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The Wuertual Reality XR Meeting 2023 was initiated to bring together researchers from many fields who use VR/AR/XR. There was a focus on applied XR and social VR.
In this conference band, you can find the abstracts of the two keynotes, the 34 posters and poster pitches, the 29 talks and the four workshops.
The Wuertual Reality XR Meeting 2023 was initiated to bring together researchers from many fields who use VR/AR/XR. There was a focus on applied XR and social VR.
In this conference band, you can find the abstracts of the two keynotes, the 34 posters and poster pitches, the 29 talks and the four workshops.
Immersive, sensor-enabled technologies such as augmented and virtual reality expand the way human beings interact with computers significantly. While these technologies are widely explored in entertainment games, they also offer possibilities for educational use. However,their uptake in education is so far very limited. Within the ImTech4Ed project, we aim at systematically exploring the power of interdisciplinary, international hackathons as a novel method to create immersive educational game prototypes and as a means to transfer these innovative technical prototypes into educational use. To achieve this, we bring together game design and development, where immersive and interactive solutions are designed and developed; computer science, where the technological foundations for immersive technologies and for scalable architectures for these are created; and teacher education, where future teachers are educated. This article reports on the concept and design of these hackathons.
Eine wichtige Grundlage für die quantitative Analyse von Erzähltexten, etwa eine Netzwerkanalyse der Figurenkonstellation, ist die automatische Erkennung von Referenzen auf Figuren in Erzähltexten, ein Sonderfall des generischen NLP-Problems der Named Entity Recognition. Bestehende, auf Zeitungstexten trainierte Modelle sind für literarische Texte nur eingeschränkt brauchbar, da die Einbeziehung von Appellativen in die Named Entity-Definition und deren häufige Verwendung in Romantexten zu einem schlechten Ergebnis führt. Dieses Paper stellt eine anhand eines manuell annotierten Korpus auf deutschsprachige Romane des 19. Jahrhunderts angepasste NER-Komponente vor.