categories (Study 2). The results of the first study show that people can easily and confidently relate their experiences with technology to the definitions of force-dynamic events (e.g. “The driver released the handbrake” as an example of restraint removal). The results of the second study show moderate agreement between four expert coders across all ten force-dynamic categories (Cohen’s kappa = .59) when re-classifying these episodes. Agreement values for single force-dynamic categories ranged between ‘fair’ and ‘almost perfect’, i.e. between kappa = .30 and .95. Agreement with the originally intended classifications of study 1 was higher than the pure inter-coder reliabilities. Single coders achieved an average kappa of .71, indicating substantial agreement. Using more than one coder increased kappas to almost perfect: up to .87 for four coders. A qualitative analysis of the predicted versus the observed number of category confusions revealed that about half of the category disagreement could be predicted from strong overlaps in the definitions of force-dynamic categories. From the quantitative and qualitative results, guidelines are derived to aid the better training of coders in order to increase inter-coder reliability.
Failure prediction is an important aspect of self-aware computing systems. Therefore, a multitude of different approaches has been proposed in the literature over the past few years. In this work, we propose a taxonomy for organizing works focusing on the prediction of Service Level Objective (SLO) failures. Our taxonomy classifies related work along the dimensions of the prediction target (e.g., anomaly detection, performance prediction, or failure prediction), the time horizon (e.g., detection or prediction, online or offline application), and the applied modeling type (e.g., time series forecasting, machine learning, or queueing theory). The classification is derived based on a systematic mapping of relevant papers in the area. Additionally, we give an overview of different techniques in each sub-group and address remaining challenges in order to guide future research.
In the present day, unmanned aerial vehicles become seemingly more popular every year, but, without regulation of the increasing number of these vehicles, the air space could become chaotic and uncontrollable. In this work, a framework is proposed to combine self-aware computing with multirotor formations to address this problem. The self-awareness is envisioned to improve the dynamic behavior of multirotors. The formation scheme that is implemented is called platooning, which arranges vehicles in a string behind the lead vehicle and is proposed to bring order into chaotic air space. Since multirotors define a general category of unmanned aerial vehicles, the focus of this thesis are quadcopters, platforms with four rotors. A modification for the LRA-M self-awareness loop is proposed and named Platooning Awareness. The implemented framework is able to offer two flight modes that enable waypoint following and the self-awareness module to find a path through scenarios, where obstacles are present on the way, onto a goal position. The evaluation of this work shows that the proposed framework is able to use self-awareness to learn about its environment, avoid obstacles, and can successfully move a platoon of drones through multiple scenarios.
Semantic Fusion for Natural Multimodal Interfaces using Concurrent Augmented Transition Networks
(2018)
Semantic fusion is a central requirement of many multimodal interfaces. Procedural methods like finite-state transducers and augmented transition networks have proven to be beneficial to implement semantic fusion. They are compliant with rapid development cycles that are common for the development of user interfaces, in contrast to machine-learning approaches that require time-costly training and optimization. We identify seven fundamental requirements for the implementation of semantic fusion: Action derivation, continuous feedback, context-sensitivity, temporal relation support, access to the interaction context, as well as the support of chronologically unsorted and probabilistic input. A subsequent analysis reveals, however, that there is currently no solution for fulfilling the latter two requirements. As the main contribution of this article, we thus present the Concurrent Cursor concept to compensate these shortcomings. In addition, we showcase a reference implementation, the Concurrent Augmented Transition Network (cATN), that validates the concept’s feasibility in a series of proof of concept demonstrations as well as through a comparative benchmark. The cATN fulfills all identified requirements and fills the lack amongst previous solutions. It supports the rapid prototyping of multimodal interfaces by means of five concrete traits: Its declarative nature, the recursiveness of the underlying transition network, the network abstraction constructs of its description language, the utilized semantic queries, and an abstraction layer for lexical information. Our reference implementation was and is used in various student projects, theses, as well as master-level courses. It is openly available and showcases that non-experts can effectively implement multimodal interfaces, even for non-trivial applications in mixed and virtual reality.
This short letter proposes more consolidated explicit solutions for the forces and torques acting on typical rover wheels, that can be used as a method to determine their average mobility characteristics in planetary soils. The closed loop solutions stand in one of the verified methods, but at difference of the previous, observables are decoupled requiring a less amount of physical parameters to measure. As a result, we show that with knowledge of terrain properties, wheel driving performance rely in a single observable only. Because of their generality, the formulated equations established here can have further implications in autonomy and control of rovers or planetary soil characterization.
