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Instant disembodiment of virtual body parts

Zitieren Sie bitte immer diese URN: urn:nbn:de:bvb:20-opus-324844
  • Evidence from multisensory body illusions suggests that body representations may be malleable, for instance, by embodying external objects. However, adjusting body representations to current task demands also implies that external objects become disembodied from the body representation if they are no longer required. In the current web-based study, we induced the embodiment of a two-dimensional (2D) virtual hand that could be controlled by active movements of a computer mouse or on a touchpad. Following initial embodiment, we probed forEvidence from multisensory body illusions suggests that body representations may be malleable, for instance, by embodying external objects. However, adjusting body representations to current task demands also implies that external objects become disembodied from the body representation if they are no longer required. In the current web-based study, we induced the embodiment of a two-dimensional (2D) virtual hand that could be controlled by active movements of a computer mouse or on a touchpad. Following initial embodiment, we probed for disembodiment by comparing two conditions: Participants either continued moving the virtual hand or they stopped moving and kept the hand still. Based on theoretical accounts that conceptualize body representations as a set of multisensory bindings, we expected gradual disembodiment of the virtual hand if the body representations are no longer updated through correlated visuomotor signals. In contrast to our prediction, the virtual hand was instantly disembodied as soon as participants stopped moving it. This result was replicated in two follow-up experiments. The observed instantaneous disembodiment might suggest that humans are sensitive to the rapid changes that characterize action and body in virtual environments, and hence adjust corresponding body representations particularly swiftly.zeige mehrzeige weniger

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Autor(en): Julia EckORCiD, David Dignath, Andreas Kalckert, Roland Pfister
URN:urn:nbn:de:bvb:20-opus-324844
Dokumentart:Artikel / Aufsatz in einer Zeitschrift
Institute der Universität:Fakultät für Humanwissenschaften (Philos., Psycho., Erziehungs- u. Gesell.-Wissensch.) / Institut für Psychologie
Sprache der Veröffentlichung:Englisch
Titel des übergeordneten Werkes / der Zeitschrift (Englisch):Attention, Perception, & Psychophysics
Erscheinungsjahr:2022
Band / Jahrgang:84
Heft / Ausgabe:8
Seitenangabe:2725-2740
Originalveröffentlichung / Quelle:Attention, Perception, & Psychophysics (2022) 84:8, 2725-2740. DOI: 10.3758/s13414-022-02544-w
DOI:https://doi.org/10.3758/s13414-022-02544-w
Allgemeine fachliche Zuordnung (DDC-Klassifikation):1 Philosophie und Psychologie / 15 Psychologie / 150 Psychologie
Freie Schlagwort(e):body representation; disembodiment; embodiment; moving rubber hand illusion; virtual hand illusion
Datum der Freischaltung:07.03.2024
Lizenz (Deutsch):License LogoCC BY: Creative-Commons-Lizenz: Namensnennung 4.0 International