Lifetime techniques are applied to diverse fields of study including materials sciences, semiconductor physics, biology, molecular biophysics and photochemistry.
Here we present DDRS4PALS, a software for the acquisition and simulation of lifetime spectra using the DRS4 evaluation board (Paul Scherrer Institute, Switzerland) for time resolved measurements and digitization of detector output pulses. Artifact afflicted pulses can be corrected or rejected prior to the lifetime calculation to provide the generation of high-quality lifetime spectra, which are crucial for a profound analysis, i.e. the decomposition of the true information. Moreover, the pulses can be streamed on an (external) hard drive during the measurement and subsequently downloaded in the offline mode without being connected to the hardware. This allows the generation of various lifetime spectra at different configurations from one single measurement and, hence, a meaningful comparison in terms of analyzability and quality. Parallel processing and an integrated JavaScript based language provide convenient options to accelerate and automate time consuming processes such as lifetime spectra simulations.
Knowledge encoding in game mechanics: transfer-oriented knowledge learning in desktop-3D and VR
(2019)
Affine Transformations (ATs) are a complex and abstract learning content. Encoding the AT knowledge in Game Mechanics (GMs) achieves a repetitive knowledge application and audiovisual demonstration. Playing a serious game providing these GMs leads to motivating and effective knowledge learning. Using immersive Virtual Reality (VR) has the potential to even further increase the serious game’s learning outcome and learning quality. This paper compares the effectiveness and efficiency of desktop-3D and VR in respect to the achieved learning outcome. Also, the present study analyzes the effectiveness of an enhanced audiovisual knowledge encoding and the provision of a debriefing system. The results validate the effectiveness of the knowledge encoding in GMs to achieve knowledge learning. The study also indicates that VR is beneficial for the overall learning quality and that an enhanced audiovisual encoding has only a limited effect on the learning outcome.
In recent years several community testbeds as well as participatory sensing platforms have successfully established themselves to provide open data to everyone interested. Each of them with a specific goal in mind, ranging from collecting radio coverage data up to environmental and radiation data. Such data can be used by the community in their decision making, whether to subscribe to a specific mobile phone service that provides good coverage in an area or in finding a sunny and warm region for the summer holidays.
However, the existing platforms are usually limiting themselves to directly measurable network QoS. If such a crowdsourced data set provides more in-depth derived measures, this would enable an even better decision making. A community-driven crowdsensing platform that derives spatial application-layer user experience from resource-friendly bandwidth estimates would be such a case, video streaming services come to mind as a prime example. In this paper we present a concept for such a system based on an initial prototype that eases the collection of data necessary to determine mobile-specific QoE at large scale. In addition we reason why the simple quality metric proposed here can hold its own.
The three-dimensional cuneiform script is one of the oldest known writing systems and a central object of research in Ancient Near Eastern Studies and Hittitology. An important step towards the understanding of the cuneiform script is the provision of opportunities and tools for joint analysis. This paper presents an approach that contributes to this challenge: a collaborative compatible web-based scientific exploration and analysis of 3D scanned cuneiform fragments. The WebGL -based concept incorporates methods for compressed web-based content delivery of large 3D datasets and high quality visualization. To maximize accessibility and to promote acceptance of 3D techniques in the field of Hittitology, the introduced concept is integrated into the Hethitologie-Portal Mainz, an established leading online research resource in the field of Hittitology, which until now exclusively included 2D content. The paper shows that increasing the availability of 3D scanned archaeological data through a web-based interface can provide significant scientific value while at the same time finding a trade-off between copyright induced restrictions and scientific usability.
White Paper on Crowdsourced Network and QoE Measurements – Definitions, Use Cases and Challenges
(2020)
The goal of the white paper at hand is as follows. The definitions of the terms build a framework for discussions around the hype topic ‘crowdsourcing’. This serves as a basis for differentiation and a consistent view from different perspectives on crowdsourced network measurements, with the goal to provide a commonly accepted definition in the community. The focus is on the context of mobile and fixed network operators, but also on measurements of different layers (network, application, user layer). In addition, the white paper shows the value of crowdsourcing for selected use cases, e.g., to improve QoE or regulatory issues. Finally, the major challenges and issues for researchers and practitioners are highlighted.
This white paper is the outcome of the Würzburg seminar on “Crowdsourced Network and QoE Measurements” which took place from 25-26 September 2019 in Würzburg, Germany. International experts were invited from industry and academia. They are well known in their communities, having different backgrounds in crowdsourcing, mobile networks, network measurements, network performance, Quality of Service (QoS), and Quality of Experience (QoE). The discussions in the seminar focused on how crowdsourcing will support vendors, operators, and regulators to determine the Quality of Experience in new 5G networks that enable various new applications and network architectures. As a result of the discussions, the need for a white paper manifested, with the goal of providing a scientific discussion of the terms “crowdsourced network measurements” and “crowdsourced QoE measurements”, describing relevant use cases for such crowdsourced data, and its underlying challenges. During the seminar, those main topics were identified, intensively discussed in break-out groups, and brought back into the plenum several times. The outcome of the seminar is this white paper at hand which is – to our knowledge – the first one covering the topic of crowdsourced network and QoE measurements.
The correct behavior of spacecraft components is the foundation of unhindered mission operation. However, no technical system is free of wear and degradation. A malfunction of one single component might significantly alter the behavior of the whole spacecraft and may even lead to a complete mission failure. Therefore, abnormal component behavior must be detected early in order to be able to perform counter measures. A dedicated fault detection system can be employed, as opposed to classical health monitoring, performed by human operators, to decrease the response time to a malfunction. In this paper, we present a generic model-based diagnosis system, which detects faults by analyzing the spacecraft’s housekeeping data. The observed behavior of the spacecraft components, given by the housekeeping data is compared to their expected behavior, obtained through simulation. Each discrepancy between the observed and the expected behavior of a component generates a so-called symptom. Given the symptoms, the diagnoses are derived by computing sets of components whose malfunction might cause the observed discrepancies. We demonstrate the applicability of the diagnosis system by using modified housekeeping data of the qualification model of an actual spacecraft and outline the advantages and drawbacks of our approach.
Background: Natural language processing (NLP) is a powerful tool supporting the generation of Real-World Evidence (RWE). There is no NLP system that enables the extensive querying of parameters specific to multiple myeloma (MM) out of unstructured medical reports. We therefore created a MM-specific ontology to accelerate the information extraction (IE) out of unstructured text. Methods: Our MM ontology consists of extensive MM-specific and hierarchically structured attributes and values. We implemented “A Rule-based Information Extraction System” (ARIES) that uses this ontology. We evaluated ARIES on 200 randomly selected medical reports of patients diagnosed with MM. Results: Our system achieved a high F1-Score of 0.92 on the evaluation dataset with a precision of 0.87 and recall of 0.98. Conclusions: Our rule-based IE system enables the comprehensive querying of medical reports. The IE accelerates the extraction of data and enables clinicians to faster generate RWE on hematological issues. RWE helps clinicians to make decisions in an evidence-based manner. Our tool easily accelerates the integration of research evidence into everyday clinical practice.
Experimental high-throughput analysis of molecular networks is a central approach to characterize the adaptation of plant metabolism to the environment. However, recent studies have demonstrated that it is hardly possible to predict in situ metabolic phenotypes from experiments under controlled conditions, such as growth chambers or greenhouses. This is particularly due to the high molecular variance of in situ samples induced by environmental fluctuations. An approach of functional metabolome interpretation of field samples would be desirable in order to be able to identify and trace back the impact of environmental changes on plant metabolism. To test the applicability of metabolomics studies for a characterization of plant populations in the field, we have identified and analyzed in situ samples of nearby grown natural populations of Arabidopsis thaliana in Austria. A. thaliana is the primary molecular biological model system in plant biology with one of the best functionally annotated genomes representing a reference system for all other plant genome projects. The genomes of these novel natural populations were sequenced and phylogenetically compared to a comprehensive genome database of A. thaliana ecotypes. Experimental results on primary and secondary metabolite profiling and genotypic variation were functionally integrated by a data mining strategy, which combines statistical output of metabolomics data with genome-derived biochemical pathway reconstruction and metabolic modeling. Correlations of biochemical model predictions and population-specific genetic variation indicated varying strategies of metabolic regulation on a population level which enabled the direct comparison, differentiation, and prediction of metabolic adaptation of the same species to different habitats. These differences were most pronounced at organic and amino acid metabolism as well as at the interface of primary and secondary metabolism and allowed for the direct classification of population-specific metabolic phenotypes within geographically contiguous sampling sites.
Cosmology often uses intricate formulas and mathematics to derive new theories and concepts. We do something different in this paper: We look at biological processes and derive from these heuristics so that the revised cosmology agrees with astronomical observations but does also agree with standard biological observations. We show that we then have to replace any type of singularity at the start of the universe by a condensation nucleus and that the very early period of the universe usually assumed to be inflation has to be replaced by a period of rapid crystal growth as in Weiss magnetization domains.
Impressively, these minor modifications agree well with astronomical observations including removing the strong inflation perturbations which were never observed in the recent BICEP2 experiments. Furthermore, looking at biological principles suggests that such a new theory with a condensation nucleus at start and a first rapid phase of magnetization-like growth of the ordered, physical laws obeying lattice we live in is in fact the only convincing theory of the early phases of our universe that also is compatible with current observations.
We show in detail in the following that such a process of crystal creation, breaking of new crystal seeds and ultimate evaporation of the present crystal readily leads over several generations to an evolution and selection of better, more stable and more self-organizing crystals. Moreover, this explains the “fine-tuning” question why our universe is fine-tuned to favor life: Our Universe is so self-organizing to have enough offspring and the detailed physics involved is at the same time highly favorable for all self-organizing processes including life.
This biological theory contrasts with current standard inflation cosmologies. The latter do not perform well in explaining any phenomena of sophisticated structure creation or self-organization. As proteins can only thermodynamically fold by increasing the entropy in the solution around them we suggest for cosmology a condensation nucleus for a universe can form only in a “chaotic ocean” of string-soup or quantum foam if the entropy outside of the nucleus rapidly increases. We derive an interaction potential for 1 to n-dimensional strings or quantum-foams and show that they allow only 1D, 2D, 4D or octonion interactions. The latter is the richest structure and agrees to the E8 symmetry fundamental to particle physics and also compatible with the ten dimensional string theory E8 which is part of the M-theory. Interestingly, any other interactions of other dimensionality can be ruled out using Hurwitz compositional theorem. Crystallization explains also extremely well why we have only one macroscopic reality and where the worldlines of alternative trajectories exist: They are in other planes of the crystal and for energy reasons they crystallize mostly at the same time, yielding a beautiful and stable crystal. This explains decoherence and allows to determine the size of Planck´s quantum h (very small as separation of crystal layers by energy is extremely strong).
Ultimate dissolution of real crystals suggests an explanation for dark energy agreeing with estimates for the “big rip”. The halo distribution of dark matter favoring galaxy formation is readily explained by a crystal seed starting with unit cells made of normal and dark matter.
That we have only matter and not antimatter can be explained as there may be right handed mattercrystals and left-handed antimatter crystals. Similarly, real crystals are never perfect and we argue that exactly such irregularities allow formation of galaxies, clusters and superclusters. Finally, heuristics from genetics suggest to look for a systems perspective to derive correct vacuum and Higgs Boson energies.
Maps are the main tool to represent geographical information. Users often zoom in and out to access maps at different scales. Continuous map generalization tries to make the changes between different scales smooth, which is essential to provide users with comfortable zooming experience.
In order to achieve continuous map generalization with high quality, we optimize some important aspects of maps. In this book, we have used optimization in the generalization of land-cover areas, administrative boundaries, buildings, and coastlines. According to our experiments, continuous map generalization indeed benefits from optimization.
Making machines understand natural language is a dream of mankind that existed
since a very long time. Early attempts at programming machines to converse with
humans in a supposedly intelligent way with humans relied on phrase lists and simple
keyword matching. However, such approaches cannot provide semantically adequate
answers, as they do not consider the specific meaning of the conversation. Thus, if we
want to enable machines to actually understand language, we need to be able to access
semantically relevant background knowledge. For this, it is possible to query so-called
ontologies, which are large networks containing knowledge about real-world entities
and their semantic relations. However, creating such ontologies is a tedious task, as often
extensive expert knowledge is required. Thus, we need to find ways to automatically
construct and update ontologies that fit human intuition of semantics and semantic
relations. More specifically, we need to determine semantic entities and find relations
between them. While this is usually done on large corpora of unstructured text, previous
work has shown that we can at least facilitate the first issue of extracting entities by
considering special data such as tagging data or human navigational paths. Here, we do
not need to detect the actual semantic entities, as they are already provided because of
the way those data are collected. Thus we can mainly focus on the problem of assessing
the degree of semantic relatedness between tags or web pages. However, there exist
several issues which need to be overcome, if we want to approximate human intuition of
semantic relatedness. For this, it is necessary to represent words and concepts in a way
that allows easy and highly precise semantic characterization. This also largely depends
on the quality of data from which these representations are constructed.
In this thesis, we extract semantic information from both tagging data created by users
of social tagging systems and human navigation data in different semantic-driven social
web systems. Our main goal is to construct high quality and robust vector representations
of words which can the be used to measure the relatedness of semantic concepts.
First, we show that navigation in the social media systems Wikipedia and BibSonomy is
driven by a semantic component. After this, we discuss and extend methods to model
the semantic information in tagging data as low-dimensional vectors. Furthermore, we
show that tagging pragmatics influences different facets of tagging semantics. We then
investigate the usefulness of human navigational paths in several different settings on
Wikipedia and BibSonomy for measuring semantic relatedness. Finally, we propose
a metric-learning based algorithm in adapt pre-trained word embeddings to datasets
containing human judgment of semantic relatedness.
This work contributes to the field of studying semantic relatedness between words
by proposing methods to extract semantic relatedness from web navigation, learn highquality
and low-dimensional word representations from tagging data, and to learn
semantic relatedness from any kind of vector representation by exploiting human
feedback. Applications first and foremest lie in ontology learning for the Semantic Web,
but also semantic search or query expansion.
Einleitung:
Multiple-Choice-Klausuren spielen immer noch eine herausragende Rolle für fakultätsinterne medizinische Prüfungen. Neben inhaltlichen Arbeiten stellt sich die Frage, wie die technische Abwicklung optimiert werden kann. Für Dozenten in der Medizin gibt es zunehmend drei Optionen zur Durchführung von MC-Klausuren: Papierklausuren mit oder ohne Computerunterstützung oder vollständig elektronische Klausuren. Kritische Faktoren sind der Aufwand für die Formatierung der Klausur, der logistische Aufwand bei der Klausurdurchführung, die Qualität, Schnelligkeit und der Aufwand der Klausurkorrektur, die Bereitstellung der Dokumente für die Einsichtnahme, und die statistische Analyse der Klausurergebnisse.
Methoden:
An der Universität Würzburg wird seit drei Semestern ein Computerprogramm zur Eingabe und Formatierung der MC-Fragen in medizinischen und anderen Papierklausuren verwendet und optimiert, mit dem im Wintersemester (WS) 2009/2010 elf, im Sommersemester (SS) 2010 zwölf und im WS 2010/11 dreizehn medizinische Klausuren erstellt und anschließend die eingescannten Antwortblätter automatisch ausgewertet wurden. In den letzten beiden Semestern wurden die Aufwände protokolliert.
Ergebnisse:
Der Aufwand der Formatierung und der Auswertung einschl. nachträglicher Anpassung der Auswertung einer Durchschnittsklausur mit ca. 140 Teilnehmern und ca. 35 Fragen ist von 5-7 Stunden für Klausuren ohne Komplikation im WS 2009/2010 über ca. 2 Stunden im SS 2010 auf ca. 1,5 Stunden im WS 2010/11 gefallen. Einschließlich der Klausuren mit Komplikationen bei der Auswertung betrug die durchschnittliche Zeit im SS 2010 ca. 3 Stunden und im WS 10/11 ca. 2,67 Stunden pro Klausur.
Diskussion:
Für konventionelle Multiple-Choice-Klausuren bietet die computergestützte Formatierung und Auswertung von Papierklausuren einen beträchtlichen Zeitvorteil für die Dozenten im Vergleich zur manuellen Korrektur von Papierklausuren und benötigt im Vergleich zu rein elektronischen Klausuren eine deutlich einfachere technische Infrastruktur und weniger Personal bei der Klausurdurchführung.
DLTPulseGenerator: a library for the simulation of lifetime spectra based on detector-output pulses
(2018)
The quantitative analysis of lifetime spectra relevant in both life and materials sciences presents one of the ill-posed inverse problems and, hence, leads to most stringent requirements on the hardware specifications and the analysis algorithms. Here we present DLTPulseGenerator, a library written in native C++ 11, which provides a simulation of lifetime spectra according to the measurement setup. The simulation is based on pairs of non-TTL detector output-pulses. Those pulses require the Constant Fraction Principle (CFD) for the determination of the exact timing signal and, thus, the calculation of the time difference i.e. the lifetime. To verify the functionality, simulation results were compared to experimentally obtained data using Positron Annihilation Lifetime Spectroscopy (PALS) on pure tin.
This paper describes the estimation of the body weight of a person in front of an RGB-D camera. A survey of different methods for body weight estimation based on depth sensors is given. First, an estimation of people standing in front of a camera is presented. Second, an approach based on a stream of depth images is used to obtain the body weight of a person walking towards a sensor. The algorithm first extracts features from a point cloud and forwards them to an artificial neural network (ANN) to obtain an estimation of body weight. Besides the algorithm for the estimation, this paper further presents an open-access dataset based on measurements from a trauma room in a hospital as well as data from visitors of a public event. In total, the dataset contains 439 measurements. The article illustrates the efficiency of the approach with experiments with persons lying down in a hospital, standing persons, and walking persons. Applicable scenarios for the presented algorithm are body weight-related dosing of emergency patients.